How to add MOBILE CONTROLS in Godot?

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 186

  • @pistachoduck9128
    @pistachoduck9128 3 ปีที่แล้ว +27

    That "phone dropping" hurted me

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +10

      Do not worry Pistacho!
      This phone is strong nearly as nokia 3310 ;)

    • @FIRE_GAMERZ-777
      @FIRE_GAMERZ-777 ปีที่แล้ว +1

      ​@@RafaFiedo😆

  • @Della_B
    @Della_B 3 ปีที่แล้ว +23

    Thank you so much for the tutorial!
    I was very struggling making the mobile controller. I was suprise it was actually that simple

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Thanks for the feedback Della!
      I was also surprised that making buttons is so easy :P

    • @NoahM21
      @NoahM21 5 หลายเดือนก่อน

      Yeah, I'm actually developing on Android this tutorials are really useful when you don't have a keyboard and a mouse to work with.

  • @HRavenfolks
    @HRavenfolks 2 ปีที่แล้ว +10

    Man, it is waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay easier than I thought it was. Thank you!

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว +2

      I also was surprised :D

  • @redwolf6334
    @redwolf6334 7 หลายเดือนก่อน +4

    Oh my goodness thank you so much I appreciate all that you do just to share knowledge with people I can't thank you enough 😭🙏

    • @RafaFiedo
      @RafaFiedo  7 หลายเดือนก่อน

      oh,
      I do not know what to say :P
      Thanks!

  • @Hello-cq6re
    @Hello-cq6re 3 หลายเดือนก่อน +3

    OMG as an ex-Unreal engine div, i can confirm that this is so fkn easier than Unreal. Man i love Godot so much

  • @lollounge6
    @lollounge6 2 ปีที่แล้ว +5

    you are my savior i thought it wold take hours but didnt and i liked how u presented it😁👍👍

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      Glad I could help ;)

  • @GuardianDogGD
    @GuardianDogGD 9 ชั่วโมงที่ผ่านมา +1

    Thanks, i did not know how to make mobile controls i thought it needed a lot of coding but it was this easy

    • @RafaFiedo
      @RafaFiedo  9 ชั่วโมงที่ผ่านมา

      :D

  • @tabatecuenta7192
    @tabatecuenta7192 ปีที่แล้ว +3

    Thank you man. It works! I´m as happy as if I had figure it out all by myself jaja

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      Congratulation ;)

  • @darkstrife1
    @darkstrife1 3 ปีที่แล้ว +6

    Without a doubt my favourite Godot content creator, always keeping it simple ✌🏾

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Thanks for kind words Duene! :D
      Hope all will be simple to understand

  • @geckokun2805
    @geckokun2805 3 ปีที่แล้ว +2

    Nice!! Very good toturial👌

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +1

      Thanks a lot Gecko 😊

  • @doomer3468
    @doomer3468 ปีที่แล้ว +1

    Thank you so much for the tutorial + what about the main menu do i have to make new buttons for it?

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      You're welcome! :D
      About main menu, I have a special tutorial for it, did you check it?

  • @digitalpotato4867
    @digitalpotato4867 2 ปีที่แล้ว +1

    Exelent tutorial Rafa Fideo

  • @Nilski
    @Nilski 2 ปีที่แล้ว +2

    Thanks was really helpful

  • @Crisisdarkness
    @Crisisdarkness 3 ปีที่แล้ว +3

    Haha, I missed your funny voice, the presentation was funny, wow you surprised me, this is something very useful, I honestly prefer to play games on pc than on mobile, but I know that a large number of people play on mobile devices, there are many multi-platform video games and that is fine for all tastes, thanks friend, I think that at some point this can help me. Wow your channel has grown a lot, congratulations, that shows that you are doing well, your lessons are short and effective, clear, the presentation images are attractive, long live the people of Poland!

