AI learns to play 2048

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  • เผยแพร่เมื่อ 8 พ.ค. 2024
  • I created an AI to play the game 2048, his name is Thomas
    Huge thanks to Brilliant.org for supporting this channel check them out at www.brilliant.org/CodeBullet
    I have twitter now. Yay
    follow me to fill the void in my heart
    / code_bullet
    Become a patreon to support my future content as well as sneak peaks of whats to come.
    / codebullet
    Check out my Discord server
    / discord
    I know heaps of people are going to ask so here is the music
    Mirror Mirror - Diamond Ortiz
    Smiles for miles - Silent Partner
    Hyperspeed - eveningland
    Gypsy Dance - Topher Mohr and Alex Elena
    Etherial Chior Ascends - Doug Maxwell
    Wishful thinking - Dan Labowitz

ความคิดเห็น • 7K

  • @ihasarax
    @ihasarax 4 ปีที่แล้ว +8524

    Do i understand: no
    Am i entertained: yes

    • @oxygen_is_my_drug4811
      @oxygen_is_my_drug4811 3 ปีที่แล้ว +33

      Did i ask:no

    • @Paulito-ym4qc
      @Paulito-ym4qc 3 ปีที่แล้ว +180

      @@oxygen_is_my_drug4811 Shut up:yes

    • @critrawkets
      @critrawkets 3 ปีที่แล้ว +15

      @Bergo 3L.Normie It's your opinion : yes.

    • @critrawkets
      @critrawkets 3 ปีที่แล้ว +13

      @Bergo 3L.Normie this is not a roast: yes.

    • @ihasarax
      @ihasarax 3 ปีที่แล้ว +44

      bro why did this chat get toxic for no reason

  • @xexpaguette
    @xexpaguette 3 ปีที่แล้ว +9851

    When I was a kid I didn't even know there was a strategy and thought it was a clicker game where you just swipe as fast as you can randomly.

    • @jasonhoward2613
      @jasonhoward2613 3 ปีที่แล้ว +296

      There’s a strategy?

    • @xexpaguette
      @xexpaguette 3 ปีที่แล้ว +110

      @@jasonhoward2613 yes

    • @bendily3623
      @bendily3623 3 ปีที่แล้ว +147

      @@jasonhoward2613 there are many actually

    • @jasonhoward2613
      @jasonhoward2613 3 ปีที่แล้ว +97

      @@bendily3623 wtf is the strategy everything is random chance except the math which is partly random to

    • @mattsadventureswithart5764
      @mattsadventureswithart5764 3 ปีที่แล้ว +94

      I found always going clockwise (or anti) worked. Up, right, down, left (repeat)

  • @campbellyrc12
    @campbellyrc12 3 ปีที่แล้ว +9276

    Tommy looks five moves into the future.. he sees his failures coming and has no choice but to helplessly walk towards them

    • @infrences
      @infrences 3 ปีที่แล้ว +76

      Idk why this comment doesn’t have likes

    • @Hoghiderrr
      @Hoghiderrr 3 ปีที่แล้ว +67

      He must follow fate

    • @derek-182
      @derek-182 3 ปีที่แล้ว +87

      @@Hoghiderrr It is.... inevitable

    • @filetman125
      @filetman125 3 ปีที่แล้ว +15

      ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

    • @nolanfaught6974
      @nolanfaught6974 3 ปีที่แล้ว +52

      It seems like the algorithm wasn't able to account for where tiles will appear or their value, so looking 5 moves into the future isn't much better than just looking one move into the future

  • @nintendocaprimoon63
    @nintendocaprimoon63 3 ปีที่แล้ว +3686

    New favorite insult:
    "You're about as good as randomly pressing the left key"

    • @EurasianInvasion
      @EurasianInvasion 3 ปีที่แล้ว +15

      Oh, damn you right

    • @746yashkashwani3
      @746yashkashwani3 3 ปีที่แล้ว +6

      Right bro

    • @NoOne-wz2ht
      @NoOne-wz2ht 3 ปีที่แล้ว +14

      Repetitively*

    • @ZielAmerak
      @ZielAmerak 3 ปีที่แล้ว +11

      if you are lucky you'll get 2048 with just left and down over and over.

    • @NoOne-wz2ht
      @NoOne-wz2ht 3 ปีที่แล้ว +13

      @@ZielAmerak I start by randomly mashing buttons

  • @ryanantoine8457
    @ryanantoine8457 3 ปีที่แล้ว +6022

    "it keeps lower scoring tiles away from the highest score tiles"
    So the AI enforces aristocracy.

  • @Sgtcrazyeyes235
    @Sgtcrazyeyes235 3 ปีที่แล้ว +1788

    Hearing you switch between calling the ai tommy and tomas when you’re frustrated is like a parent being upset at their child

    • @neonic6041
      @neonic6041 6 หลายเดือนก่อน +1

      Yes

  • @user-ur7ri6ye1d
    @user-ur7ri6ye1d 3 ปีที่แล้ว +2183

    Code bullet is so brutal that he doesn't creates algorithm for game, He creates game for algorithm

    • @thebiggestthickestbean5232
      @thebiggestthickestbean5232 3 ปีที่แล้ว +34

      I’ve never thought about it like that but yea you’re right, that’s pretty funny lol

    • @LordMaliscence
      @LordMaliscence 3 ปีที่แล้ว +32

      @@Mightic exactly, with most simple games like this, it's much better to just code it yourself instead of trying to interface with an existing game

    • @puppergump4117
      @puppergump4117 2 ปีที่แล้ว +10

      @@Mightic Yeah I think he started creating the games after the Piano Tiles incident.

