Is anyone else out there? Coming back to these videos 3-4 years later to relive them and the awesome commentary of TB back when he played WoW or is it just me?
I'd still argue that Freezing Trap from hunters is worse. Like polymorph it breaks on damage, however it also: a) Isn't direct target, thus can go wrong (you actually see that in your Grim Batol movie) b) Has a cooldown c) Requires you to be in melee or use the trap launcher (even longer cooldown)
total, you have restored my faith in wow. im getting my subscription back and im going to rock cataclysm when it comes out. i love the vids, i will always watch them no matter what you put out.
@Nekro9000 No, they don't. If you don't play the beta, do not make judgements about the beta. Molten Armour drains mana way too fast, you have to use Mage Armour at this level of gear.
@KILLME1017 Strategy - CC 2 (square,circle) of the 3 adds during the fight, kiling one (skull). CC's i've used were hunters ice trap, druids hybernate. The adds still drop pools of lava like in normal mode, easily avoidable and only affect mele/tank. The boss still AOE fears, quite troublesome as being a tank struck in the back = dead. Beauty still as in normal mode charges a player at random doing around 50,000 damage. This fight is very heal intensive, and requires add management.
I think it's AWESOME that you're inviting Wakez (DK Tank) to all your instance runs. You guys seem to be pretty good friends and he seems to be a pretty good tank.
Regarding the achievements for doing it correctly, look at it in the same way we look at the special boss achievements in Ulduar. It's a guide on how to do it correctly. They're in-game strategy guides, only now it's being applied to the standard rather than just the special. Personally, I would like two achievements per boss. One which is "the strategy guide" and another for "hard mode". An example of a hard mode one would be for Karsh, and it would involve engaging the boss with the adds up.
@0Murray0 the edges of the action bar are different and on top of the action bar are diff spells; yes i know u can do that in interface. But it usually fills up the whole screen, his action bar is inbetween in edges insted of filling up the whole screen on the bottom.
@temnost2 the edges of the action bar are different and on top of the action bar are diff spells; yes i know u can do that in interface. But it usually fills up the whole screen, his action bar is inbetween in edges insted of filling up the whole screen on the bottom.
@Uouttooo I would hardly call it dumbing down the game. It removes a major inconvenience for players that hardly made a difference. Difficulty in WoW should be designed around skill and co-ordination, not around simply choosing the wrong spec at the wrong time. That doesn't make the game more difficult - it just makes it annoying. Allowing people to play the spec they enjoy doesn't dumb the game down.
oh netherspite brings back memories, man i miss tbc alot. i liked all the raiding content back then and it was fun. hopefully cata will bring back alot of those fun times back in the new heroics and raids.
Beauty: It is possible to apply the same kiting strategy on the last boss to the adds that surround beauty (though it is probably the case that they always pull together). A group I was in used a 50 % slow provided by a warrior: piercing howl. Did end up two tanking it, however.
Total I think each boss is going to have multiple achievements. All Heroic bosses will probably have achievements for completing them on heroic much like each boss in ICC Heroic. Achievements make some people feel like they have progressed in some way as shallow as that seems. Its pretty much just a form of gratification.
@TheBaron87YT yes I totally agree. I was simply providing an example on how the achievement should have been, which was to let an add transform. Blizzard actually changed the achievement recently, you now need to kill the boss after letting all 3 adds transform :)
with the dehydration achivment there are torches on the wall you can click to kill the adds that appear when to kill all of them but you dont have to do that but your supposed to do that
@swebbe144 No, they award Valor points when completed. Normals give Justice Point. It's true that random hc bosses give little JP but peeps do these for VP since farming normals for JP is much more efficient.
@Gertinn actually, you do have a few instances where you can choose what way to go, and what bosses to kill, or not t o kill;) for example: Hall of Stone (or is lightning?) the one where you can either go for the maiden, the Stone dude or just skip them both and go for the Event with Brann
i like his videos alot better than tankspots. he presents his thought process on learning the fight which, for my personally, is a big help and makes the fights easier to understand.
@yearned2learned I'd say that most people say its too easy because before Wrath, pugging was completely discouraged. Wrath did turn the dial to easy to a point where a person can have T10 armor without actually getting a guild, before Wrath this was impossible. The problem with heroic raids is that it simply gets tedious. Spending a month getting through a raid just to do the raid again isn't good content and is simply lazy design to try and please multiple crowds.
one idea could be to keep beauty at that difficulty and have it drop slightly better loot so that once you start getting gear you have a new boss that you couldnt do before, makes things less monotone and gives you something to strive for.
