12:00 if you have multiple emblems you’ll only lose one at a time. This is because it’s a replacement effect and once one of them has replaced the event of losing the game the rest don’t see you losing the game anymore and have nothing to replace and so won’t get to the “and lose this emblem” part.
Regarding the whole hound/dog discussion. The timeline is as such: before the grand creature type update it was all over the place, as things were, then after the update all doglike animals were made into hounds, dogs did not exist in any other form. Then with Core 2021 all hounds were errataed to be dogs, a completely new type.
Disregarding any potential applications of Enchanted Evening, it was never reprinted before Mystery Booster and has a rather unique effect, so it only stands to reason it would cost more rather than less. You may not want it in most of your decks, but when you do, it's literally the only thing to do it for you.
As I read countless comments of why "Enchanted Evening" has use cases, my first thought is "Rebecca Guay". It's gorgeous art. Also WAY more edge case, fans of South Pacific who have a soft spot for the song "Some Enchanted Evening". This has been "wait, you can play a game with Magic cards that isn't just about pretty art?" with LiveFaust.
To go with Enchanted Evening there is Ancestral Mask in Mystery Booster which, when combined, can give enchanted creature something like +40/+40 which is a pretty good combo
Enchanted Evening is the perfect example of why I take issue when people in recent years complain about goofy do-nothing enchantments and other similar non-competitive cards in Standard sets being "Commander bait". These kinds of cards have always been a regular part of Standard sets, the only real difference is the rise in Commander's popularity means they have a stronger direction when designing these kinds of cards. I opened a ton of Lorwyn-Shadowmoor block back in the day and when I came back to the game around 2017 a lot of the "junk" rares I had from that era were now worth a lot more.
Enchantments that are utterly unplayable but could be fun commander cards are such a part of Magic's history that they predate commander as a format. I'm honestly pretty sure the reason commander got started is because people wanted to actually establish the conditions under which any given six mana blue enchant would work.
@@Argusthecat Exactly. The same argument gets made whenever new cards in Standard sets reference multiple opponents, when those go all the way back to Legends with Syphon Soul, which scales it's life gain based on how much damage it deals. I recall when Tempted by the Oriq in Strixhaven got spoiled, some people were calling it a Commander card when it's essentially Blatant Thievery from Onslaught except MORE geared toward Standard.
Replacement effects only go into effect if you're trying to perform an action that they would be replacing. If you have multiple "if you would draw a card, look at the top three cards of your library, put one of them into our hand and the rest on the bottom on any order"-effects, only one of them will actually replace your draw. Same with the Puresteel Angel emblem They all see you're about to lose the game, and instead of that happening, one of them applies, doing something else instead. The others now have nothing to apply to, as that game action (losing the game) has been replaced.
The Ainok weren't hounds while other dogs existed. It was in M21 that completely replaced one type with the other. All instances of the type Hound were replaced with Dog. Speaking of Ixalan, that actually came with a major update to Dinosaurs. The difference there was that lots of cards that retroactively got the type were already Lizard Beast or Lizard. I don't know if it was consistent throughout, but generally since Beast has historically been a relevant type most of those old cards are now Dinosaur Lizard Beasts.
The flavor of Ascend is that in the set, all factions strove to control Orazca, where there was a point of great magical power. The one who controlled it 'ascended' and would be victorious over the other factions. In design, they had an ability like the monarch, where it was clearer that the factions were fighting over something and only one could control it, but that one got taken by Conspiracy and they had to find a replacement. It doesn't quite communicate the same thing, but it plays really well at least.
My favorite part of Crack-a-Pack is Graham bringing the pack up to open it. I know it's to get the audio, but it looks like he's REALLY focused on opening it. Lol
Bringing you the daily dose of _"um, achtually"_ - Seal of Doom is actually *not* a Terror. Interestingly enough, it's not Doom Blade either. Because it can hit artifact creatures and has the anti-regeneration clause - it is in fact a Dark Banishing (also shares its mana cost).
I assume the emblem would work that way because shield counters work similarly? If you have multiple shield counters on a creature you don't lose all the counters, because it is a replacement for being destroyed or taking damage only one instance can replace that action. Therefore, if you have multiple replacement effects for losing the game, only one can be applied at a time.
That's a damn good point about Nightmare Horse being redundant, and it stops one of the best potential "creature name is card subtype" cases with the card Nightmare, which is a Nightmare Horse as well. They fumbled the bag, but Horse Typal™️ takes its wins where it can.