    • @Wateristic
      @Wateristic ปีที่แล้ว +2

      its funny

    • @photonbee1932
      @photonbee1932 ปีที่แล้ว +1

      @@puppergump4117 this video was created BEFORE that… incident…

  • @kympx8460
    @kympx8460 2 ปีที่แล้ว +299

    Being named Thomas, I felt quite called out through this

    • @watchdogofarron6662
      @watchdogofarron6662 2 ปีที่แล้ว +6

      Same :( sorry for being a disappointment CB but please keep other Tommy’s out of it

    • @thomasshipstead7331
      @thomasshipstead7331 2 ปีที่แล้ว +4

      Felt that lol

  • @LazyLetifer
    @LazyLetifer 4 ปีที่แล้ว +8904

    “Every one has the right to an opinion but not everyone’s opinion is right”
    Best quote of the decade

    • @melonx5380
      @melonx5380 4 ปีที่แล้ว +28

      I agree with you

    • @thel0n3lytramp63
      @thel0n3lytramp63 4 ปีที่แล้ว +116

      That quote is an opinion, and it is wrong

    • @greasychickenugget4410
      @greasychickenugget4410 4 ปีที่แล้ว +34

      It's so true. Just like how my friend thinks dragon ball is the best anime. His opinion is wrong

    • @khalil7011
      @khalil7011 4 ปีที่แล้ว +66

      Opinions cannot be right or wrong, if there is evidence behind the opinion then it is called a substantiated assumption and can be correct or incorrect

    • @thel0n3lytramp63
      @thel0n3lytramp63 4 ปีที่แล้ว +44

      @@khalil7011 That opinion is also wrong IMO

  • @gristlyscarab7938
    @gristlyscarab7938 4 ปีที่แล้ว +3441

    Plot twist: It was his friend actually named Thomas playing all along

    • @fredthespear4923
      @fredthespear4923 4 ปีที่แล้ว +59

      Gristly Scarab plot twist: Thomas was an ai

    • @Beanpolr
      @Beanpolr 4 ปีที่แล้ว +64

      @@fredthespear4923 plot twist: Thomas was an ai made by his friend Thomas

    • @thomasnolastname8734
      @thomasnolastname8734 4 ปีที่แล้ว +33

      *sips water*

    • @badutubezboi5050
      @badutubezboi5050 4 ปีที่แล้ว +17

      mega oof plot twist: Thomas made Thomas who was an AI who made Thomas who was an AI

    • @IndoPhazrVX
      @IndoPhazrVX 4 ปีที่แล้ว +4

      @ReTri 64 Ahh yes, a man of culture I see

  • @chizzicle
    @chizzicle 3 ปีที่แล้ว +138

    I like how even when "Thomas" finally succeeds, it's still less efficient than any even slightly smart human player, making Tommy sort of pointless, but he always was a problem child and it's the journey that matters, not the destination

  • @O_CABBAGE
    @O_CABBAGE 2 ปีที่แล้ว +44

    "Thomas kinda sucks" I hear enough of this normally, I don't need it to happen here too

  • @songbirdlover
    @songbirdlover 5 ปีที่แล้ว +2804

    Wow. I was just impressed with you recreating the game..

    • @riseeuterpe2838
      @riseeuterpe2838 5 ปีที่แล้ว +39

      I'm pretty sure the original creator allowed for its free distribution so idk if he rly had to do that tbh XD

    • @stargazingsprout
      @stargazingsprout 5 ปีที่แล้ว +183

      Harasuke Amu I’m pretty sure he needs to remake the game so the AI can see the code and actually play the game

    • @natenobles4372
      @natenobles4372 5 ปีที่แล้ว +59

      The guy who made 2048 did it for fun in a week so it’s no surprise that it was kind of easy to recreate

    • @songbirdlover
      @songbirdlover 5 ปีที่แล้ว +4

      @@natenobles4372 wow.

    • @Deathmastertx
      @Deathmastertx 5 ปีที่แล้ว +10

      Recreating the game in Java was the final project of my first computer science unit at university.

  • @theeliteeaglegamer5893
    @theeliteeaglegamer5893 5 ปีที่แล้ว +5110

    Ai learns to code Ai

    • @dandanthedandan7558
      @dandanthedandan7558 5 ปีที่แล้ว +580

      TheEliteEagleGamer Wow, wow, wow. Calm down. Are you trying to give birth to SkyNet?

    • @MyHentaiGirlNeko
      @MyHentaiGirlNeko 5 ปีที่แล้ว +199

      TheEliteEagleGamer DESTROY HUMANITY

    • @Bestname_Ever
      @Bestname_Ever 5 ปีที่แล้ว +85

      TheEliteEagleGamer so its.... AInception?

    • @ras862
      @ras862 5 ปีที่แล้ว +54

      *i love this idea*

    • @Youmu_Konpaku_
      @Youmu_Konpaku_ 5 ปีที่แล้ว +14

      We need that

  • @mr.mysteryjelly1532
    @mr.mysteryjelly1532 2 ปีที่แล้ว +58

    "I CAN GO TO BED"
    has to be the funniest/saddest thing I have ever heard

  • @ricegorm
    @ricegorm 3 ปีที่แล้ว +122

    As somebody who is named Thomas, this ai is basically a perfect recreation of anybody named Thomas. They fail at everything for a while, then somehow get it out of sheer luck.

    • @denisucuuu
      @denisucuuu 2 ปีที่แล้ว +3

      Definitely not Thomas Wayne, since he succeeded for a while until running out of luck in an alleyway

    • @divakarmenon5381
      @divakarmenon5381 ปีที่แล้ว

      ​@@denisucuuu that's Bruce Wayne?

    • @visiblerat
      @visiblerat 10 หลายเดือนก่อน +1

      i am also named thomas and can confirm

    • @nirorit
      @nirorit 24 วันที่ผ่านมา

      @@divakarmenon5381no

  • @creeperx3sssboom347
    @creeperx3sssboom347 5 ปีที่แล้ว +6061

    Tomas: "I've looked 5 Moves in the future"
    Code Bullet: "In what one do we get to 2048?"
    Tomas: "One"

  • @Sod1ePop
    @Sod1ePop 4 ปีที่แล้ว +749

    "failure is important for learning"
    so that's why my dad says I'm important

  • @melissaclaassen9707
    @melissaclaassen9707 3 ปีที่แล้ว +56

    I love how much "failure" you actually include in your videos. It's interesting to watch how many types of things can actually go wrong while programming, and hearing what your thought process is to overcome them.