So I'm trying to remember all the good hard Heroics, and my mind mainly goes back to BC. Heroic Shattered Halls was pretty tough, keeping the adds in control and DPS killing them fast enough was actually pretty challenging, one of my favorite fights. Heroic Caverns of Time Rescuing Thrall, the last boss was particularly tough, to the point where people would not try to kill him at all. After that I can think of heroic shadowlabs, the mass mind control was the end of many runs.
I was carried through content at level 60 for a little while (until I actually got decent / good). While I like 25m raids, it was also pretty nice to be carried through content for a few months. It got me hooked on the game, and it was a good way to get better at raiding. There was also no heroic instances, so there was no decent way to learn how to raid.
@Domo1610 Vanilla is the term given to the original WoW before there was any expansions. Oh, and just so you know, WoW costs 15 bucks a month. You can sign up for a free 10 day trial though, and if you signup after that you get a free month. If you have any other questions, just send a PM to me :)
@DjsammyX2 Cata gear gives a huge amount of stamina compared to wrath gear, hence why Tanks that are freshly dinged in questing gear are easily hitting 100k hp.
Ok so the last boss can very easily be made more difficult by giving him a stonewall ability; he could target the tank a random group member and hit them with an "Obsidian Barrier" (for theme, or something else named Obsidian that implies a wall) which creates a barricade of stone between them, making kiting more difficult to increase the chances of him switching with one of the adds in a bad spot. Or it could just put a stone cage (diablo 2 style) around the furthest player away (likely a kiter
@INDLeonSKennedy The Taunka are the tauren like creatures (Only difference is that they got a flat face) who were introduced in Borean Thundra WotlK. They're allied to the Horde so that may be the reason that you haven't heard of em', if you're ally that is.
I have to agree with you when looking at this video. The last boss does need a couple more mechanics. Not too many, but just a couple could really make that fight difficult.
@gillouzekid epic gear is actually tough to get again. In wotlk, they made epic gear (purple) easy to get, but in earlier (an apparently later as well) expansions, they are difficult to acquire.
what i think happens with the last 2 bosses is that raz is meant to go to the other boss first the core hound pups kill them so you can get the boss then he's meant to die on the last one. not the other way round
@Failtardz due to the varying stages of development in the beta, not all the loot has been put in place yet. though it's probably safe to say that more will be put in as the game comes closer to release date.
@WhatTheForge They did change it to be that actually. Now they have the achievement popping if you evolve each of them and kill them all before killing Corla.
Hello TB! Enjoying all you're videos more than ever now towards the end of this expansion working on LK 25 heroic and generally other than that i'm bord other than watching your amazing videos your great! I'm going to ask you a favor that might be to much for you as you already give us alot of videos but, would it be possible to get a short 5-6 minute breakdown video on a heroic training dummy off possible fire mage rotations? (As I play mage also) Other than that keep it up amazing videos! :)
The FRAPS idea is a really good one. It's actualy a decent habit people should try, not nessecarly FRAPing exactly, but taking a look at how they attack or tank or such. Cause sometimes wipes are just for little things, or a misunderstanding. You learn from it, you tend to become a better player. Though with most people nowadays, it seems that old saying "learn from your mistakes", dosen't imply. Typical groups with a wipe, someone rages, blames everyone else, then leaves, insted of trying again
Hey totalbiscuit ! Love your videos ! Just wondering if you plan on continuing your wow videos after cataclysm releases ? Maybe like boss strategies, tips and tricks, and videos for new patches and stuff ? Thanks !
40 mans were great, I think thats what made epics feel epics back then is that you had to raid and roll against lets say 6-7 people for a class item, but first you had to hope that your item dropped. When you get your item it felt amazing, with the introduction of the multi-class token most of the classes fought each other for a T-piece and you already know the story of the badge system. Overrall I hoped they would have kept a quest where you can upgrade your T6 into T7 etc in a series of quest.