@@EricChoiniere I'm well aware. I'm referring specifically to the ones that are also Horses, and saying that is where the flavor fail lies, not with the creature type in general.
I’d like to think that the stallion of ashmouth’s creature type line isn’t being redundant but is taking the most advantage of the creature type update from back in the day where nightmare is what creature it actually is and its “job” is to be a horse, and it’s doing an okay job of being a horse!
Fun fact: the Puresteel Angel emblem tries to remove all ways you might be dying, because it'd be silly for it to proc and then you still lose. But it doesn't remove Commander Damage! So if you have three of its emblem and then get hit for lethal commander damage, you'd run through all your Emblems and then lose. You could also be facing down a Tainted Remedy- if you go to say -5 life, an emblem procs and tries to gain you 25 life and you just lose 25 and go to -30, and so on.
I think Puresteel Angel is going for the idea that with multiple emblem triggers on the stack, you'd resolve one, and then you're no longer about to lose so the rest fizzle Also Enchanted Evening is probably for enchantress decks. Drawing off Setessan Champion by playing a land seems gross
The Seals are also very good for Delirium and Descend decks as they mimic instants and sorceries whilst being permanent (enchantment to be precise) cards.
I'm pretty sure Enchanted Evening being unplayable in limited and being the most expensive card in the pack are indicative of the same underlying thing: that it was a sought-after reprint for Commander.
Slamming Big Knucks in tarkir never seemed to work out for some reason. He almost felt like a cursed card to me. I drafted a lot of Temur but generally when I drafted Big Knucks I ended up in different colors somehow.
I gotta ask, Graham, was the "But I Digress" with the Stallion of Ashmouth just a phrase that's in your vocabulary normally, or a result of listening to Taz on commentary for AEW?
Not going to fault Graham's logic, but Cultivate is easy first pick in this pack. Savage Knuckleblade almost certainly wheels because the card isn't particularly good without an incredible amount of fixing. You probably still don't take it on the wheel.
you probably already know this, but the Kickstarter for more Friday Nights is live and fully funded already! The episodes should come out later in 2024
So fun fact, Hound and Dog as creature types never overlapped. It was a 1-for-1 replacement that changed literally nothing else. And by fun I mean infuriating, because it is my hill to die on that that was a dumb thing to do.
Why? Dogs are far more general and evocative of a type. Hound is less so and far more specific in what it evokes for people. It's no coincidence that M21 which brought the change had a lot of dogs that would feel weird calling "hounds".
@@Mordalon The reason it’s my hill to die on is because it created even more cards that are not reflected by the text on them for no mechanical value. An example of this done better was the switch from “creature or player” to “any target” or making all planeswalkers retroactively Legendary. The cost is that a bunch of cards aren’t what they say but the payoff is that it’s more flexible wording and better reflects modern magic. With Hound to Dog the payoff is… it’s a slightly better name? Like if they had named it Dog initially that would have been the better play, but the change doesn’t *get* them anything like reducing all the assorted bird types to bird did, so it’s increasing the overhead of hidden information for very minimal payoff. It’s not the only place this issue comes up, but it is sorta emblematic of it, so it’s my hill.
@@NickTheDM Any major change like this has short-term issues, but it's better to get around to those at some point rather than just let bad design linger on. They make these decisions with an eye toward the distant future of the game. It's similar to why Maro has said he's against color pie breaks, because those cards basically exist forever so each break has a lasting effect, even if in the short term it is just one card.
@@Mordalon I understand that conceptually, but I feel like in practice the difference between Hound and Dog isn’t so large and the change came so late that it’ll be a long while before it feels “worth it” to me. I’m aware it’s a silly petty hill, but it’s a defensible one.
An absolutely garbage return with what could have been a good pack if Graham hadn't been so... whatever this behavior is. Constantly ignorant of things, blind to obvious answers, dismissive and bad, not even particularly funny. A really terrible return to a fun video format that kinda soured my whole morning.
12:00 if you have multiple emblems you’ll only lose one at a time. This is because it’s a replacement effect and once one of them has replaced the event of losing the game the rest don’t see you losing the game anymore and have nothing to replace and so won’t get to the “and lose this emblem” part.
Can't believe there wasn't even any lettuce in this crack-a-mac.
there was a cultivate which costs 2 and a lettuce
@@MrFlackle That's not lettuce, that's clearly a broccoli.
What did you think of the spread?
Regarding the whole hound/dog discussion. The timeline is as such: before the grand creature type update it was all over the place, as things were, then after the update all doglike animals were made into hounds, dogs did not exist in any other form. Then with Core 2021 all hounds were errataed to be dogs, a completely new type.
