How about if I have 6 acrylic coasters & I want to apply 1 same image texture to all 6 pcs coasters? Can I do it one time or I have to appky texture one by one? Thank you very much for the video!
To the KeyShot tuto makers, would you please do a step-by-step tuto about interior lighting? The previous one is unclear and confusing.. Believe me, all what this amazing render engine needs is a tuto about interior lighting. Thanks KeyShot :)
great tutorial. Regarding wood textures, I'm yet to find believable procedural wood textures. I'm aware of the drawbacks with image based wood textures, but being a carpenter/woodworker, and designing furniture, procedural textures really not good enough yet. For small parts, away from the camera etc, they may well work, of course. for what I do - well not yet.
I have been having a problem applying labels to curved translucent surfaces. It appears as if a heavy shadow is being cast on to the model however I have not been able to manipulate the shadow by adjusting the label properties nor environmental lighting. Any suggestions would be very much appreciated.
Another question, could you please teach us how to make more realistic CLOTHS, like diferent texture, like COTTON, POLIESTER, NYLON, JACKETS, CAPS, etc?
what a great tutorial! I have a issue about transparency texture. somehow I can not find " backside mask" in my computer, but found in another computer. does the problem is the limit of different version?
In order to see the "Surface Backside Mask" Utility node, enable "Experimental Features" under the Edit > Preferences > Advanced > Experimental Features.
This video is awesome. although I always use keyshot, I still learned a lot from this webnar. There is a problem confused me. When I turn on the interior mode, The ground surface become visible, If I do need the ground surface, is there any thing can I do to solve this problem?
Amazing. I just love using Keyshot. and this tutorial is a versatile tool to learn about it. Thank you so much Mr. Richard Funnel.
Great webinar, the content is awesome and the delivery really good, thanks.
- 51:41 Building up Layers of Labels
I have been looking everywhere for this. Thank you.
This is the best 3D tutorial for beginners in overall !!!
OMG thank you!! I finally know how to use keyshot way better than before!! Thank you!! There isn't much tutorials on keyshot at all out there!
Answered a slew of questions... excellent!
Very beneficial! Thanks for producing and sharing.
Really helpful webinar, clarify many of my questions.
Thank you so much!! This is the second time watching this! Thanks again!
That's a great tutorial, Richard!
Thank you very much! It really helps!!!! Excellent job, Richard!!
Really amazing! Thanks for sharing!
Very nice topic and explained clearly, Great!
Really helpful...exactly what I need. Thanks ^^
Best tutorial ever! Such a master!
a greatly explained and really useful tutorial.
i can not drag and drop on model. why?
Greate job this is very specific and clare thanks so much!
I´ve learned a lot from this video! Thanks a lot!
Great helpful...But anyone knows where to download the PPT? The link seems not working anymore. Thanks!
How about if I have 6 acrylic coasters & I want to apply 1 same image texture to all 6 pcs coasters? Can I do it one time or I have to appky texture one by one? Thank you very much for the video!
very usefully tut. thanks for the upload.. I will learn from thos
To the KeyShot tuto makers, would you please do a step-by-step tuto about interior lighting? The previous one is unclear and confusing.. Believe me, all what this amazing render engine needs is a tuto about interior lighting. Thanks KeyShot :)
I am not able to get a perfect square grid colourful pattern on a curved surface (not cylindrical). Can you please help me with that
Thanks, I learn many tips in this video :)
Спасибо за контент=)
great tutorial. Regarding wood textures, I'm yet to find believable procedural wood textures. I'm aware of the drawbacks with image based wood textures, but being a carpenter/woodworker, and designing furniture, procedural textures really not good enough yet. For small parts, away from the camera etc, they may well work, of course. for what I do - well not yet.
I have been having a problem applying labels to curved translucent surfaces. It appears as if a heavy shadow is being cast on to the model however I have not been able to manipulate the shadow by adjusting the label properties nor environmental lighting. Any suggestions would be very much appreciated.
How can you align dimension to actual size if you have a pixel WxH but you don't know the DPi?
super tut. thanks
many thaaaanks dear
when I try with plastic transparent material why any shadow in label, how to remove it?
Another question, could you please teach us how to make more realistic CLOTHS, like diferent texture, like COTTON, POLIESTER, NYLON, JACKETS, CAPS, etc?
We may do a quick tip or webinar on this in the future. To start though, you can use the cloth or weave procedural textures.
Thanks a lot, and excelent classes, i always be pleasured to being an student again, jajaja thanks.
Excelent, as always. coud you please tell us how many CORES has your computer?
Hi Adan, 16 cores, but not all were being used.
i have 2...
Now i have 6-12...and works faster than mac 3.2
:( i have 4
J'ai aimé la vidéo
what a great tutorial!
I have a issue about transparency texture. somehow I can not find " backside mask" in my computer, but found in another computer. does the problem is the limit of different version?
The Material Graph capabilities are a KeyShot Pro feature.
In order to see the "Surface Backside Mask" Utility node, enable "Experimental Features" under the Edit > Preferences > Advanced > Experimental Features.
Thx a lot! It worked to me
This video is awesome. although I always use keyshot, I still learned a lot from this webnar. There is a problem confused me. When I turn on the interior mode, The ground surface become visible, If I do need the ground surface, is there any thing can I do to solve this problem?
Unfortunately this will be the case when using the "Ground" material. Try using a different material type for the Ground.
Got it, thank you
Kkkk...
Byh6
"very fancy label" lol