You should have talked about how they also removed the perk limit. That was the thing that actually solved the must have perk problem. They spent years trying to find a way to get people to use other perks. They solved it when they let everyone use ALL the perks. Such a simple solution that I bet it had been thrown around the idea table since Bo1.
They did halfway achieve it in bo3 by letting you put fast mags on guns so you don't need speed as much. It would also help if literally all the perks aside from the base 4 are dogshit aside from Staminup, PHD situationally, and Widow's Wine. And PHD was not only removed, but they taunted the shit out of us with it in Die Rise and Mob, then again in the form of the danger closest gobblegum which isn't worth using therefore making the pap'd starting pistol and the raygun = more likely to kill yourself with than the zombies. Then they just stripped the whole perk system in Bo4 and replaced it with that shitty system which everybody hated especially because we'd unironically been asking for more perk slots for ages, then they finally gave us that in Cold War only to shit the bed in Vanguard. I'm absolutely convinced that it was Jimmy Zielinski being stupid levels of stubborn that it took as long as it did.
@@dutchvanderlinde248 nah I gotta disagree with the Danger Closest take. That gobblegum is one of the most useful classic gums and it's utility it amazing. If you have an explosive weapon, Danger Closest guaranteed you live the next 4 rounds
@@JustCallMeMex What explosive weapon are you even using lol? Xm53 is poopoo, raygun is bad past round 25 ish, pap'd starting pistol does the damage of a grenade per shot giving it the same problem as the raygun since grenades stop 1 shotting before round 10, and the siege is OK I guess, but I'd literally rather have the wonder weapon of (insert map here) 100% of the time. Danger closest can be described as letting you use shitty and or suboptimal guns that normally get you killed without causing your immediate death. Xm53 will still kill you anyway just because it's bad and the last 3 have an expiration date far below even a normal gun since even normal guns can be double pap'd with dead wire or turned which is a forever one shot on an entire group when proced or a zombie that super sprints at other zombies and forever one shots respectively. Explosive weapons are literally so terrible in bo3 that a pharo double pap'd with dead wire would outperform the above mentioned guns in every way, and the only reason the pharo isn't genuinely the worst gun in all of zombies history is because the Springfield in waw Verruckt exists.
Honestly what I always saw to be the biggest problem was that the base 4 perks were always useful no matter the circumstances. Extra health, faster reloads, higher damage output, and self rez/faster team rez are always going to be beneficial. Where as the every other perk added afterwards was only useful situationally. Now that I’ve written this out quick revive is a pretty situational perk as well, at least with multiple players.
@@menacingdonutz and to add on to that, all the other perks were more quality of life choices and not straight up "take more damage deal more damage get more life's" The only time I don't use the 4 core perks is when I decided that a self revive would just prolong my death by 30 seconds and grab either mule kick or stamina up. (If I go down on early levels with self revive it's kinda pointless in my eyes. Waste of money and a perk, might as well restart, and on later rounds if I'm downed I lose all perks which in turn...usually leaves me dead 30 seconds later. Would rather by a wallgun with that 500 and make 1000 back)
I mean it is actually kinda decent in cold war especially upgraded but I would definitely still get shit to prevent me from going down at all anyways and get it as a later on kinda perk
7:32 “If you paused to read this you clearly care too much. This framerate on this is bad, but I’ve justified using this footage as an alternative to the painstaking process that is trying to get this perk with it only being a 50/50 shot.”
I think that since mule kick is all about holding more, wouldn't it make sense for it to increase your maximum reserve ammo for every weapon in your inventory. It would help make it worth the 4000 points.
If you hate tombstone, you're not using it right. After you die and respawn, you can buy 4 more perks that you didn't have before and grab the perks you left in your tombstone. You can end up with every perk on the map, which I think is very powerful.
@konzilathelibritarian71105 Yeah. I just got Cold War recently. I never played a map with who's who. I'm not a big fan of it, though, because the zombies are far more ruthless and it's very difficult to get back to my body and revive myself.
It doesn't make a difference when there are only 6 perks on Tranzit and Town, so you only get one extra because of the exploit + tombstone itself. Terrible perk in BO2
I dunno why, but I genuinely enjoy the fact that the perkacolas went from soda bottles in the previous games to soda cans in Cold War. That, and the fact that the wonderfizz machine in Cold War is built into the old speed cola machine.