    • @lillyp1652
      @lillyp1652 2 ปีที่แล้ว

      So basically avoiding the problem

  • @ethanhoward389
    @ethanhoward389 2 ปีที่แล้ว +28

    Plot twist: hell release the second enigma machine video in the year 2048..he's leaving us clues

  • @axelandersson6314
    @axelandersson6314 5 ปีที่แล้ว +574

    3:40. Well, that’s literally the strategy I’ve gone with for the past 2 years...

    • @enriquejunchaya5784
      @enriquejunchaya5784 5 ปีที่แล้ว +29

      Axel Andersson same, but it doesn't always get you a 2048. There's the "luck" factor and that's why Thomas couldn't get it either.

    • @wthrwyz
      @wthrwyz 5 ปีที่แล้ว +47

      This pretty much *is* the strategy for 2048; pick a corner and work toward it. It doesn't always work because the random placement of new tiles will occasionally put you in a state where it becomes impossible to win despite perfect play (as illustrated by the video), but that's the nature of any game that features a random element. Put simply, luck beats skill any day of the week.
      Whatever you do, never move your largest value tile out of that corner - the RNG *will* screw you by immediately spawning a 2 there.

    • @wwoods66
      @wwoods66 5 ปีที่แล้ว +5

      @Nathan Williams -- "never move your largest value tile out of that corner"
      But sometimes that's the only move, alas.

    • @wthrwyz
      @wthrwyz 5 ปีที่แล้ว +3

      Indeed, and the RNG gremlins are already chuckling.

    • @edde2429
      @edde2429 5 ปีที่แล้ว

      Wouldn't a good way to make the AI develop better be to let each one do like 10 runs and see which one was the most consistant

  • @JStubblefield79391
    @JStubblefield79391 4 ปีที่แล้ว +356

    Code Bullet: “Alright, I think I’ll go to bed.”
    Thomas: “You’ll go to bed when we’ve reached 2048.”

  • @owltactics5540
    @owltactics5540 2 ปีที่แล้ว

    I some how keep arriving at your videos late at night when I am searching for vids to watch and I always get so fascinated by you content.

  • @mantistsai6457
    @mantistsai6457 2 ปีที่แล้ว +9

    Your second approach reminds me of the Othello algorithm I wrote for my introductory coding course a few semesters ago and I just wanted to say, I 100% understand watching said algorithm come *so close*

  • @Thomashorsman
    @Thomashorsman 5 ปีที่แล้ว +3568

    Sorry I wasn’t performing well

    • @romanboi8834
      @romanboi8834 5 ปีที่แล้ว +299

      Try fuckin harder next time Thomas

    • @cheesecake-ne2qh
      @cheesecake-ne2qh 5 ปีที่แล้ว +81

      Hello police I'd like to report a murder, I think the suspects name was John Garst? Please come to my location immediately, thank you.

    • @Joseph_Drew_III
      @Joseph_Drew_III 5 ปีที่แล้ว +17

      No hard feelings Nikolai.

    • @alphapicturesentertainment
      @alphapicturesentertainment 5 ปีที่แล้ว +23

      @@romanboi8834wanna go bowling?

    • @lilithkramer6698
      @lilithkramer6698 5 ปีที่แล้ว +16

      Thomas Horsman HOLY SHIT I'M DYING

  • @Alex-dz8dm
    @Alex-dz8dm 5 ปีที่แล้ว +1734

    AI learns to take over the world
    -Code Bullet Video 2019

    • @Souls_29
      @Souls_29 5 ปีที่แล้ว +9

      Hyrule Warrior if AI robots take over the world we can just blame Code Bullet

    • @hyperion9934
      @hyperion9934 5 ปีที่แล้ว +16

      "His name is Paul and he conquers nations"
      -Code Bullet 2020

    • @TFWPLSSUB
      @TFWPLSSUB 5 ปีที่แล้ว +2

      ...of Minecraft

    • @davisgarrad7891
      @davisgarrad7891 5 ปีที่แล้ว +2

      I feel like a civilization video would be cool actually

    • @captionato
      @captionato 5 ปีที่แล้ว

      lmao

  • @jackburg5595
    @jackburg5595 3 ปีที่แล้ว

    Seeing you use processing is so nostalgic. Processing is fantastic

  • @Homieonice
    @Homieonice 2 ปีที่แล้ว

    The video I been looking for for a WHILE

  • @azrubs593
    @azrubs593 5 ปีที่แล้ว +728

    I felt so sad for him when he said “The next improvement was at generation 227” that’s gotta be so depressing

    • @sergioarvizu2972
      @sergioarvizu2972 5 ปีที่แล้ว +48

      humans probably on generation like a million yet we still don’t know how to live perfectly. Good job AI

    • @aaronstorey9712
      @aaronstorey9712 5 ปีที่แล้ว +9

      *247*

    • @Subakak
      @Subakak 5 ปีที่แล้ว

      Me too

    • @pancakes9648
      @pancakes9648 5 ปีที่แล้ว

      247***

    • @ryanrising2237
      @ryanrising2237 5 ปีที่แล้ว +14

      Sergio Arvizu According to Wikipedia, the earliest representative of what we’d call humans, Homo Habilis, first showed up around 2.8 million years ago. Assuming generations take 20 years, which is probably very uninformed, that would be 140,000 generations.
      Not as much as a million, but a bit more time to develop than 247 generations. That’d only get us to here from just before the Great Pyramids were built.

