Cig seriously needs to make it so your stealth is severely hampered if you dont have the ghost center cap equipped. It should sacrifice some firepower to get that advantage
The Ghost has long been a favorite of mine. I don't like the removal of the two upper screens. You used to see all four upper screens at once. now the two upper screens are gone; and the lower ones are still too far down. I guess they had to do something to the MK I, to make it worse, so people will buy the new MK II, upon release.
It's all fun and games until someone decides to camp a station with it since attritions are broken and stations won't shoot back at you. Have fun trying to get a target lock on that thing.
How did you attach the nose turret? Will nose turret from F7A MK II attach to Ghost? Could only attach the top “ball” turret from my F7A MK II. Nose wasn’t wanting to attach when I tried.
Great Show! This is a dangerous animal: being a SOLO player is getting increasingly more risky with these Stealth ships. Joining a Org is the way to go.
The turret won't be insured as it's not part of the base ship. In later versions, you will be able to pay in game currency to insure aftermarket parts.
Cig seriously needs to make it so your stealth is severely hampered if you dont have the ghost center cap equipped.
It should sacrifice some firepower to get that advantage
Then again, what good is being invisible, if you don't have a solid punch to decloak for? Unless you're just a boring scout?
The Ghost has long been a favorite of mine. I don't like the removal of the two upper screens. You used to see
all four upper screens at once. now the two upper screens are gone; and the lower ones are still too far down.
I guess they had to do something to the MK I, to make it worse, so people will buy the new MK II, upon release.
It's all fun and games until someone decides to camp a station with it since attritions are broken and stations won't shoot back at you. Have fun trying to get a target lock on that thing.
Attritions cant fire at all.
How did you attach the nose turret? Will nose turret from F7A MK II attach to Ghost? Could only attach the top “ball” turret from my F7A MK II. Nose wasn’t wanting to attach when I tried.
You have to do it over mobi glass.
im looking into the ghost's should i stick with my mk1 or do you think the mk2 would be better?
@@itzhurg2652 I think ghost 2 will be better, but wait until you can rent and test the ship. o7
i wish i had the f7A so i could move the comps over.... i have the ghost but cant get it stronger
Tried it with 4 S3 Singes and 2 S2 mass drivers!!😂😂😂😂
And results?
@infinitespace239 it works in the hangar but didn't have time to try it out in the field yet.
Great Show! This is a dangerous animal: being a SOLO player is getting increasingly more risky with these Stealth ships. Joining a Org is the way to go.
Id agree with you that its the best bounty hunting ship if it would have cargo space. It might be a good fighter but not the best money maker.
Nice Video. I like it!
Thanks mate o7
Where did you find the nose turret?
On my F7A 😸
@infinitespace239 mk1?
How can I get my turret to stay on the top if I have to claim it’s empty
The turret won't be insured as it's not part of the base ship. In later versions, you will be able to pay in game currency to insure aftermarket parts.
can i get the turret from ur f7a mk2 i wanna make this hornet
Shore. If you see me in the game write.
All the ships get nerfed as soon the PVP community gets slaughterd by it. kinda sad imo. I hope they leave it like that.