Why TEKKEN 8 Comebacks RARELY Feel Good

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 89

  • @TheElectricUnderground
    @TheElectricUnderground วันที่ผ่านมา +16

    VF rules I think old school players can really connect with the game if the game gets a chance

  • @IanLEAU
    @IanLEAU 21 ชั่วโมงที่ผ่านมา +4

    I remember Rickstah saying afterwards that his super was intentional and he knew it would interact that way with Bryan's RD. Which is complete BS, we all knew he was spamming EX DP lol

  • @SamuelTheodorePitzkin
    @SamuelTheodorePitzkin วันที่ผ่านมา +11

    The slo-mo just don't happen as often and that really sucks

    • @0o0sean0o0SPC
      @0o0sean0o0SPC 6 ชั่วโมงที่ผ่านมา +1

      It's so bugged right now that's probably a good thing

  • @justApplay
    @justApplay วันที่ผ่านมา +26

    It also feels terrible being on the receiving end, knowing you could've ended the match with just one poke, and now they have a bunch of health back and you need to take a bigger risk to finish them off.
    Without comeback mechanics, you feel like a dumbass for losing... But with it, you just feel robbed which is a worse feeling.

    • @GolemkingTK
      @GolemkingTK วันที่ผ่านมา +5

      I prefer the loss being strictly based on your skill to comeback and adjust per round rather than using magic to make up the skill difference.

    • @SeveredWorldLore
      @SeveredWorldLore วันที่ผ่านมา +3

      Naw. Personally, I don't feel dumb when someone makes a comeback on me without comback mechanics. In those cases I tend to respect the other player's skill and adaptation as a fair win and blame my lack of skill. But when I get scrubbed out by rage arts, it just makes me mad. It's f the player and the game at that point. It doesn't even feel good baiting out the rage out, it's a complete turn off to the match.

    • @GolemkingTK
      @GolemkingTK วันที่ผ่านมา +2

      @SeveredWorldLore it mostly sucks because they changed RA super armor start up from i6 in T7 to i3 in tekken 8. So it allows them to get a positional advantage for a RA trade with frametrapping where in t7 it wouldn't allow that.

  • @Brandingoo
    @Brandingoo วันที่ผ่านมา +2

    Giving a free install at the start of each round was a mistake

  • @alexandersze49
    @alexandersze49 วันที่ผ่านมา +3

    If you are ass and you lost your health lead, you naturally should loose the round.
    If you are good but made some mistakes in a round. Use your actual skill to take back the round. Game developers please it’s not that hard to understand.
    The magic of comeback is to make good decisions under stress with no room for mistakes. Not yolo mashing that give you advantage for being bad.

  • @Elojackk
    @Elojackk วันที่ผ่านมา +4

    Beacause t7 long defensive gameplay, explosive moment is rarely happen. But in t8, that kind of moment is not that satisfying anymore. T8 explosive moment like heat smash into 50/50, heat dash into 50/50 is always happens every round.
    In t7, people mostly just spacing and poking. We don't know what big moment gonna happen, we can't predict it.
    But in t8, most people know what's going to happen. People just like "oh he's gonna use heat smash/dash"
    (Maybe some things wrong about my opinion, and forgive my bad english😂)

    • @tidjane2001
      @tidjane2001 วันที่ผ่านมา +1

      We need something in between.

  • @tiger-rgn
    @tiger-rgn 16 ชั่วโมงที่ผ่านมา +1

    for whatever reason, i dont remember getting any slo-mo clutch moment in tekken 8, i know its still in the game, but sometimes it feels like they removed that mechanic, why??

    • @sellomashapo3595
      @sellomashapo3595 13 ชั่วโมงที่ผ่านมา +1

      I think it's because of the recoverable health

  • @nadavzip
    @nadavzip วันที่ผ่านมา +17

    Imma be real, WINNING in tekken 8 rarely feels good.

    • @GBELCHIOR616
      @GBELCHIOR616 14 ชั่วโมงที่ผ่านมา

      WHAT ??? 😂😂

    • @nadavzip
      @nadavzip 10 ชั่วโมงที่ผ่านมา +4

      @@GBELCHIOR616 mixing opponents to death feels like I won a coinflip, not like I solved a chess problem with punishing moves correctly or sidesteping and whiff punishing. Most of the time I win with more than 70% of my health and the fact that rounds are so lopsided just feels too volatile.