40 mans were a nightmare for all but a handful of elite guilds :S End game raiding was traditionally exclusive to a small percentage of players, Karazhan opened up end game to everyone. I don't agree with a lot of new blizzard mechanics but I do believe that reducing raids to 25 was an excellent idea for a large number of players.
one good thing they could do in heroic is to make the adds a trigger to dispell an enrage from the boss, like he gets enraged 3 times and each time you dispell one add die and the trigger or where the mobs should stand is different each time or they make the boss the trugger
I did the normal mode earlyer this week and i was able to pull beauty's pups seperate to the boss so there is a chance that you are still able to do that in heroic. So the srat for that fight would be to manage your pull so you can kill all the pups on their own.
They might be able to change the mechanics of the adds for normal mode to do something of a resource drain on the target or something.....maybe a slow attack speed/cast speed or even have them to where they lower attack/spell damage of their target. That would feel more like a normal mode mechanic and the healing debuff be for heroic.
Regarding Warlock's Fear glyph: The one point it is worse, is that the Glyph adds a Cooldown. It's still really, really nice. It's also hilarious because with the Succubus and Banish, the Warlock can reliably CC three mobs at once, though most of the time you should have enough CC without having to resort to that.
Don't think "Beauty" was bugged, I think it was more of a tactics issue. It appears the three adds need to be "off-tanked", but with Cata's inflated HP pool and armour for everyone, it's quite possible for *any* DPS to off-tank them (even clothies) - they just need some good AoE threat which is easy, and the Healer needs to be on the ball
quick question halibut for that second boss with the beams how would u do it if u have melee dps since ech of the dps would have to stand in front of the beam?
@IISanctuaryII Some kind of expansion hit beta realms.... don't know if you've heard about it. Things change, this'll be fairly standard a month or two after cata ships on live.
I reckon that if/when people overgear the place, Arrested Development will be an achievement reserved for those who do it the proper way, even though they could probably get away with one of them evolving.
@Gertinn Problem i saw mainly was the "lets rush the instance and skip everything we can skip or get kicked". Eventho i horribly overgear heroics atm in WotLK i like to just keep on doing the whole thing... And i expect with the time heroics will take in Cata most people will start skipping whatever they can to save up time and rush it again.
@yearned2learned I definitely think that it's partly an issue with how easy 5 mans are in Wrath. Heroics are simply a joke. They have been since even Naxx. While sure, there are alot of quirks with Wrath raids, and people will always complain about them being "too easy", I definitely think Ulduar and ICC were well made. Ulduar especially. But even ICC, which some people complain about being too easy, really feels right in terms of difficulty to an extent. The LK fight in particular feels right
@Hirotoro4692 sorry i meant allowing them to play the spec they want to, but it being viable. Feeling useless unless being forced to either a) respec or b) gimp your dps? Does that constitute making the game less dumb?
Looks awesome. I wish they would tune up the final boss but it probably won't happen. It's also good to finally see what was up with Raz clearing adds for you. Thanks yet again, TB. Ps. My hunter NEVER got Finkle's Skinner. I feel it's my duty to /spit on him when I see him. :p
I was just skimming through some random videos, I'm not actually sure how I ended up here :P, since my first search was of parkour ^^ so I was just about to click on something else, but I fell in love with that awesome voice and humor of yours xD, I'm not gay, but there's no way of not loving this video, I just spent 22 minutes of just listening to a guy without really even paying attention to the video, and I would have done it again in a heartbeat! :D
I honestly don't understand the fight where you have to interrupt the beams, I mean I know you have to interrupt them but I move out of the beam at 86 debuff and wait for it to wear off but if that short time of waiting for the debuff to wear off the add evolves and we wipe.
quick question, on the second boss, what are melee dps supposed to do while standing in the beam? doesnt seem like melee dps could be very efficient in that fight.
A little question. I have not played for more then six months now, and I never saw Cataclysm. I the classic blackwinglayer raid still there? An what about Ony?
I think getting achivements for doing the fight correctly is a nice way to say like "hey guys, this is how your supposed to do the fight" which saves you having to use outside sources, like wowhead or so on. Of course, the problem with that is it can be tricky to work out which ones are supposed to be hints and which ones are supposed to be making it harder, but eh.
As I recall when WotLK launched for months the number one killer of players was Loken. Content difficulty scales with gear, that is how it's always been and it's how it always will be. By this time next year people will be face rolling through all of these heroics.
hey tb hows it work with dks now as in lore wise is it still the same as in wotlk or did they change it to be lore accurate with arthas being dead etc?