Yeah same Played WaW when it launched and played tons of Nacht. Thought it was fun and honestly loved the name but it got boring... *Then Verrukt came along and said "YO DRUGS!" and the game became S tier*
You forgot to mention that Widow’s Wine also significantly increases your melee damage while also trapping the zombie you melee in webs when you perform a stab attack. Obviously this is a secondary ability, but it’s incredibly useful if you want to invest in a Bowie knife for point building or for early round point building if you use gobble gum to get it.
Personally, I feel like Mule Kick is a Top Tier substitute for when you run out of Quick Revives. I mean, you're already gonna lose the game if you die one more time
Best quote of the video: “We live for a good time, not a long time” And 7:32 where my willingness to review the video frame-by-frame in 25% playback speed has been called out
@@ObsidianHunter99 yeah i feel like it shouldve changed the melee system to where instead knifing, u knock zombies away with the stock of your weapon and it gives you space to escape if youre cornered
Vulture aid is the most op perk of all time, only rivaled by pre patch widows wine. The gas clouds on top of the ammo/points and vision just is too good.
Gotta love how Treyarch had two completely different solutions for "crutch perks" you have the dumpster fire that is BO4s perk system and then you have Cold War where every Perk is busted as fuck and you can buy as many of them as you please. I know which system I prefer.
Bo4 literally broke the “4 perk” problem, players would only go for jug, double, speed,stamina, now that the players have more life, and can get revived now players can actually have diverse perk systems
The fact that staminan up got a huge buff when its effects are unlocked, in CW specifically stamina gave unlimited sprint duration at perk level 5, and other awesome effects before it that made me kinda addicted to the perk about as much as Quick Revive.
Update: Mule Kick came back with Cold War's latest map Mauer der Toten. The machine will fire its guns when you buy the perk, acting as a trap it shoots nearby zombies. At tier 5, Mule Kick will give you back your 3rd weapon upon buying the perk back after losing it.
I want to say that Mule Kick and Death Perception in BOCW are crutch newbies and have great secondary abilities to help them assist the three of the four cores in BOCW I was hoping Double Tap would return with PHD Slider on the last map.
I still remember watching the Der Reise trailer in 2009 when I was like 8 years old and I got so excited since I was getting WAW and MW2 together for Christmas that year. I didn't know you actually needed WiFi and you had to buy the three other zombie maps. I didn't play Der Reise until I got the BO1 Prestige Edition with the four remastered WAW zombie maps and I was satisfied but didn't actually play the real WAW version of Der Reise until I was like 18 😭
I'm gonna be honest, I love how they did Tombstone in Cold War. You spawn with the weapons you had when you died and can use your ability (I use Aether Shroud because I constantly get surrounded) and pick yourself right back up. It's quite nice. Also the fact that there's no perk limit is a HUGE bonus.
@@cannoncorn8557 if you're an old subscriber you'll notice that time hansen doesn't often do this type of video ( analysis ) so I had to get ready for it..I got up and made some food to watch and eat and I wasn't disappointed with the quality of the video
I think its funny that tombstone allows you to run to where you died and get your perks back but its under a time limit and they decided to put it on the biggest map in the game and the one covered in fog
Double Tap 1 & 2 were on Bo3 origins and you could have double the effect of double tap 2 by equipping the perk twice. With three different icons for the different versions of the perk.
Tombstone was actually good in town and transit because you could get the 4 perks, die, and as long as you had enough money to buy the ones you didn’t have in time, you could pick up the tombstone and have all the perks
On maps I could do so, my default perk assortment was always Jugg, Speed, PhD, and Deadshot which was only like possible on three maps but I loved them 🥺
Honestly Tim genuinely has a point that I never thought about with bo4. I mean yea I do pick perks i like now, even if there are better perks I could’ve used, but I still use the same 4 perks on every single map, and 2 of them were my crutch perks from the past games anyway, quick revive and stamin-up
I have had a Revelation. Tombstone and Who's Who should have been switched Tranzit is a wide open map that's so large that players can be separated in different sections, making it impossible to revive someone across the map. Who's Who would've allowed players to split up and revive themselves in emergencies On Die Rise, Tombstone would have helped compensate for the fall induced deaths by letting players get their gear back.
