Damn, we should have made that bet earlier, all of my scores on Switch/PS4 so far are on gamepad. Although, some of the better ones like Death GM sub-6 were using the left shoulder buttons to drop/lock pieces instead of just the d-pad alone.
@@KitaruTCMakes me happy to see I'm not the only one using shoulder buttons for drop! I tried it out of curiosity and it works incredibly well, since the thumb can focus on only left and right.
@@100hundert Yep, exactly. Putting an extra set of A/C on the right shoulders is also nice; being able to 180 drop-lock a piece by flicking all of the shoulder buttons is very fun.
It might feel less bad than modern Tetris games thanks to Arika's simple diagonal rejection; in TGM, horizontals take priority over verticals, so accidental Up/Down inputs wouldn't really matter as they won't go through until you fully release Left/Right. There's not as much risk of accidental drops.
@@KitaruTC ye simul cardinals are in ur favor but its not the accidental inputs its the dpad being sharp af its not like a sega pad thats made 4 rolling when i tried ti on dpad i got blisters
7:13 のテトリス棒の入れ方が美しいです
パッドでやりにくかったでしょうが、地形が崩れた際の処理がとても参考になります!
what did he miss out on for M roll
親指2本だったとはショック
Sick...I would have bet...300$ maybe, that it was not possible to achieve this with such a controller.
Damn, we should have made that bet earlier, all of my scores on Switch/PS4 so far are on gamepad. Although, some of the better ones like Death GM sub-6 were using the left shoulder buttons to drop/lock pieces instead of just the d-pad alone.
@@KitaruTC Interesting, I was actually afraid of that with the HITBOX layout to have a far distant button to drop pieces in low G.
@@KitaruTCMakes me happy to see I'm not the only one using shoulder buttons for drop! I tried it out of curiosity and it works incredibly well, since the thumb can focus on only left and right.
@@100hundert Yep, exactly. Putting an extra set of A/C on the right shoulders is also nice; being able to 180 drop-lock a piece by flicking all of the shoulder buttons is very fun.
Sugoii
why would u subject ur thumb 2 the switch pro dpad
It might feel less bad than modern Tetris games thanks to Arika's simple diagonal rejection; in TGM, horizontals take priority over verticals, so accidental Up/Down inputs wouldn't really matter as they won't go through until you fully release Left/Right. There's not as much risk of accidental drops.
@@KitaruTC ye simul cardinals are in ur favor but its not the accidental inputs its the dpad being sharp af
its not like a sega pad thats made 4 rolling
when i tried ti on dpad i got blisters