Some more tips 1. If you get the plane parts, you can use them to repair the plane by the lighthouse so 2 players can escape 2. Stay indoors at night time. The demon tends to target players who end up drowsy and sleeping outdoors 3. When you spawn in the boat, exit the boat and turn left ON THE BOAT and go down the side, in the first doorway thing there is a flashlight 4. The lighthouse on occasion has a gun or something useful inside on the table 5. Snipers are very intelligent NPC's so trying to loophole them probably will not work 6. Apparently there is a way to escape using some sort of speed boat, but I have no idea 7. The plane in the warehouse thing is completely USELESS 8. For repairing the plane by the light house, you need (from memory) a plane wheel, a propeller, a steering wheel, a fuse (I think) and maybe some other stuff I am unsure of 9. The green portal does not kill you, it will teleport you somewhere on the map (random), from experience I was teleported to the observatory thing then sniped down. 10. THE PLANE (and boat?) LET YOU ESCAPE THE ISLAND SO YOU WIN THE GAME If anyone has more questions you can ask. I might've forgotten something (Like this please so people can see it) Also there are no jumpscares unless you get scared by being snipes because 1, its loud and 2, you literally get flung [edit] i forgot to mention that you can only carry 3 items at once, backspace to drop 1 and these items randomly generate anywhere (edit 2) wth this comment is still relevant 7 months later?
this game is some kind of camping game but no instructions, just survival by yourself and other people. btw all the npcs are smart, the ones that walk will take a shortcut to you, and if you use the walkie talkie, they can track you, that means they know where you are so they can hide then kill you, or the sniper can.
Here are some tips 1: The helicopter is not friendly, day 2 is called “The hunt” because the soldiers are the people trying to find you and hunt you down. You guys are prisoners. 2: Some people have a gun, like Kaden did. They could aim at you and a text would pop up saying, “You feel a sniper scope watching you” so just in case, look around you. 3: The plane wheel is in the shed near the plane 4: Be aware that if a person in your team finds a gun, they could kill you.
Edited because I finally completed it, I believe:(do not read on if you want to solve it for yourself) In the hallway with the lasers, there is vent on the ceiling you have to spam click and it will fall open, that is the only way to survive that hallway. Past that you will find some epiccc stuff. One of these being a portal in wing B, you will have to open up wing B firstly in wing A by pressing a button. Once that is done you will need to find a code to launch the portal. You can do this by powering up the Observatory, for this it requires atleast two fuses. One you will already find at the generator place near the Observatory itself on the beach. Once this is done, flip the lever and it will turn on the generators and power up the Observatory. Walk to the observatory and go to the second floors middle computer, it shall show recorded logs of what they were doing and why you are there in the first place. Use the scroll-wheel to go through them. On the 2nd to last page of these recorded logs it will show the code you need to launch the portal, use M to open journal and write the code down. From here simply return to the lab and put it in, enjoy the show. (You can get this done all in day 1 if you are quick enough, I did it myself in day 1) PS: when leaving the lab the lazer trap will launch once again, so you will have to open the vent and hide inside once more.
For those of you who didn’t know, I talked to one of the devs, and Isle was based off a show called Lost. Lost wan an an interesting show, about a group of plane survivors who crashed on a mysterious, dangerous island. As they survived with power and teamwork, they discovered a group called The Others, and an old organization called The Dharma Initiative. The two groups split, and things erupted into chaos. You guys should check it out!
On day 2 there is soldiers on land, and if the building written with DEATH on it is powered (The building is the radio tower) You can hear the soldiers's radio's. You can hear stuff like "FOUND A SURVIVOR" "Target lost" "Keep an eye out for IT." "Heading to generator block" "Retreating" Etc, I just thought that it was pretty cool.
The mercs are the best enemies in any Roblox game ever. The fact that they actually communicate with each other, and that they each have a specialization makes them feel oddly real for almost completely scripted antagonists.
[Operator Phoenix] yeah I think they die to Stan, but I remember killing the normal Merc then the elite Merc come, then at like day 4 or 5 Stan starts killing them in daylight
Ok Albert Tip 1: always find shelter at night and the second day stay inside a building until you cant hear the helicopter anymore Tip 2: dont go near the observatory after day 1 because the guards like to hang around there Tip 3: beside the big boat there is a keycard so pick it up and go back to the boat and you can open one of the doors Tip 4: if you follow the beachside of the side the keycard was you will pass by houses never seek shelter there the monster likes that place Tip 5: after walking past the houses climb over a small hill and you will see a generator station go inside the glass room and pick up the fuse then go to the main generator and turn it on the put the fuse in the box Tip 6: you can click inside the fusebox to move them around wich brings power to other places i reccomend switching it to the warehouse because you can find plane parts gasoline and many more fuses to power up more places LIKE SO ALBERT CAN SEE
TIP 8: Theres a level II keycard in a cave near a bridge, right beside watchtower TIP 9: Press backspace to drop the item (only works when the item is in hold)
Another tip When you get to the laser area, theres a vent up there. Find it and get inside It. Also Albert, remember to spam click the vent until it opens. Like so Albert can see.
