Source 2's AI

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  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 1.2K

  • @Raspyx
    @Raspyx 3 ปีที่แล้ว +2993

    HL:A has beautiful character animations

    • @yourlilbrudder5766
      @yourlilbrudder5766 3 ปีที่แล้ว +115

      Based on some really good motion capture

    • @s2korpionic
      @s2korpionic 3 ปีที่แล้ว +210

      @@yourlilbrudder5766 Pure motion capture won't be able to do this. There's gotta some manual tweaking on the artists' side.

    •  3 ปีที่แล้ว +132

      @@yourlilbrudder5766 motion capture is just one little thing to make it's good. It's all about their new next-gen technology of the NPC locomotion. Some people don't really know how motion capture really work.

    • @Paddy656
      @Paddy656 3 ปีที่แล้ว +47

      Yeah I especially love the charger's poopwalk

    • @plant_pot119
      @plant_pot119 3 ปีที่แล้ว +8

      So uncanny ngl

  • @user-___________
    @user-___________ 3 ปีที่แล้ว +4793

    You have to bear in mind that their AI is nerfed to hell so that the difficulty fighting them in VR won't ruin players experience. I'm guessing we have to wait until someone makes the AI of HL:A enemies use its full potential.

    • @fogfatigue4980
      @fogfatigue4980 3 ปีที่แล้ว +262

      I really like the idea of improving their ai. That would be very cool to experience the *true* power of The Combine.

    • @user-___________
      @user-___________ 3 ปีที่แล้ว +95

      @@fogfatigue4980 Maybe we'll do it trough machine learning, then update the AI with converted knowledge from the last, most successful generation. The only problem though is that we, the creators, cannot even know what's going on in their "minds".
      Also, this is not a forever peak, the technology is constantly improving, so who knows what crazy thing comes next for in-game NPCs.

    • @fogfatigue4980
      @fogfatigue4980 3 ปีที่แล้ว +37

      @@user-___________ Rise of the machines

    • @ALPHABARLOG
      @ALPHABARLOG 3 ปีที่แล้ว +36

      But what would happen if for some reason we ignore somebody unlocked 100% of the combine cerebral capacity?

    • @SneedRemembrancer
      @SneedRemembrancer 3 ปีที่แล้ว +84

      Would of been cool if difficulty actually effected the ai
      So they could the game actually provide a challenge when people start to get more comfortable with playing vr.

  • @bigboyyesyes184
    @bigboyyesyes184 3 ปีที่แล้ว +633

    "When in danger, Chargers activate their shield and run away" proceeds to slowly hobble away for dear life

    • @cate01a
      @cate01a 3 ปีที่แล้ว +20

      he'd probably be faster crawling, or rolling

    • @bigboyyesyes184
      @bigboyyesyes184 3 ปีที่แล้ว +2

      @Daniel Wong I didn't say it didn't lol

    • @agxtaxor9802
      @agxtaxor9802 3 ปีที่แล้ว +9

      @Daniel Wong but the way they walk specifically, those were probably taco bell plates

    • @Brackets_Guy
      @Brackets_Guy 2 ปีที่แล้ว +13

  • @forgotmyname1242
    @forgotmyname1242 3 ปีที่แล้ว +2064

    I mean, this is all expected from Valve since HL1's AI had a lot of work put into it for its time...

    • @JackFoxtrotEDM
      @JackFoxtrotEDM 3 ปีที่แล้ว +319

      The fucking cockroaches in Half-Life were still more advanced than some AIs we have now lmao

    • @Neo2266.
      @Neo2266. 3 ปีที่แล้ว +34

      This is NOT a lot of work by far

    • @hhhgaming7281
      @hhhgaming7281 3 ปีที่แล้ว +94

      Everyone keeps forgetting about HL2's AI for some reason. Its AI is pretty good and better at performance.

    • @Povilaz
      @Povilaz 3 ปีที่แล้ว +22

      Literal fucking cockroach AI.

    • @leocalgaro4380
      @leocalgaro4380 3 ปีที่แล้ว +8

      @@hhhgaming7281 Well look for half life 1 vs half life 2 ia comparation, you will see the difference

  • @Brackets_Guy
    @Brackets_Guy 2 ปีที่แล้ว +123

    9:24

    • @Lolzy3014
      @Lolzy3014 ปีที่แล้ว +17

      Grunt: Oh shit you see that?!
      Suppressor: uh
      Grunt: run!

    • @Brackets_Guy
      @Brackets_Guy ปีที่แล้ว +4

      @@Lolzy3014

    • @I-like-being-kissed
      @I-like-being-kissed 11 หลายเดือนก่อน +6

      i would react the same tbh

    • @sillyman2013
      @sillyman2013 8 หลายเดือนก่อน +4

      “rut roh raggy”

    • @Weirdcore-sx9np
      @Weirdcore-sx9np 3 หลายเดือนก่อน

      thats some looney toons ass shit

  • @DeadShoes
    @DeadShoes 3 ปีที่แล้ว +813

    Valve should make an "Anticitizen One" difficulty, without nerfed AI. Would like to see what would change.

    • @UNSCPILOT
      @UNSCPILOT 3 ปีที่แล้ว +124

      Brutal as that would be, I won't lie I'd love to test that too, especially with an Index and a VR treadmill system that let you move freely and quickly enough to adapt to more aggressive and intelligent enemies

    • @-aid4084
      @-aid4084 ปีที่แล้ว +15

      Insert sweaty gamers and let the games begin!

    • @pliat
      @pliat ปีที่แล้ว +15

      It’s because the move speed in hl:a is so damn slow

    • @jkeebla
      @jkeebla ปีที่แล้ว +2

      @@pliat its realistic

    • @JanglePangle
      @JanglePangle ปีที่แล้ว

      @@jkeebla It's really not. It's to stop people getting sick. A geriatric can move faster than alyx.