Is anyone else out there? Coming back to these videos 3-4 years later to relive them and the awesome commentary of TB back when he played WoW or is it just me?
dude I got into wow around Cata (which is why I like it even though most hate it) and i always come back to these for some nostalgia I miss cata
Skergee
DUUUDE this is what brought me to tb. I always will come back.
#TBForever
@@paulmanly1990 9 years later mate. Time flies.
iCresp He was a good man
@@sp0re85 One of the best. I learned much from him.
I'd still argue that Freezing Trap from hunters is worse.
Like polymorph it breaks on damage, however it also:
a) Isn't direct target, thus can go wrong (you actually see that in your Grim Batol movie)
b) Has a cooldown
c) Requires you to be in melee or use the trap launcher (even longer cooldown)
13 years later, here we are. RIP TB
The first time I did AQ 40, I was in my 60's, and even playing it at 80, it's still my favorite instance/raid.
total, you have restored my faith in wow. im getting my subscription back and im going to rock cataclysm when it comes out. i love the vids, i will always watch them no matter what you put out.
@Nekro9000 No, they don't. If you don't play the beta, do not make judgements about the beta. Molten Armour drains mana way too fast, you have to use Mage Armour at this level of gear.
@KILLME1017 Strategy - CC 2 (square,circle) of the 3 adds during the fight, kiling one (skull). CC's i've used were hunters ice trap, druids hybernate. The adds still drop pools of lava like in normal mode, easily avoidable and only affect mele/tank. The boss still AOE fears, quite troublesome as being a tank struck in the back = dead. Beauty still as in normal mode charges a player at random doing around 50,000 damage. This fight is very heal intensive, and requires add management.
I really like the quest you get from walking over the floor. That's a really neat concept and I really hope they use it a lot in Cataclysm.
@Filnizer Door is to your left, your personal preferences are of no concern.
@Skogluund This video was recorded 3-4 days ago. They have probably fixed her in that time.
You alive?
I think it's AWESOME that you're inviting Wakez (DK Tank) to all your instance runs. You guys seem to be pretty good friends and he seems to be a pretty good tank.
I get so excited when I see your videos in the sub box.
Regarding the achievements for doing it correctly, look at it in the same way we look at the special boss achievements in Ulduar. It's a guide on how to do it correctly. They're in-game strategy guides, only now it's being applied to the standard rather than just the special.
Personally, I would like two achievements per boss. One which is "the strategy guide" and another for "hard mode". An example of a hard mode one would be for Karsh, and it would involve engaging the boss with the adds up.
It's good to see challenge back in heroics and for the most part challenging content. Video is really good.
@0Murray0 the edges of the action bar are different and on top of the action bar are diff spells; yes i know u can do that in interface. But it usually fills up the whole screen, his action bar is inbetween in edges insted of filling up the whole screen on the bottom.
@Errathetube Because it's not properly itemised yet. Beta is Beta.
@Chakouboom Since that's not actually a real word, I have no idea what you're talking about.
Hello, you alive?
@Jayedwards 1985
you dont need to cast scorch to get the 5% crit, fireball does it now, impact now spreads fire dots to nearby targets.
@temnost2 the edges of the action bar are different and on top of the action bar are diff spells; yes i know u can do that in interface. But it usually fills up the whole screen, his action bar is inbetween in edges insted of filling up the whole screen on the bottom.
@Uouttooo I would hardly call it dumbing down the game. It removes a major inconvenience for players that hardly made a difference.
Difficulty in WoW should be designed around skill and co-ordination, not around simply choosing the wrong spec at the wrong time. That doesn't make the game more difficult - it just makes it annoying. Allowing people to play the spec they enjoy doesn't dumb the game down.
I'm more glad about the graveyard being where it should have been from the start. That walk gave me nightmares.
@erik7070 No, it isn't.
TotalBiscuit you alive?
oh netherspite brings back memories, man i miss tbc alot. i liked all the raiding content back then and it was fun. hopefully cata will bring back alot of those fun times back in the new heroics and raids.
Beauty: It is possible to apply the same kiting strategy on the last boss to the adds that surround beauty (though it is probably the case that they always pull together). A group I was in used a 50 % slow provided by a warrior: piercing howl. Did end up two tanking it, however.
