AI learns to play 2048

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 7K

  • @campbellyrc12
    @campbellyrc12 4 ปีที่แล้ว +9400

    Tommy looks five moves into the future.. he sees his failures coming and has no choice but to helplessly walk towards them

    • @infrences
      @infrences 4 ปีที่แล้ว +75

      Idk why this comment doesn’t have likes

    • @Hoghiderrr
      @Hoghiderrr 3 ปีที่แล้ว +67

      He must follow fate

    • @derek-182
      @derek-182 3 ปีที่แล้ว +87

      @@Hoghiderrr It is.... inevitable

    • @dylans2ndchannel981
      @dylans2ndchannel981 3 ปีที่แล้ว +15

      ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

    • @nolanfaught6974
      @nolanfaught6974 3 ปีที่แล้ว +54

      It seems like the algorithm wasn't able to account for where tiles will appear or their value, so looking 5 moves into the future isn't much better than just looking one move into the future

  • @xexpaguette
    @xexpaguette 4 ปีที่แล้ว +10031

    When I was a kid I didn't even know there was a strategy and thought it was a clicker game where you just swipe as fast as you can randomly.

    • @jasonhoward2613
      @jasonhoward2613 3 ปีที่แล้ว +300

      There’s a strategy?

    • @xexpaguette
      @xexpaguette 3 ปีที่แล้ว +112

      @@jasonhoward2613 yes

    • @Sereal5706
      @Sereal5706 3 ปีที่แล้ว +148

      @@jasonhoward2613 there are many actually

    • @jasonhoward2613
      @jasonhoward2613 3 ปีที่แล้ว +99

      @@Sereal5706 wtf is the strategy everything is random chance except the math which is partly random to

    • @mattsadventureswithart5764
      @mattsadventureswithart5764 3 ปีที่แล้ว +96

      I found always going clockwise (or anti) worked. Up, right, down, left (repeat)

  • @ihasarax
    @ihasarax 4 ปีที่แล้ว +8599

    Do i understand: no
    Am i entertained: yes

    • @oxygen_is_my_drug4811
      @oxygen_is_my_drug4811 4 ปีที่แล้ว +33

      Did i ask:no

    • @Paulito-ym4qc
      @Paulito-ym4qc 4 ปีที่แล้ว +185

      @@oxygen_is_my_drug4811 Shut up:yes

    • @critrawkets
      @critrawkets 4 ปีที่แล้ว +15

      @Bergo 3L.Normie It's your opinion : yes.

    • @critrawkets
      @critrawkets 4 ปีที่แล้ว +13

      @Bergo 3L.Normie this is not a roast: yes.

    • @ihasarax
      @ihasarax 4 ปีที่แล้ว +45

      bro why did this chat get toxic for no reason

  • @nintendocaprimoon63
    @nintendocaprimoon63 4 ปีที่แล้ว +3778

    New favorite insult:
    "You're about as good as randomly pressing the left key"

    • @EurasianInvasion
      @EurasianInvasion 4 ปีที่แล้ว +16

      Oh, damn you right

    • @746yashkashwani3
      @746yashkashwani3 4 ปีที่แล้ว +6

      Right bro

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 ปีที่แล้ว +14

      Repetitively*

    • @ZielAmerak
      @ZielAmerak 4 ปีที่แล้ว +11

      if you are lucky you'll get 2048 with just left and down over and over.

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 ปีที่แล้ว +13

      @@ZielAmerak I start by randomly mashing buttons

  • @LazyLetifer
    @LazyLetifer 5 ปีที่แล้ว +8933

    “Every one has the right to an opinion but not everyone’s opinion is right”
    Best quote of the decade

    • @melonx5380
      @melonx5380 5 ปีที่แล้ว +28

      I agree with you

    • @thel0n3lytramp63
      @thel0n3lytramp63 5 ปีที่แล้ว +116

      That quote is an opinion, and it is wrong

    • @greasychickenugget4410
      @greasychickenugget4410 5 ปีที่แล้ว +34

      It's so true. Just like how my friend thinks dragon ball is the best anime. His opinion is wrong

    • @khalil7011
      @khalil7011 5 ปีที่แล้ว +66

      Opinions cannot be right or wrong, if there is evidence behind the opinion then it is called a substantiated assumption and can be correct or incorrect

    • @thel0n3lytramp63
      @thel0n3lytramp63 5 ปีที่แล้ว +44

      @@khalil7011 That opinion is also wrong IMO

  • @Sgtcrazyeyes235
    @Sgtcrazyeyes235 4 ปีที่แล้ว +1839

    Hearing you switch between calling the ai tommy and tomas when you’re frustrated is like a parent being upset at their child

  • @ryanantoine8457
    @ryanantoine8457 4 ปีที่แล้ว +6045

    "it keeps lower scoring tiles away from the highest score tiles"
    So the AI enforces aristocracy.

  • @АлексейГерасимов-т7ш
    @АлексейГерасимов-т7ш 4 ปีที่แล้ว +2208

    Code bullet is so brutal that he doesn't creates algorithm for game, He creates game for algorithm

    • @thebiggestthickestbean5232
      @thebiggestthickestbean5232 3 ปีที่แล้ว +34

      I’ve never thought about it like that but yea you’re right, that’s pretty funny lol

    • @LordMaliscence
      @LordMaliscence 3 ปีที่แล้ว +32

      @@Mightic exactly, with most simple games like this, it's much better to just code it yourself instead of trying to interface with an existing game

    • @puppergump4117
      @puppergump4117 2 ปีที่แล้ว +10

      @@Mightic Yeah I think he started creating the games after the Piano Tiles incident.

    • @oldwateristic
      @oldwateristic 2 ปีที่แล้ว +2

      its funny

    • @photonbee1932
      @photonbee1932 2 ปีที่แล้ว +1

      @@puppergump4117 this video was created BEFORE that… incident…

  • @songbirdlover
    @songbirdlover 6 ปีที่แล้ว +2818

    Wow. I was just impressed with you recreating the game..

    • @riseeuterpe2838
      @riseeuterpe2838 6 ปีที่แล้ว +39

      I'm pretty sure the original creator allowed for its free distribution so idk if he rly had to do that tbh XD

    • @stargazingsprout
      @stargazingsprout 6 ปีที่แล้ว +184

      Harasuke Amu I’m pretty sure he needs to remake the game so the AI can see the code and actually play the game

    • @natenobles4372
      @natenobles4372 5 ปีที่แล้ว +60

      The guy who made 2048 did it for fun in a week so it’s no surprise that it was kind of easy to recreate

    • @songbirdlover
      @songbirdlover 5 ปีที่แล้ว +4

      @@natenobles4372 wow.

    • @Deathmastertx
      @Deathmastertx 5 ปีที่แล้ว +11

      Recreating the game in Java was the final project of my first computer science unit at university.

