Difference between Character and PlayerController - Unreal Engine 5

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 6

  • @DeanWinchester-ow2ug
    @DeanWinchester-ow2ug 9 หลายเดือนก่อน +5

    Thank you so much for doing this :D It really helped me understand where I should be putting blueprints

    • @RubaDev
      @RubaDev  9 หลายเดือนก่อน

      No problem!

  • @hanax.001
    @hanax.001 2 หลายเดือนก่อน +1

    That was super clear! Thank you!!!

  • @J_RainArt
    @J_RainArt 5 หลายเดือนก่อน

    Simple and extremely helpful, much appreciated.

  • @eligijuspranskunas3509
    @eligijuspranskunas3509 8 หลายเดือนก่อน

    thats a rare video, thanks a lot, could you please make more video about this, or what to use if you have mounts, or cars etc. in game

  • @srawdawg6188
    @srawdawg6188 5 หลายเดือนก่อน

    You mention that a player controller last throughout the game, if so that would make it like a game instance, so between levels it is still there. But what I can't figure out is where to activate initially though? I need to different player controllers that will always have access to device 00 and device special left (select) and special right (start). I have created these and set them to receive the appropriate inputs from the two game pads. But where to activate them? thanks