Making a bet with everyone - We get to 10k likes? I'll make a video about Duelist of the Roses. I'm a man of my word with this stuff. Remember to make your move and lay down a face down on that like button and be sure to leave a comment, it's the easiest thing to do to help this channel grow and make more content that you guys want to see - Thanks for watching everyone.
Fun fact, if you somehow manage to beat Heishin on your first encounter with him, he immaturely claims that duel didn't count and you must duel him again. Beat him again, and he will continue to whine about it and loop the rematch until you actually lose on purpose.
In the video that was made, showing that the AI cheats, it was using not just end game bosses, but non end game bosses. It isn't a case of "it looks like it cheats". IT IS CHEATING.
Nah, that's FF2 when trying to increase your HP stat and stuff. Forbidden Memories is like when someone teaches you a game but they secretly cheat behind your back to win every time.
Pro tip for anyone who wants to play forbidden memories. - TWIN-HEADED THUNDER DRAGON is your best friend. - He might be a little shy, hiding away in the beginning, but if you can find a relatively common CRAWLING DRAGON no#2 or DRAGON ZOMBIE, you can lure him out. - He's big and strong and he's got your back. - Now, there may be times where his 2,800 beef won't be enough, you opponent may BS out a Meteor B. Dragon or Perfectly Ultimate Great Moth, but that's okay, your pal gets stronger with cards like DARK ENERGY, DRAGON TREASURE and SHINING CASTLE. - If all else fails, your TWIN-HEADED THUNDER DRAGON is willing to throw himself into that DARK HOLE you've been saving to get rid of the real monster your opponent brought out. - He can be made SUPER consistently. - He can be made in your opening hand, more often than not. - if you wanted to, you could even buy his card outright and make a little extra room for that one card you like but weren't able to splash in before~ You know the one, the one with the cool artwork that just peaks your fancy~ - Surely if that bastard who jipped you at the bar, TIGER AXE, costs 999,999 Star Chips, something as loyal as TWIN-HEADED THUNDER DRAGON would cost just as much, right? No, TWIN-HEADED THUNDER DRAGON knew you didn't have the time for that, so he had a word with the Shopkeep, TWIN-HEADED THUNDER DRAGON wanted to make sure you could always count on him, so he was able to barter the TWIN-HEADED THUNDER DRAGON card down to 1,900 Starchips so you wouldn't have to spend 200,000 Duels hunting for him. - Even if you manage to pull out a Meteor B. Dragon from Pegasus' sphincter and want to make HIM your new No.1, TWIN-HEADED THUNDER DRAGON won't mind, he'll accept you've outgrown him, he's happy to go back in the truck and wait until you want to use him again. - TWIN-HEADED THUNDER DRAGON's the kind of guy who would introduce you to the love of your life at a bar and buy you BOTH drinks so you can hit it off without having to worry about paying. - TWIN-HEADED THUNDER DRAGON's the kind of guy who you'll go out for a meal with and not judge you for forgetting your wallet, he knows everyone has a bad day. - TWIN-HEADED THUNDER DRAGON will help you with genuinely GOOD life advice and even help you research how to keep yourself out of debt. - All this because, he may not be the biggest and STRONGEST monster there is, but ultimately, TWIN-HEADED THUNDER DRAGON wants you to succeed. - All this because, at the end of the day, in your trip through Forbidden Memories, TWIN-HEADED THUNDER DRAGON is your best friend.
TWIN-HEADED THUNDER DRAGON still holds a special place in my heart to this day. The one bastion of selfless benevolence in an otherwise openly malicious and horribly busted game.
Apparently Forbidden Memories was a draft for the final version of YGO rules which explains why it's so cursed and jank. I mean how the hell were you supposed to play like that irl EDIT : my condolences to mr editor, you will be remembered
actually it seems pretty fun if you ask me weak cards can be turned into decent ones, unlike the first 8 or so years of yugioh (until around synchro era) for example any weak beast + pyro = flame cerberus with 2100 atk, no polymerization needed, just basic thinking (fire + beast = a fire beast) rock + dragon = a rock dragon beast + plant = flower wolf and so on... I wish some of this mechanics was brought into the game
@@findout-YGO the issue is more logistic imo, like if you can theorically fuse monster forever how does that work in a physical format. and as far as I understand the game there was no extra deck involved so yeaaah. It's an interesting concept but you would need to do some work rule wise for it to not be utterly broken or too easy to pull off.
@@Gensolink If I were to warrant a guess, the modern Fusion of "just put two cards of any vague connection to the Fusion monster from anywhere to anywhere else" that Konami has been heavily leaning towards would be how it could have worked. The original manga ruleset had Fusion and transformation were sort of like "Extra Deck" monsters (and a lot of transformed monsters in the game were made Fusion) - like you'd have monsters such as Rabid Horseman, Wall Shadow, Black Skull Dragon, Thousand-Eyes Restrict etc. that were Fusions. The general concept that seems to have been conceived was that "Any two monsters can be Fused using Poly" and their fused forms were very specific and obvious Fusions of the monster's traits (obviously). But because printing cards that make sense with that sort of logic would have been utterly insane. So instead they just tried to make a handful of specific Fusion monsters and in many instances they took cards that weren't even meant to be Fusions and just turned them into Fusions to pad out the number of Fusions. The original choice of how Fusions worked in the card game was a balancing mechanic. Fusions were convenient in that you could run Poly and make a number of different Fusions based on your deck - and the monsters wouldn't brick you since they're all in the Fusion/Extra Deck. Rituals, conversely, you needed to run a specific Ritual spell and a Ritual monster which both needed to be in your hand and otherwise would brick you. The balance is that Rituals are more convenient in that you don't need specific materials, whereas Fusions you do. Could they have switched this? Yes - but it would make Rituals more clunky since you would need like four specific cards in your hand/field instead of just the two while Fusions you could use Poly and basically your entire deck - Fusions would be way too powerful and this was before Master Rule 5 so Konami wasn't ready to let Fusions be completely hogging the spotlight at the expense of every other summoning mechanic yet. How Fusions currently work is theoretically more logically sound and in-line with how they worked in the manga, where it's basically any two monsters + a Poly can make a fusion.
As a kid I was stuck on the tournament part and I legitimately thought I just sucked (and to be fair that was at least partially true lol), but I'm relieved to hear years later that the game's gameplay *really was* basically the card game equivalent of blindfolding yourself, spinning around and then trying to hit a bullseye.
It's funny, because I remember being stuck there as well, and just to make it better, I didn't have a way to save the game. I never got to see, what else the game might have had waiting for me, which I now know would have been a nightmare. (In more ways than one)
A lot of folks fail to realize forbidden memories is a prototype. Yu-gi-oh started out as being a manga in 96 getting and anime adaptation in 98 however if you look at the OG manga and Anime you will find little to do with duel monsters. This game dropped December of 99 the OCG would come out 3 months later and include a-lot of the rules we use to this day such as tribute summoning. Forbidden Memories holds a place in heart along with a couple other of the first yugioh games to drop before the card game was what it is today. Because you got to watch the game take shape and become what it is now.