  • @gristlyscarab7938
    @gristlyscarab7938 5 ปีที่แล้ว +3459

    Plot twist: It was his friend actually named Thomas playing all along

    • @fredthespear4923
      @fredthespear4923 4 ปีที่แล้ว +59

      Gristly Scarab plot twist: Thomas was an ai

    • @Beanpolr
      @Beanpolr 4 ปีที่แล้ว +65

      @@fredthespear4923 plot twist: Thomas was an ai made by his friend Thomas

    • @thomasnolastname8734
      @thomasnolastname8734 4 ปีที่แล้ว +34

      *sips water*

    • @badutubezboi5050
      @badutubezboi5050 4 ปีที่แล้ว +17

      mega oof plot twist: Thomas made Thomas who was an AI who made Thomas who was an AI

    • @yellostarr
      @yellostarr 4 ปีที่แล้ว +4

      @ReTri 64 Ahh yes, a man of culture I see

  • @creeperx3sssboom347
    @creeperx3sssboom347 5 ปีที่แล้ว +6063

    Tomas: "I've looked 5 Moves in the future"
    Code Bullet: "In what one do we get to 2048?"
    Tomas: "One"

  • @chizzicle
    @chizzicle 4 ปีที่แล้ว +144

    I like how even when "Thomas" finally succeeds, it's still less efficient than any even slightly smart human player, making Tommy sort of pointless, but he always was a problem child and it's the journey that matters, not the destination

  • @theeliteeaglegamer5893
    @theeliteeaglegamer5893 6 ปีที่แล้ว +5101

    Ai learns to code Ai

    • @dandanthedandan7558
      @dandanthedandan7558 6 ปีที่แล้ว +578

      TheEliteEagleGamer Wow, wow, wow. Calm down. Are you trying to give birth to SkyNet?

    • @MyH3ntaiGirl
      @MyH3ntaiGirl 6 ปีที่แล้ว +198

      TheEliteEagleGamer DESTROY HUMANITY

    • @Bestname_Ever
      @Bestname_Ever 6 ปีที่แล้ว +86

      TheEliteEagleGamer so its.... AInception?

    • @ras862
      @ras862 6 ปีที่แล้ว +54

      *i love this idea*

    • @Youmu_Konpaku_
      @Youmu_Konpaku_ 6 ปีที่แล้ว +14

      We need that

  • @JStubblefield79391
    @JStubblefield79391 5 ปีที่แล้ว +356

    Code Bullet: “Alright, I think I’ll go to bed.”
    Thomas: “You’ll go to bed when we’ve reached 2048.”

  • @kympx8460
    @kympx8460 3 ปีที่แล้ว +308

    Being named Thomas, I felt quite called out through this

    • @watchdogofarron6662
      @watchdogofarron6662 3 ปีที่แล้ว +8

      Same :( sorry for being a disappointment CB but please keep other Tommy’s out of it

    • @thomasshipstead7331
      @thomasshipstead7331 3 ปีที่แล้ว +5

      Felt that lol

  • @O_CABBAGE
    @O_CABBAGE 3 ปีที่แล้ว +49

    "Thomas kinda sucks" I hear enough of this normally, I don't need it to happen here too

  • @leonjefferson6783
    @leonjefferson6783 5 ปีที่แล้ว +1751

    CB: Since the difference between random movements and intelligent movements is very small...
    Me: Yes! I'm almost intelligent!
    edit: 1.5k likes :O

    • @sheeloesreallycool
      @sheeloesreallycool 5 ปีที่แล้ว +3

      100th like babyyyyy

    • @kosk-kosk2777
      @kosk-kosk2777 5 ปีที่แล้ว +2

      Lol

    • @whydoiexist1527
      @whydoiexist1527 4 ปีที่แล้ว +1

      881 like baby

    • @TheStoneBreak
      @TheStoneBreak 4 ปีที่แล้ว

      I don't know the first thing about coding but always thought it was interesting. Is something like this really difficult or is it kind of an "eh" thing to other coders and only impresses the ignorant

    • @losereye
      @losereye 4 ปีที่แล้ว +1

      @@TheStoneBreak Oh god these algorithms are pretty monserous, its very impressive depending on experiece/foucus in ur code, as coding styled progammers simmilar to him wouldn't vice virsa

  • @axelandersson6314
    @axelandersson6314 6 ปีที่แล้ว +576

    3:40. Well, that’s literally the strategy I’ve gone with for the past 2 years...

    • @enriquejunchaya5784
      @enriquejunchaya5784 6 ปีที่แล้ว +29

      Axel Andersson same, but it doesn't always get you a 2048. There's the "luck" factor and that's why Thomas couldn't get it either.

    • @wthrwyz
      @wthrwyz 6 ปีที่แล้ว +47

      This pretty much *is* the strategy for 2048; pick a corner and work toward it. It doesn't always work because the random placement of new tiles will occasionally put you in a state where it becomes impossible to win despite perfect play (as illustrated by the video), but that's the nature of any game that features a random element. Put simply, luck beats skill any day of the week.
      Whatever you do, never move your largest value tile out of that corner - the RNG *will* screw you by immediately spawning a 2 there.

    • @wwoods66
      @wwoods66 6 ปีที่แล้ว +5

      @Nathan Williams -- "never move your largest value tile out of that corner"
      But sometimes that's the only move, alas.

    • @wthrwyz
      @wthrwyz 6 ปีที่แล้ว +3

      Indeed, and the RNG gremlins are already chuckling.

    • @edde2429
      @edde2429 6 ปีที่แล้ว

      Wouldn't a good way to make the AI develop better be to let each one do like 10 runs and see which one was the most consistant

  • @Sod1ePop
    @Sod1ePop 5 ปีที่แล้ว +751

    "failure is important for learning"
    so that's why my dad says I'm important

  • @ricegorm
    @ricegorm 4 ปีที่แล้ว +125

    As somebody who is named Thomas, this ai is basically a perfect recreation of anybody named Thomas. They fail at everything for a while, then somehow get it out of sheer luck.

    • @denisucuuu
      @denisucuuu 3 ปีที่แล้ว +3

      Definitely not Thomas Wayne, since he succeeded for a while until running out of luck in an alleyway

    • @divakarmenon5381
      @divakarmenon5381 ปีที่แล้ว

      ​@@denisucuuu that's Bruce Wayne?