  • @arpitranasaria4878
    @arpitranasaria4878 5 ปีที่แล้ว +1449

    That moment at 9:08 where Tommy could have just gone up left left and reached 2048

    • @placeholder1915
      @placeholder1915 5 ปีที่แล้ว +17

      Arpit Ranasaria YEAH

    • @saeber6630
      @saeber6630 4 ปีที่แล้ว +61

      *GODDAMIT TOM*

    • @nightowl19god25
      @nightowl19god25 4 ปีที่แล้ว +16

      Arpit Ranasaria right up left left

    • @mehregankbi
      @mehregankbi 4 ปีที่แล้ว +41

      That’s where u see the value of human labeling. Simulating a human learning prespective is so hard that its better if a pro player of 2048 plays the game 500 times and we give the data to our neural network. Then AI can have a very good sense of what playing this game looks like. At this point AI knows how to play the game but there’s also room for improvement. so just like code bullet did, now we can use “choosing the best out of 5 moves” just like he did and it is gonna get better and better.
      The more complex the problem (self driving car) the more useful the human teaching

    • @Doctor_Straing_Strange
      @Doctor_Straing_Strange 4 ปีที่แล้ว +1

      OMG

  • @calebdeming5515
    @calebdeming5515 2 ปีที่แล้ว +1

    You are my favorite TH-cam channel man. Love this shit

  • @Azoperoa
    @Azoperoa 2 ปีที่แล้ว

    ive never watched your channel on my pc and yet I've been recommended you, I don't mind

  • @ocinnico2608
    @ocinnico2608 4 ปีที่แล้ว +798

    "what's up guys, today's video is in 2048"
    -code bullet accidentally reveals his origins

    • @aang8026
      @aang8026 4 ปีที่แล้ว +4

      Flunkyvs Lacky well now it isn’t anymore, so let’s like it again to try and get 512

    • @c10v3r
      @c10v3r 4 ปีที่แล้ว +3

      **420 likes**
      :)
      **likes**

    • @evertree2133
      @evertree2133 4 ปีที่แล้ว

      @@c10v3r But why?

    • @dougthedonkey1805
      @dougthedonkey1805 4 ปีที่แล้ว

      I don’t get it

    • @dougthedonkey1805
      @dougthedonkey1805 4 ปีที่แล้ว

      @Buddy Christ oh, I see. But what does that have to do with code bullet’s origins? Are they saying he’s a time traveler?

  • @LarryJL
    @LarryJL 4 ปีที่แล้ว +437

    You should've told it that in addition to having the highest possible number in the top left corner is good, it should also prefer having as much free slots as possible and get rid of small tiles as much as possible

    • @fakename7725
      @fakename7725 3 ปีที่แล้ว +9

      I would have thought that would be the one and only scoring method for future outcomes

    • @varmituofm
      @varmituofm 3 ปีที่แล้ว +9

      He also had that the 2nd highest scoring tile should be next to the highest scoring tile. This should continue on down, the 3rd should be next to the second, the 4th next to the third.

    • @observable3194
      @observable3194 3 ปีที่แล้ว +6

      The highest theoretical number is 131k but the biggest number achieved is 65k (I know person who’s done it but don’t know if anyone else has)

    • @garethbaus5471
      @garethbaus5471 3 ปีที่แล้ว +4

      @@observable3194 I struggle getting past 4092 and I have spent way too much time playing 2048.

    • @frederickfritzsche97
      @frederickfritzsche97 3 ปีที่แล้ว +7

      Yeah, I think the entire problem boils down to develop a better way to evaluate the "game state". Looking 5 steps into the future should be absolutely enough to win this game, probably even 3. But it's sort of useless if your definition of whether the game state is good or not is so bad. eg aligned values (along a sort of S-shape) are much better than a 15 / 6 / 13 / 1 / 7 etc. Would be a rather complex algorithm for a simple game but hey

  • @nbabackcourtmedia
    @nbabackcourtmedia 2 ปีที่แล้ว +19

    I finally beat this game after so many years, I can die happy now

    • @nbabackcourtmedia
      @nbabackcourtmedia 2 ปีที่แล้ว +1

      @HelloThere nothing crazy it just says you won and you can keep going if you want

  • @dalvontah
    @dalvontah 2 ปีที่แล้ว +20

    You’re teaching me better than my professors did

  • @BrianJones01
    @BrianJones01 4 ปีที่แล้ว +731

    When I went down the rabbit hole with this game, my strategy revolved around one simple restiction: choose a direction (in my case, up) and never move in that direction. A consequence of this is that the largest tiles end up on one face, similar to your "top left for highest value block" strategy. I wonder how the AI would do with this restriction in direction.
    Edit: 2048 became an easy target, if I recall correctly, 8192 was the max I reached before throwing the game in my "NEVER TOUCH AGAIN" category.

    • @xocheee
      @xocheee 3 ปีที่แล้ว +14

      i could neverrrrr reach 8196 how long did that take???

    • @xocheee
      @xocheee 3 ปีที่แล้ว +27

      @Natsu Dragneel lol do you mean score or tile? because i doubt youre dating the world record holder lmaoooo

    • @xocheee
      @xocheee 3 ปีที่แล้ว +16

      @Natsu Dragneel probably on the app where undos are possible too...

    • @BrianJones01
      @BrianJones01 3 ปีที่แล้ว +32

      @Natsu Dragneel I don't know that it can be considered "low" against any reasonable standard, even if it's not a record. To put it into perspective, a 6x6 board offers 2.25 times as much play area as a 4x4 board, and with that extra area comes many options for storing large tiles while building smaller tiles needed for further advancement (at a point, the hardest problem becomes efficient use of space). But still, congratulations to your girlfriend, impressive work!

    • @NoOne-wz2ht
      @NoOne-wz2ht 3 ปีที่แล้ว +10

      My strategy is spam random buttons at the start then press random buttons

  • @VoVilliaCorp
    @VoVilliaCorp 4 ปีที่แล้ว +156

    "Yes, I can go to bed!" the typical software engineer saying after a project XD

    • @ITAC85
      @ITAC85 3 ปีที่แล้ว +3

      "I CAN, I just don't WANT to." - Typical Software Engineer ( not me)

  • @zeonos
    @zeonos ปีที่แล้ว +1

    4 years later and i am still waiting for that enigma video.... you cant leave me hanging like this :(

  • @eyesak387
    @eyesak387 2 ปีที่แล้ว +2

    Crazy how much calmer and happier he sounded in his old videos

  • @rcoverc
    @rcoverc 5 ปีที่แล้ว +1878

    My highest tile is 8192. Take that thomas.