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +1

      Thanks for the feedback Crisisdarkness!
      I know your feeling! I always played on PC and like month ago I tried some mobile games. Need to say I was impressed. For example game "Oddmar" is like Rayman Orgin, but for mobiles and it was very fun to play :)
      It also to hot in Poland to play on PC xD

  • @GHlKl
    @GHlKl 3 หลายเดือนก่อน +1

    You did great !

  • @nikhilmwarrier7948
    @nikhilmwarrier7948 3 ปีที่แล้ว +1

    Thanks a lot! I didn't know about CanvasLayer, so I used to drop my controls in the Camera2D node so it will stay in the viewport, which is a terrible hacky fix...

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      I'm glad that it helped you :)
      In my first game I also was using this hacky fix so I know the pain :D
      Yea, CanvasLayers are perfect for UI

  • @ivanmectin9106
    @ivanmectin9106 2 ปีที่แล้ว +1

    awesome tutorial ! thanks ! :)

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      You're welcome Ivan :D

  • @hery8148
    @hery8148 8 หลายเดือนก่อน

    thanks for the tutorial! I have just 1 question, is it possible to use the same method canvaslayer and add joystick to move or a joystick to attack for an isometric game? for example

    • @RafaFiedo
      @RafaFiedo  8 หลายเดือนก่อน

      yea, sure :)
      this method only activate the action that you added in code, so... you can do whatever you want after push the button.
      You can add main logic for a button to 2d platformer / 3d fps / isometric game / etc.

  • @GilmarPalu
    @GilmarPalu ปีที่แล้ว +1

    that tutorial saves me, thanks

  • @gengami
    @gengami 3 ปีที่แล้ว +2

    Always like your videos...
    Waiting for another tutorial

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +1

      Thanks you Infinity :D
      It's great there are loyal viewers

    • @gengami
      @gengami 3 ปีที่แล้ว +1

      @@RafaFiedo Thanks bro !!! :D
      I could recommend you these ideas :-
      1.) Platform Shooting game series.
      2.) How to do dash like celeste (including effects)
      If you like any idea you can make a tutorial on it and thanks for your support...
      Keep it up bro 👍

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +1

      cool ideas, I'll save them :D
      Thanks!

    • @wash99
      @wash99 3 ปีที่แล้ว

      I'm more loyal than he is he always suggests something that has already been uploaded by other TH-camrs
      Do something that hasn't done by others
      It will help you gain new views
      And he ain't loyal he asked other TH-camrs to make tutorial on dialog system too
      Like you

    • @wash99
      @wash99 3 ปีที่แล้ว

      @@gengami check out devis dev he has already uploaded a shooting platformer tutorial
      Stop wasting his time with old ideas wich only benefits you

  • @xaosit8974
    @xaosit8974 2 ปีที่แล้ว +1

    man, you are the best!

  • @quiteman2765
    @quiteman2765 ปีที่แล้ว +1

    Going to need this cuz i am making games on the mobile editor

  • @opomomlslsa9164
    @opomomlslsa9164 3 ปีที่แล้ว +1

    That is what i needed thank you 👍!!

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Glad it helped Opomomlslsa! :D

  • @sebastianczubacki1599
    @sebastianczubacki1599 3 หลายเดือนก่อน +1

    very thanks, me and my friends will play our game in car, you know built in screen, + i like your english goodbay

    • @RafaFiedo
      @RafaFiedo  2 หลายเดือนก่อน +1

      thanks :D

  • @Fernando-g9b5i
    @Fernando-g9b5i 5 หลายเดือนก่อน +1

    Hablo poco inglés pero "Thank you very much for the tutorial"

    • @RafaFiedo
      @RafaFiedo  5 หลายเดือนก่อน +1

      you're welcome ;)

  • @asteroideare
    @asteroideare ปีที่แล้ว +1

    Thank you. 💙💙💙💙

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว +1

      you're welcome!

  • @LucaPassini
    @LucaPassini 3 ปีที่แล้ว +1

    Very useful! Is there a way to show/hide the controls only when the device is mobile?

