C&C: Red Alert Remastered - "Side Ops" - Allied Mission #11: Air Supremacy - Hard
ฝัง
- เผยแพร่เมื่อ 21 ก.ย. 2024
- a really neat looking fan made campaign pack for the remastered version of Red Alert focusing on alternative fronts during the first Allied-Soviet war! ;D
You can grab it from it's own official ModDB page here if you want: www.moddb.com/...
Always a pleasure to watch you. Finnishing the enemy in no time.
🥰
wen a harvester fights back and strategicaly !
That one Harvester sure trolled me well! ;o
ah yes the first soundtrack is nostalgia when playing skirmish, cool base designs anyways XD
;D
0:16 - Канот деподедедя...
The last time i visited your channel is when you closed it. You surely had your reasons so I won't ask why. Anyway welcome back commander :)
Oh hey dude , it's nice to see you here again in the comments! ;D
Yeah my previous channel is now history but losing it wasn't the end of the world ;P (I didn't purposely close it btw)
Gonna re-play sooner or later your TD missions without a doubt! ;)
2:15 That harvester forgot which side it was on.
xD
That's actually a 200 IQ move to block the refinery
why allies have to attack Saratov to invade Moscow? im confused
I guess because they just can ;P
What's the meaning of zoom in zoom out in fast time?
?..
While I appreciate your content and playing these missions, if I could ask a few things? First, most of us watching presumably want to see the missions you play, for the sake of seeing new things. I don't think many are watching to see how fast you beat the mission, or what uber leet strats you use to cheese something. This was most prevalent, say, in the mission a few ago with the three allies, and pressing to capture the command center. Yeah you can cheese Tesla coils, but I think you missed most of the point of the mission, or why we're watching - we saw little to no actual content of the mission. You also don't take a look around either, like when certain terrain is revealed. Also, the excessive scrolling and screen shaking when frustrated with not fast enough building - I get it, but it makes it really annoying to watch, you can afford to wait a few seconds. If I could ask, could you consider actions more in line in wanting to show off the content you're playing? Yeah we get it you're good. But that's not why people are watching.
Also not so much a request this one, as more a weird observation. Why do you build regular pillboxes over camo ones? Its your choice obviously, but from how many of your pillboxes I've seen get destroyed, building camo would have saved you much more money in the long run if we tally it up. That extra armor really helps.
I appreciated that cheese, as it offered a speedrun tactic other channels did not reveal. A more proper gameplay could be a different video (which I think he could do).
Shaking the mouse would be a better indicator of frustration that does not nuke the viewer's eye-screen coordination. Leave that to the actual nuke. That is how I show it. :D
As for pillboxes. Pillboxes are cheaper at $400, against Camo's $600. You effectively have 1.5x the firepower (3x Vulcan vs 2x Vulcan) and 1x HP (3x 400 vs 2x 600) at the same cost. The only reason I build Camo is for withstanding attacks out of range like V2s (Camos can tank 2 V2 hits). If the enemy is in range, Pillboxes are superior overall. :P
@@lovalmidas Oh wowie its loval, been a hot minute since I saw you!
As for the withstanding attacks of the pillboxes, that's pretty much all the reason in the world at the end of the day. As I was pointing out, the money lost by them dying vs what a camo would survive in all the videos I've seen so far, it added up. So even though pillboxes cheaper, the running tally across all the videos is a net loss.
@@IconOfSin24148 Haha. It is probably muscle memory. The less rules a player has to learn to win, the more smooth and fun the gameplay experience is.
Also, repairing buildings is a micromanagement pain. xD
To put a long story short: I play these missions for pure fun , I don't specifically aim for long-games , speedruns or any other playstyle , I just play a mission the I feel like playing it the at the same moment
I know that different people enjoy different playstyles so yeah maybe I can't always satisfy everyone with the way I play but I actually love this mixture of ways that I play
The fast scrolling and "screen shaking" is just a long time habbit of mine (Go and try to change an old habbit now after so many years of being used to it)
The fact that a camo. pillbox is a little bit more armor buffed than a regular one is a small minor detail to *me* hence when needed then I just build normal Pillboxes like i'm already used to
I really appreciate your feedback dude and i'm sorry that some things are not really for your taste but at least I hope that you do find some of my content enjoyable , it's all a matter of personal taste afterall ;P
@@CommandAndConquerGameplays Its okay my dude, ultimately I'll still be watching for what few my nitpicks are. I love you're spotlighting custom missions and campaigns regardless. And doing a wonderful service to creators of this stuff!