[VLDC14] Palmtree Cavern - Edited Blind Playthrough

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  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • VLDC judges are advised not to view any of the videos of the series for the time of judging. However, if you aren't one and you don't mind spoilers, you're welcome.
    Author: AbuseFreakHacker
    Place: pending
    The level caused me a problem. I didn't at first notice that there were throw block objects here. I can't see why make their color different. However, after a look at Lunar Magic, the level turns out to be possible.
    In this series, I will be playing levels from SMW Central's Vanilla Level Design Contest 2024. All playthroughs of standard levels will stay blind, albeit their respective videos will be all edited. This means that I only play my levels for the first time while capturing footage. However, an exception will be made for kaizo entries. After I've played them blind first, I'll record their replays and only leave successful attempts.
    Fast forward music: www.smwcentral.net/?p=section...
    Super Mario World belongs to Nintendo. I don't own the game itself nor do I monetize its contents. This video wasn't made for business anyway and its sole purpose is showoff and entertainment.
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ความคิดเห็น • 4

  • @thejazzo3595
    @thejazzo3595 7 วันที่ผ่านมา

    Interesting colour choices.

  • @AFH666
    @AFH666 7 วันที่ผ่านมา

    Im a Cat meowy

  • @AFH666
    @AFH666 3 วันที่ผ่านมา

    ok damn I'm sorry but I just noticed it now i placed 4 Yoshi coins instead of 5 right?

    • @Emerald_Shell
      @Emerald_Shell  2 วันที่ผ่านมา

      When you load up your level in Lunar Magic, you see the five Dragon Coins. But you only see four in-game. Must be a coin index overlap.