AWS re:Invent 2022 - How Riot Games is reinventing remote esports broadcasts (CMP311)

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  • เผยแพร่เมื่อ 4 ธ.ค. 2022
  • Throughout the COVID-19 pandemic, Riot Games kept its esports rolling with a cloud-based workflow built on Amazon EC2. Now, Riot is taking it to the next level with Project Stryker, a set of three remote broadcast facilities and a follow-the-sun operations model. Utilizing Amazon WorkSpaces and AWS Elemental, Riot strives to build the first-of-its-kind cloud-native remote broadcast operations model in order to produce its largest global esports events, League of Legends Worlds and VALORANT Champions. In this session, follow Riot’s esports journey from a stopgap solution to laying the foundation for the next generation of esports fandom.
    Learn more about AWS re:Invent at go.aws/3ikK4dD.
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