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +2

      Thanks Luca :D
      TouchScreenButtons autodetect if the touch screen is available so you don't need to worry about it.
      Make sure that when you export the project to Desktop turn off the "Emulate Touch From Mouse" option on the Input Devices/Pointing. On this way phones will have the buttons and the desktop version don't

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +2

      haha I just tried to do this and forgot to mension that you need also change the "Visibility Mode" to TouchScreenOnly ;)

    • @LucaPassini
      @LucaPassini 3 ปีที่แล้ว

      @@RafaFiedo yes, I enabled that option, thanks!

    • @LucaPassini
      @LucaPassini 3 ปีที่แล้ว +1

      Please note that if you don't remove the option "Emulate Touch From Mouse" in the release build, desktop users will not see the buttons but the click on them will be triggered anyway, very strange behaviour!

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      @@LucaPassini oh, didn't know that. Thanks for sharing :)
      I always turned off the "Emulate"

  • @joelchrono
    @joelchrono ปีที่แล้ว

    Hey man, how would you make the buttons stick to left or right of the device? my right hand buttons are not close enough to my right hand thumb, they are fixed in place

  • @topgearIQ
    @topgearIQ 2 ปีที่แล้ว +1

    Stay calm

  • @randomviralvids4438
    @randomviralvids4438 4 หลายเดือนก่อน

    i have a question does normal button work on touch screen to please i need to know..im using textureButton

  • @lofiscide
    @lofiscide 2 ปีที่แล้ว +1

    Can you make a tutorial on how to detect touch on A kinematic body or any other node without buttons?

  • @ourdreams6585
    @ourdreams6585 2 ปีที่แล้ว +1

    thank youuuuu!!

  • @CodeWithNasir
    @CodeWithNasir ปีที่แล้ว

    Hi, Rafa, Thanks for your great tutorial, I have a problem, the problem is that on different screens the position of the touch buttons changes, how can I make them fixed in all screens? Thanks a lot ❤

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      Hi!
      Do you still have that issue?
      Have you tried to 'anchor' the button?
      You can for example anchor button to the right/bottom corner of screen

    • @CodeWithNasir
      @CodeWithNasir ปีที่แล้ว

      @@RafaFiedo Thanks brother I did it and the problem is fixed now 🙏

  • @MypCraft
    @MypCraft 3 หลายเดือนก่อน +2

    Is it possible in Godot 4????

    • @RafaFiedo
      @RafaFiedo  3 หลายเดือนก่อน

      yea ;)

    • @MypCraft
      @MypCraft 3 หลายเดือนก่อน

      Yes?????? Or NOOOOOOO??????????

    • @RafaFiedo
      @RafaFiedo  3 หลายเดือนก่อน

      yes?

  • @c0rjnth14ns
    @c0rjnth14ns 2 ปีที่แล้ว +1

    Muito obrigado!😛👍

  • @Crisisdarkness
    @Crisisdarkness 3 ปีที่แล้ว +1

    Estimated developer, I'm writing to you again to mention something, regarding your "MOBA" series, I would like you to add another part, teaching on how to add 2 skills with their respective cooldowns, each one with different seconds, I think you could support yourself with the "Timer" node, it's something I have not tried to do, but good to see it from another developer. The first skill can deal damage in a straight line, like a raycast, like a fireball shot or something like that, with a cooldown of 3 seconds for example, the other skill can deal area damage (in a circular radius) with a cooldown of 6 seconds, etc. Thank you, your channel is on the right track

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Have you played the "Heroes of the Storm"?
      The skills that you said is like the Gazlowe laser beam or the Ice ring from Jaina :)
      Thanks for the proposition, I'll save them :D
      Maybe I'll remake the Dota series, but in 3D? Who knows the future

    • @Crisisdarkness
      @Crisisdarkness 3 ปีที่แล้ว +1

      @@RafaFiedo Yeah Heroes Of Storm was one of my favorite games, I'm glad you played it, wow doing it in 3d would be awesome, thanks for paying attention to the suggestions

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      @@Crisisdarkness Hots still is one of my favorite game :D sometimes I play it.
      Sadly seems that blizzard turned away from it :(

  • @4xh9
    @4xh9 2 ปีที่แล้ว

    Is it necessary to select buttons in input map ??
    please answer me if you can
    like game jump in input map you add space
    if i don't add sapace it work ??

