Maya 2018 Rigging / Animation tutorial : Have your character hold objects

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  • เผยแพร่เมื่อ 9 พ.ย. 2024

ความคิดเห็น • 114

  • @NijuTheClumsy
    @NijuTheClumsy 6 ปีที่แล้ว +9

    Thank you for the video.
    For more advanced animation: If you plan on throwing the ball or rotating the hand, I would parent constrain a locator to the wrist control and then parent constrain the object's locator to that. Since the weight of constraints can be animated that would be easier than turning the parented object invisible and replacing it by an unparented object in the same position, which you would have to do with this approach. Also it does not mess with the rig itself, which can be an advantage. Also I would give the advice to only rotate the base knuckle of a finger in all three axis and rotate the other two knuckles in one coherent axis, since that is what humans are naturally limited to.

  • @relaxingtopology256
    @relaxingtopology256 6 ปีที่แล้ว +5

    Hey, Mike, this is a great refresher for 3D artists who have been stuck modeling, texturing and rigging purgatory!

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Thank you

    • @mitchellbaylor8132
      @mitchellbaylor8132 3 ปีที่แล้ว

      i know it is quite off topic but do anybody know a good site to watch new tv shows online?

    • @kaisercastiel9703
      @kaisercastiel9703 3 ปีที่แล้ว

      @Mitchell Baylor Flixportal :P

    • @mitchellbaylor8132
      @mitchellbaylor8132 3 ปีที่แล้ว

      @Kaiser Castiel thanks, signed up and it seems like a nice service :D I appreciate it!!

    • @kaisercastiel9703
      @kaisercastiel9703 3 ปีที่แล้ว

      @Mitchell Baylor You are welcome =)

  • @Love2Banime
    @Love2Banime 6 ปีที่แล้ว

    Omg, thank you for this video! This is a much easier and simpler solution of attaching objects/weapons to my character models.
    I've looked all over TH-cam and other sites for something like this, but everything was so complex and instructions were too long and outdated. You're the best!

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Thank you so much Selena !

    • @Love2Banime
      @Love2Banime 6 ปีที่แล้ว

      Mike Hermes you're welcome. Also, hope you get better soon.

  • @yarugatyger1603
    @yarugatyger1603 3 ปีที่แล้ว +1

    Works like a charm, added a sword to the hip of my char and it moves with the hip rotating back and forth while he is walking.

  • @0kei0th7
    @0kei0th7 6 ปีที่แล้ว +1

    Hi Mike thanks for another detailed and well executed Maya tutorial. No matter what I get stuck on, you always have a video that gets me back on track.

  • @irfanabdurrahman3592
    @irfanabdurrahman3592 ปีที่แล้ว +1

    The tutorial starts at 8:08

  • @manderbandit3478
    @manderbandit3478 4 ปีที่แล้ว +2

    Thanks so much! You saved my school project!

  • @BungieStudios
    @BungieStudios 4 ปีที่แล้ว +3

    You know a real animator when they have to change a pose for being too static. Haha.
    Thank you for this tutorial.

  • @hitmangamesyndicate5970
    @hitmangamesyndicate5970 ปีที่แล้ว

    As always.. knew I could count on you... thanks

  • @elifderin8538
    @elifderin8538 3 ปีที่แล้ว

    you saved my life thankku sir

  • @karleclaire
    @karleclaire 5 ปีที่แล้ว +1

    Thanks for another great vid. Will you also do a tutorial for when both hands are holding one object? Thanks!

  • @contrastej
    @contrastej 3 ปีที่แล้ว

    Thank you very much...I find your lessons very easy to understand...greetings again!

  • @yashas007
    @yashas007 4 ปีที่แล้ว

    Best maya teacher for me, learned a lot from you sir. Thank you! 😊

  • @oddur638
    @oddur638 3 ปีที่แล้ว +1

    how do you make him drop the stick without letting it follow the hand?

  • @ShatterBrainz
    @ShatterBrainz ปีที่แล้ว

    Thanks for the video, this was amazingly helpful

  • @seanakima50515e
    @seanakima50515e 6 ปีที่แล้ว +2

    Hey mike could you possible do a video on hair? And which is better to use splines or polys etc.