    • @dragovern
      @dragovern 5 ปีที่แล้ว +77

      One game where we are better... still

    • @thejman3489
      @thejman3489 5 ปีที่แล้ว +84

      RCoverC one time I got a 4096 tile and 2 2048 tiles but they weren't next to each other and I lost because I couldn't combine then and free up space.

    • @rcoverc
      @rcoverc 5 ปีที่แล้ว +59

      @@thejman3489 Nice job. That's still a great score. I haven't played 2048 for about 6 months but I can tell you that I was improving slowly. Once I had 2 8192 tiles and I couldn't combine them *FACEPALM* :(

    • @CavemanNo.12
      @CavemanNo.12 5 ปีที่แล้ว +46

      I got to 512. Snake is more my game

    • @MichaelTwitt
      @MichaelTwitt 5 ปีที่แล้ว +39

      I mean not trying to brag but...16384

  • @RqtiOfficial
    @RqtiOfficial 5 ปีที่แล้ว +7544

    ai learns to play agar.io

    • @bluue5756
      @bluue5756 5 ปีที่แล้ว +334

      David Simon And?

    • @bluue5756
      @bluue5756 5 ปีที่แล้ว +258

      @@legoguney but *everyone* had to love it for some reason

    • @art-oq1pi
      @art-oq1pi 5 ปีที่แล้ว +108

      David Simon how is it trash

    • @mac1cam
      @mac1cam 5 ปีที่แล้ว +33

      Someone allready made a bot for agar.io

    • @anton7591
      @anton7591 5 ปีที่แล้ว +211

      @@legoguney just Because it's old does not mean that it is bad

  • @geezus7152
    @geezus7152 3 ปีที่แล้ว +21

    Bullet here explains the definition of camping “TOMMY KEEP TOP LEFT”

  • @shawnsimons418
    @shawnsimons418 2 ปีที่แล้ว +17

    coding is just "if" statements
    - a wise man 2021

  • @rasput1n6
    @rasput1n6 5 ปีที่แล้ว +166

    *Make an AI learn to play Windows XP Pinball??*
    *I WOULD LOVE IT if it makes fancy combos continuously or see what he prefers to do lol*

  • @zephyromenix8755
    @zephyromenix8755 3 ปีที่แล้ว +174

    Every single AI video: It’s evolving, just backwards

  • @cuteandcewl
    @cuteandcewl 3 ปีที่แล้ว

    Congratulations on 6.9 mill views mate! Nice

  • @matthewp4046
    @matthewp4046 3 ปีที่แล้ว

    I still want that second enigma video...
    Or, to be fair, any video..
    Just keep making videos please.

  • @sir_slimestone3797
    @sir_slimestone3797 4 ปีที่แล้ว +507

    "Everyone has a right to an opinion, but not every opinion is right" I love it, I'm stealing it for future arguments!

    • @mcplumpkin6191
      @mcplumpkin6191 4 ปีที่แล้ว +4

      opinions aren't wrong or right

    • @sir_slimestone3797
      @sir_slimestone3797 4 ปีที่แล้ว +3

      @@mcplumpkin6191 whoosh that flew over your head

    • @mcplumpkin6191
      @mcplumpkin6191 4 ปีที่แล้ว +8

      @@sir_slimestone3797 woooosh*
      by the way, it's hard to tell if this was a joke because you don't know the tone of the text.

    • @geli95us
      @geli95us 4 ปีที่แล้ว +5

      @@mcplumpkin6191 yes they are, if your opinions collide with evidence, then they are wrong.

    • @mcplumpkin6191
      @mcplumpkin6191 4 ปีที่แล้ว +1

      @@geli95us they are based on thoughts and experiences.

  • @PandaFan2443
    @PandaFan2443 5 ปีที่แล้ว +590

    The first generation is already better than me.

  • @reubenransfield7914
    @reubenransfield7914 2 ปีที่แล้ว +1

    oh god.. 8:22 feels like when you’re on the last mission of a game and a slowed down instrumental version of the main theme plays…

  • @maximthemagnificent
    @maximthemagnificent 3 ปีที่แล้ว +5

    Seems like using NEAT to evolve an evaluation metric for the lookahead approach would be a useful fusion of the two methods.

    • @noahtawil8793
      @noahtawil8793 2 ปีที่แล้ว

      that’s how really advanced AIs like alpha zero work, they use the neural network to learn which parts of the game tree to look into

    • @MEANLEANBEAN
      @MEANLEANBEAN 2 ปีที่แล้ว +1

      Wow thats neat

  • @leonjefferson6783
    @leonjefferson6783 4 ปีที่แล้ว +1750

    CB: Since the difference between random movements and intelligent movements is very small...
    Me: Yes! I'm almost intelligent!
    edit: 1.5k likes :O

    • @sheeloesreallycool
      @sheeloesreallycool 4 ปีที่แล้ว +3

      100th like babyyyyy

    • @kosk-kosk2777
      @kosk-kosk2777 4 ปีที่แล้ว +2

      Lol

    • @whydoiexist1527
      @whydoiexist1527 4 ปีที่แล้ว +1

      881 like baby

    • @TheStoneBreak
      @TheStoneBreak 4 ปีที่แล้ว

      I don't know the first thing about coding but always thought it was interesting. Is something like this really difficult or is it kind of an "eh" thing to other coders and only impresses the ignorant

    • @losereye
      @losereye 4 ปีที่แล้ว +1

      @@TheStoneBreak Oh god these algorithms are pretty monserous, its very impressive depending on experiece/foucus in ur code, as coding styled progammers simmilar to him wouldn't vice virsa

  • @tysonmay5522
    @tysonmay5522 5 ปีที่แล้ว +890

    Code an Ai that can beat another Ai in chess

    • @yolkeggs
      @yolkeggs 5 ปีที่แล้ว +31

      Wait wouldn’t it always be a tie or am I missing something

    • @tysonmay5522
      @tysonmay5522 5 ปีที่แล้ว +7

      Good point

    • @InnocentC0
      @InnocentC0 5 ปีที่แล้ว +20

      There's a chess match for AI, though. It's quite intense and surprisingly complex.