  • @smokysmoky3451
    @smokysmoky3451 2 ปีที่แล้ว +1

    thanks alot

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      Thanks for the feedback :D

  • @Reconater
    @Reconater 2 ปีที่แล้ว +1

    Omg Thanks

  • @skyharp6677
    @skyharp6677 2 ปีที่แล้ว

    Rafa, can u make the pause button tutorial for android? Your tutorial always simple and cools

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      Thanks :D
      Did you try to merge knowledge from my "how to pause" video and this one?
      It should be very familiar to add pause to android with the button

  • @Djien3jdn3jehuen
    @Djien3jdn3jehuen ปีที่แล้ว +1

    Sir thank you for this video but can you show the all code?

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      hey!
      Unfortunatly I do not have code for this tutorial anymore ;/
      Maybe I will update tut for Godot 4? We'll see ;)

    • @Djien3jdn3jehuen
      @Djien3jdn3jehuen ปีที่แล้ว

      Ok

    • @Djien3jdn3jehuen
      @Djien3jdn3jehuen ปีที่แล้ว

      But sir I mean the code of these mobile controls because I cannot continue my project only for mobile controls

  • @furkanemindinc9679
    @furkanemindinc9679 ปีที่แล้ว +1

    thanks

  • @TrashLord19
    @TrashLord19 3 ปีที่แล้ว +2

    So what I realised from my game once the (Player) falls into the area 2D the character continues walking for some reason (But yeah starting a new game getting used to Animationplayer just having problems playing another animation after one is done)

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Hi OSIRIS,
      is anyway I could help you? :D
      AnimationPlayer is kind of powerful. You can always add function at the end of animation which invoke the next animation or use TreeAnimation :)

    • @TrashLord19
      @TrashLord19 3 ปีที่แล้ว

      @@RafaFiedo well guess I'll be trying it out... but for now is there any way to contact you incase I run into problems or need help in the future

    • @RafaFiedoMusic
      @RafaFiedoMusic 3 ปีที่แล้ว

      @@TrashLord19 yea sure, Discord server is open for everybody :D (links are on the descriptions)

  • @duskoilieski
    @duskoilieski 5 หลายเดือนก่อน

    yoyooy i cant seem to find the code dawg, great tut btw i am like all done just the movment is left for the Joysticks, do u mind helping me?

    • @RafaFiedo
      @RafaFiedo  5 หลายเดือนก่อน

      hi, thanks!
      sorry, but do not understand question.
      What do you mean that movement is just left for joystick?
      You can use logic from video and connect 'left' action for button

    • @duskoilieski
      @duskoilieski 5 หลายเดือนก่อน +1

      @@RafaFiedo i fixed, tnx for the help tho if it wasnt for ur vid i wouldnt have known how to make the movement in my game, TNX again , have a great day

  • @ghashy4501
    @ghashy4501 2 ปีที่แล้ว

    Hello, Borat!)

  • @parthchaudhari2766
    @parthchaudhari2766 4 หลายเดือนก่อน

    Hey, when I press my button, it turns to pressed, which implies that the button is working. But it isn't sending the action it is supposed to send.
    Also why is there an "&" symbol before the action?

    • @parthchaudhari2766
      @parthchaudhari2766 4 หลายเดือนก่อน

      nvm my bad my code had the default "ui_left" and "ui_right"

    • @RafaFiedo
      @RafaFiedo  4 หลายเดือนก่อน

      @@parthchaudhari2766 :D
      cool that you have fixed it!

  • @6Pope9
    @6Pope9 2 ปีที่แล้ว

    the shape is determined automatically?