  • @FrostbiteCinematics
    @FrostbiteCinematics 5 ปีที่แล้ว

    This is great! Can't seem to get it to work though :/ I have a rig of Anakin from Star Wars the clone wars. Modelled a lightsabre myself and imported them both into the same scene. I parent the lightsabre with the locator, and then I parent the locator + lightsabre with the grouped rig/mesh. Do I just do that, or do I have to go through the group and parent the lighsabre+locator directly to the mesh/rig? I've tried many different combinations of where to parent it to but can't seem to get the lightsabre to actually follow the hand. Any ideas?
    *EDIT:* All good! I figured it out :) Thanks for the tutorial. Makes it so much easier now :D
    One thing I'd love to see a tutorial on is linking an object to multiple places. For example, if Anakin's fighting style is normally with two hands gripping the sabre, how would I parent the sabre to both the left and right hand at the same time (when hi character is in the pose holding it)?

  • @krzysztofmazurkiewicz5270
    @krzysztofmazurkiewicz5270 6 ปีที่แล้ว +1

    Good one ;) I would maybe recommend to make a qquick one where a hand would take an object move it and let it rest, and move on or even be taken by second hand and then left somewhere on the sceeene. This would be a nice thing to show how one can play with parenting to multiple objects and that this can be keyed as well ;) I remember it gave me some trouble when i attempted it first time. Just a hint dough ;)

  • @redrockdesign966
    @redrockdesign966 4 ปีที่แล้ว

    Could you do a lip sync tutorial with this Mery Rig using Using the MG Picker? There are really not that many great videos on Lip Syncing out there. Thanks Mike, Love your videos.

    • @bikotheanimator6169
      @bikotheanimator6169 3 ปีที่แล้ว

      Let me know if you would like me to do a lip syncing tutorial. Checkout my Aang Last Airbender August AnimChallenge video and you can see an example of an end result. I am working on a new animation right now using Elsa and Aang. I am struggling with getting the staff to attach to Aang's hand. I can't remember how I did it. I hate rigging.

  • @rahulpabrekar8593
    @rahulpabrekar8593 6 ปีที่แล้ว

    thanks sir for this video... love to see more animation videos...

  • @armyeatjin5619
    @armyeatjin5619 6 ปีที่แล้ว

    great Mike hermes. You are relly talened . thank for your uploading .

  • @tamoorkhan21
    @tamoorkhan21 6 ปีที่แล้ว

    Awesome video..
    Cleared more concepts..
    Thanks mike
    Stay blessed

  • @kraizer2484
    @kraizer2484 6 ปีที่แล้ว +4

    Hey mike, I've been wondering since there are a lot of professionals that use custom controllers/curves, i'd like to know how you guys create one.

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว +1

      That would be a neat topic for a video

  • @janolimitum7380
    @janolimitum7380 4 ปีที่แล้ว +1

    The link to mery's download page doesen't work :( Is there another way to get it? Also, I have a version of this model that doesen't have its hair as a polygon. Since I don't really want to worry about rendering the scene, i really need the one with the polygon hair. Unless it's the same model and i simply haven't found the hair polygon...?
    Thank you very much!

  • @gurukripa9153
    @gurukripa9153 5 ปีที่แล้ว +2

    bro just need a little help here, how do we open facial control windows in mery maya 2018??

  • @shubhamkagde3182
    @shubhamkagde3182 4 ปีที่แล้ว +1

    Hello, sir, I have an issue while constraining a controller with hands actually I have a rig azri and I wanted both hands to hold the sword but it seems to be impossible for me I have to submit my showreel next week. please help me via live video or give a solution right here please sir it's my humble request.
    thanks & regards

  • @jongofett2343
    @jongofett2343 4 หลายเดือนก่อน

    great tutorial! might I just say that this video couldve been much shorter lol

  • @AlejandroHernandez-bu4yi
    @AlejandroHernandez-bu4yi 6 ปีที่แล้ว

    Great video mike. I am new to 3d modeling and your videos are very helpful. Now I have a pretty decent 3d model of a femele naked body and I want to add clothing. My question is: Do you recommend me to do clothes as separate objects or extrude them from the topology of the body to have one single mesh?

