Nice tank build, so much flexibility for any kind of boss battle Maybe the only weaknesses for your tank that i can think is mp recovery if the boss moved/teleport a lot to 24++ meter distance, since bug shukuchi 24 meter dash will be fixed lol
I wonder how well it performs by combining 1h+knux... maybe going the 1hfu route and accomodating the lack of a shield might result in a higher versatility due to more sp savings From my understanding of your build, 1hfu would simply have a combination of both advantages from knux(invincible skills) and sword(ranged flinch and tumble) The tradeoff would be a dent on resistances and maybe aggro generation(because you would lose guardian), but the lower resistances you can make up with the s and the fact all damage reductions from ohs and knux stack with each other And the gain in versatility i mentioned would come in the form of giving support to the team besides being a pure tank, with chakra and spirited dance making everyone have basically unlimited mp MD can do well as a tank without guardian, so 1hfu might be able to as well That being said, nice video and build! i look foward for further developments!
@@thedevilhimseIf i did tried ohs fu mode in lv280 version. But gladiate duration is too short that it is not very suitable for lazy tanking. The biggest problem will be the Asura nerf in Aprl i guess? The nerf would strike ohs fu tank directly
Me who struggle to make a tank see this : 🤯 Very good! Its versatile, efficient (character slots, skills, stats, equipments), and lastly gets the job done. 🎉
@Lovecraft-BR since 100% cr is not the same as 100 cr. 100% cr means "100% of your base cr", which is 25 if you don't have crt character state. On the other hand, 100 cr means 100% chance of having crt damage
You also removed the spirited dance skill? Me too and ngl, it's kinda slow even with max motion so it's kinda fatal for us to be still using it. And support can just use it anyways.
@@areshu2nd it scales with skill level, so better lv10 if you want the best performance. (Well, 10% aggro different isn't big tbh, especially when you have aggro food)
@KarinaKim-cf6uk a "Yes" in first "Play with sacred teaching" skill test video, but a "No" in all video afterwards (That's why you cansee me teaming up with a healer in the second Sacred Teachings test video) The reason why I removed this skill is simply the issue you faced. But yeah, working with a healer who learned Sacred Teachings is still in my consideration when i design this build, so I chopped the HP to 20k and boosted the resistance as much as possible. As a result, the Sacred Teachings HP consumption can slow down a bit
Nice tank build, so much flexibility for any kind of boss battle Maybe the only weaknesses for your tank that i can think is mp recovery if the boss moved/teleport a lot to 24++ meter distance, since bug shukuchi 24 meter dash will be fixed lol
cool! ❤
Nice tank build, so much flexibility for any kind of boss battle
Maybe the only weaknesses for your tank that i can think is mp recovery if the boss moved/teleport a lot to 24++ meter distance, since bug shukuchi 24 meter dash will be fixed lol
I wonder how well it performs by combining 1h+knux... maybe going the 1hfu route and accomodating the lack of a shield might result in a higher versatility due to more sp savings
From my understanding of your build, 1hfu would simply have a combination of both advantages from knux(invincible skills) and sword(ranged flinch and tumble)
The tradeoff would be a dent on resistances and maybe aggro generation(because you would lose guardian), but the lower resistances you can make up with the s and the fact all damage reductions from ohs and knux stack with each other
And the gain in versatility i mentioned would come in the form of giving support to the team besides being a pure tank, with chakra and spirited dance making everyone have basically unlimited mp
MD can do well as a tank without guardian, so 1hfu might be able to as well
That being said, nice video and build! i look foward for further developments!
@@thedevilhimseIf i did tried ohs fu mode in lv280 version. But gladiate duration is too short that it is not very suitable for lazy tanking.
The biggest problem will be the Asura nerf in Aprl i guess? The nerf would strike ohs fu tank directly
Me who struggle to make a tank see this : 🤯
Very good! Its versatile, efficient (character slots, skills, stats, equipments), and lastly gets the job done. 🎉
Anyone know why ALL my knk with 100% CR giving a miss? The only working is drills from the potum
@Lovecraft-BR since 100% cr is not the same as 100 cr. 100% cr means "100% of your base cr", which is 25 if you don't have crt character state. On the other hand, 100 cr means 100% chance of having crt damage
You also removed the spirited dance skill? Me too and ngl, it's kinda slow even with max motion so it's kinda fatal for us to be still using it. And support can just use it anyways.
Can you make tank blacksmith build but low budget version if possible?
Nice 😮😮😮😮😮😮
Hey Akakuro, I want to ask about the frontliner skill, is lvl 5 enough or need lvl 10 to boost the aggro buff?
@@areshu2nd it scales with skill level, so better lv10 if you want the best performance. (Well, 10% aggro different isn't big tbh, especially when you have aggro food)
@@akakuro ahhh I see, Thanks for the answer! So it's based on skill level, now I know what to do 😂
What is the minimum ampr for a tank?
@anjayngotak8280 50, i think this is really the bottom line, usually i go for 70+
You can refine special too?
Excluding those can't be refined of course ^^;
You learn sacred teaching?
I use this skill but hp% drains quickly😢
@KarinaKim-cf6uk a "Yes" in first "Play with sacred teaching" skill test video, but a "No" in all video afterwards (That's why you cansee me teaming up with a healer in the second Sacred Teachings test video)
The reason why I removed this skill is simply the issue you faced. But yeah, working with a healer who learned Sacred Teachings is still in my consideration when i design this build, so I chopped the HP to 20k and boosted the resistance as much as possible. As a result, the Sacred Teachings HP consumption can slow down a bit
Where to get that "Heavy Iron Waist Armor"?
@@areshu2nd from npc Blacksmith, that's should be the news recipe
@@akakuro Thanks. Wait, not a mob drop? Then, It's impossible to get 2s 😢
Wow High Budged T_T
Nice tank build, so much flexibility for any kind of boss battle
Maybe the only weaknesses for your tank that i can think is mp recovery if the boss moved/teleport a lot to 24++ meter distance, since bug shukuchi 24 meter dash will be fixed lol
@@masihnewbie0 true, that issue killed in Thruma run ^^;