I always find it interesting when games happen like this, releasing in the west after the finalized anime but originally being made before it and having bizarre beta stuff. The only other time I know it happened was Digimon World 1, which is essentially a beta draft of the anime setting right down to some area names being the same in the Japanese version. But Myotismon is a good guy and the villain is instead a random human businessman, haha!
The original manga was so cool, and I liked the concept. Frankly, I'm glad it didn't stay with that original concept because the card game wouldn't exist the way it does today.
@@Rabbitlord108 Again it was a prototype to what the card game would be. Yugioh’s history is awesome it was meant to be a dark gambling and game experience. However the monster game took the spotlight as a fan favorite and it became a rush to make the series fit that including the games. Definitely wasn’t a bad game that is cause I don’t judge it as a yugioh card game title. It had a fun story and was a fun attempt at making a game that had no rules or concepts even set in stone. The tcg and ocg very well could of debuted just like this. 🤷♂️ But it didn’t they, changed quite a few things. Hell even the anime and ocg have glaring issues and differences in the first run of the series cause they were trying to figure it out as they went.
14:53 Weird thing is that this guy is Solomon Moto's Ancient Egyptian counterpart, who unlikelike Joey's and Tea's counterparts, _does_ canonically exist but has a completely different design in the anime. Even in the manga where he looks closer to this design, he has a different tall hat with a flat, round top instead of this one's top that's cut off on the sides with curves.
Original? I don't see any hippogriffs with colorized Kamen Rider Beast's magic circle cutie marks. Nor do I see any others he's ever used as his main avatar.
Something I learned recently, if you can pull off the yata-lock combo, some of the older games AI is programmed to surrender, because it can’t do anything. I’m gonna try to see if it can be done in Stardust Accelerator
I can confirm that this is the case for Nightmare Troubadour. Pulled it off a few times over the years, albeit with a deck that wasn't so good at doing that.
My brother and I had this game as kids. My brother was fairly good at it and I know he at least got through the tournament in the present day and got back in time again, but I couldn't even get to the present day part. I sucked. I could never have figured out all of these strategies because, back then, I was too dumb to even figure out the fusing mechanic.
Forbidden Memories will always have a special place in my heart because I remember playing it with my cousins and my brother on the ps1 That said, it's likely the game with the sharpest difficulty curve I've seen in my life, because you either grind for 2 hours after beating Rex Raptor or you kiss your deck goodbye, and it only gets worse from there, I don't remember who taught us that Meadow mage had the best drops, cause I only remember my older cousin saying 'yeah I had to beat him 80 times to get B M dragon'
Glad you brought up the regional discrimination! Such an overlooked issue in global releases that's spiteful for no reason, though it's funny it's often steam & konami do it the most. Though the bit on collecting cards in game sounds like every video game in the series except the last few that are clearly gotchas, either spend money or waste time; ironically this was the first game that enlightened me to the world of cheating lol.
@@NatsFan18 Uh offhand the only way I recall how to cheat on the old games (back before they had any online capability), was to punch in the card codes from the lower left of legitimate cards for free copies in game. Back before the internet was widely accessible it was a catch-22 since that required you to have the cards in order to know the codes, but nowdays there's compiled lists for each game, last I checked anyway. The caveat for those games was you could only get each card once in this way, but with some time to burn you could collect almost every card in the game; obviously cards made after the given game won't work. By now I imagine they've been datamined for actual cheats, though I haven't looked into them in years; don't blame you on cheating though, done so with older games I still have completed saves for lol.
I love your editor’s…well, editing basically feels like a drug-induced fever dream. It almost reminds me of Dumbsville’s editing style lol. As for the video itself…I never really played Yugioh Forbidden Memories, even if it seems like total BS in both the best and worst ways. I did play both Duelists of the Roses and Dawn of Destiny though, which I ended up quite enjoying.
The Fusion Mechanic here is still one of the best things in the Yugioh games. Even if you have a bad hand, you can still make good use of it if you know how to make a good fusion monster out of it.
It's weird to me how Nightmare debuted in Yugioh Duel Monsters III: Tri-Holy God Advent (confusingly localized as Dark Duel Stories, which is the name of the second Duel Monsters video game in Japan that wasn't released over here) but then became the main villain of the Yugioh "True" (lolno) Duel Monsters series but it only lasted two games (Forbidden Memories and Duelist of the Roses) and then he showed up AGAIN in Falsebound Kingdom which doesn't even have "Duel Monsters" in the game's original Japanese name because it's not a card game. Heishin also appears in Duel Monsters III, Forbidden Memories and Falsebound Kingdom as well as as Richard Slysheen of York in Duelist of the Roses (Slysheen being his localized name in Duel Monsters III).
2:00 Actually, the thing about the story of this game is that it came out when the latest volume of Yu-Gi-Oh! was 15, with its latest chapter being 133, right after Yugi defeats Pegasus. Ishizu wouldn't appear in the manga until chapter 146 in volume 16. It's also worth mentioning that Kazuki Takahashi is credited in the game as "Scenario Draft", so it's likely that the plot beats of Forbidden Memories are based on ideas he had for the manga's future that he still hadn't fully realized.
I love how forbidden memories is popping off in coverage. I remember playing it non stop I ended up having to do trades with my brother who beat the game to get better cards lol. So I was early game with great cards... I felt so dirty lol
i won against Heishin when i was younger (he forced me to reduel him right away), got Meteor B Dragon (3500/2000) from it, that card carried me through the whole game, and to this day, that is one of my all time favorite cards.
Yikes, Forbidden Memories is a very fitting title fore this mess 0_o Great video, always fun to see more Yugioh content. I have actually played Duelist of the Rose and it had a similar fusion mechanic, even used Twin Headed Thunder Dragon a ton on there. I hope you do a video on it at some point, it's pretty fun game and is a good bit less cruel than this one. :)
I love how you cover these video games; I wonder if you ever get interessted in covering duelist of the roses. I am head over heels over this weird ass game
I beat the game thx to 3 memory cards. 1st: Copy your save file from the memory card 1 to memory card 2. 2nd You can't trade card with same file, but you can trade strong card to Memory Card 3 with a different save file. 3rd: Now trade the card you traded from Memory Card 2 to Memory Card 3 to Memory Card 1. 4th: Congratulations you hace now succeed to copy a card, all you have to do now is to repat it every time.
If you are playing Playstation you can just farm a single copy of the cards you want, and with the help of 2 additional memory cards, dupe them. Since you cant trade with your own ID you just create a fresh save on the second card and copy your main save to your third. Then you trade the cards you want to dupe from the third one to the second one and from that one onto your main ID. Repeat. Saves a lot of time if you want to skip the farming part.
I still have a working copy of this game which I can play on my PS2. I spent MONTHS farming Meadow Mage for Meteor Black Dragons and Pegasus for Megamophs and Widespread Ruins. I clocked in my quickest run at something like 27 hours, then went on to spend YEARS gathering all 689 available cards in my library.
