this mode felt kinda lacking tbh... the boss gets killed with ease and it doesnt even feel like a bossfight especially with all the time you get to prepare there are a lot of reused animations. i get making everything brand new is expensive for devs but it gets repetitive and i think they should've gave this more time this mode doesn't feel different from other modes, its has a lot of the same types of enemies, or similar, to other modes already in game. sure it has a different theme but for the most part these enemies just feel like a nerfed fallen mode. examples: hazmat-molten hazmat (i forgot what its called)- fallen hazmat necromancer-molten necromancer-fallen necromancer there are a few more but they slipped out of my head. there is some pros about this mode though, good animations (not the re-used ones), cool abilities, and new features overall 6.5/10 gamemode, 7/10 on a good day.
There is a bug in molten mode, if we are in a mini-boss wave they give us infinite time to finish it right? Well... If there is a molten with the molten corpse modifier when it dies, it does not count as an enemy already eliminated, so if it is stoned we will have infinite time and we will be able to earn money with the skill of the dj.
@@Darkolothehcr2kanganoob bud, i said EVERYTHING, i played back in 2020 and most pain i ever felt was the music track and normal mode being harder then molten. im not a serious player, i just like my opinions damnit
@@codiva-fish eh, I started playing TDS from Winter 2019, and honestly, it doesn't bother me much about the game getting harder because now you have more options to use. Also, Normal mode being harder isn't really what I worried about when I won with just 4 towers before and Normal mode not being the main option to grind coins
they copied molten zombies in tower battles. i thought they copied everything they can do in tb but look. they about to copy tb’s event bosses.. i mean they did alr
@@cooperwilson9021 in option casual and Intermediate Are probably the same cause you've got on wave 25 you have 2 failed experiments and 3 hidden bosses without electricshockers you're pretty much screwed
Tbh ive been complaining too about several copying things too, now i just see i completely wasted my time, to be fr below and john are friends anyway so complaining will be a no go ngl.
6:25 GET DOWN BOY my favorite dialogue
LMFAO
mr cabs
Tbh they should bring back that ability where the specific enemy can’t be damaged during something
Iframe is a bit annoying. I'd prefer defense being massively increased for a while
molten boss has a mace and an axe
zelkova workshop
….Is that a Black Silence reference…?
!!!!! INCOMING !!!!!
IS THAT A BLACK SILENCE REFERENCE?
PROJECT MOON X TDS COLLAB?
W!!!!
PM PROJECT MOON REFERENCE???
Bo ho my wife is dead
Finally
Commander got a voice line in main game mode
voice actor is kinda bad in my opinion lol
@@tank67132 fr
Came from Pls Donate event actually
Bro he meant main game by the normal molten inter and fallen not please donate because its an eventMarcPare2006
@@mzanzibari he meant Commander voice lines
Warlord needs a buff tbh, only the hammer slams and the rage meteors for his attacks from what ive seen
this mode felt kinda lacking tbh...
the boss gets killed with ease and it doesnt even feel like a bossfight especially with all the time you get to prepare
there are a lot of reused animations. i get making everything brand new is expensive for devs but it gets repetitive and i think they should've gave this more time
this mode doesn't feel different from other modes, its has a lot of the same types of enemies, or similar, to other modes already in game. sure it has a different theme but for the most part these enemies just feel like a nerfed fallen mode.
examples:
hazmat-molten hazmat (i forgot what its called)- fallen hazmat
necromancer-molten necromancer-fallen necromancer
there are a few more but they slipped out of my head.
there is some pros about this mode though, good animations (not the re-used ones), cool abilities, and new features
overall 6.5/10 gamemode, 7/10 on a good day.
i doubt they balanced this lol
I think with the intended towers like minigunner and other support towers, it might feel like a bossfight, or it needs more health
Fallen is only hard cuz it’s wave structure is like that, molten isn’t even hard if we’re talking wave structure…
There is a bug in molten mode, if we are in a mini-boss wave they give us infinite time to finish it right? Well... If there is a molten with the molten corpse modifier when it dies, it does not count as an enemy already eliminated, so if it is stoned we will have infinite time and we will be able to earn money with the skill of the dj.
theres a reason why i voted for the difficulty to be current fallen difficulty and fallen being buffed, still a clean wipe with strong towers lol
Who gonna tell bro about about the new players?
@Scout-wv1syshhh shhh dont tell em
I really hope they make a actual unique boss for casual
Ngl, Molten Mode rework much easier than Intermediate Mode
Molten harder than inter
If you used pro towers yeah that eazy but foe newbies that harder cus stronger enemies and they show faster
@@Plague9 yeah its better than the old inter i solo it with base militant only 💀
@@Plague9 nah, you just need to use an average Tower, and have a correct calculation on farming
@SpyRats that about all modes intermediate just a little faster then molten but still eazier
Bruh. I think I heard commander disconnect from discord then rejoin and continued dialogue. What?