  • @biggerbrain1823
    @biggerbrain1823 3 ปีที่แล้ว +339

    4:30 "don't resist" as he shoots you

    • @nicosteve0570
      @nicosteve0570 3 ปีที่แล้ว +1

      Lmao

    • @reedrazor7546
      @reedrazor7546 3 ปีที่แล้ว +26

      Bro that's so realistic!!

    • @Rorschach003
      @Rorschach003 3 ปีที่แล้ว +12

      Sounds like the cops in my county

    • @Real_Adam_Sandler
      @Real_Adam_Sandler 3 ปีที่แล้ว +19

      This went political fast

    • @biggerbrain1823
      @biggerbrain1823 3 ปีที่แล้ว +4

      @@Real_Adam_Sandler was just about to say

  • @AE55.
    @AE55. 3 ปีที่แล้ว +411

    "when shooting his friend the grunt quickly goes to see if his friend is okay"
    *proceeds to have a staring contest*

    • @babaskarma1981
      @babaskarma1981 3 ปีที่แล้ว +31

      yeah maybe they could have made at least an animation to see if he is fine

    • @cockerjames9051
      @cockerjames9051 3 ปีที่แล้ว +11

      @@babaskarma1981 Hmm, we might need to wait for another year for that

    • @tamper2819
      @tamper2819 2 ปีที่แล้ว +10

      @@babaskarma1981 yeah, maybe grabbing a health stim and giving it to his friend or just check his body for the wound

    • @sid6645
      @sid6645 2 ปีที่แล้ว +5

      @@tamper2819 that'd make firefights impossible lol

    • @Mr.PhoenixBlues2369
      @Mr.PhoenixBlues2369 2 ปีที่แล้ว +3

      @@sid6645 it won't because they need to get close to each other to heal each other so you can kill them both while their trying to get close

  • @beneckendorff9256
    @beneckendorff9256 3 ปีที่แล้ว +2204

    Alyx: throws small 8 ball.
    Suppressor: 🤾‍♀️

    • @MrGermandeutsch
      @MrGermandeutsch 3 ปีที่แล้ว +85

      top 10 illegal weapons

    • @armintor2826
      @armintor2826 3 ปีที่แล้ว +61

      Took me off guard with how he jumped while holding such a bigass weapon

    • @EvilSantaTheTrue
      @EvilSantaTheTrue 3 ปีที่แล้ว +36

      Dont forget that they are cybernetic enhanced supersoldiers too

    • @Samuel._.T
      @Samuel._.T 3 ปีที่แล้ว +14

      GRENADE! oh nevermind...

    • @pipebombmailer
      @pipebombmailer 2 ปีที่แล้ว +8

      @@EvilSantaTheTrue NANOMACHINES, SON!

  • @IcariosLightning
    @IcariosLightning 3 ปีที่แล้ว +348

    1:42 *It's time for a staring contest*

    • @noclick
      @noclick  3 ปีที่แล้ว +41

      made me laugh

  • @leocalgaro4380
    @leocalgaro4380 3 ปีที่แล้ว +346

    wow, the movements of the combine shows that they are natural, the way of moving different from other motion capture in other games, it seems that they are really tactical

    • @DogsRNice
      @DogsRNice 3 ปีที่แล้ว +41

      The walking animation is actually procedural

    • @dealloc
      @dealloc 3 ปีที่แล้ว +28

      @@DogsRNice It's a bit of both hand made animation with procedural layer on top to feel natural in any environment.

    • @visassess8607
      @visassess8607 ปีที่แล้ว +1

      No

  • @petarvasiljevic8764
    @petarvasiljevic8764 3 ปีที่แล้ว +392

    6:31 Well, all of them are "humans". The difference is that Grunts (unlike the other units) kept a bit of their humanity (emotions such as fear). So, the higher the rank, the more elite soldier you are. The consequence is, however, that your humanity is taken from you, making you a meat robot.

    • @binguslover0508
      @binguslover0508 3 ปีที่แล้ว +18

      im pretty sure the grunts are like metrocops where they have a suit and some other fancy things

    • @petarvasiljevic8764
      @petarvasiljevic8764 3 ปีที่แล้ว +61

      @@binguslover0508 Well, in Half-Life 2 we can see that Overwatch Soldiers are biologically modified. So, Grunts are probably modified too, but much less than the Ordinals or Suppressors.

    • @binguslover0508
      @binguslover0508 3 ปีที่แล้ว +7

      @@petarvasiljevic8764 yeah, thats what i mean. the grunts probably havent gotten memory wiped and they still have their humanity

    • @petarvasiljevic8764
      @petarvasiljevic8764 3 ปีที่แล้ว +18

      @@binguslover0508 Well... About that:
      Their memory has probably been "replaced" (as we can hear in HL2 on CP Radio Chatter). Now, we don't know how much of their memory has been replaced. I speculate it's totally wiped out, since they act like they have nothing to loose (they don't remember they have).
      The only thing that makes OW Units distinct is the amount of emotions (humanity) remained in them.
      But I see your point here. It's reasonable.
      Edit: *spelling*

    • @firo729
      @firo729 3 ปีที่แล้ว +23

      @@petarvasiljevic8764 Since HLA is a prequel to HL2 memory replacement may have not actually been introduced yet or like you say they have retained emotions.

  • @shadow1684
    @shadow1684 3 ปีที่แล้ว +388

    Reason no.1 why i love valve: they just put so much love and details into their games that it feels as real as possible

    • @saniel2748
      @saniel2748 3 ปีที่แล้ว +16

      Glowing bugs are real? People who don't run away from grenades are real?