This game straight up missing cards and cheating ACTIVELY switching cards in the hands now lmaooooo still one of my favorite yugioh games I love the torture
Honorable mention to world championship 2011 for nintendo DS, SOMETIMES not always the AI turn the cheat mode on and draw and hold all the cards needed to counter what you have set or in hand, its very easy to do a cheat proof using an emulator and when you indentify the suspect plays from the AI it means it turned the cheat mode on so just make a save state and test yourself different plays and see the AI will have or hold the perfect counter for any play you do. What trick people to say this game doesnt cheat is that the cheat mode isnt always turned on and nobody knows what triggers it to be activated, so people just play a random duel where the cheat mode isnt on and see the dumb AI then say the game dont cheat, tbh this a very easy way to manipulate younger or dumb3r people into think the game is fair since to this day theres people swearing to god that the game doesnt cheat LOL.
I have Yu Gi Oh Forbidden Memories. It was really difficult for me, but when I see this video. It all makes sense now. Going into it blind is definitely NOT recommend!
Another piece of advice, if you open a duel without anything good try putting a monster in face down attack position. I'm not really sure why, but sometimes when you do this the AI will refuse to attack. Even if they have monsters like Gate Guardian on their field. It doesn't always work, but can be a useful strategy
Yea, it's Exodia, the Sealed One. Both names have "封印" (Fūin) which literally means "seal" as in "enclose" or "sealed away" and the kanji separately translate to "seal mark" like a wax impression. How do you even mess that up? Although it was UDE who messed up with Exodia so can't really say Konami America messed up twice there.
@@ddm_gamer Not really. A wax seal on an envelope isn't sealing away something forbidden and in the case of this game, it refers to Atem's memories. It might work well enough for Exodia but not this game.
6:22 Wait, are you telling me that the ritual mechanic in this game is the OCG/TCG fusion mechanic from that era but worse as all the monsters have to be in the field, but the fusion mechanic in the game is pretty much contact fusion that got a hold of the reality stone to make them not even needing to be on the field or specific cards (sometimes) That it took until 15 years after this game for fusion decks to get to this level of power scale for them to be viable? No wonder i forgot rituals were in the game.
Actually, almost every card has a list of cards they can fuse with and what card they become. For that reason, there's the ocassional weird fusion, like for example when you fuse the Job-change mirror with an Elf, sometimes results in Summoned Skulls, other times it results in Dark Elf. I remember some Twin-header Thunder Dragon fusions getting screw over because of those unexpected fusions
Ayoo, thanks for the video! Too bad I'm gonna be that guy and add onto tip #7 about how to get a better S or A-Tec. Pretty much you can get either of these ranks, and it'll pull from the same drop pool. Also, rank is determined by an internally calculated "score", and while making the opponent deck out will get you an S-Tec, you can do everything in the following list to get a score that will result in an A-Tec much faster: 1. Fuse 15 times (Make that swirly fusion effect happen) 2. Attack and destroy an opponent's monster in a way that deals life point damage 4 times (involves baiting them out with a weak monster) 3. Have < 7000 life points remaining (so 6999 or less) 4. Have 3 cards left in your deck (the number right below your life point count should be 3 or less) 5. Activate a trap card 6. Activate a magic card (field card or raigeki) 7. Use an equip card (has to successfully work on the monster it's used on) It might look a little intimidating, but it's easy to get used to where you can straight up track it on your hands after enough practice! And believe me, it's WAAAAY faster than decking out the opponent. Check out GFC_'s tutorial here on youtube, just search up yugioh forbidden memories a-tec tutorial or something and there are plenty of guides on how to do it fast.
Falsebound Kingdom is the only one of those three I've played, and I think it deserves a sequel or a remake. Of course, I doubt we'll ever get that, but still.
Hahahahahaha I remember having to get 3 memory cards for this stupid game. I would then start a game, copy files and trade with the third as buffer because in game restriction between same file. This meant I started my adventure with 3 Raigeki, 3 Dragon Treasure, 3 Umi, and handful of dragons and thunders. Eventually I had to farm Black Meter Dragon like everyone. The best part was when one of my friends got me the gameshark cards so even Ultimate was in my hands. So frick you developers, who has time for a million star chips.
You actually will always have either raigeki or dark hole in the starting deck. What you REALLY wanna start with is an equip/field spell that works on thtd
My brother and I loved this game. I remember we would write notes about which monsters to fuse as well as printing off a huge list of password codes. By memory, we were only able to get up to the elemental shrines but not actually beat them.
I wonder if anyone has ever actually collected 999,999 star chips. If they'd been playing the same save file for 20 years 8 hours a day they might be close, but I wonder if they even programmed this to be possible.
16:05 you took the audio from "The tiniest midget ever trying to fight", uploaded by Odd Italian, which currently has about 6.8k views This might be the most obscure reference I've been able to detect in anything
I knew in my heart this game was not worth playing anymore while growing up Also to the fact it kind of ruined my childhood and so did the anime and so did the whole franchise as well the best ones where duellist of the roses and capsule monsters witch where a blast with those 3D animations
Forbidden Memories is one of my favorite Yu-Gi-Oh games. You can place a monster in face down attack mode, and you don't even have to do tributes or rituals, to put the actual monster on the field. My favorite strategy was to take the first Monster, which was either a blue eyes Ultimate Dragon or a gate guardian, and put it in face down attack mode and watch my enemy attack me, and I finish them in the following turn when they have no monster. And I also had reversed trap in case someone tried to activate a buffer card. Instant victory.
The drops have some kind of fuckery going on. I got a dark magician from high meadow mage, then got another right after. It seems like there's some hidden variable.
13:58-Actually is worst! Recent ivestigations show that some charcters have a bigger starting hand. The player could not see the extra cards because the game was not designed to show it.👹👹👹
Even though you forgot about mystical sand (which is also pretty use to fuse because it can be done with any female moster card) i am quite happy to see Jirai Gumo getting some recognition, it's literally the easiest non boss powerful monster you can get and many people just decide to forget about it.
Tip# 7.5 Don't S-Tec Pegasus. A-Tec him, which is way faster. There's a good tutorial by the former World Record holder, GFC, on how to A-Tec. Basically, fuse a lot, have under 6k life points, use equip cards, trap cards, destroy your opponents monster when they are in attack mode, use pure magic cards like field spells or Raigeki and have less than 3 cards remaining. It sounds daunting at first, but it's way faster and if you set up your deck accordingly for Pegasus A-tec than you can do this naturally without keeping track of what you have to do.
Great vid! I grew upw playing this abomination and played it for more than 1k hours fo sho. The best way to get spells is to s rank by using A LOT of spells and traps. It's way faster than decking out.
FM is my favorite PS1 game ngl. When we got it my dad and I would play it together. He went with the twin headed thunder dragon deck and I went with what I can only call "lesbian deck" lmao. I figured out really early on that I could make multiple different hot ladies with varied types of fusions and then figured out some of them could make use of a LOT of the equip cards. So the amount of equip cards in my deck was insane. And I dominated with that deck lmao.