    • @BorkKillsOneLegMan
      @BorkKillsOneLegMan 5 ปีที่แล้ว +26

      @@yolkeggs let both ai know it can't end in a tie

    • @diegocastro7434
      @diegocastro7434 5 ปีที่แล้ว +26

      @@yolkeggs you're missing something! Chess matches between different engines (ai's) are very common and some are far superior to others. Google recently destroyed the previous benchmark for the strongest engine (Stockfish) with their deep mind ai. In fact, by changing the difficulty of the chess computer on your phone, you're essentially getting two different "AI's".

  • @bryceboukater4618
    @bryceboukater4618 3 ปีที่แล้ว +25

    I love how many voice cracks he has, it makes him seem so much more human and relatable then these other youtubers with over 1 mil subs

  • @humaneevee672
    @humaneevee672 3 ปีที่แล้ว +1

    that moment when the segway was so good you didn't even realize it was an ad

  • @itsme.lucaaa
    @itsme.lucaaa 4 ปีที่แล้ว +596

    1:36 “let’s see what happens when we press the up arrow - aaaand they’re gone” 😂😂😂

    • @jakobbarbian2893
      @jakobbarbian2893 4 ปีที่แล้ว +33

      Let's see what happens when we deposit this money, and its gone

    • @yoak
      @yoak 4 ปีที่แล้ว +14

      Welcome to standing up school. And you failed..

    • @gjk-arts5855
      @gjk-arts5855 4 ปีที่แล้ว +2

      Helix Peli asdf movie....
      And I love it

    • @yoak
      @yoak 4 ปีที่แล้ว

      GJKtale - Gacha and undertale have you watched #12?

    • @gjk-arts5855
      @gjk-arts5855 4 ปีที่แล้ว

      Helix Peli only that 1-11 complitition

  • @SpeedySlothBoi
    @SpeedySlothBoi 4 ปีที่แล้ว +65

    CB: keep the highest tile in the top left
    Tommy: how about... no?

  • @MetaLemonaide
    @MetaLemonaide 2 ปีที่แล้ว +5

    Hey! I actually made a 2048 ai in college. Takes me back. Mine performed okay, but the algorithm was definitely trash compared to the top tier algorithms. Was satisfying to see it all work though.

  • @mythicallegend1047
    @mythicallegend1047 9 หลายเดือนก่อน +1

    Me: *goes to yt to find some info and help on sth*
    YT: i’m gonna put a super interesting video from CB om your frontpage to distract you for a solid 11 minutes and 10 seconds

  • @MJDev14
    @MJDev14 5 ปีที่แล้ว +199

    I have no clue what youre saying half the time but your channel is amazing

  • @kiweping5
    @kiweping5 4 ปีที่แล้ว +366

    If there was no visuals this would be the title:
    Man screams at someone (presumably his son) for 11 minutes and 10 seconds

  • @thomasremillet4621
    @thomasremillet4621 3 ปีที่แล้ว +1

    Antennas are perfectly recreating facial expression, it's awesome

  • @scruffybixweetabix2295
    @scruffybixweetabix2295 2 ปีที่แล้ว

    Okay, that subtle fusion dance make me so happy inside

  • @Crazy1793
    @Crazy1793 5 ปีที่แล้ว +1782

    It's April 21 2019 still no part 2 of enigma machine

  • @unrealcactus8546
    @unrealcactus8546 5 ปีที่แล้ว +2618

    **Instant click**

    • @ginters5389
      @ginters5389 5 ปีที่แล้ว +6

      bro same

    • @sciencelover4079
      @sciencelover4079 5 ปีที่แล้ว +2

      Видео наоборот Watch my TH-cam channel it's about artificial intelligent taking over the world m.th-cam.com/video/04vDiPiPyMs/w-d-xo.html

    • @memes3620
      @memes3620 5 ปีที่แล้ว

      Видео наоборотy

    • @shawnyewest6812
      @shawnyewest6812 5 ปีที่แล้ว

      Видео наоборот yeah

    • @Ida-xe8pg
      @Ida-xe8pg 5 ปีที่แล้ว +1

      is this guy a hacker???

  • @Mothuzad
    @Mothuzad 2 ปีที่แล้ว +1

    Perhaps a better scoring algorithm would reward keeping tiles of the same value adjacent, and also somewhat reward keeping tiles of almost-the-same values adjacent.
    Also reward empty space, because that's your distance from the loss condition.

  • @itsTomate
    @itsTomate 3 ปีที่แล้ว +2

    This just popped up, I’m expecting a video in the next two weeks. TH-cam always does this to me for some reason: a video I’ve already watched is re-recommended to me, and less than a week later a new video comes out. Hope I’m right

  • @agentstache135
    @agentstache135 5 ปีที่แล้ว +717

    AI learns to play threes. Threes is a much more interesting game that was released before 2048. It takes a lot more strategy and just looks better

    • @Shennzo
      @Shennzo 5 ปีที่แล้ว +19

      @Wax Meatley Funny thing is 2048 is the one that ripped off threes and gave it better graphics, that's what made it more popular

    • @seven_chords
      @seven_chords 5 ปีที่แล้ว +7

      also the system behind the tiles added is much more complex in threes

    • @dominickeijzer5844
      @dominickeijzer5844 5 ปีที่แล้ว +2

      You're the Illuminati.

    • @Ferotiq
      @Ferotiq 5 ปีที่แล้ว +18

      Of course it was released before 2048, it isn’t even 2048 yet! It’s only 2019!

    • @dominickeijzer5844
      @dominickeijzer5844 5 ปีที่แล้ว +3

      Wooosh.
      Edit: I wooshed myself.

  • @simplistxc6649
    @simplistxc6649 5 ปีที่แล้ว +158

    He will single handedly create an AI that will destroy the world.

