This is genuinely the most helpful tutorial I've seen. I've been frying my brain trying to come up with a way to plot alchemy circles per particle. This just saved me dozens of hours of work.
:D That is oddly specific, I'm very glad you found this video then! I hope I will eventually attract the entire minecraft particle alchemy circle community ;^)
I've been looking into making some content datapacks, especially ones that add post-end gameplay, and one of the features I wanted to implement was an Ars Magika 2 styled spell crafting system, which would've used holograms like in the mod to convey which ingredients you need to complete it. It's really cool to know that this is something you can do with a simple generator!
Lots of people are getting an error about not having .NET installed even though it's installed. I haven't had this problem, but apparently *you need to download .NET 3.1.0* , not the version it directs you to. Hope this helps!
I did that and downloaded EVERY bit of .net core 3.1.0 (sdk installer, runtime, binaries etc) and it still doesn't work. I gave a detailed explanation in the comment I left. Idk what I can do to get it work :/
HEY ! if someone's mcfunction isn't working, change the comas with dots for some reason when there are decimal numbers on the coordinates it puts comas instead of dots so that's why mc doesn't "register" it
Thanks for the tip! I bet it has to do with your language settings in windows. Are you from a place that uses commas instead of dots for decimals? I was messing around in my windows settings the other day and found you could change what your decimal character was.
comma where? Because I think I have this problem. Not only has my data packs failed (and everything is right from the video), but even the blank datapack failed
@@emperorrcktee2680 The comma in the number (0,75 rather than 0.75). The blank datapack should work if you installed it correctly though! It doesn't appear if you do /datapack list?
If anyone is struggling to get it to work in 1.20.6 it seems the syntax for the dust particle has changed, specifically how the colour is determined. Easy way to fix is just go through the function file using a text editor and replace all the wrong syntax with the right syntax. You can find the right syntax by using the /particle section of MCStacker.
THANK YOU SO MUCH!!! I Work On A Project And I Want To Use Particles But I Don't Know How To Use Them Thanks To You I Can Use Them!!! Again,THANK YOU SO MUCH
When I check the preview box it says "Failed to update preview" and also when I change the particle size and press enter it just goes back to 1.00. Is there anything I can do about that?
Lil update for anyone using this tutorial. Download particle generator v1.0.2 (the one in the video) and .net core v3.1 (also in the video), the modern versions dont work with .net code v8.1
I’m lucky I’ve seen tutorials from your channel before and know to have a look as you might have a video on it because they aren’t showing up as search results on yt even tough they are excellent videos
I loved the tutorial But I just couldn't get the particles to move with the armor stand. It summons at the stand, and the stand moves but the image doesnt
heeelp i downloaded the particale converter but when i try to open the particle converter.exe it says that i have to download something called .net core idk i downloaded it but it still doesnt work
I better not tell you, that this easily can add up to some hundred Mbit/s network traffic depending on the particles and frequency. Each particle is sent as a single datapacket. Per tick or per second can make the difference of 5Mbit/s or 100/Mbit/s per player.
Can you tell us what that "AFK particle" thing is? I'd love to make a simple particle for my server, maybe an icon or something below the player, make it look really fancy. Is there a plugin that can do this?
i'm making a plugin that can do similar things, i can already convert blender simulations/animations to particle effects, the only thing left to implement is texture support and ease of use
when I click on the preview the application crashes, I can't figure out how to solve it (if there is an error so sorry, I translated it via google translator)
I have the same problem as you. Unfortunately, I was unable to fix it. I tried to install an older version of this program but it also doesn't work. I will write again when I find a solution. (I also use google translator)
Thanks for your video.I learn so much. By the way, I follow your step summon the armor_stand, but the door and alchemy particle can't rotate with it. I am very confused. Could you help me
Question are you able to have these particles work in older versions like 1.10 or 1.12 maybe or do i have to make adjustments to the command the generator gives me in order to do that.
Um hi, somehow that i can't attach the particle to the armor stand like you, the command still work on me, i did like your turtorial. Please help me fix it.
I have a question, I hope it’s quick! I’m trying to setup a particle that shows THROUGH blocks, that is basically always visible for a set amount of time - are there any arguments available to do this that anyone knows of?
