How To Export For Android In Godot (Easiest Way!)

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • Godot Docs: docs.godotengi...
    🤔What is this video about❓
    Exporting for Android in Godot has always being a complete mess, even though there is a documentation because following text tutorials are always boring and ineffective. Today I will show you the step by step that you have to follow in order to build your game to your phone in the easiest way possible. Now, let’s start
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ความคิดเห็น • 24

  • @GiveASec
    @GiveASec 3 หลายเดือนก่อน +1

    Thankz Man Great tutorial

  • @tonyanimations5377
    @tonyanimations5377 2 หลายเดือนก่อน +1

    I get this error (but i have installed the Andoid SDK Command Line Tools Latest), what can i do:
    The term "keytool" is not recognized as the name of a command applet, function, script file or executable program.
    executable program. Check the spelling of the name, or if a path exists, verify that the path is correct and try again

    • @lettacorporation
      @lettacorporation  2 หลายเดือนก่อน

      Wow, never had that issue. If not, try to delete everything and start over again with the tutorial

    • @tonyanimations5377
      @tonyanimations5377 2 หลายเดือนก่อน

      @@lettacorporation Update: ChatGPT found the solution:
      Open the Start Menu and search for Environment Variables.
      Click on Edit the system environment variables.
      In the System Properties window, click on the Environment Variables... button.
      In the Environment Variables window, find the Path variable in the System variables section and select it, then click Edit....
      Click New and add the path to the bin directory of your JDK installation. For example: C:\Program Files\Java\jdkX.X.X\bin.
      Click OK on all the dialogs to apply the changes.

    • @tonyanimations5377
      @tonyanimations5377 2 หลายเดือนก่อน

      @@lettacorporation Actually i found the issue, here is how to fix it:
      Open the Start Menu and search for Environment Variables.
      Click on Edit the system environment variables.
      In the System Properties window, click on the Environment Variables... button.
      In the Environment Variables window, find the Path variable in the System variables section and select it, then click Edit....
      Click New and add the path to the bin directory of your JDK installation. For example: C:\Program Files\Java\jdkX.X.X\bin.
      Click OK on all the dialogs to apply the changes.

    • @harsh_singh332
      @harsh_singh332 21 วันที่ผ่านมา +1

      Run as administrator cmd and open it in java sdk bin folder then run that command

  • @hasnainraza9963
    @hasnainraza9963 2 หลายเดือนก่อน +1

    can someone help i added buttons for mobile and in my phone it's not where i placed them ??

    • @GameDeva7171
      @GameDeva7171 13 วันที่ผ่านมา

      U can change stretch mode to 2d

  • @CuriososSapiens
    @CuriososSapiens 3 หลายเดือนก่อน +2

    I wanted to thank you for your incredible content on TH-cam. Your tutorials have been immensely helpful to me. Recently, I've been working on a game in Godot 4.2.1 and managed to export it as an APK. However, I've encountered issues trying to run it on different machines.
    On my brother's PC, which has a graphics card, the game gets stuck at the initial engine load and doesn't progress. On my notebook, it doesn't start at all. I've been trying to emulate it using BlueStacks. Do you have any idea what might be causing these issues? I've checked the settings but haven't found a clear solution.
    I really appreciate any guidance you can provide. Thank you in advance!

    • @lettacorporation
      @lettacorporation  3 หลายเดือนก่อน

      Glad I was able to help!
      That issue is quite difficult to solve. What happens if you export for Windows for example? But yeah, definitely difficult to sort it out, there must be a code or something incorrect

  • @yaniseuh8260
    @yaniseuh8260 3 หลายเดือนก่อน

    thanks dude you saved me

  • @blasterxt9
    @blasterxt9 3 หลายเดือนก่อน +1

    But playtore supports abb not apk

    • @lettacorporation
      @lettacorporation  3 หลายเดือนก่อน +1

      That is right, this video is meant only for that

    • @blasterxt9
      @blasterxt9 3 หลายเดือนก่อน

      @@lettacorporation i switched to defold now

  • @Tonixo.
    @Tonixo. 2 หลายเดือนก่อน

    Worked very well ! But actually i got an issue when launching the game on android:
    The game launches sucessfully, but its all black screen. The renderer in project setting is set as "gl_compatibility", but that did't fixed the issue.

    • @eturnerx
      @eturnerx หลายเดือนก่อน

      Check the Android permissions for the android export settings. I had to enable a few things - in my case Internet since my game talks to a server.

  • @SoledadGamingofficial
    @SoledadGamingofficial 4 หลายเดือนก่อน +1

    Is this dont have virus bro?

    • @tonyanimations5377
      @tonyanimations5377 2 หลายเดือนก่อน

      Theses are official downloads from the godot documentation, its 100% safe !

  • @sanamoawed9522
    @sanamoawed9522 4 หลายเดือนก่อน

    C# environment setup please.

  • @Fobic82
    @Fobic82 5 หลายเดือนก่อน

    Bro next mobile game tutorial ❤

  • @BKD639
    @BKD639 5 หลายเดือนก่อน +2

    The same Guy Who say godot is trash

  • @littledemo3605
    @littledemo3605 4 หลายเดือนก่อน

    .aab packging too