    • @visiblerat
      @visiblerat ปีที่แล้ว +1

      i am also named thomas and can confirm

    • @nirorit
      @nirorit 8 หลายเดือนก่อน

      @@divakarmenon5381no

  • @LarryJL
    @LarryJL 5 ปีที่แล้ว +438

    You should've told it that in addition to having the highest possible number in the top left corner is good, it should also prefer having as much free slots as possible and get rid of small tiles as much as possible

    • @fakename7725
      @fakename7725 4 ปีที่แล้ว +9

      I would have thought that would be the one and only scoring method for future outcomes

    • @varmituofm
      @varmituofm 4 ปีที่แล้ว +9

      He also had that the 2nd highest scoring tile should be next to the highest scoring tile. This should continue on down, the 3rd should be next to the second, the 4th next to the third.

    • @Le_g3nd
      @Le_g3nd 4 ปีที่แล้ว +5

      The highest theoretical number is 131k but the biggest number achieved is 65k (I know person who’s done it but don’t know if anyone else has)

    • @garethbaus5471
      @garethbaus5471 4 ปีที่แล้ว +4

      @@Le_g3nd I struggle getting past 4092 and I have spent way too much time playing 2048.

    • @frederickfritzsche97
      @frederickfritzsche97 4 ปีที่แล้ว +7

      Yeah, I think the entire problem boils down to develop a better way to evaluate the "game state". Looking 5 steps into the future should be absolutely enough to win this game, probably even 3. But it's sort of useless if your definition of whether the game state is good or not is so bad. eg aligned values (along a sort of S-shape) are much better than a 15 / 6 / 13 / 1 / 7 etc. Would be a rather complex algorithm for a simple game but hey

  • @azrubs593
    @azrubs593 6 ปีที่แล้ว +733

    I felt so sad for him when he said “The next improvement was at generation 227” that’s gotta be so depressing

    • @sergioarvizu2972
      @sergioarvizu2972 5 ปีที่แล้ว +48

      humans probably on generation like a million yet we still don’t know how to live perfectly. Good job AI

    • @aaronstorey9712
      @aaronstorey9712 5 ปีที่แล้ว +9

      *247*

    • @Subakak
      @Subakak 5 ปีที่แล้ว

      Me too

    • @pancakes9648
      @pancakes9648 5 ปีที่แล้ว

      247***

    • @ryanrising2237
      @ryanrising2237 5 ปีที่แล้ว +14

      Sergio Arvizu According to Wikipedia, the earliest representative of what we’d call humans, Homo Habilis, first showed up around 2.8 million years ago. Assuming generations take 20 years, which is probably very uninformed, that would be 140,000 generations.
      Not as much as a million, but a bit more time to develop than 247 generations. That’d only get us to here from just before the Great Pyramids were built.

  • @BrianJones01
    @BrianJones01 4 ปีที่แล้ว +732

    When I went down the rabbit hole with this game, my strategy revolved around one simple restiction: choose a direction (in my case, up) and never move in that direction. A consequence of this is that the largest tiles end up on one face, similar to your "top left for highest value block" strategy. I wonder how the AI would do with this restriction in direction.
    Edit: 2048 became an easy target, if I recall correctly, 8192 was the max I reached before throwing the game in my "NEVER TOUCH AGAIN" category.

    • @xocheee
      @xocheee 4 ปีที่แล้ว +14

      i could neverrrrr reach 8196 how long did that take???

    • @xocheee
      @xocheee 4 ปีที่แล้ว +26

      @Natsu Dragneel lol do you mean score or tile? because i doubt youre dating the world record holder lmaoooo

    • @xocheee
      @xocheee 4 ปีที่แล้ว +15

      @Natsu Dragneel probably on the app where undos are possible too...

    • @BrianJones01
      @BrianJones01 4 ปีที่แล้ว +31

      @Natsu Dragneel I don't know that it can be considered "low" against any reasonable standard, even if it's not a record. To put it into perspective, a 6x6 board offers 2.25 times as much play area as a 4x4 board, and with that extra area comes many options for storing large tiles while building smaller tiles needed for further advancement (at a point, the hardest problem becomes efficient use of space). But still, congratulations to your girlfriend, impressive work!

    • @NoOne-wz2ht
      @NoOne-wz2ht 4 ปีที่แล้ว +10

      My strategy is spam random buttons at the start then press random buttons

  • @mr.mysteryjelly1532
    @mr.mysteryjelly1532 3 ปีที่แล้ว +61

    "I CAN GO TO BED"
    has to be the funniest/saddest thing I have ever heard

  • @arpitranasaria4878
    @arpitranasaria4878 5 ปีที่แล้ว +1446

    That moment at 9:08 where Tommy could have just gone up left left and reached 2048

    • @jdao1sm
      @jdao1sm 5 ปีที่แล้ว +16

      Arpit Ranasaria YEAH

    • @saeber6630
      @saeber6630 5 ปีที่แล้ว +60

      *GODDAMIT TOM*

    • @nightowl19god25
      @nightowl19god25 5 ปีที่แล้ว +15

      Arpit Ranasaria right up left left

    • @mehregankbi
      @mehregankbi 5 ปีที่แล้ว +41

      That’s where u see the value of human labeling. Simulating a human learning prespective is so hard that its better if a pro player of 2048 plays the game 500 times and we give the data to our neural network. Then AI can have a very good sense of what playing this game looks like. At this point AI knows how to play the game but there’s also room for improvement. so just like code bullet did, now we can use “choosing the best out of 5 moves” just like he did and it is gonna get better and better.
      The more complex the problem (self driving car) the more useful the human teaching

    • @Doctor_Straing_Strange
      @Doctor_Straing_Strange 5 ปีที่แล้ว

      OMG

  • @Thomashorsman
    @Thomashorsman 5 ปีที่แล้ว +3569

    Sorry I wasn’t performing well

    • @romanboi8834
      @romanboi8834 5 ปีที่แล้ว +299

      Try fuckin harder next time Thomas

    • @cheesecake-ne2qh
      @cheesecake-ne2qh 5 ปีที่แล้ว +80

      Hello police I'd like to report a murder, I think the suspects name was John Garst? Please come to my location immediately, thank you.

    • @Joseph_Drew_III
      @Joseph_Drew_III 5 ปีที่แล้ว +17

      No hard feelings Nikolai.

    • @alphapicturesentertainment
      @alphapicturesentertainment 5 ปีที่แล้ว +23

      @@romanboi8834wanna go bowling?

    • @lilithkramer6698
      @lilithkramer6698 5 ปีที่แล้ว +16

      Thomas Horsman HOLY SHIT I'M DYING

  • @Alex-dz8dm
    @Alex-dz8dm 6 ปีที่แล้ว +1733

    AI learns to take over the world
    -Code Bullet Video 2019

    • @Souls_29
      @Souls_29 6 ปีที่แล้ว +9

      Hyrule Warrior if AI robots take over the world we can just blame Code Bullet

    • @hyperion9934
      @hyperion9934 6 ปีที่แล้ว +16

      "His name is Paul and he conquers nations"
      -Code Bullet 2020

    • @TheFantasticWarrior
      @TheFantasticWarrior 6 ปีที่แล้ว +2

      ...of Minecraft

    • @davislast7891
      @davislast7891 6 ปีที่แล้ว +2

      I feel like a civilization video would be cool actually

    • @captionato
      @captionato 6 ปีที่แล้ว

      lmao

  • @melissaclaassen9707
    @melissaclaassen9707 4 ปีที่แล้ว +58

    I love how much "failure" you actually include in your videos. It's interesting to watch how many types of things can actually go wrong while programming, and hearing what your thought process is to overcome them.