  • @drakevonduke
    @drakevonduke วันที่ผ่านมา +1

    Thank you for this upload 🙏

  • @zombecreative
    @zombecreative วันที่ผ่านมา +12

    advocate for 1 rage art per game

    • @arpadszabo661
      @arpadszabo661 วันที่ผ่านมา +3

      I advocated for it and 1 heat / game as well to make the usage of both more tactical instead of just turning off your brain and mashing them because you’ll get them back next round anyway. The replies were overwhelmingly on the “gitgud” side

    • @tiger-rgn
      @tiger-rgn 15 ชั่วโมงที่ผ่านมา

      100%

  • @jinpei05
    @jinpei05 วันที่ผ่านมา +3

    By the same token, it feels good not to be robbed by chip damage.

  • @kyra9337
    @kyra9337 วันที่ผ่านมา +4

    The tekken fanboys in this comment section are obviously butthurt that nobody likes Tekken 8 right now judging by the rude comments here.

  • @RekkaKien3
    @RekkaKien3 วันที่ผ่านมา +7

    T8 be like "here's an RPG, a tank & a nuke. you can use 1 or all 3." & any of those options make it way too easy & common i.e boring as hell.

  • @snoop1785
    @snoop1785 วันที่ผ่านมา +11

    Good video. I wish we could just fight the other guy without all these unnecessary mechanics everywhere.

    • @arpadszabo661
      @arpadszabo661 วันที่ผ่านมา +3

      Its pretty much the new gen thing for SF and Tekken for the sake of player retention and raising popularity among casuals by giving them a chance to succeed without going into the really advanced stuff. I don’t hate it, and by looking at the numbers it’s working really well so far, but a no rage/heat online mode would be really nice. People killing me with their 1mm remaining health while i have around 30% health because i didn’t know they would read my mind and counter with a rage art that can’t be stopped with any attack can feel really garbage.

  • @ArcadeNexus
    @ArcadeNexus วันที่ผ่านมา +2

    It would be awesome for dramatic effect if there was a slow-mo or a camera change for the final hit. I’m not talking about a comeback mechanic-just something extra for the final hit to make it feel more epic. Your comeback was great, but a little added flair for the win would be cool.

    • @ATC43
      @ATC43 วันที่ผ่านมา +1

      The funny part is that Tekken has this already but you never see NEARLY as much in T8 because of how recoverable health/chip/Heat works.

  • @enki5446
    @enki5446 วันที่ผ่านมา +2

    i also find the comeback is hyper the more interaction you had to lose in a row to get to that point .

  • @youngtexas210
    @youngtexas210 วันที่ผ่านมา +16

    Man, Tekken 7 was so good. Would love to see 8 get back to those highs. Season 1 has been such a disappointment.

    • @666slateran666
      @666slateran666 วันที่ผ่านมา +1

      Nah, KBD the game was boring af

    • @soppo_404
      @soppo_404 วันที่ผ่านมา +7

      yall forgetting how awful tekken 7 was when it came out

    • @youngtexas210
      @youngtexas210 วันที่ผ่านมา +5

      @@soppo_404 It really wasnt. Not at console release, anyway.

    • @cherryboywriter6299
      @cherryboywriter6299 วันที่ผ่านมา +4

      @@youngtexas210 Even console release was super rough from what people say.
      Fight games take time to ripen.

    • @youngtexas210
      @youngtexas210 วันที่ผ่านมา +9

      @@cherryboywriter6299 "from what people say" so you werent there? Game was fun. That's the reason it grew over time. Didn't have a disappointing start.

  • @slippers8000
    @slippers8000 วันที่ผ่านมา +2

    What game are those clips from? Heard T7 was just 60 sec of backdashing.

    • @booleann___
      @booleann___ วันที่ผ่านมา

      Virtua Fighter REVO. It’s in open beta on steam.

    • @curtis4948
      @curtis4948 วันที่ผ่านมา +4

      Damn it’s interesting that there was a scrubby silent majority secretly seething that tekken 7 movement took skill and required absurd hours in training mode.. hence heat and training wheel mechanics introduced

  • @tiger-rgn
    @tiger-rgn 16 ชั่วโมงที่ผ่านมา +1

    rage damage buff is a stupid comeback mechanic and needs to go away, especialy with health regen in the game

  • @cabeludomaromba8932
    @cabeludomaromba8932 วันที่ผ่านมา +1

    I think it has more to do with how seasoned you are with tekken than VF and not the comeback mechanics

    • @LevelUpYourGame
      @LevelUpYourGame  18 ชั่วโมงที่ผ่านมา +1

      I disagree, because this video could have just as easily been about Tekken 5 DR. Games change over time, systems evolve etc, but making this kind of a comeback in Tekken 5 felt the same way. You dont get that anymore because of the comeback mechanics games have these days

  • @garymichalles8383
    @garymichalles8383 วันที่ผ่านมา +2

    Recoverable health and Heat Dash needs to go. Maybe even Heat Bursts. Heat Engagers and Heat Smashes are fun though, they make things more hype. Maybe the Smashes need their damage toned down, but that's it.