    • @toiletmangaminghd5714
      @toiletmangaminghd5714 3 ปีที่แล้ว +1

      @@saniel2748 true lol

    • @nuclearsummer7796
      @nuclearsummer7796 3 ปีที่แล้ว +52

      @@saniel2748 do you not understand what "as possible" means?

    • @saniel2748
      @saniel2748 3 ปีที่แล้ว +7

      @@nuclearsummer7796 They could make it better. In fact, they did make better AI back in HL2
      We all know it was nerfed
      Also glowing bugs nowhere near "as possible" mark. Disabling emission isn't fucking hard and would make their design much better than this bullshit we have

    • @egealtun3545
      @egealtun3545 3 ปีที่แล้ว +37

      @@saniel2748 They actually run away from the grenade, but they are too slow to react on time. You can see how they rotate before the explotion. Probably another nerf of the AI to make the game as easy as possible. And I don't see why glowing bugs are a bad thing.

  • @tex3211
    @tex3211 3 ปีที่แล้ว +543

    Combines helmets and ais are kinda cute ngl.

    • @grandeux8561
      @grandeux8561 3 ปีที่แล้ว +34

      Haha same as TF2 Pyros

    • @purotheblackgoo65
      @purotheblackgoo65 3 ปีที่แล้ว +25

      They help each other they see if their friend is ok

    • @mrdeadflower
      @mrdeadflower 3 ปีที่แล้ว +9

      Combine should be renamed to "Mutated Friendship"
      edit: showbe

    • @Journey_to_who_knows
      @Journey_to_who_knows 3 ปีที่แล้ว +5

      They remind me of the 2001 gta ai when you cap someone the entire population runs over to stare at the corpse then walk off muttering one liners. And combined with the portal turrets they are like dumb little robots who can barely comprehend attacking you.

    • @armintor2826
      @armintor2826 3 ปีที่แล้ว +4

      Suppressors look goofy as fuck ngl. Wiiide, tiny little eyes and a long face

  • @felipeaugusto2600
    @felipeaugusto2600 3 ปีที่แล้ว +165

    4:21 good thing Alyx has no nuts.

    • @thebandanadee8265
      @thebandanadee8265 3 ปีที่แล้ว +16

      Gordon would be in a MUCH worse spot there.

    • @bluecz390
      @bluecz390 3 ปีที่แล้ว +27

      @@thebandanadee8265 Good thing the hazard suit covers that-

    • @icedtease1973
      @icedtease1973 3 ปีที่แล้ว +14

      If that was Gordon, he'd no longer be able to "do his part".

    • @coochiecrumbs3526
      @coochiecrumbs3526 3 ปีที่แล้ว +5

      A nut shot should be more lethal than a headshot

    • @rockman7perez
      @rockman7perez 3 ปีที่แล้ว +4

      they say that getting kicked in the vulva is also painful so

  • @faron5566
    @faron5566 2 ปีที่แล้ว +11

    4:26 the grunt going "stOOPp." is by far the funniest shit that ive seen today

  • @bonjagonzales1868
    @bonjagonzales1868 3 ปีที่แล้ว +55

    I love how the Grunt and Suppressor look at each other when a grenade is thrown at them, and then run. It does add some comedic aspect to the Combine

  • @gurdimeikenskjaldi5060
    @gurdimeikenskjaldi5060 3 ปีที่แล้ว +63

    i like the way the guy at 0:32 going back on his initial position kind of trips in his own feets, which probably is a error of the movement, but came out kind of realistic, like a person who moved to frantically and almost tripped xD

    • @bigbalticbox
      @bigbalticbox 3 ปีที่แล้ว +3

      It was probably some kind of AI pathfinding/animation discrepancy where the movements didn't and couldn't line up with the right animations in time

    • @gurdimeikenskjaldi5060
      @gurdimeikenskjaldi5060 3 ปีที่แล้ว +14

      @@bigbalticbox I imagined something like that tbh, but still I find it cool how the way it tried to self-fix the issue mad it appear not like some glitch, but as a guy who genuinely almost tripped in his own feet xD

  • @TiberiusTheLivingLegend
    @TiberiusTheLivingLegend ปีที่แล้ว +8

    0:52 bro was like
    "Hey bro"
    "Wassup"
    "Nvm im too shy"

  • @mattallengreen4129
    @mattallengreen4129 3 ปีที่แล้ว +187

    I feel really bad for the grunts, you can see that they get scared when there canisters are shot or they get damaged. Normally the rest move like robots but the grunt FEAR and are afraid of death (sry if bad english)

    • @Alec_Reaper
      @Alec_Reaper 3 ปีที่แล้ว +10

      Apology rejected

    • @mangoesareonsaleatcoles660
      @mangoesareonsaleatcoles660 3 ปีที่แล้ว +24

      Cause the grunts are human, the rest are modified humans that have emotions etc removed

    • @mattallengreen4129
      @mattallengreen4129 3 ปีที่แล้ว +4

      @@mangoesareonsaleatcoles660 oh ok i Dont know much half life Lore sry

    • @ninjagamingxplayz6585
      @ninjagamingxplayz6585 2 ปีที่แล้ว +1

      Then why do they even carry it in the first place?

    • @Mr.PhoenixBlues2369
      @Mr.PhoenixBlues2369 2 ปีที่แล้ว +2

      @@mangoesareonsaleatcoles660 so are civil protection

  • @leegofilms
    @leegofilms 3 ปีที่แล้ว +149

    @ 0:18, if you use debug commands, they're not actually checking on their teammates. They're reacting to the gun shot impact. Since you have notarget on or are friendly, they only hear the bullet impact, not it leaving the gun barrel.

