Star Trek fan watches Squadron 42 gameplay first look

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 56

  • @AlbertoMartinez765
    @AlbertoMartinez765 25 วันที่ผ่านมา +6

    Ok I love that CR Bobblehead

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +1

      😄 thx! i want one for my Cutter xD

  • @Rummyson
    @Rummyson 25 วันที่ผ่านมา +8

    @20:45 this entire video is the prologue of the game. SQ42 is expected to be around 40 hours long

  • @markmuller7962
    @markmuller7962 25 วันที่ผ่านมา +5

    No need to cut the video tho, I don't think there's any copyright or anything on the trailer

  • @Rummyson
    @Rummyson 25 วันที่ผ่านมา +8

    @6:50 yes that Henry Cavill and no they didn't pay him. He approached them and said he wanted to be in the game, because he was a fan and a backer. He did this for free.

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +3

      @@Rummyson wonder how many ships he owns 😅

    • @mrmattdoesstuff
      @mrmattdoesstuff 19 วันที่ผ่านมา

      ​​@@GalacticTacticIts Henry Cavill ... the answer is "yes". 😂

  • @ThePuma1707
    @ThePuma1707 25 วันที่ผ่านมา +9

    I like the slower pace of the intro, too many games rushg these days and dont take proper time to establish characters/scenes/story, wish you uploaded the whole reaction tho, not cut up pieces

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา

      ok thx for the feedback, if i ever react to something again i keep it in mind.🖖

  • @Killertomato84
    @Killertomato84 20 วันที่ผ่านมา +3

    It's funny you should ask for just a movie. This is basically the movie chris has always wanted to make. When he made Wing Commander (the movie), he was siphoning development funds from Freelancer to pay for his movie. This is why he was ultimately removed from his responsibilities for Freelancer (that and his overbearing micromanagement which ALWAYS leads to being way overtime and overbudget on every project). Now this is 100% his rodeo, and he's riding it how he wants. He's making the space sim that he's always wanted, and the space movie that he's always wanted. The SQ42 series will literally just be interactive movies, and we're footing the bill instead of a big publishing company and investors.
    Now, with all that said, I'm still gonna play the fuck out of these games from my retirement home.

  • @Rummyson
    @Rummyson 25 วันที่ผ่านมา +6

    2026 is less than 2 years away, its almost 2025 now. The game is in its polish stage. We don't want another Cyberpunk 2077 release. lol

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +2

      @@Rummyson I mean I played cyberpunk at release and had maybe one or two glitches max. On pc that is. Consoles were another matter I guess.

    • @elise3455
      @elise3455 24 วันที่ผ่านมา +2

      @@GalacticTactic For a lot of us, it was completely broken at release.

  • @weisthor0815
    @weisthor0815 26 วันที่ผ่านมา +13

    17:36 i think it is totally fine. the attention span of young people today is just completely messed up ;-)

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา

      i mean would not say i am that young anymore xD Pacing is important for any movie and since there are a lot of cutscenes that should apply here as well. But as i said in the video, it might feel very different when actually playing the game.

    • @durtyred86
      @durtyred86 25 วันที่ผ่านมา +2

      ​@GalacticTactic this was the prologue. Do you know what that is?? So it kinda makes sense to have it setup like that. Does it not??

    • @NoNaNelson69
      @NoNaNelson69 25 วันที่ผ่านมา +1

      @@durtyred86 does that matter? if a cutscene takes too long it becomes obnoxious

    • @durtyred86
      @durtyred86 25 วันที่ผ่านมา +3

      @@NoNaNelson69 then grab your nearest fidget spinner and fight to extend your attention span??
      Asking for shorter scenes with Chris Roberts is like asking for the removal of feet scenes in a Tarantino movie.. It's not happening. This is how Chris does it. Always has been. Those that understand his craft will respect it for what it is. If you want less, you need a different title. None of the scenes overly long. They tell a story.