I remember when I was young I never fully understood the perks so I thought that speed cola makes every thing faster in different varients like obviously reloads are the fastest but health regen would be a little faster then normal that sort of thing or jugernog making you take less damage from explosives and using heavy weapons like RPG's and LMG's would be easier like reduced spread or less of a movement impediment hell back to speed cola I thought that the icon was show casing a badaged hand
Tombstone came back on Every Cold War map and is basically who’s who but you have your own guns and the upgrading system makes it a very decent substitute if you don’t have a self revive
Mule Kick would be a good perk if you got the gun back when you purchase it again after you go down, maybe they could’ve balanced it by giving you no ammo or loosing PaP when you get it back, or maybe it’d be viable if you just got the gun back when you pay for it again.
Shit man... I still remember when world at war first came out... I was like 10 or 11 years old...and most of my buddies were the types of games who'd usually just skip the campaigns and go straight to the multiplayer...and I always made sure to beat the campaign of whatever game I was playing before I touched multiplayer, and I still remember when I finally beat the campaign on world at war and it puts you in the match of zombies for the first time ever and it was so scary and fun and I'll never forget it... And I still remember how mind blown my friends were when I told them how you unlock a "Nazi zombies" game mode for beating the game and by that point it was spreading like a wild fire... everyone was telling and helping each other finish the campaign so we could play this brand new weird Nazi zombiee mode together..😂😭 Shit man those were some of the good old days..... rushing home from school and grabbing my Xbox controller to go to my buddies house so we could play zombies and the bad ass DLC maps they released... I get so nostalgic just thinking about all of it...
8:16 I used to think that Mule Kick was part of the OG 5 perks because they added it on every goddamn map. I think they realised that Mule Kick could have been an original perk debuted in WaW, or that it was just very basic perk and they placed it on every map. Also, they could have made it so that it wouldn't delete your gun after you go down, just store it in the machine, then pay 4k for it. A lot better than it just vanishing into thin air.
The only good thing about Tombstone was being able to get all the perks in the map. You buy 4 perks, one being tombstone, and go down. Once you get back the next round, buy the rest of the perks that you didn’t buy, then collect the tombstone
Kind of realised how all bo2 perls have been worked into other perks in cold wars upgrade system, electric cherry is the tier 5 upgrade for elemental pop, who's who and tombstone are combined together and improved so it's actually worth while to use now and vulture aid's ammo drops has been worked into the tier 5 upgrade for mule kick while the "clouds" are kinda just eather shroud now. Pretty cool
15:00 I rely on eletric cherry when doing the challenge of completing the MOB EE with random on BO2. People still play it and randoms have gotten noticeably worse. So it's required nowadays. I buy it before Jug to have a good way to shoot, then shock before reviving
I'm a new zombies player, my first call of duty game was Bo3, and I've never completed a Easter egg in one of the maps. I thank you for making these videos.
They actually changed the park system in bo4 cause the health regen stim in the multiplayer, they couldn't figure out a way around a glitch with it, so the last few mo.ths of development they changed the entire system around
7:07 gotta correct you here Tim, Deadshot was $1000 on PC on Bo1 to compensate for lack of AA to make it useful Also you can get all the Perks on Tranzit and Town by using Tombstone
It was also significantly better in BO1 because it removed ALL weapon sway and recoil instead of just reducing it like in the later games. One classic strategy for dealing with George in 1-2 player CotD was PaPing a Dragunov, taking Deadshot, and easily headshotting him to death repeatedly, letting you farm him for perks. No idea why they not only decided to nerf it, but make it 1500 across every platform in BO2.
A perk I thought of is called roundup reap root beer, when ever there is more then 10 zombies In your sight you get 2x more damage and 50+ points, so if you had double tap v2 you would do 4x damage It costs 4000 points
If you want to know the one frame text at 7:32 it’s “ If you paused to read this, you clearly care too much. The framerate on this is bad, but I’ve justified using this footage as an alternative to the painstaking process that is trying to get this perk with it only being a 50/50 shot. “
Don’t forget to check out these amazing perk posters! (code “TPERKS”) radrendering.com/shop
it’s literally a penny off
BO4 IS THE BEST GAME EVER
@@tjbadwal7156 ikr wth 🤦♀️
Cheese
Already have them all :)
I love how turbo, who's been out of the zombies game for a while now, decided he'd voice a kid in this video and asks "where can we get these drugs?"
Considering he sounds like a white girl on the cocainus
I like think that was turbo
Am i the only one that hates turbo
Chedda more than likely
@@loganjohnson7680 well i do his voive is legit aids
"Finally, something with sugar."
-Tank Dempsey, drinking Speed Cola
COCAINE
@@Real_Scallywag nah bro it's meth
bong water
Nah all 4
@Kautzer Ward bruh
Can we take a second to appreciate the creative idea of “vending/cola machines” as a buff?