Total I think each boss is going to have multiple achievements. All Heroic bosses will probably have achievements for completing them on heroic much like each boss in ICC Heroic. Achievements make some people feel like they have progressed in some way as shallow as that seems. Its pretty much just a form of gratification.
@4everparky no.. theyre making both 25 and 10 have same loot, same saved and but you can switch between 25 or 10 or something close to that matter
Another awesome Heroic run, keep them coming in. Your commentary is very entertaining :)
Thanks for uploading this TB. You never cease being awesome. :3
@TheBaron87YT yes I totally agree. I was simply providing an example on how the achievement should have been, which was to let an add transform.
Blizzard actually changed the achievement recently, you now need to kill the boss after letting all 3 adds transform :)
with the dehydration achivment there are torches on the wall you can click to kill the adds that appear when to kill all of them but you dont have to do that but your supposed to do that
@swebbe144
No, they award Valor points when completed. Normals give Justice Point. It's true that random hc bosses give little JP but peeps do these for VP since farming normals for JP is much more efficient.
@Gertinn actually, you do have a few instances where you can choose what way to go, and what bosses to kill, or not t o kill;) for example: Hall of Stone (or is lightning?) the one where you can either go for the maiden, the Stone dude or just skip them both and go for the Event with Brann
Thumbed this video up solely for the description.
i like his videos alot better than tankspots. he presents his thought process on learning the fight which, for my personally, is a big help and makes the fights easier to understand.
@yearned2learned I'd say that most people say its too easy because before Wrath, pugging was completely discouraged. Wrath did turn the dial to easy to a point where a person can have T10 armor without actually getting a guild, before Wrath this was impossible.
The problem with heroic raids is that it simply gets tedious. Spending a month getting through a raid just to do the raid again isn't good content and is simply lazy design to try and please multiple crowds.
@Gammal I agree completely about the challenge but it comes to a point to where its just over-tuned as TB has said in the video...
@ZorgNeo So stick the healer in it and drag the boss over to one of em.
TB you alive?
one idea could be to keep beauty at that difficulty and have it drop slightly better loot so that once you start getting gear you have a new boss that you couldnt do before, makes things less monotone and gives you something to strive for.
So I'm trying to remember all the good hard Heroics, and my mind mainly goes back to BC. Heroic Shattered Halls was pretty tough, keeping the adds in control and DPS killing them fast enough was actually pretty challenging, one of my favorite fights. Heroic Caverns of Time Rescuing Thrall, the last boss was particularly tough, to the point where people would not try to kill him at all.
After that I can think of heroic shadowlabs, the mass mind control was the end of many runs.
I was carried through content at level 60 for a little while (until I actually got decent / good). While I like 25m raids, it was also pretty nice to be carried through content for a few months. It got me hooked on the game, and it was a good way to get better at raiding. There was also no heroic instances, so there was no decent way to learn how to raid.
Finkle Einhorn is a character/characters in Ace Ventura, Pet Detective also.
@Domo1610 Vanilla is the term given to the original WoW before there was any expansions. Oh, and just so you know, WoW costs 15 bucks a month. You can sign up for a free 10 day trial though, and if you signup after that you get a free month.
If you have any other questions, just send a PM to me :)
@DjsammyX2
Cata gear gives a huge amount of stamina compared to wrath gear, hence why Tanks that are freshly dinged in questing gear are easily hitting 100k hp.
Ok so the last boss can very easily be made more difficult by giving him a stonewall ability; he could target the tank a random group member and hit them with an "Obsidian Barrier" (for theme, or something else named Obsidian that implies a wall) which creates a barricade of stone between them, making kiting more difficult to increase the chances of him switching with one of the adds in a bad spot. Or it could just put a stone cage (diablo 2 style) around the furthest player away (likely a kiter
@INDLeonSKennedy
The Taunka are the tauren like creatures (Only difference is that they got a flat face) who were introduced in Borean Thundra WotlK. They're allied to the Horde so that may be the reason that you haven't heard of em', if you're ally that is.
I have to agree with you when looking at this video. The last boss does need a couple more mechanics. Not too many, but just a couple could really make that fight difficult.