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +1

      Prologue, epilogue or middle of the game, if I find them to long it is what it is. You can think differently about it that's fine. No reason to be like this.

  • @adrianbarreto4225
    @adrianbarreto4225 20 วันที่ผ่านมา +3

    waiting conserves ammunition until the enemy ships are closer within engagement range. In star citizen, just because you can hit someone at 1km with your s2 gun doesn't mean you'll do a lot of damage. The spread of the shots makes it increasingly difficult to maintain accuracy at longer distances. So waiting until the enemy fleet is well within optimal range, you can merk a lot of them right off the jump rather then letting them be prepared for the rounds incoming.

    • @takaluki1749
      @takaluki1749 18 วันที่ผ่านมา

      Why don't they use antimatter warheads or, at least, nukes.

  • @latech7671
    @latech7671 26 วันที่ผ่านมา +10

    Sorry to be a bit negative but you are full of contradictions in this reaction:
    - 2026 is too long away and at the same time you don't believe they can release it in any near future. Maybe that is why they took 2026. It is enough away that even with more delays they will still hit the date and the timeframe is big enough that they don't need to plan within a tight release window
    - When we are in gameplay you want a cutscenes and when we have a cutscene it is too long. Heads up: Because they have more time in this than a movie, the cutscenes will sometimes move slower than a movie but for me at least, that immerses me more. Based on the 2017 vertical slice in later chapters we will have more gameplay compared to cutscenes but because you don't take a big part in this battle we needed some cutscenes to show the battle itself while after the battle is almost over we get more gameplay because that is the moment your character "just wants to survive"
    As for what a game this is. Of course only CIG knows for sure but right now I see it somewhat similar to Metro Exodus. It for sure will be more of a game and less of a movie compared to Quantic Dream games but because of that probably also not have as many branches in the story. The base story will most likely be pretty scripted and not changeable

    • @weisthor0815
      @weisthor0815 26 วันที่ผ่านมา +3

      look at wing commander 3 or 4, also done by chris roberts, and you will know exactly what type of game it is gonna be, and i love it.

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +1

      i contradict myself because not all my comments are ment to be taken 100% serious ;) which ofc is not easy to spot for people outside of my community, sorry 🙈 The game will stand on its own for sure and be its own thing. The only thing i am truely negative about is the release date, as i believe it will get delayed even more. But i am fine with being wrong on that!!! Anyway, Thx for your comment!

    • @kajmak64bit76
      @kajmak64bit76 11 วันที่ผ่านมา

      SQ42 is so big it needs it's own release year so it doesn't release alongside GTA 6
      SQ42 is probably bigger game release then GTA 6 will be

  • @elise3455
    @elise3455 24 วันที่ผ่านมา +12

    If you're this impatient with cutscenes, this probably isn't the game for you.

    • @GalacticTactic
      @GalacticTactic  24 วันที่ผ่านมา +1

      This has nothing to do with being impatient. Imo the scenes are dragging and need more editing. It's fine if you do not think so, I mean some people enjoy the Rebel Moon movie I get it. I even say only a little bit and you act like I would wanna cut the whole thing into a tiktok lol.

    • @Taragon80
      @Taragon80 22 วันที่ผ่านมา

      @@GalacticTactic The Game will have over 40 Hours of cut scenes. Without the Gameplay. so i guess the game isnt for you if you dont like to play a interactive film/story.

    • @elise3455
      @elise3455 19 วันที่ผ่านมา +2

      @@GalacticTactic Well, I thought it was well-balanced. This is a huge space battle, not a quick skirmish. The time for build-up, strategies, and gradual wearing down of fleets should reflect that.

    • @GalacticTactic
      @GalacticTactic  19 วันที่ผ่านมา

      I enjoy cutscene heavy interactive story games very much thank you, but these make good pacing even more important. I am not even criticising this to shit on the game even lol, I just want it to be good. And ofc that can be subjective.