6:14 so, in the context of the anime, this is entirely nonsensical. However, in the context of the manga, this makes a lot of sense, because these were the monsters used to summon Black Chaos. The Blast Juggler was not part of Yugi's deck, but rather he'd gained control of the summoned monster from Pegasus and used the Ritual to tribute it before its effect could go off.
No wonder I never finished this as a kid. I remember it having a decent difficulty curve until the end where it got ridiculous so I gave up. Will have to try it again
It's funny that this game was technically the prequel to the actual card game, and was essentially the prototype/testing grounds for it all. What happens then is a brutally hard, but interesting game comes where most of the bosses took a page out of atem and seto's book on "plot armor 101" and "how to screw the rules daily" respectively. It's a janky fun mess and I wouldn't have it any other way.
Born in 2001 and I thank my older Brother I got to play this absolute Gem. I still remember starting a new Game, only to abuse the 'trade' mechanic between the memory cards to get 3 of everything😅
Ah forbidden memory... The age old game systems where Playing it by roms so you can cheat to get an average game instead of the game cheating to make it harder.
Another yugioh game that comes to mind in terms of cheating would be Yugioh GX Duel Academy. I swear the game stacks your deck with the same hand or at least 2-3 cards you started with from the previous duel and your opponents will always have mirror force, magic cylinders, or negate attack set if they go first
If anyone like this style of yugioh I'd recommend junior journey on mbt's channel. 1 normal summon no restrictions and 1 spell/trap activation and one spell/trap set per turn. It's interesting to see that format progress over yugiohs history
@ManagaKamen: It as been over 3 year that no one can download Rom from the internet, so the only to get the Rom is to do it yourself or get someone to send a Rom by private e-mail which you risk having a computer virus instead. And the cost to do it yourself, you have to buy a cartridge reader that connect to your PC or laptop, if the software is not downloadable for free you also need to buy the software to copy Rom of the cartridge into the PC, or laptop, and plus you have to buy the cartridge which could be over 100$ because it is an old copy and rare.
My first and only Yugioh video game was Duelist of The Rose. The soundtrack to that game was so nice, and I remember seeing the trailer for that game on some old 4kids DVD's I had. Played it a lot and remember spending soooo meny hours trying to beat it. Sure, the story was just based off the actual War of The Roses, but as a history dork I thought that was kinda cool.
it was a nostalgic game for me, i hold it dearly, but seeing this video made me realize the flaw. but it was fun back then...its just after the tournament, the difficulty jumped to hard mode while you still get below 2000 atk card, its impossible to beat without cheat cause i dont know the fusion to twin head thunder dragon
This game was so hard to beat in the american port but I learned years later that it was actually supposed to have some companion tech where you could get a lot of the unobtainable cards and the game would become a lot easier since you could fuse to get stuff like PUGM. Of course that tech was exclusive to japan and it never came to the west so we have a cheaty mccheat game with very unbalanced and unfair bosses.
I remember how my brother and I used to have this game and pretty much cheated the beginning by having 2 memory cards, starting new save files and then trading over all the good cards for fusion, raigeki and dark hole as well as all high attack monsters. fun times
I haven't watched Yugioh in like 10 years, but somehow the youtube algorithm pushed Yugioh stuff on me, and now I'm falling down the rabbit hole and rewatching the anime.
You actually only need to do an A-tec on Pegasus cause S and A share a drop pool, it's a bit tedious at first cause you need to cast 5 magic, one trap, and one equip, fuse 15 times, 9 turns go by (you basically always will get this)lp below 7k and thin your deck to 3 cards or less, it takes about 10 minutes or less as opposed to the 30-40 to get Pegasus to deck out, wish i had known that when i played it on PS1 when it first came out
You can also swap the spells (even if 4 pure magic is no different than 5) and equip requirements (this method is somewhat faster) or preform 4 effective attacks (attack a monster while doing life point damage) while activating one of each (magic, equip and trap). Or if you got them, activating 3 traps would work as well.
Making a bet with everyone - We get to 10k likes? I'll make a video about Duelist of the Roses. I'm a man of my word with this stuff.
Remember to make your move and lay down a face down on that like button and be sure to leave a comment, it's the easiest thing to do to help this channel grow and make more content that you guys want to see - Thanks for watching everyone.
Ok
@@ThomasTaylor258 keep up the great work ow and if you do duelist of the rose tip
Pumpking a lot of pumpking akso skull temple
ill throw down a facedow
i got into yu-gi-oh for the first time a week ago
could you make a video about yugioh capsule monster coliseum on the ps2? it was pretty cool, like rpg yugioh chess
Fun fact, if you somehow manage to beat Heishin on your first encounter with him, he immaturely claims that duel didn't count and you must duel him again. Beat him again, and he will continue to whine about it and loop the rematch until you actually lose on purpose.
That could have been a hilarious New Game Plus
XD
@@Ramsey276one you can usually beat him on newgame+ with your improved deck
I've actually done this. I changed the field and he became much easier to beat.
@@sweetsea3607 Yep!
XD
@@findout-YGO I didn’t remember if you could NG+
I probably would play a Switch port…
Fun fact: the final bosses don't have 5 cards in their hand, most of them have 20! So they aren't just cheating with what cards they got, but how many
So modern day Yugioh
In the video that was made, showing that the AI cheats, it was using not just end game bosses, but non end game bosses.
It isn't a case of "it looks like it cheats". IT IS CHEATING.
@@KaiserTrigger oh ok, so 20 card hand and cheating. Oof
@@zaneheaston8254 depends on the deck and meta game.
Get gud 3rd rate noob with your 4th rate deck.
The more I hear about Forbidden Memories, the more I am convinced the gameplay is the equivalent of taking a pen and stabbing your hand with it.
So not so bad, you do it to stay awake during math class.
Speaking as someone who played the first act for hours and never got anywhere...yes. Yes it is.
Nah, that's FF2 when trying to increase your HP stat and stuff. Forbidden Memories is like when someone teaches you a game but they secretly cheat behind your back to win every time.
Nah, thats just normal yugioh
Ironically, they've done that in the Yu-Gi-Oh manga. Only instead of a pen, they had Yami Bakura stab his hand on a spire of a model castle.
Pro tip for anyone who wants to play forbidden memories.
- TWIN-HEADED THUNDER DRAGON is your best friend.
- He might be a little shy, hiding away in the beginning, but if you can find a relatively common CRAWLING DRAGON no#2 or DRAGON ZOMBIE, you can lure him out.
- He's big and strong and he's got your back.
- Now, there may be times where his 2,800 beef won't be enough, you opponent may BS out a Meteor B. Dragon or Perfectly Ultimate Great Moth, but that's okay, your pal gets stronger with cards like DARK ENERGY, DRAGON TREASURE and SHINING CASTLE.
- If all else fails, your TWIN-HEADED THUNDER DRAGON is willing to throw himself into that DARK HOLE you've been saving to get rid of the real monster your opponent brought out.
- He can be made SUPER consistently.
- He can be made in your opening hand, more often than not.