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      Do you mean shape of controls? It depend of the shape of texture

  • @anights-k2r
    @anights-k2r ปีที่แล้ว +1

    我有一个戈多项目,需要在不同的屏幕比例上运行。我希望我的触摸屏按钮始终位于右下角。我该怎么办?我应该将触摸屏按钮作为控制节点的子节点放置吗?谢谢。

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      you need to anchor it to the right bot corner ;)

  • @superinsaan999
    @superinsaan999 6 หลายเดือนก่อน

    My buttons are not moving with camera ... Any solution??

    • @RafaFiedo
      @RafaFiedo  6 หลายเดือนก่อน

      do you still have this issue?

  • @wash99
    @wash99 3 ปีที่แล้ว +2

    0:10 whyyyyy

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      do not worry, it's nearly strong as nokia 3310 :P

    • @wash99
      @wash99 3 ปีที่แล้ว

      @@RafaFiedo 😂 you're great lmaoo

  • @Servant_of_Allah_Most_Merciful
    @Servant_of_Allah_Most_Merciful ปีที่แล้ว +1

    Can i download these textures

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      hm... why not, I can upload them on git.
      Will it be ok?

    • @Servant_of_Allah_Most_Merciful
      @Servant_of_Allah_Most_Merciful ปีที่แล้ว

      @@RafaFiedo sure. Thanks

    • @Servant_of_Allah_Most_Merciful
      @Servant_of_Allah_Most_Merciful ปีที่แล้ว

      @@RafaFiedo i have all code but no textures

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว +1

      @@Servant_of_Allah_Most_Merciful you can find it on github.com/rfiedorowicz/GodotProjects/tree/master/2021_07%20Mobile%20Tutorial%20Textures/mobile ;)

  • @QASD-b7w
    @QASD-b7w 9 หลายเดือนก่อน

    Player move code?

  • @lepetit131
    @lepetit131 2 ปีที่แล้ว

    Update: I DID IT!!! YOU ARE A GENIUS!!!! THANKS
    Hii thank you very much for this I can't make it work, I don't know why :(. Maybe It has something to do with the way my code is :(

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      Great that you managed it :D

  • @SentientCombatUser-bz5jd
    @SentientCombatUser-bz5jd ปีที่แล้ว

    Does it work on 3d games?

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      it depends ;)
      the logic between logic and action should work,
      the code for get direction can be little different because of 3D

    • @SentientCombatUser-bz5jd
      @SentientCombatUser-bz5jd ปีที่แล้ว +1

      ​@@RafaFiedook,ty :D

  • @metacry667
    @metacry667 3 ปีที่แล้ว +1

    please make video about mobile joystick controller

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Don't know why, but YT made this comment "hold to review"and I just see it.
      The joystick video is already on the channel ;)

  • @Noibat_Solos
    @Noibat_Solos 4 หลายเดือนก่อน

    How to i make it pop up on certain devices like it shows up on phone but not xbox

    • @RafaFiedo
      @RafaFiedo  4 หลายเดือนก่อน +1

      you should have property called 'visibility mode' (under Action) and you can select only when touchscreen enable ;)

  • @duldularmar
    @duldularmar 2 ปีที่แล้ว

    mine doesnt fit to screen

  • @pedro-jm2hg
    @pedro-jm2hg ปีที่แล้ว

    thank's ;)

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      you're welcome :)

  • @mustafaonly1127
    @mustafaonly1127 3 หลายเดือนก่อน

    I have a problem. The left arrow stays on the screen 😭. It acts as an item on the screen while other buttons like right and jump move with the camera and only the left arrow stays in its position

    • @mustafaonly1127
      @mustafaonly1127 3 หลายเดือนก่อน

      I didn't have this issue before.