Back to back golden ideas it seems. Whoever was developing this nailed it
@@Nachomoney7q or he had some experience in hiding drugs in vending machines
You should have talked about how they also removed the perk limit. That was the thing that actually solved the must have perk problem. They spent years trying to find a way to get people to use other perks. They solved it when they let everyone use ALL the perks. Such a simple solution that I bet it had been thrown around the idea table since Bo1.
They did halfway achieve it in bo3 by letting you put fast mags on guns so you don't need speed as much. It would also help if literally all the perks aside from the base 4 are dogshit aside from Staminup, PHD situationally, and Widow's Wine. And PHD was not only removed, but they taunted the shit out of us with it in Die Rise and Mob, then again in the form of the danger closest gobblegum which isn't worth using therefore making the pap'd starting pistol and the raygun = more likely to kill yourself with than the zombies. Then they just stripped the whole perk system in Bo4 and replaced it with that shitty system which everybody hated especially because we'd unironically been asking for more perk slots for ages, then they finally gave us that in Cold War only to shit the bed in Vanguard. I'm absolutely convinced that it was Jimmy Zielinski being stupid levels of stubborn that it took as long as it did.
@@dutchvanderlinde248 nah I gotta disagree with the Danger Closest take. That gobblegum is one of the most useful classic gums and it's utility it amazing. If you have an explosive weapon, Danger Closest guaranteed you live the next 4 rounds
@@JustCallMeMex What explosive weapon are you even using lol? Xm53 is poopoo, raygun is bad past round 25 ish, pap'd starting pistol does the damage of a grenade per shot giving it the same problem as the raygun since grenades stop 1 shotting before round 10, and the siege is OK I guess, but I'd literally rather have the wonder weapon of (insert map here) 100% of the time. Danger closest can be described as letting you use shitty and or suboptimal guns that normally get you killed without causing your immediate death. Xm53 will still kill you anyway just because it's bad and the last 3 have an expiration date far below even a normal gun since even normal guns can be double pap'd with dead wire or turned which is a forever one shot on an entire group when proced or a zombie that super sprints at other zombies and forever one shots respectively. Explosive weapons are literally so terrible in bo3 that a pharo double pap'd with dead wire would outperform the above mentioned guns in every way, and the only reason the pharo isn't genuinely the worst gun in all of zombies history is because the Springfield in waw Verruckt exists.
Honestly what I always saw to be the biggest problem was that the base 4 perks were always useful no matter the circumstances. Extra health, faster reloads, higher damage output, and self rez/faster team rez are always going to be beneficial. Where as the every other perk added afterwards was only useful situationally. Now that I’ve written this out quick revive is a pretty situational perk as well, at least with multiple players.
@@menacingdonutz and to add on to that, all the other perks were more quality of life choices and not straight up "take more damage deal more damage get more life's"
The only time I don't use the 4 core perks is when I decided that a self revive would just prolong my death by 30 seconds and grab either mule kick or stamina up. (If I go down on early levels with self revive it's kinda pointless in my eyes. Waste of money and a perk, might as well restart, and on later rounds if I'm downed I lose all perks which in turn...usually leaves me dead 30 seconds later. Would rather by a wallgun with that 500 and make 1000 back)
combining the old tombstones and who's who's to make the new cold war tombstone was kinda smart tbh
I still don’t use it I’m thinking about getting it
@@oakonion8860 it is amazing, saved my high round attempts multiple times
@@xnate26x87 ok thanks
Two negatives make a positive
@@FoxySoda quick maths
Can we give him credit for going on every map to buy the perk
You definitely haven’t seen his every map in one video series lol
Kaden Whiteside My absolute favorite series
@@LesCousinsDangeroux Personally mine is the every weapon pack a punch series
Nah, I got no credits to spare.
Man they forgot about double tap I don’t know when there going to add it
Now this is a history class I wouldn’t mind taking notes on.
"Thank god Tombstone didn't spread to the rest of call of duty games"
Cold war : am I a joke to you?
Yes, yes it is
I mean it is actually kinda decent in cold war especially upgraded but I would definitely still get shit to prevent me from going down at all anyways and get it as a later on kinda perk
Well, Cold War is a joke.