- if you wanted to, you could even buy his card outright and make a little extra room for that one card you like but weren't able to splash in before~ You know the one, the one with the cool artwork that just peaks your fancy~
- Surely if that bastard who jipped you at the bar, TIGER AXE, costs 999,999 Star Chips, something as loyal as TWIN-HEADED THUNDER DRAGON would cost just as much, right?
No, TWIN-HEADED THUNDER DRAGON knew you didn't have the time for that, so he had a word with the Shopkeep, TWIN-HEADED THUNDER DRAGON wanted to make sure you could always count on him, so he was able to barter the TWIN-HEADED THUNDER DRAGON card down to 1,900 Starchips so you wouldn't have to spend 200,000 Duels hunting for him.
- Even if you manage to pull out a Meteor B. Dragon from Pegasus' sphincter and want to make HIM your new No.1, TWIN-HEADED THUNDER DRAGON won't mind, he'll accept you've outgrown him, he's happy to go back in the truck and wait until you want to use him again.
- TWIN-HEADED THUNDER DRAGON's the kind of guy who would introduce you to the love of your life at a bar and buy you BOTH drinks so you can hit it off without having to worry about paying.
- TWIN-HEADED THUNDER DRAGON's the kind of guy who you'll go out for a meal with and not judge you for forgetting your wallet, he knows everyone has a bad day.
- TWIN-HEADED THUNDER DRAGON will help you with genuinely GOOD life advice and even help you research how to keep yourself out of debt.
- All this because, he may not be the biggest and STRONGEST monster there is, but ultimately, TWIN-HEADED THUNDER DRAGON wants you to succeed.
- All this because, at the end of the day, in your trip through Forbidden Memories, TWIN-HEADED THUNDER DRAGON is your best friend.
Be like TWIN HEADED THUNDER DRAGON
I need to know if this is a genuine pasta bc of how old this game is
TWIN-HEADED THUNDER DRAGON also helped in early duel links. He was super cheap to get, namely farming him for free, and was an absolute beast.
And to complement the awesomeness of THTD, you can also have either Labyrinth Wall and Millenium Shield, each costing only 200 starchips
TWIN-HEADED THUNDER DRAGON still holds a special place in my heart to this day. The one bastion of selfless benevolence in an otherwise openly malicious and horribly busted game.
Apparently Forbidden Memories was a draft for the final version of YGO rules which explains why it's so cursed and jank. I mean how the hell were you supposed to play like that irl
EDIT : my condolences to mr editor, you will be remembered
actually it seems pretty fun if you ask me
weak cards can be turned into decent ones, unlike the first 8 or so years of yugioh (until around synchro era)
for example any weak beast + pyro = flame cerberus with 2100 atk, no polymerization needed, just basic thinking (fire + beast = a fire beast)
rock + dragon = a rock dragon
beast + plant = flower wolf
and so on... I wish some of this mechanics was brought into the game
@@findout-YGO the issue is more logistic imo, like if you can theorically fuse monster forever how does that work in a physical format. and as far as I understand the game there was no extra deck involved so yeaaah.
It's an interesting concept but you would need to do some work rule wise for it to not be utterly broken or too easy to pull off.
@@Gensolink If I were to warrant a guess, the modern Fusion of "just put two cards of any vague connection to the Fusion monster from anywhere to anywhere else" that Konami has been heavily leaning towards would be how it could have worked.
The original manga ruleset had Fusion and transformation were sort of like "Extra Deck" monsters (and a lot of transformed monsters in the game were made Fusion) - like you'd have monsters such as Rabid Horseman, Wall Shadow, Black Skull Dragon, Thousand-Eyes Restrict etc. that were Fusions. The general concept that seems to have been conceived was that "Any two monsters can be Fused using Poly" and their fused forms were very specific and obvious Fusions of the monster's traits (obviously).
But because printing cards that make sense with that sort of logic would have been utterly insane. So instead they just tried to make a handful of specific Fusion monsters and in many instances they took cards that weren't even meant to be Fusions and just turned them into Fusions to pad out the number of Fusions.
The original choice of how Fusions worked in the card game was a balancing mechanic. Fusions were convenient in that you could run Poly and make a number of different Fusions based on your deck - and the monsters wouldn't brick you since they're all in the Fusion/Extra Deck. Rituals, conversely, you needed to run a specific Ritual spell and a Ritual monster which both needed to be in your hand and otherwise would brick you. The balance is that Rituals are more convenient in that you don't need specific materials, whereas Fusions you do.
Could they have switched this? Yes - but it would make Rituals more clunky since you would need like four specific cards in your hand/field instead of just the two while Fusions you could use Poly and basically your entire deck - Fusions would be way too powerful and this was before Master Rule 5 so Konami wasn't ready to let Fusions be completely hogging the spotlight at the expense of every other summoning mechanic yet. How Fusions currently work is theoretically more logically sound and in-line with how they worked in the manga, where it's basically any two monsters + a Poly can make a fusion.
As a kid I was stuck on the tournament part and I legitimately thought I just sucked (and to be fair that was at least partially true lol), but I'm relieved to hear years later that the game's gameplay *really was* basically the card game equivalent of blindfolding yourself, spinning around and then trying to hit a bullseye.
It's funny, because I remember being stuck there as well, and just to make it better, I didn't have a way to save the game. I never got to see, what else the game might have had waiting for me, which I now know would have been a nightmare. (In more ways than one)
A lot of folks fail to realize forbidden memories is a prototype. Yu-gi-oh started out as being a manga in 96 getting and anime adaptation in 98 however if you look at the OG manga and Anime you will find little to do with duel monsters. This game dropped December of 99 the OCG would come out 3 months later and include a-lot of the rules we use to this day such as tribute summoning. Forbidden Memories holds a place in heart along with a couple other of the first yugioh games to drop before the card game was what it is today. Because you got to watch the game take shape and become what it is now.
I always find it interesting when games happen like this, releasing in the west after the finalized anime but originally being made before it and having bizarre beta stuff. The only other time I know it happened was Digimon World 1, which is essentially a beta draft of the anime setting right down to some area names being the same in the Japanese version. But Myotismon is a good guy and the villain is instead a random human businessman, haha!
The original manga was so cool, and I liked the concept. Frankly, I'm glad it didn't stay with that original concept because the card game wouldn't exist the way it does today.
That means this game is a HUGE sufferer of first game syndrome. Which doesn't excuse it from being bad.
@@Rabbitlord108 Again it was a prototype to what the card game would be. Yugioh’s history is awesome it was meant to be a dark gambling and game experience. However the monster game took the spotlight as a fan favorite and it became a rush to make the series fit that including the games. Definitely wasn’t a bad game that is cause I don’t judge it as a yugioh card game title. It had a fun story and was a fun attempt at making a game that had no rules or concepts even set in stone. The tcg and ocg very well could of debuted just like this. 🤷♂️ But it didn’t they, changed quite a few things. Hell even the anime and ocg have glaring issues and differences in the first run of the series cause they were trying to figure it out as they went.
This is slightly inaccurate as the ENGLISH TCG came out 3 months after this game. While the Japanese OCG came out before the games release.
