Data-Oriented Design

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  • เผยแพร่เมื่อ 29 มิ.ย. 2024

ความคิดเห็น • 1

  • @warmwaffles
    @warmwaffles 10 ปีที่แล้ว +33

    This is a great talk, though you don't talk about how the OS schedules cpu cycles as well. This is something that needs to be taken into account. Your game is not the only application running, and it has to share time on the CPU. So use your cycles wisely.