@@ianfield17 you can actually go into the file and change it back to minecraft:dust but you have to use it like this: dust{color:[0.67,0.0,0.0],scale:1}
This is genuinely the most helpful tutorial I've seen. I've been frying my brain trying to come up with a way to plot alchemy circles per particle. This just saved me dozens of hours of work.
:D That is oddly specific, I'm very glad you found this video then! I hope I will eventually attract the entire minecraft particle alchemy circle community ;^)
@@Legitimoose :O
@@Legitimoose I need help when ever I use /functions IMG : something on command block it does not work or it only Lasts a second.
@@dgj8689 repeat always active
Is so simile!
WOW, the preview is promising!
Dude I´m learning more tricks to improve my maps and you just made my day, definetly going to check more of your vids!
Yoo
I've been looking into making some content datapacks, especially ones that add post-end gameplay, and one of the features I wanted to implement was an Ars Magika 2 styled spell crafting system, which would've used holograms like in the mod to convey which ingredients you need to complete it. It's really cool to know that this is something you can do with a simple generator!
How you don’t have more than 500k subscribers? Really, keep with this, you have this.
Alchemy: the science of understanding, deconstructing, and reconstructing matter. However, it is not an all-powerful art.
i will make it that in my horror map
KONO OMOI WO KESSHITE SHIMAU NI WA
It must follow the law of equal exchange
Lilly Evans Which brings us to Human Transmutation
I don't know how you're so underappreciated, have some of the coolest content and cleanest tutorials.
Wow! The circle was beautiful! Really nice tutorial! Now I can create a particle image in my datapack :D
Have fun! Glad you liked the vid :D
wanna know what's even more beautiful?
you, my guy!
This is the most helpful channel ive ever seen in my entire life! ,keep up the good work
youre vids have been so so helpful for my map, im making sure to put you in the credits
Lots of people are getting an error about not having .NET installed even though it's installed. I haven't had this problem, but apparently
*you need to download .NET 3.1.0* , not the version it directs you to. Hope this helps!
can you give a link? it really doesn't work
It shows three variants, one for servers apps, one for desktop apps, and one for console apps. Which should I download or does it not matter?
@@spooncerbooncer if you are on a computer desktop
Is there a way to make this work for Mac? This looks amazing, but I only have my Macbook to work with.
I did that and downloaded EVERY bit of .net core 3.1.0 (sdk installer, runtime, binaries etc) and it still doesn't work. I gave a detailed explanation in the comment I left. Idk what I can do to get it work :/
HEY ! if someone's mcfunction isn't working, change the comas with dots
for some reason when there are decimal numbers on the coordinates it puts comas instead of dots so that's why mc doesn't "register" it
Thanks for the tip! I bet it has to do with your language settings in windows. Are you from a place that uses commas instead of dots for decimals? I was messing around in my windows settings the other day and found you could change what your decimal character was.
comma where? Because I think I have this problem. Not only has my data packs failed (and everything is right from the video), but even the blank datapack failed
@@emperorrcktee2680 The comma in the number (0,75 rather than 0.75). The blank datapack should work if you installed it correctly though! It doesn't appear if you do /datapack list?
@@Legitimoose fixed it. it was my mess up, needed to add an extra folder
@@Legitimoose that's probably the problem, i fixed it by find replacing , for . on atom
All I can say is I don't even know how these combination of commands even work its just so amazing that people know how too read and do it
The door looks absolutely sick!!!
I did not expect the Drawn to Life music at 4:50
Great taste in music! Wasn't expecting the Persona 3 OST at the end!
Good job explaining how to do it, great video, I dont play minecraft very much but you still managed to make it entertaining
OMG i love the drawn to life music u used my childhood just came flooding back to me
If anyone is struggling to get it to work in 1.20.6 it seems the syntax for the dust particle has changed, specifically how the colour is determined. Easy way to fix is just go through the function file using a text editor and replace all the wrong syntax with the right syntax. You can find the right syntax by using the /particle section of MCStacker.
How do you do that? /which text editor do you use? If i try it i woult have to change 657 rows of code by hand...
i dont even make adventure maps but man that alchemy circle generator is incredible, thank you for sharing o/
Another essential and high quality tutorial. Stay awesome, dude.