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      That depends if the clothing is tight fit and not moving ( extrude from body ) or dynamic and moving ( add as mesh )

  • @Figster62
    @Figster62 6 ปีที่แล้ว

    Get better soon!

  • @idmidm-yd7pv
    @idmidm-yd7pv 6 ปีที่แล้ว

    thank you the great tutorial
    this one of the things that was confusing me for long time
    i hope you get well soon

  • @nikcandido7825
    @nikcandido7825 6 ปีที่แล้ว

    Great tut, as always

  • @mohdwashid1610
    @mohdwashid1610 5 ปีที่แล้ว

    ty so much

  • @أحمدالجنادي-ف6ق
    @أحمدالجنادي-ف6ق 4 ปีที่แล้ว

    danke

  • @martindiavolo1635
    @martindiavolo1635 6 ปีที่แล้ว

    Really good to know thx Mike

  • @mrhindilishgamer5913
    @mrhindilishgamer5913 4 ปีที่แล้ว

    Sir which computer and cpu you use

  • @nestorrios9703
    @nestorrios9703 6 ปีที่แล้ว

    thanks that always made it difficult for me to get better soon 🖖

  • @lunner505
    @lunner505 6 ปีที่แล้ว

    Thank you sir, this video is awesome

  • @nigelsmith7717
    @nigelsmith7717 6 ปีที่แล้ว

    This is great plus liked the lil joke too

  • @seencapone
    @seencapone 6 ปีที่แล้ว

    Any reason why you parent the locator to the elbow instead of the wrist? Seems more intuitive that the held object would follow the rotation of the wrist/hand and not the movement of the elbow. If you rotate the wrist without moving the elbow, how does the locator follow?

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Use the one most relevant to the movement. Could have been the wrist but I chose the elbow

  • @raasif9361
    @raasif9361 6 ปีที่แล้ว

    Thanks for this video.....

  • @omegagameing9307
    @omegagameing9307 5 ปีที่แล้ว

    How to throw anything ?but not unparent anything...plz help

  • @JohnBachofer
    @JohnBachofer 6 ปีที่แล้ว

    Well this for sure solves one issue I've had related to character posing. I was worried that the parenting would break the rig. Which brings into a point that has worried me ever since I started using MAYA. I have a library of character models that are fully rigged but the thing is almost all of them the names of the objects and bones are the same so when I import one character then try to import another the two characters get fused together. Is there a workaround or way to fix this?

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Yes, select everything in the first character and Group it ( Ctrl+G ) Then name the group Character A or something. Then import the 2nd and repeat the process

  • @johnnycage9523
    @johnnycage9523 6 ปีที่แล้ว

    What happens if you want, for example, to drop the ball at frame 20 and the hand to keep moving?
    Can you keyframe when you want to unparent it or equivalent?

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Yes, you can unparent the elbow and locator at a certain keyframe and then add gravity to the ball at that frame

    • @joostkonemann
      @joostkonemann 6 ปีที่แล้ว

      No, you cannot animate a hierarchical parent connection. You would need to use a constraint for this, which is the normal way of setting up things like this. Parenting props in the hierarchy of a character is a quick-n-dirty solution, but bad practice in my opinion.

  • @abhitoon1
    @abhitoon1 11 หลายเดือนก่อน

    Plzz tell me rigging plugin name

  • @aleph-tav
    @aleph-tav 5 ปีที่แล้ว

    How do you load Mary to get her eyes opened and get the picker working?

    • @MHTutorials3D
      @MHTutorials3D  5 ปีที่แล้ว

      Using Mary's eye controls ( select a panel and go to views and you will find it )

  • @gk4185
    @gk4185 6 ปีที่แล้ว

    Hi Mike. Do they (game riggers) use this type of rig when a character is supposed to hold a sword or something?