@Compromiz3d It's on the Interface options. Maybe under the Display tab or something. If not, then a little searching is required
@gillouzekid epic gear is actually tough to get again. In wotlk, they made epic gear (purple) easy to get, but in earlier (an apparently later as well) expansions, they are difficult to acquire.
what i think happens with the last 2 bosses is that raz is meant to go to the other boss first the core hound pups kill them so you can get the boss then he's meant to die on the last one. not the other way round
@Failtardz due to the varying stages of development in the beta, not all the loot has been put in place yet. though it's probably safe to say that more will be put in as the game comes closer to release date.
@WhatTheForge They did change it to be that actually. Now they have the achievement popping if you evolve each of them and kill them all before killing Corla.
Hello TB! Enjoying all you're videos more than ever now towards the end of this expansion working on LK 25 heroic and generally other than that i'm bord other than watching your amazing videos your great!
I'm going to ask you a favor that might be to much for you as you already give us alot of videos but, would it be possible to get a short 5-6 minute breakdown video on a heroic training dummy off possible fire mage rotations? (As I play mage also)
Other than that keep it up amazing videos! :)
The FRAPS idea is a really good one. It's actualy a decent habit people should try, not nessecarly FRAPing exactly, but taking a look at how they attack or tank or such. Cause sometimes wipes are just for little things, or a misunderstanding. You learn from it, you tend to become a better player. Though with most people nowadays, it seems that old saying "learn from your mistakes", dosen't imply. Typical groups with a wipe, someone rages, blames everyone else, then leaves, insted of trying again
Hey totalbiscuit ! Love your videos ! Just wondering if you plan on continuing your wow videos after cataclysm releases ? Maybe like boss strategies, tips and tricks, and videos for new patches and stuff ? Thanks !
40 mans were great, I think thats what made epics feel epics back then is that you had to raid and roll against lets say 6-7 people for a class item, but first you had to hope that your item dropped. When you get your item it felt amazing, with the introduction of the multi-class token most of the classes fought each other for a T-piece and you already know the story of the badge system. Overrall I hoped they would have kept a quest where you can upgrade your T6 into T7 etc in a series of quest.
@jockelindh that's not a addon that's the new cata spell UI, and it will also be added in the next patch :)
@adre420 ya, mages now have timewarp, it does the same thing and shares a CD with heroism/bloodlust
@willyzgb what exactly does the seagal give.. i keep hearing so much stuff about them being BA but whats the difference exactly?
btw, you have been able to use entangling roots indoors for a very long time
40 mans were a nightmare for all but a handful of elite guilds :S
End game raiding was traditionally exclusive to a small percentage of players, Karazhan opened up end game to everyone. I don't agree with a lot of new blizzard mechanics but I do believe that reducing raids to 25 was an excellent idea for a large number of players.
@TotalHalibut Yes, this is is avail in the normal mode. Just ran it today.
Podcast headbang was epic your hat never comes off.
@Compromiz3d its in the interface menu --> Status text tab, and it the player one.
one good thing they could do in heroic is to make the adds a trigger to dispell an enrage from the boss, like he gets enraged 3 times and each time you dispell one add die and the trigger or where the mobs should stand is different each time or they make the boss the trugger
are the new instances going to be range dps and cc like bc or is there still going to be melee still?
You can CC the core pups now, stuff like Freeze trap and scare beast work.
@dbx2soha The first boss is easily done with 3 melee dps...
@SytoChan Because he's on a premade and all it is, is the normal pets/mounts and such you get when you make a new character :P
I did the normal mode earlyer this week and i was able to pull beauty's pups seperate to the boss so there is a chance that you are still able to do that in heroic. So the srat for that fight would be to manage your pull so you can kill all the pups on their own.
They might be able to change the mechanics of the adds for normal mode to do something of a resource drain on the target or something.....maybe a slow attack speed/cast speed or even have them to where they lower attack/spell damage of their target. That would feel more like a normal mode mechanic and the healing debuff be for heroic.
"Wunderbar...!" he exclaimed with great relish....
Finkle Einhorn...
We miss you Ace Ventura.
Regarding Warlock's Fear glyph: The one point it is worse, is that the Glyph adds a Cooldown. It's still really, really nice. It's also hilarious because with the Succubus and Banish, the Warlock can reliably CC three mobs at once, though most of the time you should have enough CC without having to resort to that.