    • @lillyp1652
      @lillyp1652 3 ปีที่แล้ว

      So basically avoiding the problem

  • @MJDev14
    @MJDev14 6 ปีที่แล้ว +200

    I have no clue what youre saying half the time but your channel is amazing

  • @ocinnico2608
    @ocinnico2608 5 ปีที่แล้ว +800

    "what's up guys, today's video is in 2048"
    -code bullet accidentally reveals his origins

    • @aang8026
      @aang8026 5 ปีที่แล้ว +4

      Flunkyvs Lacky well now it isn’t anymore, so let’s like it again to try and get 512

    • @c10v3r
      @c10v3r 4 ปีที่แล้ว +3

      **420 likes**
      :)
      **likes**

    • @evertree2133
      @evertree2133 4 ปีที่แล้ว

      @@c10v3r But why?

    • @dougthedonkey1805
      @dougthedonkey1805 4 ปีที่แล้ว

      I don’t get it

    • @dougthedonkey1805
      @dougthedonkey1805 4 ปีที่แล้ว

      @Buddy Christ oh, I see. But what does that have to do with code bullet’s origins? Are they saying he’s a time traveler?

  • @Crazy1793
    @Crazy1793 5 ปีที่แล้ว +1776

    It's April 21 2019 still no part 2 of enigma machine

    • @moormonkey
      @moormonkey 5 ปีที่แล้ว +12

      AceSpace April 22 now

    • @LegitosaurusRex
      @LegitosaurusRex 5 ปีที่แล้ว +19

      @@moormonkey Wow, amazing observation!

    • @cokezerofolkhero
      @cokezerofolkhero 5 ปีที่แล้ว +3

      Dustin 23

    • @WellFragrancedOne
      @WellFragrancedOne 5 ปีที่แล้ว +3

      @@cokezerofolkhero 24

    • @-Berry.
      @-Berry. 5 ปีที่แล้ว +2

      down stairs stuff 25

  • @ethanhoward389
    @ethanhoward389 3 ปีที่แล้ว +29

    Plot twist: hell release the second enigma machine video in the year 2048..he's leaving us clues

  • @sir_slimestone3797
    @sir_slimestone3797 5 ปีที่แล้ว +507

    "Everyone has a right to an opinion, but not every opinion is right" I love it, I'm stealing it for future arguments!

    • @mcplumpkin6191
      @mcplumpkin6191 5 ปีที่แล้ว +4

      opinions aren't wrong or right

    • @sir_slimestone3797
      @sir_slimestone3797 5 ปีที่แล้ว +3

      @@mcplumpkin6191 whoosh that flew over your head

    • @mcplumpkin6191
      @mcplumpkin6191 5 ปีที่แล้ว +8

      @@sir_slimestone3797 woooosh*
      by the way, it's hard to tell if this was a joke because you don't know the tone of the text.

    • @geli95us
      @geli95us 5 ปีที่แล้ว +5

      @@mcplumpkin6191 yes they are, if your opinions collide with evidence, then they are wrong.

    • @mcplumpkin6191
      @mcplumpkin6191 5 ปีที่แล้ว +1

      @@geli95us they are based on thoughts and experiences.

  • @VoVilliaCorp
    @VoVilliaCorp 5 ปีที่แล้ว +157

    "Yes, I can go to bed!" the typical software engineer saying after a project XD

    • @ITAC85
      @ITAC85 4 ปีที่แล้ว +3

      "I CAN, I just don't WANT to." - Typical Software Engineer ( not me)

  • @PandaFan2443
    @PandaFan2443 6 ปีที่แล้ว +592

    The first generation is already better than me.

  • @mantistsai6457
    @mantistsai6457 3 ปีที่แล้ว +9

    Your second approach reminds me of the Othello algorithm I wrote for my introductory coding course a few semesters ago and I just wanted to say, I 100% understand watching said algorithm come *so close*

  • @rcoverc
    @rcoverc 6 ปีที่แล้ว +1875

    My highest tile is 8192. Take that thomas.

    • @dragovern
      @dragovern 6 ปีที่แล้ว +77

      One game where we are better... still

    • @thejman3489
      @thejman3489 6 ปีที่แล้ว +84

      RCoverC one time I got a 4096 tile and 2 2048 tiles but they weren't next to each other and I lost because I couldn't combine then and free up space.

    • @rcoverc
      @rcoverc 6 ปีที่แล้ว +59

      @@thejman3489 Nice job. That's still a great score. I haven't played 2048 for about 6 months but I can tell you that I was improving slowly. Once I had 2 8192 tiles and I couldn't combine them *FACEPALM* :(

    • @CavemanNo.12
      @CavemanNo.12 6 ปีที่แล้ว +46

      I got to 512. Snake is more my game

    • @MichaelTwitt
      @MichaelTwitt 6 ปีที่แล้ว +38

      I mean not trying to brag but...16384

  • @rasput1n6
    @rasput1n6 6 ปีที่แล้ว +167

    *Make an AI learn to play Windows XP Pinball??*
    *I WOULD LOVE IT if it makes fancy combos continuously or see what he prefers to do lol*

  • @tysonmay5522
    @tysonmay5522 5 ปีที่แล้ว +887

    Code an Ai that can beat another Ai in chess

    • @yolkeggs
      @yolkeggs 5 ปีที่แล้ว +31

      Wait wouldn’t it always be a tie or am I missing something

    • @tysonmay5522
      @tysonmay5522 5 ปีที่แล้ว +7

      Good point

    • @InnocentC0
      @InnocentC0 5 ปีที่แล้ว +20

      There's a chess match for AI, though. It's quite intense and surprisingly complex.

    • @BorkKillsOneLegMan
      @BorkKillsOneLegMan 5 ปีที่แล้ว +26

      @@yolkeggs let both ai know it can't end in a tie

    • @diegocastro7434
      @diegocastro7434 5 ปีที่แล้ว +26

      @@yolkeggs you're missing something! Chess matches between different engines (ai's) are very common and some are far superior to others. Google recently destroyed the previous benchmark for the strongest engine (Stockfish) with their deep mind ai. In fact, by changing the difficulty of the chess computer on your phone, you're essentially getting two different "AI's".