    • @bluegum6438
      @bluegum6438 3 ปีที่แล้ว +46

      Combine: Hmm, think I heard something. Kevin, you hear that?
      Kevin: [gurgling and wheezing]
      Combine: [peering into bullet wound] yeah, seems like it was coming from somewhere around here, I'll stay on watch
      Kevin: [bleeding out]

    • @sassyMcpussy
      @sassyMcpussy 3 ปีที่แล้ว +6

      @@bluegum6438 why kevin tho

    • @bluegum6438
      @bluegum6438 3 ปีที่แล้ว +16

      @@sassyMcpussy why not kevin

    • @ft_lesserchungus1192
      @ft_lesserchungus1192 3 ปีที่แล้ว +3

      that saddens me

    • @leegofilms
      @leegofilms 3 ปีที่แล้ว +3

      @@ft_lesserchungus1192 why? They have plenty of other cool behaviors and lines

  • @MDzmitry
    @MDzmitry 3 ปีที่แล้ว +150

    6:34 I would fear for my life too if I was assaulted and then chased by an invincible and unstoppable being looking like a young woman.

    • @BenjamintYT
      @BenjamintYT 3 ปีที่แล้ว +31

      That is slowly gliding towards you with floating hands.

    • @MDzmitry
      @MDzmitry 3 ปีที่แล้ว +12

      @@BenjamintYT basically a VR version of T-pose

    • @lambda-m1676
      @lambda-m1676 3 ปีที่แล้ว +18

      I would just instantly say "STOP STOP STOP! I JOIN THE REBELLION! JUST STOP!"

    • @fenn_fren
      @fenn_fren 3 ปีที่แล้ว +9

      Half-Life: Alyx ARG - the NPCs are sentient

    • @marseillejoh
      @marseillejoh 2 ปีที่แล้ว +6

      Woman jumpscare

  • @fudge7534
    @fudge7534 3 ปีที่แล้ว +579

    I'm sure the ai is nerfed down just to make it easy for vr players

    • @noclick
      @noclick  3 ปีที่แล้ว +204

      yes it is, but that doesn't mean we can't showcase the ai

    • @fuzzy8889
      @fuzzy8889 3 ปีที่แล้ว +7

      i wonder why they made it for vr in the first place

    • @cumcer6140
      @cumcer6140 3 ปีที่แล้ว +63

      @@fuzzy8889 why not?

    • @catfan__
      @catfan__ 3 ปีที่แล้ว +27

      @@fuzzy8889 cooler

    • @hhuuuk
      @hhuuuk 3 ปีที่แล้ว +6

      Imagen smart ai and vr game god that would be amazing

  • @zurdoo0
    @zurdoo0 3 ปีที่แล้ว +39

    0:50 "hey bro hows ur day?"
    "ngl it's pretty horrible, someone shoots me on the face"

  • @KoalaTContent
    @KoalaTContent 3 ปีที่แล้ว +33

    3:57 If anyone *couldn't* hear a gunshot from only 30 feet away, I'd be deeply concerned about their hearing.

  • @bipolitthefighter2599
    @bipolitthefighter2599 3 ปีที่แล้ว +93

    The reason grunts run faster is because they have less armor or equipment compared to the others

    • @UNSCPILOT
      @UNSCPILOT 3 ปีที่แล้ว +32

      And a greater fear for their life

    • @VitunVatiVille
      @VitunVatiVille ปีที่แล้ว +1

      This is true. They have more self preservation than the more "advanced" models but its stat same fear that still keeps them in the fight cuz they are more terrified of the Combine.@@UNSCPILOT

  • @TreesOnTheMoon
    @TreesOnTheMoon 3 ปีที่แล้ว +92

    Valve makes some really cool looking enemies. Half-Life has an amazing art style and sound design.

  • @smc-susan
    @smc-susan 3 ปีที่แล้ว +264

    Goldsource was Start&Best of 3D
    Source 1 was revolution
    Source 2 Is Next generation

    • @ajaxblackk2000
      @ajaxblackk2000 3 ปีที่แล้ว +3

      No

    • @smc-susan
      @smc-susan 3 ปีที่แล้ว +17

      @@ajaxblackk2000 Say whaaaaat?

    • @yeshrealthanksREAL
      @yeshrealthanksREAL 3 ปีที่แล้ว +4

      @@smc-susan source2 started dev in 2008

    • @bogdanbucurean2087
      @bogdanbucurean2087 3 ปีที่แล้ว +6

      source 2 is really just source with a few bonuses

    • @Frazer2
      @Frazer2 3 ปีที่แล้ว +3

      @@bogdanbucurean2087 yea, that's why it has a 2 at the end.

  • @Marxon1134
    @Marxon1134 3 ปีที่แล้ว +30

    I love how charges walk in a way that really shows just how top heavy they are, speeding up and slowing down expertly to avoid losing balance.

  • @TimSlee1
    @TimSlee1 2 ปีที่แล้ว +25

    5:36 I love how he just starts counting down before being shot.

    • @kosuuqwk
      @kosuuqwk 2 ปีที่แล้ว +8

      Three, two, one, Auuuggh!

  • @ThatSpaceMann
    @ThatSpaceMann 3 ปีที่แล้ว +70

    Bruh the Charger’s walk animation has to be one of the most awkward walking animations I’ve ever seen.

    • @EnclaveSOC-102
      @EnclaveSOC-102 3 ปีที่แล้ว +28

      It's cause of the metal armor they wear. Very cumbersome.

    • @evansyiem3433
      @evansyiem3433 หลายเดือนก่อน

      i Mean, they are heavy as hell and their guns have no stock so they try to walk slowly not to lose balance i think.