14:53 Weird thing is that this guy is Solomon Moto's Ancient Egyptian counterpart, who unlikelike Joey's and Tea's counterparts, _does_ canonically exist but has a completely different design in the anime. Even in the manga where he looks closer to this design, he has a different tall hat with a flat, round top instead of this one's top that's cut off on the sides with curves.
Well that would explain why his eyes look the same. For the longest time I thought this guy was just a smurf in an Egyptian priest getup 😂😂😂
Dang, the cheating part made Kamen change back into his original sprites 😂
Original? I don't see any hippogriffs with colorized Kamen Rider Beast's magic circle cutie marks. Nor do I see any others he's ever used as his main avatar.
Forbidden Memories will forever be a classic to me. I remember playing the game on the PS2 everyday once I got it.
Something I learned recently, if you can pull off the yata-lock combo, some of the older games AI is programmed to surrender, because it can’t do anything. I’m gonna try to see if it can be done in Stardust Accelerator
I can confirm that this is the case for Nightmare Troubadour. Pulled it off a few times over the years, albeit with a deck that wasn't so good at doing that.
The time and tears i spend in this game as a kid are my forbidden memories
Man I love most older Yugioh games. Before it became just dueling simulator most were so different that it made most games memorable.
Maybe a little TOO memorable in this case
I played Falsebound Kingdom and loved it... except I got stuck on one level
My brother and I had this game as kids. My brother was fairly good at it and I know he at least got through the tournament in the present day and got back in time again, but I couldn't even get to the present day part. I sucked. I could never have figured out all of these strategies because, back then, I was too dumb to even figure out the fusing mechanic.
Forbidden Memories will always have a special place in my heart because I remember playing it with my cousins and my brother on the ps1
That said, it's likely the game with the sharpest difficulty curve I've seen in my life, because you either grind for 2 hours after beating Rex Raptor or you kiss your deck goodbye, and it only gets worse from there, I don't remember who taught us that Meadow mage had the best drops, cause I only remember my older cousin saying 'yeah I had to beat him 80 times to get B M dragon'
BIG respect to the speedrunners of this game, last 7 boss battles are so unfair
its insane how good this game is despite the infinite list of things wrong with. its such a loveable clusterfuck
Glad you brought up the regional discrimination! Such an overlooked issue in global releases that's spiteful for no reason, though it's funny it's often steam & konami do it the most. Though the bit on collecting cards in game sounds like every video game in the series except the last few that are clearly gotchas, either spend money or waste time; ironically this was the first game that enlightened me to the world of cheating lol.
What’s the best way to cheat? I feel I spent way more than enough hours as a kid playing legit that I deserve to cheat now lol
@@NatsFan18 Uh offhand the only way I recall how to cheat on the old games (back before they had any online capability), was to punch in the card codes from the lower left of legitimate cards for free copies in game. Back before the internet was widely accessible it was a catch-22 since that required you to have the cards in order to know the codes, but nowdays there's compiled lists for each game, last I checked anyway. The caveat for those games was you could only get each card once in this way, but with some time to burn you could collect almost every card in the game; obviously cards made after the given game won't work. By now I imagine they've been datamined for actual cheats, though I haven't looked into them in years; don't blame you on cheating though, done so with older games I still have completed saves for lol.
One thing that bugged me about Forbidden Memories was the fact all Effect monsters lost their abilities.
I love your editor’s…well, editing basically feels like a drug-induced fever dream. It almost reminds me of Dumbsville’s editing style lol.
As for the video itself…I never really played Yugioh Forbidden Memories, even if it seems like total BS in both the best and worst ways. I did play both Duelists of the Roses and Dawn of Destiny though, which I ended up quite enjoying.
Still remember 2 memory cards and dublicating of your best card
The Fusion Mechanic here is still one of the best things in the Yugioh games.
Even if you have a bad hand, you can still make good use of it if you know how to make a good fusion monster out of it.
It's weird to me how Nightmare debuted in Yugioh Duel Monsters III: Tri-Holy God Advent (confusingly localized as Dark Duel Stories, which is the name of the second Duel Monsters video game in Japan that wasn't released over here) but then became the main villain of the Yugioh "True" (lolno) Duel Monsters series but it only lasted two games (Forbidden Memories and Duelist of the Roses) and then he showed up AGAIN in Falsebound Kingdom which doesn't even have "Duel Monsters" in the game's original Japanese name because it's not a card game.
Heishin also appears in Duel Monsters III, Forbidden Memories and Falsebound Kingdom as well as as Richard Slysheen of York in Duelist of the Roses (Slysheen being his localized name in Duel Monsters III).
Slapping down a blue eyes ultimate dragon out of nowhere for no reason seems like something kaiba would do
Goddamn the editor is REALLY on fire in this video
Also loving the modern yugioh reference
2:00 Actually, the thing about the story of this game is that it came out when the latest volume of Yu-Gi-Oh! was 15, with its latest chapter being 133, right after Yugi defeats Pegasus. Ishizu wouldn't appear in the manga until chapter 146 in volume 16. It's also worth mentioning that Kazuki Takahashi is credited in the game as "Scenario Draft", so it's likely that the plot beats of Forbidden Memories are based on ideas he had for the manga's future that he still hadn't fully realized.
Yeah. I remember someone doing an analysis about it
I love how forbidden memories is popping off in coverage. I remember playing it non stop I ended up having to do trades with my brother who beat the game to get better cards lol. So I was early game with great cards... I felt so dirty lol
Hey you used my video where I show how they cheat, I'm so proud
i won against Heishin when i was younger (he forced me to reduel him right away), got Meteor B Dragon (3500/2000) from it, that card carried me through the whole game, and to this day, that is one of my all time favorite cards.
I love watching anything to do with forbidden memories- although I tend to skirt around the nightmare that was the gauntlet
Yikes, Forbidden Memories is a very fitting title fore this mess 0_o
Great video, always fun to see more Yugioh content. I have actually played Duelist of the Rose and it had a similar fusion mechanic, even used Twin Headed Thunder Dragon a ton on there. I hope you do a video on it at some point, it's pretty fun game and is a good bit less cruel than this one. :)
I love how you cover these video games; I wonder if you ever get interessted in covering duelist of the roses. I am head over heels over this weird ass game
If this video does super well, I'm not opposed to it.
6:52 I really appreciate that reference
Especially seeing how I have 0 knowledge on Yugioh
I beat the game thx to 3 memory cards.
1st: Copy your save file from the memory card 1 to memory card 2.
2nd You can't trade card with same file, but you can trade strong card to Memory Card 3 with a different save file.
3rd: Now trade the card you traded from Memory Card 2 to Memory Card 3 to Memory Card 1.
4th: Congratulations you hace now succeed to copy a card, all you have to do now is to repat it every time.
Loved to see that ColeyDoesThings cameo at 2:03. Really apt for the point you made.
If you are playing Playstation you can just farm a single copy of the cards you want, and with the help of 2 additional memory cards, dupe them. Since you cant trade with your own ID you just create a fresh save on the second card and copy your main save to your third. Then you trade the cards you want to dupe from the third one to the second one and from that one onto your main ID. Repeat. Saves a lot of time if you want to skip the farming part.