  • @nbabackcourtmedia
    @nbabackcourtmedia 3 ปีที่แล้ว +19

    I finally beat this game after so many years, I can die happy now

    • @nbabackcourtmedia
      @nbabackcourtmedia 3 ปีที่แล้ว +1

      @HelloThere nothing crazy it just says you won and you can keep going if you want

  • @RqtiOfficial
    @RqtiOfficial 6 ปีที่แล้ว +7531

    ai learns to play agar.io

    • @bluue5756
      @bluue5756 6 ปีที่แล้ว +333

      David Simon And?

    • @bluue5756
      @bluue5756 6 ปีที่แล้ว +257

      @@legoguney but *everyone* had to love it for some reason

    • @art-oq1pi
      @art-oq1pi 6 ปีที่แล้ว +108

      David Simon how is it trash

    • @mac1cam
      @mac1cam 6 ปีที่แล้ว +33

      Someone allready made a bot for agar.io

    • @anton7591
      @anton7591 6 ปีที่แล้ว +211

      @@legoguney just Because it's old does not mean that it is bad

  • @zephyromenix8755
    @zephyromenix8755 4 ปีที่แล้ว +175

    Every single AI video: It’s evolving, just backwards

  • @SpeedySlothBoi
    @SpeedySlothBoi 4 ปีที่แล้ว +66

    CB: keep the highest tile in the top left
    Tommy: how about... no?

  • @dalvontah
    @dalvontah 3 ปีที่แล้ว +20

    You’re teaching me better than my professors did

  • @kiweping5
    @kiweping5 5 ปีที่แล้ว +369

    If there was no visuals this would be the title:
    Man screams at someone (presumably his son) for 11 minutes and 10 seconds

  • @simplistxc6649
    @simplistxc6649 6 ปีที่แล้ว +159

    He will single handedly create an AI that will destroy the world.

    • @farisakmal2722
      @farisakmal2722 6 ปีที่แล้ว +8

      * Tommy launches nukes *
      *TOMMY NOOOOOOOOO*

  • @unrealcactus8546
    @unrealcactus8546 6 ปีที่แล้ว +2609

    **Instant click**

    • @ginters5389
      @ginters5389 6 ปีที่แล้ว +6

      bro same

    • @sciencelover4079
      @sciencelover4079 6 ปีที่แล้ว +2

      Видео наоборот Watch my TH-cam channel it's about artificial intelligent taking over the world m.th-cam.com/video/04vDiPiPyMs/w-d-xo.html

    • @memes3620
      @memes3620 6 ปีที่แล้ว

      Видео наоборотy

    • @shawnyewest6812
      @shawnyewest6812 6 ปีที่แล้ว

      Видео наоборот yeah

    • @Ida-xe8pg
      @Ida-xe8pg 6 ปีที่แล้ว +1

      is this guy a hacker???

  • @calebdeming5515
    @calebdeming5515 3 ปีที่แล้ว +1

    You are my favorite TH-cam channel man. Love this shit

  • @jeffreythecow2392
    @jeffreythecow2392 5 ปีที่แล้ว +193

    Thomas: Is an AI and within 5 tries reaches 2048
    Me: can’t even get to 512

    • @3_ormorecharacters
      @3_ormorecharacters 4 ปีที่แล้ว +3

      I can barely get to 64

    • @WistfuII
      @WistfuII 4 ปีที่แล้ว +10

      A computer pressing random keys has gotten farther than I ever have.

    • @alexandrubragari1537
      @alexandrubragari1537 4 ปีที่แล้ว +3

      Stop to pretend to be so dumb lmao, its actually impossible to not to reach 256 even moving completely random i guess, anyway back at school my record was 8192 (+ 2 2048,so i wasnt really close to the 16k)

    • @teraspeXt
      @teraspeXt 4 ปีที่แล้ว +4

      @@alexandrubragari1537 It's not impossible. You just have to intentionally be stupid.
      Edit: I think it might be near impossible to not get to 32.

    • @williamsomlai141
      @williamsomlai141 4 ปีที่แล้ว +1

      ATS Gaming you gave me challenge, im getting under 32 and i will never stop trying

  • @agentstache135
    @agentstache135 6 ปีที่แล้ว +717

    AI learns to play threes. Threes is a much more interesting game that was released before 2048. It takes a lot more strategy and just looks better

    • @Shennzo
      @Shennzo 5 ปีที่แล้ว +19

      @Wax Meatley Funny thing is 2048 is the one that ripped off threes and gave it better graphics, that's what made it more popular

    • @seven_chords
      @seven_chords 5 ปีที่แล้ว +7

      also the system behind the tiles added is much more complex in threes

    • @dominickeijzer5844
      @dominickeijzer5844 5 ปีที่แล้ว +2

      You're the Illuminati.

    • @Ferotiq
      @Ferotiq 5 ปีที่แล้ว +18

      Of course it was released before 2048, it isn’t even 2048 yet! It’s only 2019!

    • @dominickeijzer5844
      @dominickeijzer5844 5 ปีที่แล้ว +3

      Wooosh.
      Edit: I wooshed myself.

  • @itsme.lucaaa
    @itsme.lucaaa 5 ปีที่แล้ว +598

    1:36 “let’s see what happens when we press the up arrow - aaaand they’re gone” 😂😂😂

    • @jakobbarbian2893
      @jakobbarbian2893 5 ปีที่แล้ว +34

      Let's see what happens when we deposit this money, and its gone

    • @yoak
      @yoak 5 ปีที่แล้ว +15

      Welcome to standing up school. And you failed..

    • @gjk-arts5855
      @gjk-arts5855 5 ปีที่แล้ว +2

      Helix Peli asdf movie....
      And I love it

    • @yoak
      @yoak 5 ปีที่แล้ว

      GJKtale - Gacha and undertale have you watched #12?

    • @gjk-arts5855
      @gjk-arts5855 5 ปีที่แล้ว

      Helix Peli only that 1-11 complitition

  • @owltactics5540
    @owltactics5540 3 ปีที่แล้ว

    I some how keep arriving at your videos late at night when I am searching for vids to watch and I always get so fascinated by you content.

  • @ryanzwe
    @ryanzwe 6 ปีที่แล้ว +85

    I found your channel from the enigma video, would be great to see some more!

    • @benni2294
      @benni2294 6 ปีที่แล้ว +2

      Me toooo :)

  • @XanderLuciano
    @XanderLuciano 6 ปีที่แล้ว +15

    Your sense of humor in these is simply amazing! Love it, doesn't matter how successfully or not your creations are, your commentary makes these 10/10. It's pretty cool to see what challenges you run into and what solutions you come up with to them. Interesting to see your different approaches :)

  • @prespickle9260
    @prespickle9260 6 ปีที่แล้ว +563

    Do you *condone* the abuse of subscribe buttons?