    • @farisakmal2722
      @farisakmal2722 5 ปีที่แล้ว +8

      * Tommy launches nukes *
      *TOMMY NOOOOOOOOO*

  • @vel_kor
    @vel_kor 3 ปีที่แล้ว

    i guess, it can take maximum after some "little" time period)
    (maximum is when all board is filled by the "snake" from 131072 to 4, i`ve did it by myself, and much people too)
    looking forward to see video with maximum)

  • @ThatOneGuyYaKnow
    @ThatOneGuyYaKnow 5 หลายเดือนก่อน

    For those curious like me of the BGM in 8:18, its;
    "25-03: There Is Nothing Left to Say or Do (Short Version)"

  • @jeffreythecow2392
    @jeffreythecow2392 4 ปีที่แล้ว +192

    Thomas: Is an AI and within 5 tries reaches 2048
    Me: can’t even get to 512

    • @3_ormorecharacters
      @3_ormorecharacters 4 ปีที่แล้ว +3

      I can barely get to 64

    • @WistfulAZ
      @WistfulAZ 4 ปีที่แล้ว +10

      A computer pressing random keys has gotten farther than I ever have.

    • @alexandrubragari1537
      @alexandrubragari1537 4 ปีที่แล้ว +3

      Stop to pretend to be so dumb lmao, its actually impossible to not to reach 256 even moving completely random i guess, anyway back at school my record was 8192 (+ 2 2048,so i wasnt really close to the 16k)

    • @teraspeXt
      @teraspeXt 3 ปีที่แล้ว +4

      @@alexandrubragari1537 It's not impossible. You just have to intentionally be stupid.
      Edit: I think it might be near impossible to not get to 32.

    • @williamsomlai141
      @williamsomlai141 3 ปีที่แล้ว +1

      ATS Gaming you gave me challenge, im getting under 32 and i will never stop trying

  • @XanderLuciano
    @XanderLuciano 5 ปีที่แล้ว +12

    Your sense of humor in these is simply amazing! Love it, doesn't matter how successfully or not your creations are, your commentary makes these 10/10. It's pretty cool to see what challenges you run into and what solutions you come up with to them. Interesting to see your different approaches :)

  • @StealthyDead
    @StealthyDead 10 หลายเดือนก่อน +1

    I remember figuring this out and maxing out the game because you couldn't fit any more unique tiles on the screen to add together

  • @Flaming_Pulsar
    @Flaming_Pulsar 3 ปีที่แล้ว

    While keeping the biggest number in the corner and the next biggest right next to it is an important part of the winning strategy, it's also worth noting that the undo function is quite useful for any unlucky spawns. For example, if you are forced to move the biggest number out of the corner and a 2 spawns in the corner, you can undo the move3 and do it again in the hopes of a better spawn. Or another one could be a 2 spawning when a 4 would be better (or vice versa). Or times when the spawn happens on the wrong line and it would mess up all your plans. While a lot of these examples usually won't prevent you from getting to 2048, getting into higher numbers requires knowing when to use the undo function (also worth noting that you can only undo 1 move at a time).

  • @meh3277
    @meh3277 5 ปีที่แล้ว +756

    This was even more hilarious to me because my real name is Thomas but I rarely go by that anymore.

    • @im_tlnor
      @im_tlnor 5 ปีที่แล้ว +14

      TedDoesGaming then what the ham sandwich DO you go by

    • @vigorouspringle8962
      @vigorouspringle8962 5 ปีที่แล้ว +15

      Probably Tom

    • @aa-hf7hd
      @aa-hf7hd 5 ปีที่แล้ว +3

      Vigorous dingle exactly my thought

    • @dirtydan1887
      @dirtydan1887 5 ปีที่แล้ว

      TedDoesGaming brother

    • @dirtydan1887
      @dirtydan1887 5 ปีที่แล้ว

      Vigorous dingle I like your channel

  • @ryanzwe
    @ryanzwe 5 ปีที่แล้ว +85

    I found your channel from the enigma video, would be great to see some more!

    • @benni2294
      @benni2294 5 ปีที่แล้ว +2

      Me toooo :)

  • @AxGryndr
    @AxGryndr 6 หลายเดือนก่อน

    I think the issue with using a MinMax strategy, that is the game states algorithm CB was waltzing around, is that it cannot accurately account for the randomness of the new tiles that spawn in. These new tiles have a random location with a probabilistic value. When 'aiming' for a future state, it is possible that state is unachievable because the tiles needed to get there didn't spawn in the same locations with the same values.

  • @mattt8265
    @mattt8265 3 ปีที่แล้ว +1

    It sounds like you implied you were using the minmax algorithm to evaluate the future game states. When evaluating the game state, you could take into consideration the possible locations for the new tile & its value (called substates) and apply a modified minmax algorithm to those substates. I can tell that this is not being done because of the move at 8:25, where 256,128,128 is moved right. The minimum state for that move would have been a 2 being added at the top left corner, permanently (for the forseeable 5 future moves, actually) displacing 512 from being in the top left corner. A left direction in this instance would be the better move.
    I'm halfway motivated to make a better algorithm for this game myself now

  • @ShashankPinchaG
    @ShashankPinchaG 5 ปีที่แล้ว +233

    Enigma!!! Gimme me Enigma!

    • @azayles
      @azayles 5 ปีที่แล้ว +6

      GIB MIR JETZT ENIGMA! SCHNELL! SCHNELL!!

    • @Luca-sg8zf
      @Luca-sg8zf 5 ปีที่แล้ว +2

      UPPP!

    • @trueguy9847
      @trueguy9847 5 ปีที่แล้ว

      Azy Die Deutschen sind überall xD

    • @jazzyboxer
      @jazzyboxer 5 ปีที่แล้ว

      Shashank Pincha I am here!

    • @gojifan54gaming15
      @gojifan54gaming15 5 ปีที่แล้ว

      NEIN!

  • @Raff-mu5qc
    @Raff-mu5qc 4 ปีที่แล้ว +14

    "my man thomas looks 5 moves into the future" This is King Crimsons ability

  • @bradysmeyers5950
    @bradysmeyers5950 3 ปีที่แล้ว

    Videos like code bullets make me want to learn how to code.