I mean I like how cold war put perks together with other perks
I mean people can buy me now so I’m not complaining
7:32 “If you paused to read this you clearly care too much. This framerate on this is bad, but I’ve justified using this footage as an alternative to the painstaking process that is trying to get this perk with it only being a 50/50 shot.”
I paused and read it
I think that since mule kick is all about holding more, wouldn't it make sense for it to increase your maximum reserve ammo for every weapon in your inventory. It would help make it worth the 4000 points.
Already a perk in bo4
@@thelegalmexican9860 Interesting. I don't play bo4 so I didn't know that.
@@thelegalmexican9860 bandolier bandit isn't in the superior zombies games tho. It would be a nice addition to a 5k+ investment on a third gun
Actually my friend you'd love the cold war upgrade on it, it gives u a sht ton of ammo from zombie kills. 👀
iirc there was a cut perk from kino that let you do that
Mans about to be a father of two and he’s still making content for us
Did nobody tell Timmy about pulling out
@@emperorpalpatine4911 really hope you're joking
@@AssCat everything I say is a joke my guy
@@emperorpalpatine4911 les go
Cap
the nightmare on Kermit Street clutch makes who’s who look good
Fun fact: stamin-up actually gives you the ability to run while drinking other perks
This is why stamina up is the 2st best perk😎
If you hate tombstone, you're not using it right. After you die and respawn, you can buy 4 more perks that you didn't have before and grab the perks you left in your tombstone. You can end up with every perk on the map, which I think is very powerful.
thank you!!! i hate that tombstone gets so much hate. yeah it isnt the best perk but it was the only way in BO2 to get around the perklimit
@@paulandre5427 Getting around the perk limit is exactly what makes it the best perk.
@megatrondeadpool3116 also in cold war tombstone acts more like a way better version of whos who
@konzilathelibritarian71105 Yeah. I just got Cold War recently. I never played a map with who's who. I'm not a big fan of it, though, because the zombies are far more ruthless and it's very difficult to get back to my body and revive myself.
It doesn't make a difference when there are only 6 perks on Tranzit and Town, so you only get one extra because of the exploit + tombstone itself. Terrible perk in BO2
I dunno why, but I genuinely enjoy the fact that the perkacolas went from soda bottles in the previous games to soda cans in Cold War. That, and the fact that the wonderfizz machine in Cold War is built into the old speed cola machine.
Then you enjoy shit.
Glass bottle will always be better than cans. In game and in life
@@TheKenji2221 true
7:29 turn the vid speed to 0.25 and look to the top left and watch
they actually used og speed cola, jug, and quick revive to build the cold war wunderfizz
@@TheKenji2221also in the 20th century we had mostly glass bottles
Alternate title: Tim explains why who's who is the worst for 4 minutes and 13 seconds
i mean hes not wrong
I love who's who. You just gotta be good with training and perma quick revive. Gives you all your shit back too. It's great
He basically doesn't like it because he sucks at zombies. That's not even an opinion, it's a fact. The guy can't do shit without gobblegums.
Okay momo chill
@@MoMo-lr8hg yeah, not nice. Hes a good youtuber, 'bout to be father of two. I don't care how good you are at zombies, that's uncalled for my guy.
Elemental pop is sweet, especially now that one of the upgrades for it literally makes it electric cherry
Honestly back in 2009 during world at war the perk machines were what made me think zombies was so cool.
Yeah same
Played WaW when it launched and played tons of Nacht. Thought it was fun and honestly loved the name but it got boring... *Then Verrukt came along and said "YO DRUGS!" and the game became S tier*
You forgot to mention that Widow’s Wine also significantly increases your melee damage while also trapping the zombie you melee in webs when you perform a stab attack. Obviously this is a secondary ability, but it’s incredibly useful if you want to invest in a Bowie knife for point building or for early round point building if you use gobble gum to get it.
Personally, I feel like Mule Kick is a Top Tier substitute for when you run out of Quick Revives. I mean, you're already gonna lose the game if you die one more time
Damn, haven’t heard the name “Therelaxingend” in a long time 😔
Honestly tho, now he just uploads randomly and just opens boxes, like wtf man I can't believe u just ditched us
FOR BOXES!!
@@alienbob4953 it’s pain honestly 😕
@@alienbob4953 his channel to be honest. although I do miss his cod zombie videos.
Same
"You pay what you get for"
Wise words Tim
Thanks for returning Turbo and letting him come to your TIM Talk
TIM Talk
tim talk
Best quote of the video: “We live for a good time, not a long time”
And 7:32 where my willingness to review the video frame-by-frame in 25% playback speed has been called out
I really wish mule kick also had a quick draw added so you could cycle through your guns faster.