    • @matthewbromley2956
      @matthewbromley2956 6 ปีที่แล้ว +6

      PresPickle well maybe he doesn't. But I do so go abuse mine 😏

    • @SoggyCoffeeAddict
      @SoggyCoffeeAddict 6 ปีที่แล้ว +11

      better question is, does he condone the abuse of ai

    • @Luci_Diavol
      @Luci_Diavol 6 ปีที่แล้ว +5

      No, they're very delicate, they should be treated with utmost care

    • @ravenkhor
      @ravenkhor 6 ปีที่แล้ว +2

      Chase Bishop unless you want it to create an uprising

    • @melon4249
      @melon4249 6 ปีที่แล้ว +2

      PresPickle yes some have even been *ATTACKED* over 50,000,000 times

  • @geezus7152
    @geezus7152 4 ปีที่แล้ว +21

    Bullet here explains the definition of camping “TOMMY KEEP TOP LEFT”

  • @eing7025
    @eing7025 6 ปีที่แล้ว +166

    I clicked the subscribe button twice.
    I was already subscribed tho

    • @lochuynh6615
      @lochuynh6615 6 ปีที่แล้ว +3

      When you walk 😂

    • @wiredfpz
      @wiredfpz 6 ปีที่แล้ว +1

      there was no point of commenting that
      well done

    • @Parker05
      @Parker05 6 ปีที่แล้ว

      Eing subscribe-unsubscribe-subscribed again. Thanks Eing, Very cool!!

  • @aohtr
    @aohtr 6 ปีที่แล้ว +289

    He's so skilled

    • @azadanzans5359
      @azadanzans5359 5 ปีที่แล้ว +2

      Djce games, i totally agree

    • @angel-np9kp
      @angel-np9kp 5 ปีที่แล้ว +2

      HeS nOt EvEn ThAt GoOd

    • @blurooster5220
      @blurooster5220 5 ปีที่แล้ว

      Heds Gaming he’s joking

    • @yolkeggs
      @yolkeggs 5 ปีที่แล้ว

      Well Thomas tried his best
      Oh and CB did stuff too

  • @juliloafers
    @juliloafers 6 ปีที่แล้ว +6

    1:19 "They do a quick fusion dance..." Instantly subbed

  • @shawnsimons418
    @shawnsimons418 3 ปีที่แล้ว +17

    coding is just "if" statements
    - a wise man 2021

  • @Youmu_Konpaku_
    @Youmu_Konpaku_ 6 ปีที่แล้ว +59

    _Ai learns how to take control of humanity_

  • @Zandros
    @Zandros 5 ปีที่แล้ว +188

    At 9:07 your A.I. was within 5 moves of victory and it made the wrong move. Luckily he got there still anyway a few seconds later

    • @Zandros
      @Zandros 5 ปีที่แล้ว +7

      @CoRE Pyroz Right, Up, Left, Left. You're probably not looking at the same board configuration I am since the video is moving so fast.

    • @achilleaustin
      @achilleaustin 5 ปีที่แล้ว +3

      9:08 up left left

    • @fuckdatmf3144
      @fuckdatmf3144 5 ปีที่แล้ว

      right, up, left, left( there are alot of other ways ive also seen to instantly solve it but whatever)

    • @jamesr7708
      @jamesr7708 5 ปีที่แล้ว

      Yeah ikr down, right, up, left, left

    • @hesohit
      @hesohit 4 ปีที่แล้ว

      Thomas seems to always wants to solve the block from top left to right so at 9:07 he wanted to solve the top far right block next??

  • @judithjanneck1719
    @judithjanneck1719 5 ปีที่แล้ว +46

    You should have added to Thomas points for not moving the biggest tile. What I learned from playing this game constantly is that you should never move the biggest tile from his corner except there is no other way.

    • @VandreBorba
      @VandreBorba 5 ปีที่แล้ว

      I don't know.... Give more points to a right strategy moviment is not a bit cheating?

  • @zeonos
    @zeonos ปีที่แล้ว +1

    4 years later and i am still waiting for that enigma video.... you cant leave me hanging like this :(

  • @jerrygeorge4478
    @jerrygeorge4478 6 ปีที่แล้ว +94

    YOU PROMISED US!

  • @zxt327
    @zxt327 6 ปีที่แล้ว +297

    I wonder how long it would take thomas to get to the 131072 tile. It would require a large amount of luck with tiles and probably takes trillions or more trials

    • @fotwen
      @fotwen 6 ปีที่แล้ว +1

      ZX T I wonder that too. I had the same game going for months. Of course I didn't play it everyday. But it took forever. Mainly cause I had to fix mistakes. And of course it wasn't 4X4.

    • @chinesebaloni
      @chinesebaloni 6 ปีที่แล้ว +14

      thommy will just print a tile with 131072 on it and call it gg

    • @flabort
      @flabort 6 ปีที่แล้ว

      @@fotwen Have you tried the 5D? 2x2x2x2x2? (2x2 grids layed out in two 2x2 grids, wasd within a grid, rf to go up, qe for within the two metagrids, and zx to swap between those). Since it's 32 empty tiles instead of 16, two tiles spawn with each move.

    • @xanderh2404
      @xanderh2404 6 ปีที่แล้ว

      @The Creeper King It can, it's the theoretical maximum possible with a 4x4 grid. It requires a perfect arrangement of tiles to reach, and a 4 MUST spawn in the empty tile.

    • @garrettbowes4878
      @garrettbowes4878 6 ปีที่แล้ว

      It can fit that but I had that block in the bottom left corner and the 4 in the bottom right. All other tiles where occupied by their highest possible value

  • @sacobred8400
    @sacobred8400 5 ปีที่แล้ว +33

    me: *hears over-dramatic royalty-free music*
    also me: yeah dis the one

  • @maximthemagnificent
    @maximthemagnificent 4 ปีที่แล้ว +5

    Seems like using NEAT to evolve an evaluation metric for the lookahead approach would be a useful fusion of the two methods.

    • @noahtawil8793
      @noahtawil8793 3 ปีที่แล้ว

      that’s how really advanced AIs like alpha zero work, they use the neural network to learn which parts of the game tree to look into

    • @MEANLEANBEAN
      @MEANLEANBEAN 3 ปีที่แล้ว +1

      Wow thats neat

  • @meh3277
    @meh3277 6 ปีที่แล้ว +753

    This was even more hilarious to me because my real name is Thomas but I rarely go by that anymore.