  • @666slateran666
    @666slateran666 วันที่ผ่านมา +2

    I see you're gonna be playing vf? Good, I hope people stop whining about tekken lmao

    • @arpadszabo661
      @arpadszabo661 วันที่ผ่านมา +5

      If VF6 makes it big somehow, it will just join the cycle. SF6 players bash their own game for “bleeding players outside of japan (biggest fighting game ever btw), perfect parry ruins it, drive system ruins it, garbage balance” same with Tekken 8 about heat, rage, balance, bleeding players (second biggest), etc. They will find a way to bash every single game they play because for some reason they refuse to just have fun or refuse to move along if they can’t have fun. The only time they can praise something is when the next game inside the franchise comes out. I remember all the Tekken 7 nonstop whining about everything that was in it.

    • @666slateran666
      @666slateran666 วันที่ผ่านมา +1

      @arpadszabo661 I mean, I'm a 09er LOVED sf4. But I hate the current state of sf6. Ive barely played season 2 even though I really like bison and Terry being in as someone who grew up with cvs 2 is huge. I just hate how the combos work and general drive rush meta. I know it's huge in Japan that's why they're focusing on the avatar trash instead of actual costumes.

    • @arpadszabo661
      @arpadszabo661 วันที่ผ่านมา +1

      ⁠@@666slateran666 i’m in pretty much the same boat. I played a bit of Terry who was fun but i haven’t touched the game for a long time and i don’t miss it either. I just find it ridiculous that people who don’t like something spend half of their lives hating on that game and downplaying that it statistically does better than previous entries of the franchise, aka the devs don’t really have a reason to change their current ways since money speaks. Instead of just finding something that they enjoy, they just continue to play the game nonstop and hate on it. Like, it actually sounds unhealthy

    • @garymichalles8383
      @garymichalles8383 วันที่ผ่านมา +1

      They won't, so shut up and deal with it.

    • @jameji_phd
      @jameji_phd วันที่ผ่านมา +3

      @@garymichalles8383 Alternatively, the people whining about Tekken can shut up and deal with it.

  • @joaquinsandoval5370
    @joaquinsandoval5370 วันที่ผ่านมา +3

    I love you man, but you're showing your age. If it was up to you we'd still be playing T5 😅

    • @LevelUpYourGame
      @LevelUpYourGame  18 ชั่วโมงที่ผ่านมา +2

      All good, I just explained Why something felt good and the Reasons things dont feel good in something else. If the something else was FINISHED and never going to change, then this video would be irrelevant. But we all know that changes ARE coming, so its worth sharing REASONS why things are working or NOT working.

    • @egrassa1480
      @egrassa1480 16 ชั่วโมงที่ผ่านมา +1

      T7 was my first tekken and I think the same, it's not the age

  • @jasonmontoya4749
    @jasonmontoya4749 วันที่ผ่านมา +12

    Sorry bro, looks boring. Every time VF comes along people hype it. And that’s fine, but the product looks boring here.... just saying...

    • @LevelUpYourGame
      @LevelUpYourGame  วันที่ผ่านมา +7

      I agree. Playing this 18 year old version of VF is what made me realize it. I could have had the same experience and realization playing TEKKEN 5. The game I played that gave me this feeling isnt what Im talking about here.

    • @stefanjuarez6565
      @stefanjuarez6565 วันที่ผ่านมา +5

      People usually overhype the “straight hands, no mechanics, just skill” part of it, and then they realize that its the exact reason why the franchise never made it to the heights of SF and Tekken

    • @orugnet
      @orugnet วันที่ผ่านมา +8

      Nah this is way more exciting than watching someone have to hold back for 20 seconds against jins heat smash and dive kicks. Genuine hype>artificial hype

    • @joaquinsandoval5370
      @joaquinsandoval5370 วันที่ผ่านมา +1

      Exactly. I was never able to play VF for more than an hour without starting to yawn. There's a reason why TK went the direction it did.

    • @LEBUMON
      @LEBUMON วันที่ผ่านมา +3

      I don't play fighting games that much but VF and DOA looks almost same to me

  • @nurahmetguvanjov9356
    @nurahmetguvanjov9356 วันที่ผ่านมา +1

    Oh good please just stay and play VF forget about Tekken like it was never there.