  • @dusty_reaper96
    @dusty_reaper96 3 ปีที่แล้ว +741

    hope more games start to use source 2s engine fuck unreal makes all the games feel the same

    • @sharkngemis2597
      @sharkngemis2597 3 ปีที่แล้ว +38

      Yeah

    • @kerosenn7016
      @kerosenn7016 3 ปีที่แล้ว +114

      Yes and no. It's also devs not using the unreal engine to stylize their games or give it more individuality.

    • @lartts7483
      @lartts7483 3 ปีที่แล้ว +153

      People just don't know how to utilize Unreal, they just use the basic lighting and stuff that's given to them which is the reason a lot of Unreal games look the same, same goes with Unity and possibly Source 2.

    • @hoppinggnomethe4154
      @hoppinggnomethe4154 3 ปีที่แล้ว +48

      It's because of those devs who are too enslaved to "industry standard"

    • @paolomiguelpimentel6120
      @paolomiguelpimentel6120 3 ปีที่แล้ว +9

      Yeah I hope, since it only came out like a week ago, not much people know about it, but I hope, this new engine will not have a problem as the source engine 1 does, making devs switch to UE4 again.

  • @bluecz390
    @bluecz390 3 ปีที่แล้ว +174

    It'll be more scary if you spawn Jeff and play around in that-
    **D a r k R o o m**

  • @AdminHouse
    @AdminHouse 3 ปีที่แล้ว +39

    Can’t wait to get HL:A and so I can mess around with these guys in the Sandbox mode.

  • @EnclaveSOC-102
    @EnclaveSOC-102 3 ปีที่แล้ว +207

    "Unlike other Combine units, Grunts are still Human."
    Tell that to their eyes being replaced with wires and their genetic code being altered to having alien DNA.
    EDIT: It was intended as a joke, also Russel does call them alien hybrid commandos since they've undergone genetic and cybernetic modification so even if they act human mentally it doesn't mean they're still human physically or genetically.

    • @albertzazuki556
      @albertzazuki556 3 ปีที่แล้ว +42

      They have human minds.

    • @justastrider3252
      @justastrider3252 3 ปีที่แล้ว +31

      They dont have modified brains unlike other combine

    • @MatthewHodges
      @MatthewHodges 3 ปีที่แล้ว +20

      Physically not, mentally they are.

    • @albertzazuki556
      @albertzazuki556 3 ปีที่แล้ว +3

      @@MatthewHodges Exactly

    • @AbstractTraitorHero
      @AbstractTraitorHero 3 ปีที่แล้ว +3

      @@albertzazuki556 Uh what, being a cyborg dosent make you not human.

  • @NephilisThylord
    @NephilisThylord 3 ปีที่แล้ว +190

    When they get shot they just look at each other, and for a split second, I picture words in my head,
    “Hey you alright m8?”
    “Yeah I’m good,”
    “Alright imma go shoot the bastard that hit you. Cya.”

  • @dr.1277
    @dr.1277 3 ปีที่แล้ว +25

    The Combine brothery is remarkable.

  • @harvestercommander3250
    @harvestercommander3250 3 ปีที่แล้ว +16

    What I find quite interesting about the combine units in HLA is that when you shoot them in the head, bits of their helmet flies off. And what’s underneath is actually freaky.

  • @Red_was_The_Imposter
    @Red_was_The_Imposter 3 ปีที่แล้ว +21

    The first one was true homies looking after each other

  • @SyrupBuccaneer
    @SyrupBuccaneer 3 ปีที่แล้ว +10

    The way they check on each other is so adorable.

  • @captaincookie72
    @captaincookie72 2 ปีที่แล้ว +5

    4:27 I'm imagining the grunt is just slowly panicking and yelling through the radio. "Guys I've shot them 20 times and they're not even flinching. GUYS We have A PROBLEM HERE HELP"

  • @MelRosewood
    @MelRosewood 3 ปีที่แล้ว +15

    Being that close to the combine solders actually makes them look cute.
    I wanna get a friendly combine soldier and just hug them.

    • @reddrahvett623
      @reddrahvett623 2 ปีที่แล้ว

      I was literally just thinking that

  • @Cyynapse
    @Cyynapse 3 ปีที่แล้ว +56

    As an animator, these animations are like porn to me. Many of them were done by hand, rather than mocapped. Often, the animators would do the mocap themselves, and use that as pose reference, and refine it by hand until it was perfect.
    Jamall Bradley has a great side by side of the acting he did for the g-man scene, and it really shows the level of detail used here.

    • @bigbalticbox
      @bigbalticbox 3 ปีที่แล้ว +7

      I have respect for you people.
      When I was more naive I thought I could learn how to model, sculpt, animate and program for a game, then realised how stupid that is.
      I just cannot find the patience to animate. It's the most mind-numbing and boring thing for me, so I really respect those that have a passion for it, and do it well

    • @TheyCallMeBees
      @TheyCallMeBees 3 ปีที่แล้ว

      looks like everything is just porn to you by the look of your videos. gross...

    • @ZaiketsuKumori
      @ZaiketsuKumori 3 ปีที่แล้ว +7

      @@TheyCallMeBees aww, is a cartoon girl gonna make you cry? Gonna piss your pants about it?
      Their stuff on newgrounds is hot, go back to your Mormon village or whatever hole you spawned out of, and stop trying to police other people for the content they create

    • @TheyCallMeBees
      @TheyCallMeBees 3 ปีที่แล้ว

      @@ZaiketsuKumori lmfao triggered cumbrain?