    • @im_tlnor
      @im_tlnor 6 ปีที่แล้ว +14

      TedDoesGaming then what the ham sandwich DO you go by

    • @vigorouspringle8962
      @vigorouspringle8962 6 ปีที่แล้ว +15

      Probably Tom

    • @aa-hf7hd
      @aa-hf7hd 6 ปีที่แล้ว +3

      Vigorous dingle exactly my thought

    • @dirtydan1887
      @dirtydan1887 6 ปีที่แล้ว

      TedDoesGaming brother

    • @dirtydan1887
      @dirtydan1887 6 ปีที่แล้ว

      Vigorous dingle I like your channel

  • @ShashankPinchaG
    @ShashankPinchaG 6 ปีที่แล้ว +234

    Enigma!!! Gimme me Enigma!

    • @azyfloof
      @azyfloof 6 ปีที่แล้ว +6

      GIB MIR JETZT ENIGMA! SCHNELL! SCHNELL!!

    • @Luca-sg8zf
      @Luca-sg8zf 6 ปีที่แล้ว +2

      UPPP!

    • @trueguy9847
      @trueguy9847 6 ปีที่แล้ว

      Azy Die Deutschen sind überall xD

    • @jazzyboxer
      @jazzyboxer 6 ปีที่แล้ว

      Shashank Pincha I am here!

    • @gojifan54gaming15
      @gojifan54gaming15 6 ปีที่แล้ว

      NEIN!

  • @musashiaerostar4409
    @musashiaerostar4409 4 ปีที่แล้ว +67

    7:50 - 7:52
    That made me laugh harder than it should

  • @Arvyx0
    @Arvyx0 8 หลายเดือนก่อน +1

    I love how back when he posted this he wasn't so unhinged and actually seemed like a calm guy doing coding for fun

  • @Midnight-zq5op
    @Midnight-zq5op 6 ปีที่แล้ว +610

    thOMaS

  • @Lumiere_
    @Lumiere_ 5 ปีที่แล้ว +30

    The future : If you can’t do something, program a robot to do it for you instead

  • @BaoCypher0912
    @BaoCypher0912 6 ปีที่แล้ว +719

    I love this, can you try more complicated game ?

    • @realdragon
      @realdragon 6 ปีที่แล้ว +41

      Like Super meat boy? Or The End is nigh

    • @alexanderreichert2966
      @alexanderreichert2966 6 ปีที่แล้ว +1

      Like enigma

    • @1erRadiant
      @1erRadiant 6 ปีที่แล้ว +8

      @fabi Lindner a teacher of mine did it ^^ but she said it is not really simple...

    • @Bestname_Ever
      @Bestname_Ever 6 ปีที่แล้ว +6

      Mathis DANO ugh... i can almost smells the insanely complicated logic, calculus and possibilities reeking...

    • @eccotellsya2983
      @eccotellsya2983 6 ปีที่แล้ว +58

      You guys need to keep something in mind, its not just coding the AI, he also has to code the entire game, which is the most time consuming part. That's the main reason behind doing "simple games".

  • @ArtamisBot
    @ArtamisBot 3 ปีที่แล้ว +9

    When you realize that all AI models are still technically algorithms... just really obfuscated ones.

  • @Fattycheese73
    @Fattycheese73 6 ปีที่แล้ว +444

    I think there’s an issue with the algorithm. In the actual game, part of the challenge is not knowing whether a 2 or 4 is gonna spawn. This especially matters when the board is almost full. Since the algorithm calculates what the board is gonna look like after 5 moves, then it already knows whether a 4 or 2 is gonna spawn in every one of those moves.

    • @boggers
      @boggers 6 ปีที่แล้ว +111

      i think if the AI knew what would spawn where ahead of time it would be solving for 2048 every time very easily. What he should be doing is calculating for every possibility over a couple of moves and playing the "safest" path. Treat the RNG as an adversary, and minimise the damage it can do.

    • @4xelchess905
      @4xelchess905 6 ปีที่แล้ว +30

      yeah, he is probably doing a min max algo over the tree of all possible moves AND spawns. Alternatively, he may be computing probabilities and expected gains on that tree.
      A refinement would be making a Monte Carlo search, since we know the distribution of spawning.
      If the AI knew what would spawn where ahead of time, it would lead to spawn manipulation abuse, where the AI deliberately chooses an objectively subpaar move because he knows it will be lucky (the spawn location has to depend on its move, since available locations depend on its move).

    • @jsmunroe
      @jsmunroe 6 ปีที่แล้ว +16

      This is they same way chess algorithms work. They calculate all possible next stages for each of the next possible moves. He claims he goes 5 layers deep with this. That's a fairly massive search tree, but I guess if he has the computational power and/or the time he could do it.

    • @danielfay8963
      @danielfay8963 6 ปีที่แล้ว +3

      Additionally a 4 only spawns 10% of the time, meaning you need to account for the probability of a given outcome when considering the risk/reward

    • @daniellucas5522
      @daniellucas5522 6 ปีที่แล้ว +9

      Not that massive for this game. Chess has far more moves available in a turn, this one has only 4 moves and then the number of empty locations on the board left * 2 for where the next block will spawn.

  • @potatomanW
    @potatomanW 6 ปีที่แล้ว +90

    Your videos are great and the new animations are awesome

    • @chasem8393
      @chasem8393 6 ปีที่แล้ว

      potato man lol I remember seeing you in a video comment forever ago and was like “is that machamp-weedle fusion” 😂

  • @Raff-mu5qc
    @Raff-mu5qc 5 ปีที่แล้ว +14

    "my man thomas looks 5 moves into the future" This is King Crimsons ability

  • @bryceboukater4618
    @bryceboukater4618 4 ปีที่แล้ว +25

    I love how many voice cracks he has, it makes him seem so much more human and relatable then these other youtubers with over 1 mil subs

  • @THEcrosby
    @THEcrosby 5 ปีที่แล้ว +19

    Code bullet: what starts with n and ends with o
    Everyone:no
    Code bullet :the real answer is yes

  • @jacoby6000
    @jacoby6000 6 ปีที่แล้ว +46

    Could you retry the neural network approach, but where the goal is to have a high number + fewer tiles on screen? Like, "success" is determined by the average tile value over time. That should help a lot, I would think.

    • @entropyzero5588
      @entropyzero5588 6 ปีที่แล้ว

      Alternatively, keep the current algorithm and use a nn to evolve the fitness function: Determine all the possible ways to score a game state (total score, highest tile, adjecency, position of highest tile, …) and have the nn change the weight of those data points.

  • @tfk_001
    @tfk_001 5 ปีที่แล้ว +61

    "A...I... What does the A stand for?"
    "Artificial."
    "The I--"
    "Intelligence!"

    • @MysticalyAutistic
      @MysticalyAutistic 4 ปีที่แล้ว +2

      "what does the A stand for?"