THAT'S WHAT THOSE NUMBERS AT THE BOTTOM DID??? I thought that was for something else
hey, this was awesome video. I remember playing this game in a friend's house when I was younger but I did not realize how much of a pain it was.
I still have a working copy of this game which I can play on my PS2. I spent MONTHS farming Meadow Mage for Meteor Black Dragons and Pegasus for Megamophs and Widespread Ruins. I clocked in my quickest run at something like 27 hours, then went on to spend YEARS gathering all 689 available cards in my library.
I remember playing this as a kid of NEVER being able to beat anyone not even Weevil or Mai. No one
This game straight up missing cards and cheating ACTIVELY switching cards in the hands now lmaooooo still one of my favorite yugioh games I love the torture
Excellent content as always Kamen, stay awesome.
Honorable mention to world championship 2011 for nintendo DS, SOMETIMES not always the AI turn the cheat mode on and draw and hold all the cards needed to counter what you have set or in hand, its very easy to do a cheat proof using an emulator and when you indentify the suspect plays from the AI it means it turned the cheat mode on so just make a save state and test yourself different plays and see the AI will have or hold the perfect counter for any play you do. What trick people to say this game doesnt cheat is that the cheat mode isnt always turned on and nobody knows what triggers it to be activated, so people just play a random duel where the cheat mode isnt on and see the dumb AI then say the game dont cheat, tbh this a very easy way to manipulate younger or dumb3r people into think the game is fair since to this day theres people swearing to god that the game doesnt cheat LOL.
i remember spending hours as a 10 year old trying to beat this game on friday nights lol. i somehow managed
I have Yu Gi Oh Forbidden Memories. It was really difficult for me, but when I see this video. It all makes sense now. Going into it blind is definitely NOT recommend!
Another piece of advice, if you open a duel without anything good try putting a monster in face down attack position. I'm not really sure why, but sometimes when you do this the AI will refuse to attack. Even if they have monsters like Gate Guardian on their field. It doesn't always work, but can be a useful strategy
YU-GI-OH!!!
Forbidden Memories!!!
13:49 can someone tell me what code to see opponent hand card?
Everybody hates tears.
I love them. They really seperate good players from mindless idiots. Winning, because you played better, is always more fun.
I believe the Japanese name is "Sealed Memories" which makes way more sense than Forbidden, but they made the same mistake with Exodia.
Yea, it's Exodia, the Sealed One. Both names have "封印" (Fūin) which literally means "seal" as in "enclose" or "sealed away" and the kanji separately translate to "seal mark" like a wax impression. How do you even mess that up? Although it was UDE who messed up with Exodia so can't really say Konami America messed up twice there.
@@mattwo7
They probaly just did it because forbidden sounds better and it pretty much conveys the same meaning
@@ddm_gamer Not really. A wax seal on an envelope isn't sealing away something forbidden and in the case of this game, it refers to Atem's memories. It might work well enough for Exodia but not this game.
@@mattwo7
Yeah I meant exodia sorry i didnt clarify. You are right that it doesnt work for this game
6:22 Wait, are you telling me that the ritual mechanic in this game is the OCG/TCG fusion mechanic from that era but worse as all the monsters have to be in the field, but the fusion mechanic in the game is pretty much contact fusion that got a hold of the reality stone to make them not even needing to be on the field or specific cards (sometimes) That it took until 15 years after this game for fusion decks to get to this level of power scale for them to be viable? No wonder i forgot rituals were in the game.
Actually, almost every card has a list of cards they can fuse with and what card they become. For that reason, there's the ocassional weird fusion, like for example when you fuse the Job-change mirror with an Elf, sometimes results in Summoned Skulls, other times it results in Dark Elf. I remember some Twin-header Thunder Dragon fusions getting screw over because of those unexpected fusions
Ayoo, thanks for the video! Too bad I'm gonna be that guy and add onto tip #7 about how to get a better S or A-Tec. Pretty much you can get either of these ranks, and it'll pull from the same drop pool. Also, rank is determined by an internally calculated "score", and while making the opponent deck out will get you an S-Tec, you can do everything in the following list to get a score that will result in an A-Tec much faster:
1. Fuse 15 times (Make that swirly fusion effect happen)
2. Attack and destroy an opponent's monster in a way that deals life point damage 4 times (involves baiting them out with a weak monster)
3. Have < 7000 life points remaining (so 6999 or less)
4. Have 3 cards left in your deck (the number right below your life point count should be 3 or less)
5. Activate a trap card
6. Activate a magic card (field card or raigeki)
7. Use an equip card (has to successfully work on the monster it's used on)
It might look a little intimidating, but it's easy to get used to where you can straight up track it on your hands after enough practice! And believe me, it's WAAAAY faster than decking out the opponent.
Check out GFC_'s tutorial here on youtube, just search up yugioh forbidden memories a-tec tutorial or something and there are plenty of guides on how to do it fast.
The AI of this game mastered Yuma's changing card ability before Zexal is even a thing.
Ah the memories of this game. I also love The Duelist of the Roses and The Falsebound Kingdom. They're so good.
Falsebound Kingdom is the only one of those three I've played, and I think it deserves a sequel or a remake. Of course, I doubt we'll ever get that, but still.
Hahahahahaha I remember having to get 3 memory cards for this stupid game.
I would then start a game, copy files and trade with the third as buffer because in game restriction between same file.
This meant I started my adventure with 3 Raigeki, 3 Dragon Treasure, 3 Umi, and handful of dragons and thunders. Eventually I had to farm Black Meter Dragon like everyone.
The best part was when one of my friends got me the gameshark cards so even Ultimate was in my hands. So frick you developers, who has time for a million star chips.
You actually will always have either raigeki or dark hole in the starting deck. What you REALLY wanna start with is an equip/field spell that works on thtd
My brother and I loved this game. I remember we would write notes about which monsters to fuse as well as printing off a huge list of password codes. By memory, we were only able to get up to the elemental shrines but not actually beat them.
I wonder if anyone has ever actually collected 999,999 star chips. If they'd been playing the same save file for 20 years 8 hours a day they might be close, but I wonder if they even programmed this to be possible.
16:05 you took the audio from "The tiniest midget ever trying to fight", uploaded by Odd Italian, which currently has about 6.8k views
This might be the most obscure reference I've been able to detect in anything
I knew in my heart this game was not worth playing anymore while growing up
Also to the fact it kind of ruined my childhood and so did the anime and so did the whole franchise as well the best ones where duellist of the roses and capsule monsters witch where a blast with those 3D animations
Forbidden Memories is one of my favorite Yu-Gi-Oh games. You can place a monster in face down attack mode, and you don't even have to do tributes or rituals, to put the actual monster on the field. My favorite strategy was to take the first Monster, which was either a blue eyes Ultimate Dragon or a gate guardian, and put it in face down attack mode and watch my enemy attack me, and I finish them in the following turn when they have no monster. And I also had reversed trap in case someone tried to activate a buffer card. Instant victory.