Fun fact: in italy we have changed the translation from the common used term to canine (I have my ideas on why but no official statament)
Enchanted evening has some *shenanigans*.
Barring that, it turns all your enchantment removal into creature or land removal
It also combos with Paraselene to make sure you're never invited back to that play group again!
@@ILikePi31415926535 yep, that's part of the shenanigans! :D
@@ILikePi31415926535 or Opalascence.
@@ILikePi31415926535 It also combos with Aura Thief, which might get you beat up!
Hehe Tranquility
Disregarding any potential applications of Enchanted Evening, it was never reprinted before Mystery Booster and has a rather unique effect, so it only stands to reason it would cost more rather than less. You may not want it in most of your decks, but when you do, it's literally the only thing to do it for you.
As I read countless comments of why "Enchanted Evening" has use cases, my first thought is "Rebecca Guay". It's gorgeous art.
Also WAY more edge case, fans of South Pacific who have a soft spot for the song "Some Enchanted Evening".
This has been "wait, you can play a game with Magic cards that isn't just about pretty art?" with LiveFaust.
To go with Enchanted Evening there is Ancestral Mask in Mystery Booster which, when combined, can give enchanted creature something like +40/+40 which is a pretty good combo
That poor Homelands pack always gets ALMOST picked, only to have another pack jump in front the next week 😢
Enchanted Evening is the perfect example of why I take issue when people in recent years complain about goofy do-nothing enchantments and other similar non-competitive cards in Standard sets being "Commander bait". These kinds of cards have always been a regular part of Standard sets, the only real difference is the rise in Commander's popularity means they have a stronger direction when designing these kinds of cards. I opened a ton of Lorwyn-Shadowmoor block back in the day and when I came back to the game around 2017 a lot of the "junk" rares I had from that era were now worth a lot more.
Enchantments that are utterly unplayable but could be fun commander cards are such a part of Magic's history that they predate commander as a format. I'm honestly pretty sure the reason commander got started is because people wanted to actually establish the conditions under which any given six mana blue enchant would work.
@@Argusthecat Exactly. The same argument gets made whenever new cards in Standard sets reference multiple opponents, when those go all the way back to Legends with Syphon Soul, which scales it's life gain based on how much damage it deals. I recall when Tempted by the Oriq in Strixhaven got spoiled, some people were calling it a Commander card when it's essentially Blatant Thievery from Onslaught except MORE geared toward Standard.
"I didn't come here to bolt spiders" perfect thank you 😂
I missed "Min-ache". Glad it's making a comeback.
Enchanted Evening + Cleansing Meditation (if you have threshold)
Enchanted Evening + Aura Thief + a sac outlet
Fun times
(I have an enchantress deck)
Aura thief is just one of my favorite win conditions of all time
Replacement effects only go into effect if you're trying to perform an action that they would be replacing.
If you have multiple "if you would draw a card, look at the top three cards of your library, put one of them into our hand and the rest on the bottom on any order"-effects, only one of them will actually replace your draw.
Same with the Puresteel Angel emblem
They all see you're about to lose the game, and instead of that happening, one of them applies, doing something else instead. The others now have nothing to apply to, as that game action (losing the game) has been replaced.
They promised to errata "Hounds" to "Dogs" on one of the Mystery Booster test cards, 'Ruff, Underdog Champ'
The Ainok weren't hounds while other dogs existed. It was in M21 that completely replaced one type with the other. All instances of the type Hound were replaced with Dog. Speaking of Ixalan, that actually came with a major update to Dinosaurs. The difference there was that lots of cards that retroactively got the type were already Lizard Beast or Lizard. I don't know if it was consistent throughout, but generally since Beast has historically been a relevant type most of those old cards are now Dinosaur Lizard Beasts.
I love to wake up and drink coffe while watching graham go on weird tangents about magic. Thanks G :)
The flavor of Ascend is that in the set, all factions strove to control Orazca, where there was a point of great magical power. The one who controlled it 'ascended' and would be victorious over the other factions. In design, they had an ability like the monarch, where it was clearer that the factions were fighting over something and only one could control it, but that one got taken by Conspiracy and they had to find a replacement. It doesn't quite communicate the same thing, but it plays really well at least.
My favorite part of Crack-a-Pack is Graham bringing the pack up to open it. I know it's to get the audio, but it looks like he's REALLY focused on opening it. Lol
5:05 I'm deeply confused about the leg situation on Stallion of Ashmouth.