    • @GalacticTactic
      @GalacticTactic  19 วันที่ผ่านมา +1

      Sure, then I would question if the Prologue is the right place for such a heavy scene, might feel unearned. Usually that kind of battle needs build up within a story, get to know and care for characters first. But as said actually playing oneself might do the trick.

  • @ItsLelling
    @ItsLelling 26 วันที่ผ่านมา +2

    I love the tattoos! There was a TREE BRANCH!

    • @GalacticTactic
      @GalacticTactic  26 วันที่ผ่านมา +1

      We could not see the whole body, it might have been a full TREE starting at the feet 🤓

    • @benlee8225
      @benlee8225 24 วันที่ผ่านมา

      and at some point were they going to allow custom tattoos like or so on ? i mean its possible but also be a pandoras Box of crazy

  • @LellingVault
    @LellingVault 26 วันที่ผ่านมา +3

    Wow nice overlay you got there!

    • @GalacticTactic
      @GalacticTactic  26 วันที่ผ่านมา +1

      Hehe right?! 💚🖖

  • @Cam-yu8wy
    @Cam-yu8wy 25 วันที่ผ่านมา +1

    I'm just curious to see if we'll have ME4 before we get to Squadron 42 😄

    • @GalacticTactic
      @GalacticTactic  25 วันที่ผ่านมา +1

      😄 as long as they do not release at the same time.

  • @JackMelqart
    @JackMelqart 23 วันที่ผ่านมา +1

    its not to long.

  • @markmuller7962
    @markmuller7962 25 วันที่ผ่านมา

    You should have react to the released video, not the live demo. It's a pre-alpha game

  • @JackMelqart
    @JackMelqart 23 วันที่ผ่านมา +1

    weapons have an effective range, so firing at small ships at grate distances is a waste of ammo/energy...

    • @GalacticTactic
      @GalacticTactic  23 วันที่ผ่านมา +1

      Alright good to know 👍

    • @NoNaNelson69
      @NoNaNelson69 22 วันที่ผ่านมา

      depends on the travel speed but yea

  • @eli34536
    @eli34536 25 วันที่ผ่านมา +3

    about the cutscenes. they could be a tiny bit shorter but i think for the beginning of the game and to get into the lore and how the world in SQ42 its ok. better then the COD 15seconds briefing we are the good guys and they are the bad guys so kill them and waking up in middle of the battlefield.
    but its a lot of negativity in the video which makes is like hard to watch at some points.

    • @GalacticTactic
      @GalacticTactic  24 วันที่ผ่านมา +1

      Pacing is a thing and is very important if you wanna grab the audience. I say a tiny bit to improve the pacing and not cut it into a tiktok. I also would say that I state a lot of positive things in this video for example the music, subtitles or the Eva scenes.

    • @joshua-ov4ne
      @joshua-ov4ne 18 วันที่ผ่านมา +1

      @@GalacticTactic No you have a very short attention span and don't know what really good storytelling is.

    • @GalacticTactic
      @GalacticTactic  17 วันที่ผ่านมา +1

      @@joshua-ov4ne lol dude whatever makes your day

  • @Billy-bc8pk
    @Billy-bc8pk 25 วันที่ผ่านมา +3

    The commentary on this was absolutely hilarious.

  • @Tampafan33
    @Tampafan33 23 วันที่ผ่านมา

    Company and game is a giant scam

    • @GabrielVitor-kq6uj
      @GabrielVitor-kq6uj 21 วันที่ผ่านมา +4

      yeah man and Im a big idiot who backed it 10 years ago, but no one cares... if you havent bought it why do you care, and if you did have pedged for it, why did you and why not just wait for it?
      Make us a favor, just stop repeating this nonsense

    • @kajmak64bit76
      @kajmak64bit76 11 วันที่ผ่านมา

      Lmao how do you not see that it isn't a scam?
      It's just ridicously big and we're waiting on core tech to be made so the game can work
      Mainly server meshing