I'm liking this game. (and most RTSs). As a comment I suggest casting the "creep" generation thing (the first ability on top of the screen) just before each combat, so your units can recharge more health. this is specially useful for those little demons spawned from units
Fast expand is broken with infernal... Dont build anything exept imps.the 11th imp send to natural (should get there about 2 second early unfortunately can be improved somehow im sure) and buuld your main building. then start building your meat farm, iron vault, and range building while keeping saturation at 10. This will snow ball i to constant production and you can rush with these units while also having a eco. It might sound slow but its extremly fast and i suggest you try it at least once. Been crushing on ladder with it. Just make sure you never stop bulding imps and army in the beginning
Re infernal charges - it is an interesting mechanic, and it affords a good deal of flexibiilty and choice to stack up _production units_ (military) - but it has no impact on the economic impact of making imps ASAP. So I would more strongly focus on macro being expanding + imps - do not let imps charge up b/c that's lost time and econ that could set players back.
I don't agree it's "fine" to leave the hexen home. It doesn't matter if ppl are cozy or beginners. Right click the hexen into the enemies' main, or scout the possible spawns, and if you lose the hexen that's worth the information you get from scouting their main (cheese builds!) - but it's better to get comfortable by pushing yourself.
It wasn't until I watched this video that I even knew spacebar was the hotkey for select all army. Eh. Probably best to just deactivate it now (I did) and break the habit before it forms. Certainty useful in situations I'm sure. Just a personal decision for the long-term growth I'm making.
i saw people using the first power, the one that makes a totem with shroud for expand more the area and get more terrain, is it any good, or a waste of resource?
If you have excess energy its okay to connect bases with the shroud totem but I like to save it up for the one that maxes out your charges on a building. Its really nice to use on shrines
I really respect the work that went into this. I love fantasy RTS games. I think the resources of the game look kind of bland though. Luminite sounds cool but in the game it’s just a big brown rock. And the secondary resource just looks like rabbit poo. StarCraft the minerals and gas had an interesting look to it and they were fun to collect. Also for the life of me I cannot tell the units apart. I think the art direction needs to focus on clarity and simple visual appeal. This is just my opinion and I will still play this when it’s released. Keep going
Maybe? I just built it when I have access to the luminite, wasn't a super tight demonstration because I wanted to commentate it live and show that not every game goes perfectly.
Why is it "unfair" that you have more experience than them? Like ELO mis match or something cause you're smurfing kind of unfair, or you just out played the person?
Added just when I needed it, nice gj
I'm liking this game. (and most RTSs). As a comment I suggest casting the "creep" generation thing (the first ability on top of the screen) just before each combat, so your units can recharge more health. this is specially useful for those little demons spawned from units
Fast expand is broken with infernal... Dont build anything exept imps.the 11th imp send to natural (should get there about 2 second early unfortunately can be improved somehow im sure) and buuld your main building. then start building your meat farm, iron vault, and range building while keeping saturation at 10. This will snow ball i to constant production and you can rush with these units while also having a eco. It might sound slow but its extremly fast and i suggest you try it at least once. Been crushing on ladder with it. Just make sure you never stop bulding imps and army in the beginning
I'll try this but wouldn't it be more efficient to at least build a conclave to take out a few creep camps
Do you also make videos on kingdom hearts? Pretty sure i learned about reynatis from you 😅
Re infernal charges - it is an interesting mechanic, and it affords a good deal of flexibiilty and choice to stack up _production units_ (military) - but it has no impact on the economic impact of making imps ASAP. So I would more strongly focus on macro being expanding + imps - do not let imps charge up b/c that's lost time and econ that could set players back.
I don't agree it's "fine" to leave the hexen home. It doesn't matter if ppl are cozy or beginners. Right click the hexen into the enemies' main, or scout the possible spawns, and if you lose the hexen that's worth the information you get from scouting their main (cheese builds!) - but it's better to get comfortable by pushing yourself.
Thanks Mate! Cheers
It wasn't until I watched this video that I even knew spacebar was the hotkey for select all army. Eh. Probably best to just deactivate it now (I did) and break the habit before it forms. Certainty useful in situations I'm sure. Just a personal decision for the long-term growth I'm making.
Probably a good idea for sure, I should do the same thing really although it can be useful at times.
i saw people using the first power, the one that makes a totem with shroud for expand more the area and get more terrain, is it any good, or a waste of resource?
If you have excess energy its okay to connect bases with the shroud totem but I like to save it up for the one that maxes out your charges on a building. Its really nice to use on shrines
I really respect the work that went into this. I love fantasy RTS games. I think the resources of the game look kind of bland though. Luminite sounds cool but in the game it’s just a big brown rock. And the secondary resource just looks like rabbit poo. StarCraft the minerals and gas had an interesting look to it and they were fun to collect. Also for the life of me I cannot tell the units apart. I think the art direction needs to focus on clarity and simple visual appeal. This is just my opinion and I will still play this when it’s released. Keep going
I think the luminite mines are placeholder models.
I agree tbh
I confuse the not "lings" with workers constantly
I understand it's ea though and think it's fun so far
Wasn't the second base a little too late?
Maybe? I just built it when I have access to the luminite, wasn't a super tight demonstration because I wanted to commentate it live and show that not every game goes perfectly.
Why is it "unfair" that you have more experience than them? Like ELO mis match or something cause you're smurfing kind of unfair, or you just out played the person?
Is this BO written down somewhere?
Omae wa mou shindeiru O A O
LMAO fastest supply block you can get in the game 🤦
Good point of learning right there, don't forget to build that meat farm ;)
🤦