    • @RafaFiedo
      @RafaFiedo  3 หลายเดือนก่อน

      @@mustafaonly1127 Do you use CanvasLayer for it? If you use buttons on CanvasLayer they should work independently of game cameras

    • @mustafaonly1127
      @mustafaonly1127 3 หลายเดือนก่อน

      @@RafaFiedo I did. I'll try a new project and check if the problem stays the same. Thanks for your reply appreciated

    • @RafaFiedo
      @RafaFiedo  3 หลายเดือนก่อน

      @@mustafaonly1127 np ;)
      you are welcomed also in our Discord server to share progress!

  • @mostsoul5818
    @mostsoul5818 2 ปีที่แล้ว

    How u make that button.....????...
    Any free resources

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว +1

      hi Song :)
      Which button would you like to create?

    • @mostsoul5818
      @mostsoul5818 2 ปีที่แล้ว

      @@RafaFiedo i want to make sounds and voice editor using gogot c#.....i quest save system and oscalitor......tq reply

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      @@mostsoul5818 oh sorry, don't have knowledge about godot c# ;/

    • @mostsoul5818
      @mostsoul5818 2 ปีที่แล้ว

      @@RafaFiedo can u make its in gd scrip....its ok.....

    • @RafaFiedo
      @RafaFiedo  2 ปีที่แล้ว

      @@mostsoul5818 not sure what you want :)
      Do you want to add voice and sounds to dialogues?

  • @ftrstudio141
    @ftrstudio141 8 หลายเดือนก่อน

    Bro how to make these controls responsive

    • @RafaFiedo
      @RafaFiedo  8 หลายเดือนก่อน

      if you anchor them to borders, they should stay there. If you want to resize them depend on screen size... there is little more to do ;)

  • @adamsimo956
    @adamsimo956 3 ปีที่แล้ว

    Excellent explanation, thank you, but regarding ( How to make MAIN MENU ) I am doing all the steps
    And then as soon as I start it tells me (get invalid 'bbcode' index (basically: 'RichTextLabel'))
    Please help as soon as possible 😭😭😭

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Hey again ;)
      answered in the Main Menu tutorial comment

    • @adamsimo956
      @adamsimo956 3 ปีที่แล้ว

      Yes, I just answered, thanks 👍👍
      I'll tell you the result, and if it doesn't work, that's okay. I could use another method.
      Waiting for your new videos 🥰🥰

  • @danh1c981
    @danh1c981 4 หลายเดือนก่อน +1

    бл я хоть и русский но я всё понял с первого раза
    в отличие от русского good!!!!!!

    • @RafaFiedo
      @RafaFiedo  4 หลายเดือนก่อน

      nice:)

  • @wdym9864
    @wdym9864 11 หลายเดือนก่อน

    Works completely fine in pc but when i export to apk in android it doesnt work, help pls

    • @RafaFiedo
      @RafaFiedo  11 หลายเดือนก่อน

      are you using godot 3 or 4?

    • @wdym9864
      @wdym9864 11 หลายเดือนก่อน +1

      @@RafaFiedo nvm i found the solution. Turns out the scene was corrupted however it was still working in pc but when i tried to open my rocket scene to check why it isn't shooting it showed scene is corrupted. (Im using godot 4)
      ALSO thank you very much for the vid i can now finally play the game w my phone

    • @RafaFiedo
      @RafaFiedo  11 หลายเดือนก่อน +1

      @@wdym9864
      Great that you managed to solve that!

  • @_nyx_the_killer
    @_nyx_the_killer ปีที่แล้ว

    The jump button is not working on godot 4.0, can you help me? I'm Desperate ;--;

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      Hi! Do you still have issue here?
      Do you have any console logs?

    • @_nyx_the_killer
      @_nyx_the_killer ปีที่แล้ว +1

      @@RafaFiedo yes, can you do a tutorial for Godot 4.0 pls?