Casual will be da new best grinding
"WITH THE POWER OF FRIENDSHIP THERE'S NOTHING STOPPING US!!" ahh commander
I wish that casual was more unique but okay
Bro why cant devs put voicelines for the bosses? They literally did that for titus and conserver voice acting cant be that hard just use an effect
All you need to beat molten is crook boss,mini gunner,Dj,farm and any highest DPS tower it
Dont need mini i can use base and militant and U turn map
The effects for the boss feel rushed ngl, they arent BAD but with the delay I think they couldve done better
Its even better to grind!!
What crookboss skin is that?
steampunk crook boss, in deluxe crate
I miss the old motlen boss theme
bro turned to eradicator mk2
I had 3 tries trying to win the new Molten mode and I won on the 3rd one
EVERYONE STAY CALM PEOPLE ITS HAPPENING!
ok
Aint no one is hyped
i saw u in the lobby once
There's a bug that fzee the enemy but they still move
Now we need the molten heroes
So no more speedrun molten?
Bro the boss has double the health
No it has 1.7x the health
But still, they said it will be stronger than boss from intermediate mode and weaker than fallen mode
@@Geladeira-Electrolux-4-portas Uhm actually it multiplied by 1.887x 🤓
@@TheOFFICIALBobo 70k x 1,887x is 132k buddy
Along with casual?
Why is the boomer in molten lmao
I won alone using golden minnigun commander engineer and accelator no farm ez win
Why does molten boss has a zelkova workshop is his wife dead?
Molten Rework í literally old Fallen but way easier
Its still easy to grind ngl
İts mid if you ask me but cant wait for operation I.C.E 👀👀👀
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🟥⬜️⬛️⬛️⬛️⬛️⬜️🟥
⬜️⬛️🟦⬛️⬛️🟦⬛️⬜️
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fr bro, fr
Below don't care about golden titan..
That guy is NOT golden anymore, might as well call him forgotten titan
I see no changes it's still laggy
i feel like they keep making everything harder
because everyone complains because its so easy now people complain that theyre making it harder wtf
@@Darkolothehcr2kanganoob bud, i said EVERYTHING, i played back in 2020 and most pain i ever felt was the music track and normal mode being harder then molten. im not a serious player, i just like my opinions damnit
@codiva-fish idk what you on about but it so ez the only hard things are the sidemodes and hardcore.
I think it so ez because towers are so strong
@@codiva-fish eh, I started playing TDS from Winter 2019, and honestly, it doesn't bother me much about the game getting harder because now you have more options to use. Also, Normal mode being harder isn't really what I worried about when I won with just 4 towers before and Normal mode not being the main option to grind coins
they copied molten zombies in tower battles. i thought they copied everything they can do in tb but look. they about to copy tb’s event bosses.. i mean they did alr
W update
when i was gona trye new molten on solo i lost the game inn 0 sek
Now molten will be harder to grind 😢
I’d say grind causal or intermediate now
@@cooperwilson9021 in option casual and Intermediate Are probably the same cause you've got on wave 25 you have 2 failed experiments and 3 hidden bosses without electricshockers you're pretty much screwed
@ I think casual is supposed to be a easier version of intermediate?
@@cooperwilson9021 does it still have the 2 Failed experiments and the 3 hidden bosses on way 25?
@@ghosthunter2922There are no ghouls, slimes, reavers, living and failed experiments in casual
sigh
Tbh the molten warlord death animation is lame
This is right decision to rework molten now they need to rework intermeditate
Intermediate is barely 7 months old, it is way too recent to get a rework unlike Molten, which aside from breakers was the same that 5 years ago
Intermediate, but not hardcore?
I would say rework Hardcore
But intermediate doesn't need rework boss and enemies look More realistic arleady than Old Molten Mode so yeah
@@charlzencooctavez3165yeah we need Hardcore rework first (and maybe special Gamemodes rework too)
The new molten theme is very bad
Meltdown or molten doom always better
The molten death animation is a copy of tdx molten death animation
the lava dudes in tdx are from tower battles...
Tbh ive been complaining too about several copying things too, now i just see i completely wasted my time, to be fr below and john are friends anyway so complaining will be a no go ngl.
They already did it first with Controlled death that become Shriek Crystal from 5 years ago
obvious rage bait
@@dogeman2420true I don’t get why people fall for it
Bruh now it just got 35 wave😢😢😢
why are you sad about a wave decrease?
And? So? It barely effects the goddamn gameplay so SHUT UP AND ENJOY THE DAMN UPDATE.
Hes sad because it gives less preparation time. But the newer enemies should make up for that, since they give more cash
Yo gazzy can you add me back on roblox? Because I haven't reach your response or something.