Thanks! Will do 😎
First video that I've watched, super cool and useful stuff for mapmakers like us!!
You're so underrated! This channel is amazing
Thanks!
OMG MAN i love your tutorials on minecraft commands like these and please keep posting them
BTW have u thought of making plugin making tutorials too?Ofcourse dont quit these tutorials but im just wonderin
Thank you :D I _have_ in fact considered it. I'm not that good at writing java but I've made a few plugins in my day. It might be fun!
Yeah You are so good at making tutorials and explaining things.If you were teaching math I wouldn't get bored.
Im really interested in plugin makin but im too lazy to learn Java lol
Now i need a megumin explosion
6:51 The music in the background fits REALLY GOOD
this is genuinely crazy
I really need to code one out myself because i aim to make a skills based fighting server (super large mmorpg)
This feature is underrated, really underrated, but it's still not enough underrated as your channel ;D
btw the background music is -trippy- beautiful
agree
Thanks! Glad you think so ;)
DADDY MOOOOOSE, CANNN WE HAVE WOOODEN DOOR? -daddy mose: why have wooden door at home.
wooden door at home: 2:01
THANK YOU SO MUCH!!! I Work On A Project And I Want To Use Particles But I Don't Know How To Use Them Thanks To You I Can Use Them!!! Again,THANK YOU SO MUCH
That alchemy circle give me chill
This... is... awesome!
Wanna crash your game? DO THIS! But really, this is super cool to see. Have a great time!
Cool, now I can spend way to much time making particle based cars.
The face on your skin reminds me of the Crewmate's helmet from Among Us but rainbow
I love your tutorials!
10/10
The LBP2 nostalgia in the beginning
When I check the preview box it says "Failed to update preview" and also when I change the particle size and press enter it just goes back to 1.00. Is there anything I can do about that?
Have the same issue. Also tried to make the function file anyways but it doesnt work as a function file the game doesnt recognise it as one.
Man you are really underated
Lil update for anyone using this tutorial. Download particle generator v1.0.2 (the one in the video) and .net core v3.1 (also in the video), the modern versions dont work with .net code v8.1
Ligit Moose you are an absolute legend
you are the best youtuber on planet earth
Well, you just earned another subscriber
:D Welcome aboard
That is awesome!
Am i the only one who noticed that at 0:13 it says "/scorboard" instead of "/scoreboard" ?
i messed up the first time while making the /scoreboard thumbnail... i fixed it later... lol
@@Legitimoose lol ok
I’m lucky I’ve seen tutorials from your channel before and know to have a look as you might have a video on it because they aren’t showing up as search results on yt even tough they are excellent videos
Thanks Legitimoose I can finally make animated stuff THANKS again and I hope you will be part of the Big TH-camrs sooner than expected :)
Thanks for breaking this down and making it more accessible for us plebs
Any time! ;)
@Legitimoose help me
hoOow ToOo OpEn
@@marivicdeguzman4744 wat
5:57 Legitimoose is Satan confirmed!
That smooth door tho
I loved the tutorial
But I just couldn't get the particles to move with the armor stand. It summons at the stand, and the stand moves but the image doesnt
try using caret notation for the coordinates so that the execute command is relative to the armor stand itself and not where the armor stand is.
relative local
Sublime best Text editor
You should use this for the evil bedwars that you're making.
I like it how no one noticed that some of the songs that he used are from Rhythm Heaven Fever.
the dust would still work for christmas lights but you should use block displays for the doors now
Your videos are brilliant.
I NEED THE ALCHEMY ONE MOST
I love the persona music
8:16 is Joy from Persona 3 if anyone is wondering
Thank you so much, now i know how to summon dad
I might try something like this except I'll probably use blocks or low particle standins when there's no animation
Great video! Might try summon in my own art like this at some point! :)
Thanks! I wish you luck in your particulate adventures :D
I do like to point out that if you find away to resize the image it leads to a insteresting effect like it is pulsing
heeelp i downloaded the particale converter but when i try to open the particle converter.exe it says that i have to download something called .net core idk i downloaded it but it still doesnt work
AH YES I LOVE HAVING MY C DRIVE FILLED TO THE BRIM WITH MICROSOFT CODING BULLSHIT
That actually works, thanks :D
no problem, have fun!
this is awesome lol, very helpful
Thanks now I can summon hero brine with a pentagram
I better not tell you, that this easily can add up to some hundred Mbit/s network traffic depending on the particles and frequency.