Or given it's name is Mule kick it could've buffed melee damage
@@ObsidianHunter99 yeah i feel like it shouldve changed the melee system to where instead knifing, u knock zombies away with the stock of your weapon and it gives you space to escape if youre cornered
@@kekoa0z ik im late but
Widows wine already does that
Same for the sword flay gobblegum
@@Thatguy-qk1li no, widow's wine only increases knife damage. he means he wished it could knock zombies back, sort of like you can do in left 4 dead.
@@kekoa0z I'm pretty sure that's why the weapon class skills exist, specifically for melee.
This man a legend for still making zombies content
True
I love tims content but tons of people make zombies content,its not like he's one of the last survivers of the community
*NoahJ*
*Spuddley*
Tim: *complaining about who’s who*
Me: *starts vibing to the cantina band from Star Wars*
Same
After this video, Tim commited various war crimes with Perkaholic.
There’s so much energy in his voice during his introduction for dead shot 7:02
Vulture aid is the most op perk of all time, only rivaled by pre patch widows wine. The gas clouds on top of the ammo/points and vision just is too good.
*crouches to aim better*
*round ends*
*uncrouches*
*BLAZE PHAZE*
the fact I couldn't find anything to watch and then Tim just uploads-
That just how it be man
Well yea your fun meter was dying so I had to do my job
@@unlondonbobby3336 *thank you*
@@unlondonbobby3336 Oh hi quick revive
@@unlondonbobby3336 very coincidentally saw you while playing cod zombies while looking at comments
Gotta love how Treyarch had two completely different solutions for "crutch perks" you have the dumpster fire that is BO4s perk system and then you have Cold War where every Perk is busted as fuck and you can buy as many of them as you please. I know which system I prefer.
Perk machines Cold War>BO4
Overall Cold War
@@shadowzzj agreed
Bo4 literally broke the “4 perk” problem, players would only go for jug, double, speed,stamina, now that the players have more life, and can get revived now players can actually have diverse perk systems
@@thelegalmexican9860 jug double speed and stamina
Cw is better
The fact that staminan up got a huge buff when its effects are unlocked, in CW specifically stamina gave unlimited sprint duration at perk level 5, and other awesome effects before it that made me kinda addicted to the perk about as much as Quick Revive.
i love the little turbo feature in this. it’d be cool to see him back in the zombies community even for a little
Get ya snacks get ya drinks *TIM JUST UPLOADED WOO!*
Meh
LETS GO
Lessss go
Yeah we know
Eating boneless wings and lemonade
Father Tim has posted
Let us rejoice
Literally lul
Tim: who’s who is the worst perk
Also Tim: uses it in every custom map he plays
i think its because most custom maps dont have the perk limit
19:51 i did the exact same thing on ascension when i bought chronicles, man the pain not seeing my favourite perk
Get your popcorn ready lads. This is going to be a banger 🔥
LMAO the turbo cameo
Your name and pfp are the biggest anime crossovers in history
@@ct-1529 ye ik the name is just I nickname I got a long time ago tho
The Slideshow of drinking different Perk-a-Colas on the Thumbnail looks amazing.
Update:
Mule Kick came back with Cold War's latest map Mauer der Toten. The machine will fire its guns when you buy the perk, acting as a trap it shoots nearby zombies.
At tier 5, Mule Kick will give you back your 3rd weapon upon buying the perk back after losing it.
I want to say that Mule Kick and Death Perception in BOCW are crutch newbies and have great secondary abilities to help them assist the three of the four cores in BOCW I was hoping Double Tap would return with PHD Slider on the last map.
"It only appears on Tranzit and Town. Thank god it didn't spread its' infection."
COLD WAR ZOMBIES: "Bonjour."
I still remember watching the Der Reise trailer in 2009 when I was like 8 years old and I got so excited since I was getting WAW and MW2 together for Christmas that year. I didn't know you actually needed WiFi and you had to buy the three other zombie maps. I didn't play Der Reise until I got the BO1 Prestige Edition with the four remastered WAW zombie maps and I was satisfied but didn't actually play the real WAW version of Der Reise until I was like 18 😭
Showing the different maps with the perks was unbelievably satisfying
Was watching rabbit and never felt like more powerful than now
Thermite dog bussin
@@paulorourke3171 was gonna say that
@@AlliedX big up the r6
I'm gonna be honest, I love how they did Tombstone in Cold War. You spawn with the weapons you had when you died and can use your ability (I use Aether Shroud because I constantly get surrounded) and pick yourself right back up. It's quite nice. Also the fact that there's no perk limit is a HUGE bonus.