It's an Emrakul thing, she likes extra body parts.
Bringing you the daily dose of _"um, achtually"_ - Seal of Doom is actually *not* a Terror.
Interestingly enough, it's not Doom Blade either.
Because it can hit artifact creatures and has the anti-regeneration clause - it is in fact a Dark Banishing (also shares its mana cost).
Makes sense, its from Urza block.
Enchanted Evening + Yavimaya Enchantress in a 4 player game = Big Druid
Enchanted Evening + Sphere of Safety = good luck attacking XD.
I assume the emblem would work that way because shield counters work similarly? If you have multiple shield counters on a creature you don't lose all the counters, because it is a replacement for being destroyed or taking damage only one instance can replace that action. Therefore, if you have multiple replacement effects for losing the game, only one can be applied at a time.
If you want a VERY convoluted boardwipe, Enchanted Evening + Back to Nature. (Plus ideally something to make at least your lands indestructible.)
enchanted evening is good fun with Opalescence or enchantment based boardwipes. :)
4:05 Or as they're known in Australia: "Merfos vs Gobbos"
That's one great Christopher Walken impression there at 7:30
Anyone else hear “big knucks don’t wheel” to the tune of “big girls don’t cry”?
4:36 I thought the flavor text said "Groovy Riders" at first and was disappointed.
That's a damn good point about Nightmare Horse being redundant, and it stops one of the best potential "creature name is card subtype" cases with the card Nightmare, which is a Nightmare Horse as well. They fumbled the bag, but Horse Typal™️ takes its wins where it can.
There are also Nightmares in Magic that are not horses
@@EricChoiniere I'm well aware. I'm referring specifically to the ones that are also Horses, and saying that is where the flavor fail lies, not with the creature type in general.
The "mare" in "nightmare" isn't a horse. It's a malicious fairy goblin thing.
@@collinbeal ah, I get what you meant by "potential", then
@@bryancrain88 you learn something new everyday!
At 2:23 is that a subtle allusion to Hound of the Baskervilles?!?
I love the play on words used in this video instead of crack a mac we get a crack a pack. Such brilliance
04:50 Graham totally had a stronk for a moment. Almost had to call a bondulance.
I’d like to think that the stallion of ashmouth’s creature type line isn’t being redundant but is taking the most advantage of the creature type update from back in the day where nightmare is what creature it actually is and its “job” is to be a horse, and it’s doing an okay job of being a horse!
Easily best mtg product created in last 5 yrs.
Fun fact: the Puresteel Angel emblem tries to remove all ways you might be dying, because it'd be silly for it to proc and then you still lose. But it doesn't remove Commander Damage! So if you have three of its emblem and then get hit for lethal commander damage, you'd run through all your Emblems and then lose.
You could also be facing down a Tainted Remedy- if you go to say -5 life, an emblem procs and tries to gain you 25 life and you just lose 25 and go to -30, and so on.
I think pure steel angel works that way because it's a replacement effect, not a trigger
Probably not in this draft format, but Enchanted Evening + Sphere of Safety + Greater Auramancy would be very powerful in a pillowfort deck.
Yes, got this exact combo in my Go-Shintai Cmd deck XD
Enchanted eavening has a 2 card combo with a 1ww sorcery that says: destroy every enchantment and treshold: return all you enchantment to play.
I don't recall the card you're referencing, but it sounds like it wouldn't work. Enchanted Evening does not affect cards in your graveyard.
@@markbrierley6367 it works because it checks when cards are destroyed not when they are in the yard
@@DiabloTommaso yes, Cleansing Meditation does work as you stated. That's cool. Thanks for teaching me something new.
@@markbrierley6367 you are welcome. Just know people will hate you xD
Graham isn't a geologist? I want my money back!
I have a jeskai commander deck where I'll play Enchanted Evening followed by Dockside Extortionist
Enchanted evening might work if you get some constellation in your draft or other enchantress effects
This is great! Thanks!
Cultivate then wheel knuckles it probably does unless someone also picked colored ramp and regardless try to stay gruul or simic until then
I think Puresteel Angel is going for the idea that with multiple emblem triggers on the stack, you'd resolve one, and then you're no longer about to lose so the rest fizzle
Also Enchanted Evening is probably for enchantress decks. Drawing off Setessan Champion by playing a land seems gross
The Seal of Doom is good if you’re playing a Black enchantment deck, like the C15 commander deck it was in (it was the White-Black Daxos deck)
The Seals are also very good for Delirium and Descend decks as they mimic instants and sorceries whilst being permanent (enchantment to be precise) cards.