Each particle is sent as a single datapacket. Per tick or per second can make the difference of 5Mbit/s or 100/Mbit/s per player.
how can i make this more efficient
My Ideas after this video 📈📈📈
Again, you helped me so much thanks!!!!
Happy to help!
凄すぎる!!!👍👍👍👍
Can you tell us what that "AFK particle" thing is? I'd love to make a simple particle for my server, maybe an icon or something below the player, make it look really fancy. Is there a plugin that can do this?
i'm making a plugin that can do similar things, i can already convert blender simulations/animations to particle effects, the only thing left to implement is texture support and ease of use
Bro ur a legend thanks so much 🙏🏻
“I’ll show you how to make beautiful doors 🚪 ✨ Christmas lights 🎄 ✨ and SUMONING THE DEVIL HIMSELF 😈 “
Sees video: nice
Sees that it uses a exe file: *sad linux noises*
when I click on the preview the application crashes, I can't figure out how to solve it (if there is an error so sorry, I translated it via google translator)
I have the same problem as you. Unfortunately, I was unable to fix it. I tried to install an older version of this program but it also doesn't work. I will write again when I find a solution. (I also use google translator)
I will try to take care of it as soon as my computer returns from repair.
@MikeS Thanks. I don't even think about it.
Can you do some tutorials on display entities??? It would really help a lot.
Hey none of the .Net Core versions are working, each version of particleconverter requires 3.1 but it's not offered on that site??
Same :(
Are you playing drawn to life music in the video? Thats epic
I don't know, if i'm doing something wrong, bust somehow, the function doesn't show up in the game😕 can someone help?
Thanks for your video.I learn so much. By the way, I follow your step summon the armor_stand, but the door and alchemy particle can't rotate with it. I am very confused. Could you help me
I second on this issue, why isn't this working?
u think i like this? I LOVE IT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! DUDE LIKE WE ALLL KNOW HOW CRAZY IS THAT ID EVEN HAVE TO SAY!!!!!!!!!!!!!!!!!😱😱😱😱😱😱
Damn! You're good^^
If I try to load an Image file into ihe application, an error pops up and then the application crashes :( I don't know what to do anymore
Please tell me you can use GIFS in this???? also awsome vid!
Question are you able to have these particles work in older versions like 1.10 or 1.12 maybe or do i have to make adjustments to the command the generator gives me in order to do that.
this particle converter doesnt work even with the latest version of .NET core installed
Opppppp i really liked this i will make more
I like the little big planet song
Um hi, somehow that i can't attach the particle to the armor stand like you, the command still work on me, i did like your turtorial. Please help me fix it.
I have a question, I hope it’s quick! I’m trying to setup a particle that shows THROUGH blocks, that is basically always visible for a set amount of time - are there any arguments available to do this that anyone knows of?
Really like this but I'm wondering if you could just copy paste it instead? Sure it'd require more command blocks but I'm just curious
is that the drawn to life soundtrack playing??
Hey could you make the command when you step on (example) like diamond block it sets a block somewhere or does something?
Hi! You can definitely do that. You should check out /execute, it runs a command when certain conditions are met (like standing on a block).
@@Legitimoose You can do it with the following command:
execute as @a at @s if block ~ ~-0.1 ~ minecraft:diamond_block run
datapack not working ( if i type /function nothing work)
very cool! helped me out a lot! however, i am trying to make a minecraft particle animation and i have no clue how i would manage to do it.
Is there a way to convert a model into particles ?
This program doesn't work for newer versions of minecraft, so if anybody finds something that does, PLEASE let me know thanks~
it actually does you just have to change dust to another particle in the settings
@ hmm okay, thanks! is there another colorable particle that we can use?
@@ianfield17 you can actually go into the file and change it back to minecraft:dust but you have to use it like this: dust{color:[0.67,0.0,0.0],scale:1}
@ ooooh thanks dude!!
Time to build a working tv with this