    • @AROAH
      @AROAH 3 ปีที่แล้ว +1

      I particularly love the way they actually act like they have weight. It seems like in almost every game with a big bulky character they’re animated as if they’re just an average size male of 160 pounds. I don’t care how many sit-ups you do, you’re going to have problems balancing when your upper body is three times the width of your lower one.

  • @shinyumbreon1774
    @shinyumbreon1774 2 ปีที่แล้ว +5

    4:34 imagine what’s going through his mind right now

  • @evil56781
    @evil56781 3 ปีที่แล้ว +10

    4:00 Also remember that gunshots are loud, and you could probably hear them from a great distance, it would be better if he could listen to bottles in the construct mod, you could also test the hearing difference from bottles to gunshots, if they worked.

  • @alexeyburenkov2292
    @alexeyburenkov2292 3 ปีที่แล้ว +19

    9:24 Those two guys on a right look at the grenade first, then on each other. Suppressor: "is that a grenade?! Should we run?!" Grunt: "Of course that is ​grenade, dude! Run!" And look on those two on a left. Ordinal looks on charger: "Its a grenade! Will you run, like me?" Charger: "Nah, it'll be fine..."
    🤣

  • @TheGodEmperorOfMankind_
    @TheGodEmperorOfMankind_ 3 ปีที่แล้ว +8

    Combine gets shot, his buddy runs over and looks him deep in the eyes
    "You ok bro?"
    "Yeah bro"

  • @dankstathesecond6431
    @dankstathesecond6431 3 ปีที่แล้ว +6

    5:36 three, two, one...

    • @lasteri
      @lasteri 2 ปีที่แล้ว

      my man hit the chaos mod counter

  • @arandomuser6935
    @arandomuser6935 ปีที่แล้ว +2

    The fact that they check to see if their battle buddy is gold, there should have been an animation of them checking to see how bad their comrade was injured and giving them a stim.

  • @hhhgaming7281
    @hhhgaming7281 3 ปีที่แล้ว +12

    They don't actually check on their squadmates. They just move to where the noise occurred and maintain that poison before returning to their previous position but will be in alert status. Them pumping into each other makes them look so. This also explains the suppressor who went to the position where the grenade explosion occurred at 9:43

  • @redTrickster
    @redTrickster 5 หลายเดือนก่อน +1

    i love how the suppresor just starts firing at his own units and then the ordinal comes in like "dude wtf are you doing"

  • @PokeWeekly
    @PokeWeekly 3 ปีที่แล้ว +7

    They probably only go for body shots at close range to prevent the player from having flashing lights directly in their face.

    • @UNSCPILOT
      @UNSCPILOT 3 ปีที่แล้ว +1

      A smart idea for sure, and from what I understand military are generally trained to shoot "center mass" anywho as among for the head in a firefight will just waste shots

  • @himitsugawa4226
    @himitsugawa4226 3 ปีที่แล้ว +14

    When I was testing AI of marines from Quake 4 and combine soldiers from HL2, I noticed that Source AI has more varieties, like searching in designated area, patrol activity, units specialization (like nova prospect shotgunners will close the distance as fast as possible to neutralize the target). Though some monster in Quake 4 (like strogg tacticals) will also push forward (if equipped with shotgun). But what makes combine a real threat - if you give them weapon of Ft. Gregory (annabelle). Their damage increases in crazy amount, so it becomes very hard to deal with them eariler than they do.
    I was actually a little disappointed that combine soldiers cannot use grenade launchers on smgs, using only grenades, but super soldiers use energy charge of dark matter energy ball deployed in AR2.
    This is truly amazing - to observe AI behavior in games.

    • @uligallardo8110
      @uligallardo8110 3 ปีที่แล้ว +3

      Half-Life 2 MMod allows them to shoot SMG grenades. They are a lot harder at sometimes...

  • @TheEngieTF2
    @TheEngieTF2 3 ปีที่แล้ว +11

    Definitely better than Cyberpunk's Police AI

    • @ImZhald
      @ImZhald 3 ปีที่แล้ว

      Totally

    • @ImZhald
      @ImZhald 3 ปีที่แล้ว

      @OriginalFake yeah source 2 is more greater than cyberpunk. Why would he compare source to cyberjunk

    • @mothbro9053
      @mothbro9053 3 ปีที่แล้ว

      @@ImZhald Cyberpunk isn't even that bad, get off the hate train and actually play it

    • @pipotbepot6922
      @pipotbepot6922 3 ปีที่แล้ว +1

      @@mothbro9053 can’t, it fried my cpu

    • @mothbro9053
      @mothbro9053 3 ปีที่แล้ว

      @@pipotbepot6922 A game cant fry your CPU, it's most likely a faulty CPU, Motherboard, or something else in your PC that caused it. Hell, it could have been a power surge or something that did so. I've never -ever- heard of a game frying a CPU nor has that even ever happened to me.

  • @compostedhumanwaste
    @compostedhumanwaste 2 ปีที่แล้ว +1

    I love how when you throw props at combines they look like they’re trying to fake an injury in soccer or football

  • @papayer
    @papayer 3 ปีที่แล้ว +30

    They're so goofy 😭 I love them they're adorable

    • @zeynaviegas
      @zeynaviegas 2 ปีที่แล้ว +2

      thought i was the only one lol 😂😂😂😂😂

  • @uglies7056
    @uglies7056 3 ปีที่แล้ว +160

    I like their PHYSICS

  • @deej4465
    @deej4465 3 ปีที่แล้ว +8

    the way the combine move feel so alive and fluid. the people at valve really perfected it

  • @crispycream6503
    @crispycream6503 3 ปีที่แล้ว +4

    i like how when the grunt tries to push alyx back he just says stop in a sad way lol

  • @user-tzzglsstle585e38
    @user-tzzglsstle585e38 3 ปีที่แล้ว +22

    Goddamn, their movements are just so satisfying to me for some reason.