  • @lostsoccos2832
    @lostsoccos2832 2 ปีที่แล้ว

    nobody:
    Code Bullet: DAM IT TOMMY EVERYTIME

  • @Youmu_Konpaku_
    @Youmu_Konpaku_ 5 ปีที่แล้ว +59

    _Ai learns how to take control of humanity_

  • @sacobred8400
    @sacobred8400 4 ปีที่แล้ว +31

    me: *hears over-dramatic royalty-free music*
    also me: yeah dis the one

  • @henryfrollo3184
    @henryfrollo3184 3 ปีที่แล้ว +1

    when the music started playing I knew shit was about to go down.

  • @musashiaerostar4409
    @musashiaerostar4409 3 ปีที่แล้ว +67

    7:50 - 7:52
    That made me laugh harder than it should

  • @juliloafers
    @juliloafers 5 ปีที่แล้ว +4

    1:19 "They do a quick fusion dance..." Instantly subbed

  • @rickybyrne4485
    @rickybyrne4485 3 ปีที่แล้ว

    when he said try not to subscribe too hard when making some squares on a screen I actually subbed.

  • @brazenh2836
    @brazenh2836 3 ปีที่แล้ว +1

    i think the issue may have been in not letting the highest tile move also using tile stacks to favourably rearrange the board also moving large tiles to make spaces causing a tile to spawn that couldnt be merged...

  • @eing7025
    @eing7025 5 ปีที่แล้ว +165

    I clicked the subscribe button twice.
    I was already subscribed tho

    • @lochuynh6615
      @lochuynh6615 5 ปีที่แล้ว +3

      When you walk 😂

    • @wiredfpz7496
      @wiredfpz7496 5 ปีที่แล้ว +1

      there was no point of commenting that
      well done

    • @Parker05
      @Parker05 5 ปีที่แล้ว

      Eing subscribe-unsubscribe-subscribed again. Thanks Eing, Very cool!!

  • @jerrygeorge4478
    @jerrygeorge4478 5 ปีที่แล้ว +93

    YOU PROMISED US!

  • @nitinsaxena4906
    @nitinsaxena4906 2 ปีที่แล้ว +2

    AWESOME VID !!!!!!!!!!!!

  • @TheSheriff1873
    @TheSheriff1873 2 ปีที่แล้ว

    I like to put the biggest tiles in bottom right and work from bottom left to right but this works too

  • @millo5014
    @millo5014 5 ปีที่แล้ว +603

    AI learns Geometry Dash

    • @ginters5389
      @ginters5389 5 ปีที่แล้ว +4

      I think someone did that, but he still should do that

    • @liam3491
      @liam3491 5 ปีที่แล้ว +1

      Oh yes that would be fun

    • @unrealcactus8546
      @unrealcactus8546 5 ปีที่แล้ว +10

      It sounds stupid, but I would like to watch

    • @thelenny2772
      @thelenny2772 5 ปีที่แล้ว +4

      DutchDragonGames
      Also known as GD bot xddd.
      Maar alsnog een redelijk idee.

    • @maddixlabbe6787
      @maddixlabbe6787 5 ปีที่แล้ว

      PLEEEEAAAAASSSSEEEEEE

  • @Zandros
    @Zandros 5 ปีที่แล้ว +188

    At 9:07 your A.I. was within 5 moves of victory and it made the wrong move. Luckily he got there still anyway a few seconds later

    • @Zandros
      @Zandros 4 ปีที่แล้ว +7

      @CoRE Pyroz Right, Up, Left, Left. You're probably not looking at the same board configuration I am since the video is moving so fast.

    • @achilleaustin
      @achilleaustin 4 ปีที่แล้ว +3

      9:08 up left left

    • @fuckdatmf3144
      @fuckdatmf3144 4 ปีที่แล้ว

      right, up, left, left( there are alot of other ways ive also seen to instantly solve it but whatever)

    • @jamesr7708
      @jamesr7708 4 ปีที่แล้ว

      Yeah ikr down, right, up, left, left

    • @elarrayhesohit4479
      @elarrayhesohit4479 4 ปีที่แล้ว

      Thomas seems to always wants to solve the block from top left to right so at 9:07 he wanted to solve the top far right block next??

  • @Animefanboi395
    @Animefanboi395 6 หลายเดือนก่อน

    The second example used for game states (5:22) is a very thoughtful game state to be in since there are only 2 moves to get out of the situation

    • @Animefanboi395
      @Animefanboi395 6 หลายเดือนก่อน

      Not that it matters but the timestamp is behind by one second

  • @demonkingt
    @demonkingt 3 ปีที่แล้ว

    "i couldnt be bothered and i wanted to do this more" damn bullet i relate to that.

  • @zxt327
    @zxt327 5 ปีที่แล้ว +298

    I wonder how long it would take thomas to get to the 131072 tile. It would require a large amount of luck with tiles and probably takes trillions or more trials

    • @fotwen
      @fotwen 5 ปีที่แล้ว +1

      ZX T I wonder that too. I had the same game going for months. Of course I didn't play it everyday. But it took forever. Mainly cause I had to fix mistakes. And of course it wasn't 4X4.

    • @chinesebaloni
      @chinesebaloni 5 ปีที่แล้ว +14

      thommy will just print a tile with 131072 on it and call it gg

    • @flabort
      @flabort 5 ปีที่แล้ว

      @@fotwen Have you tried the 5D? 2x2x2x2x2? (2x2 grids layed out in two 2x2 grids, wasd within a grid, rf to go up, qe for within the two metagrids, and zx to swap between those). Since it's 32 empty tiles instead of 16, two tiles spawn with each move.

    • @xanderh2404
      @xanderh2404 5 ปีที่แล้ว

      @@TheeCK1357 It can, it's the theoretical maximum possible with a 4x4 grid. It requires a perfect arrangement of tiles to reach, and a 4 MUST spawn in the empty tile.

    • @garrettbowes4878
      @garrettbowes4878 5 ปีที่แล้ว

      It can fit that but I had that block in the bottom left corner and the 4 in the bottom right. All other tiles where occupied by their highest possible value