Armiger m8. Uncommon with turn meter reduce on A1, and block revive enemyhp nuke on his A2, low cooldown. Can use copies of him (from shards or the market) to book him. The block revive on adds reduce the difficulty of Ice Golem by ALOT.
There is a rare lizard, whose name escaped me right now, metalshaper perhaps, that is Godlike for Scarab. Booked he has a aoe shield for 2 turns on a 2 turn cooldown. If he goes first, he will shield the team constantly, thus avoiding the counterattack. Bloodshield rings also work for this if you got em. Pretty sure metalshaper (or whatever his name is) can solo scarab (not the waves though). Regen set with high hp also works ok on scarab because you can outheal his damage if you 1v1 him.
Sorry this is a few days late and I hope it helps more of your community who need this advice. First off stop worry about sanddevils and shogun dungeons. I’m mid game and barely touch those dungeons. If you’re ascending 4star gear you’re wasting materials. 4star gear becomes obsolete very quickly. For early game, dragon is the best dungeon to farm since it gives speed. Speed gear is great throughout endgame. Accuracy will get out scaled by perception which comes from faction wars material and forging. Lifesteal is good early game but falls off. Regen ends up taking over for that for niche builds. Toxic is good but don’t go crazy with it on your teams so you don’t fill up the debuff bar with just small poisons. A niche tip for speed gear is that you want speed main stat boots. That can be hard to farm in dragon since there is so much RNG. To lessen your RNG it is ok to farm the brutal stage 6 for 5star speed gear boots that have main stat spd. Even though they are only common or uncommon it takes away some of the RNG just to get some of those boots. Same goes for lifesteal boots in the early game. As far as fire knight and ice golem, fire knight is more champion based and tuning speeds. Ally attack or counter atk champs that place the buff on the whole team are best followed by people who do multihits on their A1. You want the savage gear from fire knight mostly. It will let your nukers ignore 25% def. Add that with cruel from CB and now your nukers ignore 30% of the enemy defense + whatever defense they may ignore from skills if applicable. Ice golem is best done with and AOE burner and the main sets from their are actually provoke and cursed when you start getting more into hydra since you need provoke for a specific head and hex debuff will help with dmg. Also I didn’t see your allure build. To really start using her effectively in fire knight you need to prio speed and accuracy, the survivability. Once she gets to the boss she just needs to A1 to drop turn meter. If you can have her overlapping the boss, as long as she can fully drop turn meter, the boss will never go. Armorer is a great uncommon champ for fire knight. He has some turn meter manipulation but also brings an ENEMY MAX HP scaling dmg ability that helps with dmg. DONT sleep on Armiger. He’s a barbarian.
Armiger m8. Uncommon with turn meter reduce on A1, and block revive enemyhp nuke on his A2, low cooldown. Can use copies of him (from shards or the market) to book him. The block revive on adds reduce the difficulty of Ice Golem by ALOT.
There is a rare lizard, whose name escaped me right now, metalshaper perhaps, that is Godlike for Scarab. Booked he has a aoe shield for 2 turns on a 2 turn cooldown. If he goes first, he will shield the team constantly, thus avoiding the counterattack. Bloodshield rings also work for this if you got em. Pretty sure metalshaper (or whatever his name is) can solo scarab (not the waves though). Regen set with high hp also works ok on scarab because you can outheal his damage if you 1v1 him.
Sorry this is a few days late and I hope it helps more of your community who need this advice. First off stop worry about sanddevils and shogun dungeons. I’m mid game and barely touch those dungeons. If you’re ascending 4star gear you’re wasting materials. 4star gear becomes obsolete very quickly. For early game, dragon is the best dungeon to farm since it gives speed. Speed gear is great throughout endgame. Accuracy will get out scaled by perception which comes from faction wars material and forging. Lifesteal is good early game but falls off. Regen ends up taking over for that for niche builds. Toxic is good but don’t go crazy with it on your teams so you don’t fill up the debuff bar with just small poisons.
A niche tip for speed gear is that you want speed main stat boots. That can be hard to farm in dragon since there is so much RNG. To lessen your RNG it is ok to farm the brutal stage 6 for 5star speed gear boots that have main stat spd. Even though they are only common or uncommon it takes away some of the RNG just to get some of those boots. Same goes for lifesteal boots in the early game.
As far as fire knight and ice golem, fire knight is more champion based and tuning speeds. Ally attack or counter atk champs that place the buff on the whole team are best followed by people who do multihits on their A1. You want the savage gear from fire knight mostly. It will let your nukers ignore 25% def. Add that with cruel from CB and now your nukers ignore 30% of the enemy defense + whatever defense they may ignore from skills if applicable.
Ice golem is best done with and AOE burner and the main sets from their are actually provoke and cursed when you start getting more into hydra since you need provoke for a specific head and hex debuff will help with dmg.
Also I didn’t see your allure build. To really start using her effectively in fire knight you need to prio speed and accuracy, the survivability. Once she gets to the boss she just needs to A1 to drop turn meter. If you can have her overlapping the boss, as long as she can fully drop turn meter, the boss will never go. Armorer is a great uncommon champ for fire knight. He has some turn meter manipulation but also brings an ENEMY MAX HP scaling dmg ability that helps with dmg. DONT sleep on Armiger. He’s a barbarian.
This was an amazing read and tips thanks a lot!
Ruela will help with fire knight and stag knight is a better champion for Fire Knight because he double hits on his A1
great to know!