I never thought Ishizu Ishtar would ever get such an instinctive visceral reaction before but look where we are now
The drops have some kind of fuckery going on. I got a dark magician from high meadow mage, then got another right after. It seems like there's some hidden variable.
Still waiting for that video on SEVENS one day.
Great content tho ❤
You guys have no idea how much frustration this caused my friend group as a kid. Months of work with no progress. Amazing game though. Seriously
13:58-Actually is worst! Recent ivestigations show that some charcters have a bigger starting hand. The player could not see the extra cards because the game was not designed to show it.👹👹👹
Even though you forgot about mystical sand (which is also pretty use to fuse because it can be done with any female moster card) i am quite happy to see Jirai Gumo getting some recognition, it's literally the easiest non boss powerful monster you can get and many people just decide to forget about it.
Tip# 7.5 Don't S-Tec Pegasus. A-Tec him, which is way faster. There's a good tutorial by the former World Record holder, GFC, on how to A-Tec. Basically, fuse a lot, have under 6k life points, use equip cards, trap cards, destroy your opponents monster when they are in attack mode, use pure magic cards like field spells or Raigeki and have less than 3 cards remaining.
It sounds daunting at first, but it's way faster and if you set up your deck accordingly for Pegasus A-tec than you can do this naturally without keeping track of what you have to do.
Dude, this brings back so many memories! (pun unintended! XD)
Worst part about this video? Not getting good the chorus of Friday night 😂. Great vid
Great vid! I grew upw playing this abomination and played it for more than 1k hours fo sho. The best way to get spells is to s rank by using A LOT of spells and traps. It's way faster than decking out.
FM is my favorite PS1 game ngl. When we got it my dad and I would play it together. He went with the twin headed thunder dragon deck and I went with what I can only call "lesbian deck" lmao. I figured out really early on that I could make multiple different hot ladies with varied types of fusions and then figured out some of them could make use of a LOT of the equip cards. So the amount of equip cards in my deck was insane. And I dominated with that deck lmao.
_”screw the rules, i have money”_
-abridged Kaiba
6:14 so, in the context of the anime, this is entirely nonsensical. However, in the context of the manga, this makes a lot of sense, because these were the monsters used to summon Black Chaos. The Blast Juggler was not part of Yugi's deck, but rather he'd gained control of the summoned monster from Pegasus and used the Ritual to tribute it before its effect could go off.
Actually, you're thinking of Jigen Bakudan - It was a totally different card.
No wonder I never finished this as a kid. I remember it having a decent difficulty curve until the end where it got ridiculous so I gave up. Will have to try it again
It's funny that this game was technically the prequel to the actual card game, and was essentially the prototype/testing grounds for it all. What happens then is a brutally hard, but interesting game comes where most of the bosses took a page out of atem and seto's book on "plot armor 101" and "how to screw the rules daily" respectively. It's a janky fun mess and I wouldn't have it any other way.
Born in 2001 and I thank my older Brother I got to play this absolute Gem. I still remember starting a new Game, only to abuse the 'trade' mechanic between the memory cards to get 3 of everything😅
Ah forbidden memory... The age old game systems where Playing it by roms so you can cheat to get an average game instead of the game cheating to make it harder.
Another yugioh game that comes to mind in terms of cheating would be Yugioh GX Duel Academy. I swear the game stacks your deck with the same hand or at least 2-3 cards you started with from the previous duel and your opponents will always have mirror force, magic cylinders, or negate attack set if they go first
You drinking "Hot Sauce" while talking about Yugioh really made my day. Thank you.
If anyone like this style of yugioh I'd recommend junior journey on mbt's channel. 1 normal summon no restrictions and 1 spell/trap activation and one spell/trap set per turn. It's interesting to see that format progress over yugiohs history
@ManagaKamen: It as been over 3 year that no one can download Rom from the internet, so the only to get the Rom is to do it yourself or get someone to send a Rom by private e-mail which you risk having a computer virus instead. And the cost to do it yourself, you have to buy a cartridge reader that connect to your PC or laptop, if the software is not downloadable for free you also need to buy the software to copy Rom of the cartridge into the PC, or laptop, and plus you have to buy the cartridge which could be over 100$ because it is an old copy and rare.
I literally got the rom myself a month ago.
I'd love to buy a remake of this game.
My first and only Yugioh video game was Duelist of The Rose. The soundtrack to that game was so nice, and I remember seeing the trailer for that game on some old 4kids DVD's I had. Played it a lot and remember spending soooo meny hours trying to beat it. Sure, the story was just based off the actual War of The Roses, but as a history dork I thought that was kinda cool.
Forbidden Memories has some of the best speedruns in the community I have ever seen and easily makes one of my favorite games on the PS1.
Best tip:
Cheat engine for those 999999 chips and get the cards you want!
it was a nostalgic game for me, i hold it dearly, but seeing this video made me realize the flaw. but it was fun back then...its just after the tournament, the difficulty jumped to hard mode while you still get below 2000 atk card, its impossible to beat without cheat cause i dont know the fusion to twin head thunder dragon
Mangakamen, when will the zexal video come to fruition, I’m waiting on that video
Fun Fact, Simon can give you a blue eyes white dragon if you do the disc swap trick
"wait can you read my thoughts?"
"Hmmm well what are thoughts reallly?"
"YES HE CAN READ YOUR THOUGHTS"
This game was so hard to beat in the american port but I learned years later that it was actually supposed to have some companion tech where you could get a lot of the unobtainable cards and the game would become a lot easier since you could fuse to get stuff like PUGM. Of course that tech was exclusive to japan and it never came to the west so we have a cheaty mccheat game with very unbalanced and unfair bosses.
From the sound of it, this game cheats more often than I save reset on casinos in the Dragon Quest series.
I remember how my brother and I used to have this game and pretty much cheated the beginning by having 2 memory cards, starting new save files and then trading over all the good cards for fusion, raigeki and dark hole as well as all high attack monsters.
fun times
I haven't watched Yugioh in like 10 years, but somehow the youtube algorithm pushed Yugioh stuff on me, and now I'm falling down the rabbit hole and rewatching the anime.
I had a double pack cartridge of sacred cards and the destruction game when I was a kid and I loved playing both of them lol
You actually only need to do an A-tec on Pegasus cause S and A share a drop pool, it's a bit tedious at first cause you need to cast 5 magic, one trap, and one equip, fuse 15 times, 9 turns go by (you basically always will get this)lp below 7k and thin your deck to 3 cards or less, it takes about 10 minutes or less as opposed to the 30-40 to get Pegasus to deck out, wish i had known that when i played it on PS1 when it first came out
You can also swap the spells (even if 4 pure magic is no different than 5) and equip requirements (this method is somewhat faster) or preform 4 effective attacks (attack a monster while doing life point damage) while activating one of each (magic, equip and trap). Or if you got them, activating 3 traps would work as well.
I don't think this game was ment for my stupid 7 year old ass back then 😅
Dangit kamen, its 3am. I'm drunk and you just gave me PTXD by reminding me that this is a game that exists.
To quote a certain someone "What were they thinking?!" Lol you caught me off guard with that one