13:58.
Tim Hansen: Crapping on Who’s Who.
Me: Vibing to the Star Wars music.
Tim: Talking about perks
Me and the soundtrack: Roger Roger.
I Love This! xD i cant believe he mention the relaxing end after he rarely plays the new cod now..
I love how I looked at the posters and the code only took off one cent
6:58 when the percs hit u
Dude Tombstone is the best perk in my opinion. The reason I say this is because is of how good the perk jingle is.
Yeah the theme song for tombstone helped me get into country music.
this came out on my birthday and I forgot to tell Tim this was an awesome gift, so thank you, Tim :D
You were a top 3 from me, and although you were at the bottom of the barrel, I am here for you buddy
I just spent 1 hour making a snack to watch this 30min video
Edit : I wasn't disappointed
Wdym
@@cannoncorn8557 if you're an old subscriber you'll notice that time hansen doesn't often do this type of video ( analysis ) so I had to get ready for it..I got up and made some food to watch and eat and I wasn't disappointed with the quality of the video
@@hmedkom1794 ohhhh lol you meant snack, the message says snake so I was confused
YOU MADE A SNAKE
@@cannoncorn8557 omg I'm so sorry I'm an arab I can't spell shit
They invited his cooler brother that copied "Who's Who's" homework but actually got a B
I think its funny that tombstone allows you to run to where you died and get your perks back but its under a time limit and they decided to put it on the biggest map in the game and the one covered in fog
Double Tap 1 & 2 were on Bo3 origins and you could have double the effect of double tap 2 by equipping the perk twice. With three different icons for the different versions of the perk.
IDK what kinda mods you have on but that is not a real thing
The editing at 25:51 was phenomenal. This whole video was very well edited!!!
Tombstone was actually good in town and transit because you could get the 4 perks, die, and as long as you had enough money to buy the ones you didn’t have in time, you could pick up the tombstone and have all the perks
If a perk is needing to Rey on a glitch then It isn't good
I kinda got an idea Tim, I don’t remember if you have made this a video but here’s the idea, History of Wonder Weapons
all those transitions with drinking perk bottles were probably a pain in the ass, i appreciate your effort tim
Thank you for blessing us with your amazing work on TH-cam, Tim.
You never talked about the widow knife.
it’s actually pretty good on early game de
Wow, never would have thought I would've saw HowToDrink in one of Tims videos
On maps I could do so, my default perk assortment was always Jugg, Speed, PhD, and Deadshot which was only like possible on three maps but I loved them 🥺
Tombstone is who's who but gives you your guns and works.
Honestly Tim genuinely has a point that I never thought about with bo4. I mean yea I do pick perks i like now, even if there are better perks I could’ve used, but I still use the same 4 perks on every single map, and 2 of them were my crutch perks from the past games anyway, quick revive and stamin-up
Episode 3 of me saying I’m sad cause he didn’t say “thx 4 watching❤️”
I want to say something. If who's who and tombstone were switched out for each other, it could have made them more popular.
literally the only guy i consistently watch new content of. love all the variety, tim
also the cameo from turbo was pretty sweet
Perk Idea: Metallic Metabolism: The sound of a metal pipe falling happens at random intervals with the audio set to 500%, also you get a free Ray Gun
I have had a Revelation.
Tombstone and Who's Who should have been switched
Tranzit is a wide open map that's so large that players can be separated in different sections, making it impossible to revive someone across the map. Who's Who would've allowed players to split up and revive themselves in emergencies
On Die Rise, Tombstone would have helped compensate for the fall induced deaths by letting players get their gear back.
I feel as though Tim was on speed cola while making this video
The Who’s who jingle almost makes me want to use it... Almost
I remember when I was young I never fully understood the perks so I thought that speed cola makes every thing faster in different varients like obviously reloads are the fastest but health regen would be a little faster then normal that sort of thing or jugernog making you take less damage from explosives and using heavy weapons like RPG's and LMG's would be easier like reduced spread or less of a movement impediment hell back to speed cola I thought that the icon was show casing a badaged hand
Tombstone came back on Every Cold War map and is basically who’s who but you have your own guns and the upgrading system makes it a very decent substitute if you don’t have a self revive
Mule Kick would be a good perk if you got the gun back when you purchase it again after you go down, maybe they could’ve balanced it by giving you no ammo or loosing PaP when you get it back, or maybe it’d be viable if you just got the gun back when you pay for it again.