    • @UNSCPILOT
      @UNSCPILOT 3 ปีที่แล้ว +1

      It's terrific in VR too, having the "depth" of VR makes them that much more realistic and intimidating

    • @Razzbow
      @Razzbow ปีที่แล้ว +1

      It's the only engine where it feels like you're fighting real people It's so cool

  • @V-95K
    @V-95K 3 ปีที่แล้ว +15

    Nice, noclick used my remade combine helicopter model on his thumbnail😁

  • @thedurkenwarden
    @thedurkenwarden 3 ปีที่แล้ว +7

    For the scariest and hardest VR AI experience, they should use the AI from the original F.E.A.R. game and combine it with the visuals of Source 2.
    Nothing like getting flanked on 2 sides while soldiers cartwheel, crawl, use cover (effectively), and then retreating all while shooting at you.

  • @GalagoospurmankyREALofficial
    @GalagoospurmankyREALofficial 3 ปีที่แล้ว +17

    I'm not sure why but the fact that the combine soldiers actually care about each other as much as to rush to each others aid and even hunt down the person that shot their ally is actually kind of adorable.

    • @countersphere2924
      @countersphere2924 3 ปีที่แล้ว

      Ikr 😭

    • @billched1451
      @billched1451 3 ปีที่แล้ว

      If I remember correctly older Hl2 npcs that were improved in Gmod have that feature for the combine so these are HLA combine npcs with some old npc characteristics

    • @yetson
      @yetson 3 ปีที่แล้ว +2

      In this instance, what you saw was combine soldiers investigating bullet impact sounds, they are not specifically checking to see if their buddies were okay or checking a recently deceased friendly.
      Even if the shots missed and hit the ground, they will still run up to that spot, then return back to the last location where they last spawned in. In normal gameplay and with NOTARGET set to off, they will instead be alerted of the player's location.
      Though I'm not sure why some of the bullets that hit the invulnerable parts of the combine did not appear to alert others, it's likely a bug (which might not need fixing in the first place, since combines in normal campaign should always investigate the person who shot the gun, not where the bullet landed)

    • @balmoreron
      @balmoreron ปีที่แล้ว

      ​@@yetson oh shush let us enjoy the wholesome moment, plus I think the combine would totally check on each other

  • @Traveler_202
    @Traveler_202 3 ปีที่แล้ว +7

    Gm construct 2 is kinda cursed tho, now I want source 2 gmod

  • @rockectnoob9615
    @rockectnoob9615 3 ปีที่แล้ว +9

    They are bros, and they have eachothers backs, just like in opposing force, when you get shot they cover you.

    • @m.tammekivi
      @m.tammekivi 3 ปีที่แล้ว +1

      The friendly AI was cool in Opposing Force except when they run in your line of fire to cover you, and get killed consequently.

    • @rockectnoob9615
      @rockectnoob9615 3 ปีที่แล้ว

      @@m.tammekivi I Agree strongly.

  • @zzqqoo123
    @zzqqoo123 3 ปีที่แล้ว +64

    why did that combine kill the grunt for no reason :( it makes me not smile

    • @GloriG_C17
      @GloriG_C17 3 ปีที่แล้ว +15

      The Grunt didn't owe him Some Resins

    • @billched1451
      @billched1451 3 ปีที่แล้ว +13

      Bruh he straight up killed the Ordinal and grunt like something out of how team players act in HL2 rp games

    • @32s32
      @32s32 3 ปีที่แล้ว +1

      dude didn't get his paycheck

    • @TheDeadPunch
      @TheDeadPunch 2 ปีที่แล้ว

      The grunt was sleeping with his reproductive simulator.

  • @ganii1804
    @ganii1804 3 ปีที่แล้ว +6

    "you good bro?"
    "yeah"

  • @SoFezMan
    @SoFezMan 2 ปีที่แล้ว +1

    That Charger "runs away" like he just took a big dump in that armor

  • @xislomega242
    @xislomega242 3 ปีที่แล้ว +9

    5:50 me about 6 hours after taco bell. [idk how long it actually takes, but i know that food is digested for 9 hours before turning into feces]

  • @fronatomy6280
    @fronatomy6280 2 ปีที่แล้ว +1

    "Hostile is overwhelmed" says the grunt that ran away.

  • @erykzysk3330
    @erykzysk3330 3 ปีที่แล้ว +8

    Oh damn, didn't know they actually had AI. This sure feels good to watch after the thousands of weapon showcases.

  • @stonks5418
    @stonks5418 3 ปีที่แล้ว +1

    6:28 "IM OUT DUDE, IM OUT, I AINT FIGHTING THIS INVINCIBLE GIRL ANYMORE!"
    -Grunt

  • @metrocop-191
    @metrocop-191 2 ปีที่แล้ว +3

    0:07
    Gotta make sure that the homies are ok.

  • @Mutucaroxa
    @Mutucaroxa 3 ปีที่แล้ว +2

    Imagine being a grunt in that showcase, no matter how many times you shoot alyx she is still standing, like she's immortal or something. it must be terrifying

  • @LukeMaster12-ITA
    @LukeMaster12-ITA 3 ปีที่แล้ว +7

    Conbines in HL:A are quite intelligent and they've got more braincells than a regular HL2 combine, but yet they're the dumbest things ever when there's a grenade right at their feet

    • @KingMetalMario
      @KingMetalMario 3 ปีที่แล้ว

      Imagine HL:A combine but not nerfed for VR (it was a good choice though, obviously)

    • @UNSCPILOT
      @UNSCPILOT 3 ปีที่แล้ว

      Headcanon, they had to upgrade the anti-grenade training after Alyx's rampage, but had to cut a bunch of other training in turn

  • @marseillejoh
    @marseillejoh 2 ปีที่แล้ว +2

    Ok but why is nobody talking about that one maniacal suppressor at the end? My man is clearly seeing things lol.

