CoH3 1v1 Cast | JEFG (DAK) vs .:PSG:. RedxWings (US)
ฝัง
- เผยแพร่เมื่อ 23 ก.ค. 2024
- SHARK casts a test of wills between an up-and-coming DAK player and a long-time COH veteran on Villa Fiore. Buckle up, this match goes the distance!
JEFG (DAK) | ROK | #166 - NO Battlegroup
.:PSG:. RedxWings (US) | USA | #34 - Armored Battlegroup
00:00 - 00:59 - Intro
01:00 - 45:40 - Match
45:41 - 50:56 - Build Order Review
50:57 - 57:01 - Match Analysis and Recap
#coh3 #companyofheroes3 #companyofheroes3gameplay #rts #rtsgames #rtsgaming - เกม
Lol this game :D. JEFG just said fuck it im gonna delete a way higher elo player without a battlegroup. His playstyle was so off meta and still worked, it was a joy to watch. The only thing i would have loved to see is a Stuka zu Fuß against this at and mg spam. His unit preservation was so good. Sometimes a little to good leading him to be popcapped all game long.
Haha yeah a blessing and a curse with such high pop, right?
Do COH players like the RNG element of the game? Coming from other RTSs, it seems it'd be infuriating to have a unit just miss a target.
It can certainly be a source of frustration but I think it's one of the strengths of the series. It keeps things feeling more real and more up to chance.
there are units I refuse to build because of this
Most relavent weapons, when it comes to missing, have better accuracy the closer they end up to the target. I like the risk/reward factor the game incentivizes when it comes to keeping relevant squads safer and further away, but less accurate, and getting squads closer to their target for better accuracy
RNG makes this game so exciting. It really pushes the risk vs reward decisions you have to make to the max.
Agree totally. Without this and the armor system it looks like every other RTS