Can’t wait for history of wonder weapons
Me after drinking a sip of Gfuel: 6:59
yo boy already getting some of the posters‼️
Tim: Makes you wanna store some gorilla glue or fight a f*cking grizzle bear. LETS GOOOO!!
Me: the f*ck
6:58
It’s even funnier when you realize Tombstone became both Who’s Who and OG Tombstone in Cold War
Shit man... I still remember when world at war first came out... I was like 10 or 11 years old...and most of my buddies were the types of games who'd usually just skip the campaigns and go straight to the multiplayer...and I always made sure to beat the campaign of whatever game I was playing before I touched multiplayer, and I still remember when I finally beat the campaign on world at war and it puts you in the match of zombies for the first time ever and it was so scary and fun and I'll never forget it... And I still remember how mind blown my friends were when I told them how you unlock a "Nazi zombies" game mode for beating the game and by that point it was spreading like a wild fire... everyone was telling and helping each other finish the campaign so we could play this brand new weird Nazi zombiee mode together..😂😭
Shit man those were some of the good old days..... rushing home from school and grabbing my Xbox controller to go to my buddies house so we could play zombies and the bad ass DLC maps they released... I get so nostalgic just thinking about all of it...
You ain’t never lying
With Cold War, tier 5 mule kick let’s you get your 3rd weapon back after downing, so it isn’t so much of a mule-kick in the balls anymore
Yeet
I almost got firstttt
8:16 I used to think that Mule Kick was part of the OG 5 perks because they added it on every goddamn map. I think they realised that Mule Kick could have been an original perk debuted in WaW, or that it was just very basic perk and they placed it on every map. Also, they could have made it so that it wouldn't delete your gun after you go down, just store it in the machine, then pay 4k for it. A lot better than it just vanishing into thin air.
4:54 “SILENCE ITS NOT THE SAME!” Lol XD 😂😂
The only good thing about Tombstone was being able to get all the perks in the map. You buy 4 perks, one being tombstone, and go down. Once you get back the next round, buy the rest of the perks that you didn’t buy, then collect the tombstone
Kind of realised how all bo2 perls have been worked into other perks in cold wars upgrade system, electric cherry is the tier 5 upgrade for elemental pop, who's who and tombstone are combined together and improved so it's actually worth while to use now and vulture aid's ammo drops has been worked into the tier 5 upgrade for mule kick while the "clouds" are kinda just eather shroud now. Pretty cool
15:00 I rely on eletric cherry when doing the challenge of completing the MOB EE with random on BO2. People still play it and randoms have gotten noticeably worse. So it's required nowadays. I buy it before Jug to have a good way to shoot, then shock before reviving
I'm a new zombies player, my first call of duty game was Bo3, and I've never completed a Easter egg in one of the maps. I thank you for making these videos.
They actually changed the park system in bo4 cause the health regen stim in the multiplayer, they couldn't figure out a way around a glitch with it, so the last few mo.ths of development they changed the entire system around
7:07 gotta correct you here Tim, Deadshot was $1000 on PC on Bo1 to compensate for lack of AA to make it useful
Also you can get all the Perks on Tranzit and Town by using Tombstone
It was also significantly better in BO1 because it removed ALL weapon sway and recoil instead of just reducing it like in the later games.
One classic strategy for dealing with George in 1-2 player CotD was PaPing a Dragunov, taking Deadshot, and easily headshotting him to death repeatedly, letting you farm him for perks. No idea why they not only decided to nerf it, but make it 1500 across every platform in BO2.
11:59 quick revive on solo after being called a great perk and then seeing this: 👁👄👁
A perk I thought of is called roundup reap root beer, when ever there is more then 10 zombies In your sight you get 2x more damage and 50+ points, so if you had double tap v2 you would do 4x damage
It costs 4000 points
3:49
Turbo: why does treyarch hate phd?
Game: *RUNS AND FLOPS..BOOM!*
Me: *laughing at the boom thing*
If you want to know the one frame text at 7:32 it’s
“ If you paused to read this, you clearly care too much. The framerate on this is bad, but I’ve justified using this footage as an alternative to the painstaking process that is trying to get this perk with it only being a 50/50 shot. “