For the second upper spire wall what if you had and outflow pipe at the top that's just releasing it's contents off the edge of the wall as the upper hivers quite literally shit on everyone below them in the social order? Maybe literal sewage outflow maybe toxic industrial runoff, then to make it worse maybe have a tile for below that wall section where they struggling to purify the "effluvia" and it's something worth fighting over for the under hivers. I could see incorporating all of that into a campaign where climbing gear options are unavailable before a certain mission at which point a certain number go graple guns will go to each gang and they will be trying to break into that depot. Afterwards they will keep those and be able to buy more normally as these better geared gangs begin to utilize more vertical game-play but also have neutral or third player enforcers and spyers fighting both sides.
You are starting to get to the nitty gritty of what happens in my headspace sometimes brother! That's fantastic for a future section build! This one I have a plan in place for an enforcer precinct for the second wall section with a gate in-between them but........ I like where your going with the effluvia concept! Thanks for tuning in and shouting out!
Because............... I don't have a good answer for that really! That's a good idea for the future! Thank you very much for the shout and for tuning in!
Brother. I wish I could bring my gangs to your terrain.
So freaking cool.
Thank you for stopping by!
And it’s looking pretty cool my man. Look forward to see where this is going 👍🏻
I appreciate that! Thanks for the kind shout and for tuning in!
awesome job D!
Thanks for the visit and the shout!
For the second upper spire wall what if you had and outflow pipe at the top that's just releasing it's contents off the edge of the wall as the upper hivers quite literally shit on everyone below them in the social order? Maybe literal sewage outflow maybe toxic industrial runoff, then to make it worse maybe have a tile for below that wall section where they struggling to purify the "effluvia" and it's something worth fighting over for the under hivers. I could see incorporating all of that into a campaign where climbing gear options are unavailable before a certain mission at which point a certain number go graple guns will go to each gang and they will be trying to break into that depot. Afterwards they will keep those and be able to buy more normally as these better geared gangs begin to utilize more vertical game-play but also have neutral or third player enforcers and spyers fighting both sides.
You are starting to get to the nitty gritty of what happens in my headspace sometimes brother! That's fantastic for a future section build! This one I have a plan in place for an enforcer precinct for the second wall section with a gate in-between them but........ I like where your going with the effluvia concept! Thanks for tuning in and shouting out!
Looks great! If you're going to cover the crates, why not use toy blocks or something as filler rather than the gw plastic?
Because............... I don't have a good answer for that really! That's a good idea for the future! Thank you very much for the shout and for tuning in!