Why you play Enchanted Evening? A beautiful little card called Ancestral Mask You want your creature to be HUGE!!!
Yeah, I would've picked the Angel. But second on my list isn't Big Knux or Cultivate it's Seal of Doom.
I'm pretty sure Enchanted Evening being unplayable in limited and being the most expensive card in the pack are indicative of the same underlying thing: that it was a sought-after reprint for Commander.
Shadowmoor had a lot of those. For a block with no enchantment theme, it had a lot of rare enchantments.
Big Knux don't wheel.
Slamming Big Knucks in tarkir never seemed to work out for some reason. He almost felt like a cursed card to me. I drafted a lot of Temur but generally when I drafted Big Knucks I ended up in different colors somehow.
Fun fact: if you rule 0 to play it in a commander game, puresteel angel doesn't protect you from Commander damage
Yesssss
Are you sure they did not just use the most recent printing and not the most obscure version?
The Seal of Doom is not the most recent printing.
Yes. Most obscure is debatable but most recent is probably false.
@Graham you don't pronounce the C in Barcelona
In what language/dialect? Both Catalan and Castilian Spanish have it pronounced, respectively as [s] and [θ]; I'm not aware of any where it's silent.
Always first pick the cheese.
I gotta ask, Graham, was the "But I Digress" with the Stallion of Ashmouth just a phrase that's in your vocabulary normally, or a result of listening to Taz on commentary for AEW?
The fact its called "Crack a Pack Backlog" and not "Crack a Packlog" hurts
4:57 🤙🏿🍻
11:49 Shaharazad
Shout-out to the entire Production team, and James
🤙🏿🍻
this has been great fun
Not going to fault Graham's logic, but Cultivate is easy first pick in this pack. Savage Knuckleblade almost certainly wheels because the card isn't particularly good without an incredible amount of fixing. You probably still don't take it on the wheel.
Quick question, are LRR doing any more MTG Friday night 😅
you probably already know this, but the Kickstarter for more Friday Nights is live and fully funded already! The episodes should come out later in 2024
Oh, okay well thank you for telling me and I hope you guys make some awesome videos. LRR AWESOME
Mmmm tasty engagement
Crack! A! Pack!
Niaaa charm
Because Rebecca Guay
Err no. Because Tiriese Nielson. Ngl p excited to see her in Sorcery Contested Realm. She got the real rizz and that game will get some spect on it.
Graham asked why for Enchanted Evening and Rebecca Guay did the art for it. Terese didn’t have any art in the pack?
So fun fact, Hound and Dog as creature types never overlapped. It was a 1-for-1 replacement that changed literally nothing else. And by fun I mean infuriating, because it is my hill to die on that that was a dumb thing to do.
While I'm not certain I wish to die on this hill, I will climb to the top of it to say that I agree, it was a dumb thing to do.
Why? Dogs are far more general and evocative of a type. Hound is less so and far more specific in what it evokes for people. It's no coincidence that M21 which brought the change had a lot of dogs that would feel weird calling "hounds".
@@Mordalon The reason it’s my hill to die on is because it created even more cards that are not reflected by the text on them for no mechanical value. An example of this done better was the switch from “creature or player” to “any target” or making all planeswalkers retroactively Legendary. The cost is that a bunch of cards aren’t what they say but the payoff is that it’s more flexible wording and better reflects modern magic. With Hound to Dog the payoff is… it’s a slightly better name? Like if they had named it Dog initially that would have been the better play, but the change doesn’t *get* them anything like reducing all the assorted bird types to bird did, so it’s increasing the overhead of hidden information for very minimal payoff. It’s not the only place this issue comes up, but it is sorta emblematic of it, so it’s my hill.
@@NickTheDM Any major change like this has short-term issues, but it's better to get around to those at some point rather than just let bad design linger on. They make these decisions with an eye toward the distant future of the game. It's similar to why Maro has said he's against color pie breaks, because those cards basically exist forever so each break has a lasting effect, even if in the short term it is just one card.
@@Mordalon I understand that conceptually, but I feel like in practice the difference between Hound and Dog isn’t so large and the change came so late that it’ll be a long while before it feels “worth it” to me. I’m aware it’s a silly petty hill, but it’s a defensible one.
An absolutely garbage return with what could have been a good pack if Graham hadn't been so... whatever this behavior is. Constantly ignorant of things, blind to obvious answers, dismissive and bad, not even particularly funny. A really terrible return to a fun video format that kinda soured my whole morning.