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      There are always many ways to do something. This is one of them

  • @AlukaGozen
    @AlukaGozen 6 ปีที่แล้ว

    Is there a way to export animations made in maya as .bvh ?

  • @akashbhatt7718
    @akashbhatt7718 6 ปีที่แล้ว

    Sir help me
    Which one is good?
    Blendshape or face rigging
    (I'm working on game cut scenes )

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      Both, depends on situation

    • @akashbhatt7718
      @akashbhatt7718 6 ปีที่แล้ว

      @@MHTutorials3D what kind of situation?

  • @abhishekkumar-rp8wv
    @abhishekkumar-rp8wv 5 ปีที่แล้ว

    which intel core do i need to install this i3,i5 or i7 ...amd tell me about ram also.

  • @mymissionispossibledeo5257
    @mymissionispossibledeo5257 6 ปีที่แล้ว

    Please modeling girl mary

  • @namdeobaraptre3165
    @namdeobaraptre3165 6 ปีที่แล้ว

    hi

  • @adilshingre5943
    @adilshingre5943 6 ปีที่แล้ว

    sir I need a help I am very week in character modelling sir can u help me for becoming best in 3d character modeller

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว +1

      Yes, practice a lot :-)

    • @IGarrettI
      @IGarrettI 6 ปีที่แล้ว

      Practice dude. Practice, practice. It takes years.

    • @Love2Banime
      @Love2Banime 6 ปีที่แล้ว

      Practice.

  • @mymissionispossibledeo5257
    @mymissionispossibledeo5257 6 ปีที่แล้ว

    Please modeling sir mary girl

  • @dalyzee
    @dalyzee 6 ปีที่แล้ว

    Buhdum tsss lmao.

  • @mymissionispossibledeo5257
    @mymissionispossibledeo5257 6 ปีที่แล้ว

    Views improve

  • @postalbear3695
    @postalbear3695 3 ปีที่แล้ว

    this is so painfull to watch.......

  • @terryrhuebottom
    @terryrhuebottom 5 ปีที่แล้ว

    Not to alarm you but somehow I ended up unsubscribed to you and don't know how. Hope you didn't lose too many subs.

    • @MHTutorials3D
      @MHTutorials3D  5 ปีที่แล้ว

      Wow, that's not good. Thanks for the heads up :-) Did you re-sub ?

    • @terryrhuebottom
      @terryrhuebottom 5 ปีที่แล้ว

      @@MHTutorials3D Considering that every time I've ever asked a question you have replied. Heck yea.

    • @MHTutorials3D
      @MHTutorials3D  5 ปีที่แล้ว

      Thanks Terry !

    • @terryrhuebottom
      @terryrhuebottom 5 ปีที่แล้ว

      Mike Hermes thank you. You have been a great help. I’ve been working on getting The Mery Rig working for me. It a little difficult to get started but the rig seems to be used a lot.

  • @Rahk11118
    @Rahk11118 6 ปีที่แล้ว

    Sir could you please give us your all tutorials AtoZ with hindi translation we have no good knowledge of english language.if u give us your all videos with hindi translation it would be beneficial not for only me but over 1 crore indians also. Sir plz I m waiting for your help and reply

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว

      So you are asking me to translate 900+ videos into a language that I do not speak ?

    • @Rahk11118
      @Rahk11118 6 ปีที่แล้ว

      @@MHTutorials3D no I m telling you just to take help of an interpreter to make translation of your video s

    • @MHTutorials3D
      @MHTutorials3D  6 ปีที่แล้ว +1

      @@Rahk11118 Are you offering to do it ?

    • @Rahk11118
      @Rahk11118 6 ปีที่แล้ว

      @@MHTutorials3D i wish i could but sorry sir as I told you my eng is not so good good as interpreter

    • @Rahk11118
      @Rahk11118 6 ปีที่แล้ว

      thanks and I will wait for your hindi translated videos and if you tell me i can try also with my 100% to help you to make hindi translation and i want to say 1 more thing could I get your email address plz