  • @frankdrebin3988
    @frankdrebin3988 3 ปีที่แล้ว +3

    3:16
    "Props for throwing at you?"

  • @maxlab7707
    @maxlab7707 3 ปีที่แล้ว +1

    4:28
    *proceeds to aggressively neuter target*

  • @UnbyHoundredTwenty
    @UnbyHoundredTwenty 2 ปีที่แล้ว +3

    5:52 me going to the bathroom at maximum speed while trying to not shit myself

  • @rocketwastaken
    @rocketwastaken ปีที่แล้ว +1

    The combine checking up on each other after one of them is shot is oddly wholesome, the soldier runs with a lot of urgency

  • @dj-murlock
    @dj-murlock 3 ปีที่แล้ว +4

    Why combines have so freaking funny walking animations

    • @smallgoodman
      @smallgoodman 3 ปีที่แล้ว

      I mean if u wear heavy armour then i guess why but stull they funny

    • @oswaldhomolka
      @oswaldhomolka 3 ปีที่แล้ว

      Because they feel cool

  • @braedembenoit1107
    @braedembenoit1107 3 ปีที่แล้ว +2

    5:51 *waddling away* "shit shit shit shit shit shit"

  • @kabardino1337
    @kabardino1337 3 ปีที่แล้ว +4

    Source 2 Combine Soldier logic:
    I care about the wellbeing of my loved ones
    Source Combine Soldier logic:
    *t-poses and bugs while trying to fire a pistol*

  • @Ersolama
    @Ersolama 7 หลายเดือนก่อน +1

    It's so goofy and adorable when one gets shot the other on goes to him.

  • @DISV779
    @DISV779 3 ปีที่แล้ว +11

    source 2 is a great evolution for valve, I like it more than unreal 5

  • @danielalexander441
    @danielalexander441 2 ปีที่แล้ว +1

    5:52 Charger: Executing full response *literally runs away*

  • @utterderc
    @utterderc 3 ปีที่แล้ว +26

    Everything about their AI seems so realistic... the way they look around, start running, stop running, the way they talk and look for cover, how their ragdolls' animations depend on where you shoot them, how they stumble away from you when hurt. It's really nice to see valve putting work in the AI cause half life 2's AI was honestly horrible

    • @AmBush2048
      @AmBush2048 3 ปีที่แล้ว +5

      I think it was decent, maybe weak in combat, but a good AI doesn't have to be challenging

    • @forple8930
      @forple8930 3 ปีที่แล้ว +11

      @@AmBush2048 HL2's AI was pretty good but half the maps never went to the AI's strengths. Compare this to HL1's maps, which played to the AI's strengths and wasn't obviously some tactical battlefield setup.

    • @fr4nmo475
      @fr4nmo475 3 ปีที่แล้ว +3

      The AI in half life 2 wasnt horrible :l

    • @Mondayz408
      @Mondayz408 3 ปีที่แล้ว

      @@fr4nmo475 they nerfed the combine ai cuz it was too op on half life alyx

    • @obscure.reference
      @obscure.reference 3 ปีที่แล้ว

      there are some janky animations in here. when the two are standing right next to each other and one gets shot the other starts to do the animation for running over but doesn’t have the room. they’re also pointing their guns at one another, which i feel shouldn’t happen.

  • @awesomemediplayer2024
    @awesomemediplayer2024 4 หลายเดือนก่อน

    I think it’s adorable that the Source 2 combine go to check and see if their friends are okay

  • @guitarninja416
    @guitarninja416 3 ปีที่แล้ว +3

    Combine: gets shot
    His friend who rushes over: alright! staring contest!

  • @3O9XT
    @3O9XT 3 ปีที่แล้ว +1

    the beginning was cute, the grunts or other just goes to his friend and goes "bro u ok?"

  • @minus3505
    @minus3505 2 ปีที่แล้ว +4

    9:00 Impostor, Among us.

  • @genericname_
    @genericname_ 2 ปีที่แล้ว +1

    Combine checking on each other is honestly pretty cute, in a weird way.

  • @bluest08
    @bluest08 3 ปีที่แล้ว +5

    The Best Friends
    1:04

  • @Stockfootagefree1
    @Stockfootagefree1 ปีที่แล้ว +1

    Some of these combines are so cute, they care for their buddy, especially the grunts 😭

  • @nutmaine
    @nutmaine ปีที่แล้ว +1

    Also, I like how when you shoot the charger's body packs they take damage. Love the details.

  • @fausto123
    @fausto123 3 ปีที่แล้ว +9

    Wow you're more taller than all of them.

  • @zekiwami
    @zekiwami 2 ปีที่แล้ว +2

    Alyx: Throws a grenade
    The charger : 🗿

    • @Scarfie0
      @Scarfie0 2 ปีที่แล้ว

      hahaahahha

  • @apfunit1544
    @apfunit1544 3 ปีที่แล้ว +3

    Only I thought that if charger kicks you, you fly a kilometer back?

    • @whosthisrandom220
      @whosthisrandom220 ปีที่แล้ว

      would give motion sickness to way too many people, this game was meant to introduce people to vr

  • @OGSnoberry
    @OGSnoberry 3 หลายเดือนก่อน +1

    *fires an unsuppressed 1911 roughly 100 feet from Jeff* "Jeff has good hearing" lmao

  • @TrolololololololoMan
    @TrolololololololoMan 3 ปีที่แล้ว +14

    Their behavior is so childishly cinematic.