    • @battalionstallion3894
      @battalionstallion3894 4 ปีที่แล้ว +6

      Artificial idiot

    • @Skeptix1
      @Skeptix1 4 ปีที่แล้ว

      @@MysticalyAutistic Apple juice

    • @squibble311
      @squibble311 4 ปีที่แล้ว

      @@battalionstallion3894 r00d

    • @squibble311
      @squibble311 4 ปีที่แล้ว +1

      @@MysticalyAutistic it stands for AAAAAAAAAAAAAAA

  • @eyesak387
    @eyesak387 2 ปีที่แล้ว +2

    Crazy how much calmer and happier he sounded in his old videos

  • @valerieprice1393
    @valerieprice1393 6 ปีที่แล้ว +39

    "Tommy did it! I can go to bed!"

    • @ImXyper
      @ImXyper 6 ปีที่แล้ว

      Tommy : wait i want to get the 131072 tile

  • @quack420
    @quack420 5 ปีที่แล้ว +787

    2048... should have gone for at least 4096 or 8192

    • @MYcool1111
      @MYcool1111 5 ปีที่แล้ว +44

      The game is called 2048 you win by getting the 2048

    • @quack420
      @quack420 5 ปีที่แล้ว +62

      @@MYcool1111 yeah but you can continue afterwards just getting 2048 is sort of easy-mode

    • @MYcool1111
      @MYcool1111 5 ปีที่แล้ว +9

      @@quack420 well yeah but maybe cb was just too lazy

    • @asticlol
      @asticlol 5 ปีที่แล้ว +19

      My highscore is the 32k one

    • @Kdrews-tn8oy
      @Kdrews-tn8oy 5 ปีที่แล้ว +6

      @@quack420 uh hell no it's ain't easy at all

  • @DibIrken
    @DibIrken 5 ปีที่แล้ว +60

    "Tommy, what button do we not press so we don't die?"
    "I am Tommy."
    "Nooooooooo!!!"

  • @ThatOneGuyYaKnow
    @ThatOneGuyYaKnow ปีที่แล้ว

    For those curious like me of the BGM in 8:18, its;
    "25-03: There Is Nothing Left to Say or Do (Short Version)"

  • @MaksKCS
    @MaksKCS 6 ปีที่แล้ว +29

    In the year 2048 people are like "what?"

  • @sparkks1
    @sparkks1 4 ปีที่แล้ว +20

    CB: the theme for today is failure
    Me: that sounds like my life

  • @millo5014
    @millo5014 6 ปีที่แล้ว +603

    AI learns Geometry Dash

    • @ginters5389
      @ginters5389 6 ปีที่แล้ว +4

      I think someone did that, but he still should do that

    • @liam3491
      @liam3491 6 ปีที่แล้ว +1

      Oh yes that would be fun

    • @unrealcactus8546
      @unrealcactus8546 6 ปีที่แล้ว +10

      It sounds stupid, but I would like to watch

    • @thelenny2772
      @thelenny2772 6 ปีที่แล้ว +4

      DutchDragonGames
      Also known as GD bot xddd.
      Maar alsnog een redelijk idee.

    • @maddixlabbe6787
      @maddixlabbe6787 6 ปีที่แล้ว

      PLEEEEAAAAASSSSEEEEEE

  • @thomasremillet4621
    @thomasremillet4621 3 ปีที่แล้ว +1

    Antennas are perfectly recreating facial expression, it's awesome

  • @somerandomweeb1531
    @somerandomweeb1531 4 ปีที่แล้ว +43

    Watching this i thought "I thought the Ai was supposed to play the smartest move" Thomas proved me wrong.

  • @KaranBulani
    @KaranBulani 6 ปีที่แล้ว +72

    I like this one but I'd love Enigma one

    • @C0reCoding
      @C0reCoding 6 ปีที่แล้ว

      Karan Bulani Check my Channel...

  • @sturban7464
    @sturban7464 6 ปีที่แล้ว +829

    Makes copys of games from scratch... Not a game designer.

    • @Mr.Fun-Gi
      @Mr.Fun-Gi 6 ปีที่แล้ว +60

      Copies

    • @jazz4dayz543
      @jazz4dayz543 6 ปีที่แล้ว +10

      WHOOSH

    • @TakingItCasual
      @TakingItCasual 6 ปีที่แล้ว +84

      The design part has already been finished by the original. He's just reimplementing it.

    • @h1nkle
      @h1nkle 6 ปีที่แล้ว +76

      That’s like saying someone who traces coloring books onto paper should be an artist

    • @nothingkayo3220
      @nothingkayo3220 6 ปีที่แล้ว +13

      U guys can't even draw wimpy kid so get ur ugly as outta here.

  • @MetaLemonaide
    @MetaLemonaide 3 ปีที่แล้ว +5

    Hey! I actually made a 2048 ai in college. Takes me back. Mine performed okay, but the algorithm was definitely trash compared to the top tier algorithms. Was satisfying to see it all work though.

  • @ArtAgma
    @ArtAgma 5 ปีที่แล้ว +11

    5:14
    Phone: 911! What's your emergency?
    Me: Help, there's a savage here.

  • @Snowiiwastaken
    @Snowiiwastaken 5 ปีที่แล้ว +17

    „It‘s like Steroid Baby Steps“
    -Code Bullet 2018

  • @quietsamurai1998
    @quietsamurai1998 6 ปีที่แล้ว +59

    Why not use the game *length* as the evaluation function for NEAT? After a certain point, you can't just make random moves if you want to keep making moves. Each merge increases the game length by another move, so eventually an AI with a goal of maximizing game length would be forced to make a 2048 tile.
    That should make the fitness function far more fine-grained. Heck, you could probably do fitness=moveCount+2*maxTile to get the best of both, as any improvement in maxTile would be far better than ignoring a maxTile merge in favor of squeezing in a few extra turns.

    • @bryan1972ca
      @bryan1972ca 6 ปีที่แล้ว +17

      I was thinking he could do something similar with the Algorithm. Instead of looking for valuing large numbers are good, valuing solutions where there are less tiles on the screen. So the algorithm tries not to lose instead of trying to win. This might make the game go longer and thus giving larger numbers.

    • @mittfh
      @mittfh 5 ปีที่แล้ว +1

      Perhaps also a higher bonus for keeping the highest numbers on the top row, or have an incentive that after merging on the top row, restrict moves to 'up' and 'left' until the top right position is filled.

    • @gabrielgarcia9822
      @gabrielgarcia9822 5 ปีที่แล้ว +2

      but then ones that do not move at all will win

    • @ninjafaceify
      @ninjafaceify 5 ปีที่แล้ว +2

      @@gabrielgarcia9822 no, because it's not about length of time but number of moves, that's the length, not actual time

  • @reubenransfield7914
    @reubenransfield7914 3 ปีที่แล้ว +1

    oh god.. 8:22 feels like when you’re on the last mission of a game and a slowed down instrumental version of the main theme plays…