Don't think "Beauty" was bugged, I think it was more of a tactics issue. It appears the three adds need to be "off-tanked", but with Cata's inflated HP pool and armour for everyone, it's quite possible for *any* DPS to off-tank them (even clothies) - they just need some good AoE threat which is easy, and the Healer needs to be on the ball
quick question halibut for that second boss with the beams how would u do it if u have melee dps since ech of the dps would have to stand in front of the beam?
@IISanctuaryII Some kind of expansion hit beta realms.... don't know if you've heard about it. Things change, this'll be fairly standard a month or two after cata ships on live.
hey man love your videos what program do u use to screen capture so clearly. ive tried some but i never got the clear picture like what u have
I reckon that if/when people overgear the place, Arrested Development will be an achievement reserved for those who do it the proper way, even though they could probably get away with one of them evolving.
O_O the high quality, it melts my eeeeeyeeeeessss
Here 13yrs later to learn the HCs for Classic Cata
@Gertinn Problem i saw mainly was the "lets rush the instance and skip everything we can skip or get kicked". Eventho i horribly overgear heroics atm in WotLK i like to just keep on doing the whole thing...
And i expect with the time heroics will take in Cata most people will start skipping whatever they can to save up time and rush it again.
@yearned2learned I definitely think that it's partly an issue with how easy 5 mans are in Wrath. Heroics are simply a joke. They have been since even Naxx.
While sure, there are alot of quirks with Wrath raids, and people will always complain about them being "too easy", I definitely think Ulduar and ICC were well made. Ulduar especially. But even ICC, which some people complain about being too easy, really feels right in terms of difficulty to an extent. The LK fight in particular feels right
@Hirotoro4692 sorry i meant allowing them to play the spec they want to, but it being viable. Feeling useless unless being forced to either a) respec or b) gimp your dps? Does that constitute making the game less dumb?
Looks awesome. I wish they would tune up the final boss but it probably won't happen. It's also good to finally see what was up with Raz clearing adds for you. Thanks yet again, TB.
Ps. My hunter NEVER got Finkle's Skinner. I feel it's my duty to /spit on him when I see him. :p
I was just skimming through some random videos, I'm not actually sure how I ended up here :P, since my first search was of parkour ^^
so I was just about to click on something else, but I fell in love with that awesome voice and humor of yours xD, I'm not gay, but there's no way of not loving this video, I just spent 22 minutes of just listening to a guy without really even paying attention to the video, and I would have done it again in a heartbeat! :D
I honestly don't understand the fight where you have to interrupt the beams, I mean I know you have to interrupt them but I move out of the beam at 86 debuff and wait for it to wear off but if that short time of waiting for the debuff to wear off the add evolves and we wipe.
If you mean the Worgen starting zone, he's already made that one. Check his profile and you should find it.
quick question, on the second boss, what are melee dps supposed to do while standing in the beam? doesnt seem like melee dps could be very efficient in that fight.
A little question. I have not played for more then six months now, and I never saw Cataclysm. I the classic blackwinglayer raid still there? An what about Ony?
Hey TotalHalibut.... Maybe you can kill the adds on the earthquake thing this may not be practical or help but its just an idea?
@0Murray0 what should i set it to to make it look like the one in the youtube vid? atm it is at 800x600
Since I am a melee dps can I be usefull for this fight because when I stay in the beam I cannot atack the boss
12:56 "its back up again.. pull it in, pull it out and that really is about all there is too it" made me lol
I think getting achivements for doing the fight correctly is a nice way to say like "hey guys, this is how your supposed to do the fight" which saves you having to use outside sources, like wowhead or so on. Of course, the problem with that is it can be tricky to work out which ones are supposed to be hints and which ones are supposed to be making it harder, but eh.
As I recall when WotLK launched for months the number one killer of players was Loken. Content difficulty scales with gear, that is how it's always been and it's how it always will be. By this time next year people will be face rolling through all of these heroics.
TB i was wondering because I've been seeing it around a lot on paladins in your videos. What is that ability that looks like a warlocks metamorphosis.
How do you get the action bar displayed above your action bar that you got like two action bars?
@firelordgd when damaging fire elems seen imune. Isn't it right?
hey tb hows it work with dks now as in lore wise is it still the same as in wotlk or did they change it to be lore accurate with arthas being dead etc?
Hey TB or anyone else when do you think cataclysm will come out?
@TotalHalibut can you tell me what that rogue's new sap really dose ?