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว +1

      @@_nyx_the_killer No promises, but who know the future ;)

  • @Vitch_senpai
    @Vitch_senpai ปีที่แล้ว +1

    2:22 yes

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      haha, good to know :)

  • @sodikhidayat1696
    @sodikhidayat1696 ปีที่แล้ว

    I cant Jump, but can to move right and left.
    editor/progress_dialog.cpp:173 - Do not use progress dialog (task) while flushing the message queue or using call_deferred()!
    editor/progress_dialog.cpp:206 - Condition "!tasks.has(p_task)" is true. Returning: canceled

  • @Motrapter
    @Motrapter ปีที่แล้ว

    هل هذه الاكواد مكتوبة بلغة ++C

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      I'm using GDScript here

  • @ayo_chan3385
    @ayo_chan3385 3 ปีที่แล้ว

    How can we make change character..i mean i can change the character or weapon 🤔

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Do you mean something like in Forager or Stardew Valley?
      To make a long story short each weapon should have a separated node. After pressing the input key you can turn off one and turn on the other one :)
      Do you have any specific examples on your mind?

    • @ayo_chan3385
      @ayo_chan3385 3 ปีที่แล้ว

      @@RafaFiedo for example "Super cat bros "game we can choose a cat and every cat has special power...i wish you understand that 😅

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      I see, it's similar also to Trine series :)
      Thanks for idea!

    • @ayo_chan3385
      @ayo_chan3385 3 ปีที่แล้ว

      @@RafaFiedo I'm the one who has to say that

  • @MrAswinK
    @MrAswinK 2 ปีที่แล้ว

    bro arrow png ?

  • @wash99
    @wash99 3 ปีที่แล้ว +1

    Moreeee

  • @shantoshibu8192
    @shantoshibu8192 8 หลายเดือนก่อน

    Bro how to it responsive

    • @RafaFiedo
      @RafaFiedo  8 หลายเดือนก่อน

      If you anchor them to borders, they should stay there.

  • @John-lj7zo
    @John-lj7zo 3 ปีที่แล้ว +3

    Noice. Haha

  • @FerplayDev
    @FerplayDev 3 ปีที่แล้ว

    please teach how to export your game to android

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว +1

      Hey Ferplay!
      That is a nice idea for a tutorial, but first let me ask question.
      Have you tried official documentation?
      docs.godotengine.org/en/stable/getting_started/workflow/export/exporting_for_android.html
      Where have you stopped or which parts does not work?
      It would help me to make better tut

    • @FerplayDev
      @FerplayDev 3 ปีที่แล้ว

      @@RafaFiedo Yes, I´ve read the documentation and I´ve watched many tutorials and non have solved the issue. I´m able to follow the hole process with debug keys, Adb and jarsigner but when I export it to my phone it never works(it gives an error message on the phone). Maybe the problem is how I´m doing these processes, but many of my friends have done the same thing folowing the tutorials and documentation and it still doesn´t work. Thanks for replying by the way, love your videos

    • @RafaFiedo
      @RafaFiedo  3 ปีที่แล้ว

      Seems to be ok, After installing SDK I setup all path for adb, jarsigner, debug key and just copied the .apk to the phone and it worked.
      Only difference what I made is that I used Zulu-8 as the JDK. It's only because I had this java version from other project. Never tested Oracle.
      Not sure if that make any difference, but do you use GLES2 or GLES3? Maybe some phones don't support GLES3. I just started to discover the Godot export to android :)

    • @FerplayDev
      @FerplayDev 3 ปีที่แล้ว +1

      @@RafaFiedo I'm using GLES3, I'll testing it with GLES2

    • @FerplayDev
      @FerplayDev 3 ปีที่แล้ว

      @@RafaFiedo Changing it to GLES2 didn´t work :(

  • @rounak3811
    @rounak3811 3 ปีที่แล้ว +1

    Ending 😂

  • @valerianus_200
    @valerianus_200 ปีที่แล้ว

    No work

    • @valerianus_200
      @valerianus_200 ปีที่แล้ว

      Error state

    • @RafaFiedo
      @RafaFiedo  ปีที่แล้ว

      @@valerianus_200 that error did you get?
      What version of Godot are you using?