One more thing, if it comes up saying "you feel something watching you" that means the red eyed monster called Stan will target you and he can kill you on day 3 all the way to day 5 (you automatically die on day 6 if your character loses hope. You character will let the sea monster kill you as the storm is flooding the island.)
The storm can't flood the island, there's a lake and an ocean surrounding it. On day 6, your character says that the storm has sealed off all chances of escape (because they only know about the plane and boat, according to game lore). Then some creature, I assume stan or maybe some other strange force, kills you.
@@nametime8938 I feel like if you get the portal or truth ending there should be some extra dialogue. Like your character saying they attempt to get to the portal but stan kills them before they do or if you did the truth ending where you charcter just gives up saying something about how they can't get some artifacts due to the weather conditions.
Albert tip for the lazer part there is a vent in the roof look for it befor the lazer turns on when it does click on it and climb up into it be careful for traps.
So the sniper message you got, those are mercenaries. On Day 2, the helicopter will land at the boat and drop 5 men. Gunner with a LMG, Sniper, Commander(killing slows down mercenaries),Medic which heals people, and Spotter which gives out your location in a big radius. Killing all Mercs will give you a following message, "You feel a heavy sense of dread the following day." That's the elite mercenaries message. The next day, 5 more will drop at ship. Most of them have armor. Specialist has a Gatling Gun, Ghost has a revolver and will teleport to players, Operator has a shotgun and a Assistant Drone following him, Demolitionist has a grenade launcher, and Firebug has a Flamethrower. Operator's Drone will begin to fire at player's who shoot at Operator, so take out the drone first. Any weapons wielded by mercenaries will be dropped and can be picked up, containing full ammo. The Creature with red eyes is Stan. Stan will watch you on days 1-2. On day 3 he will begin to try to kill players. If you sleep in his territory you will get a scene,"You wake up to a noise..." "You fumble for your gun." It will select a random weapon in your inventory and you must click on stan before he reaches you. He will be more aggressive as the days go by. Looking at him will scare him away. Best tip is to go to watchtower for the Scoped Rifle. Then head to lab. In the hallway you must click on the vent until it falls. Then crawl through the vents into the lab. Make sure you have a Master Bypass Console on you. Watch out for tripwires. There is a long hallway to the right coming out of the laser hall. Watch out for the. Slicing Trap, wait for it to drop then go. In the hallway, STICK TO THE LEFT WALL. Failing to do so will open a wall at the end containing a Turret, firing many bullets, killing anybody that is non-cautious. Scoped rifle will be needed next room.. In the next room, look through the doorway. At the top of the ceiling will be a Junction Turret. Fire at it with the scoped rifle. The turret shoots fast. Stay behind the boxes, moving past will cause the turret to shoot at you. Watch out for tripwires too.
How to get all the endings. (If don't want tips, don't read this) To get the Boat Ending you need Decoy (which can be found in the Ship room close to the flashlight, you need level 2 keycard to enter the room) and fuel. You will not die in boat if you put decoy and fuel on it. (If you only put Fuel, a shark will game end you) To fix Plane you need plane wheel, propeller and steering wheel. (Fuse is not needed) Factory ending you need to get pass the lasers by clicking the vent on ceiling multiple times until it opens, its easier like that. You'll also need a code which can be found on the Observatory, but you'll need to put power on it. That's where fuse is used at, put fuse on the generators (one of the parts on the map) until Observatory has energy, the code for Factory's Portal is on Observatory's pc. Watch out for traps though. (In generators part, it will probably take you 1-3 tries to get the Fuse on the right place)
Albert, this is a tip, always search water, you can find an energy lancer, which is a railgun looking gun. I think it's really strong. Edit: Under the boat that you spawn in and the area with the floaties.
Albert heres a tip on how to escape through the laboratory 1: on the frst day go to the generators and power the observatory and go in it - also in the generators if you click on the fuse after you placed it and click on some other empty spot you can move it - when your in the observatory find the computer thats turned on -scroll to the last page using your mouse wheel and look at the code and write it somewhere for later 2: get a scoped rifle 3: go into the laboratory 4: be careful to not get caught on a trap - also when you are in the laboratory enterance where you have to avoid the lasers above the hallway theres a vent that you have to spam click to open - when your in the lab always look carefully because there are trip wires - also look out for the turrets 5: when you blow up the turret go through the left path and youll find a button that opens a door - go back and go through the door you opened -also be carefull because theres a turret 6: when you are at the portal room enterance go to the room on the left and enter the code from the observatory 7: then go in the portal also dont sleep outside because the deamons will get you - or if you sleep at night make sure you have some kind of gun so you can shoot it 8: end the video and chill in ur house with some kind of drink LIKE SO ALBER CAN SEE
Could you make a video with the whole flamingo crew? Like play eviction notice or something with Adam, Kayden, Kirsten, Paige, Temprist, and everybody? edit: Jesus Christ a year later and this comment has 600 likes why
Few tips: 1: At the laser part, when the first laser is coming, a vent on the ceiling somewhere will open if you spam click enough. Go look for it before stepping inside of the laser trap. This will bring you farther. You can always go back and do the obby again and pick up anything anyone who has died, has dropped. 2: ALWAYS sleep inside almost any building (including the lab), and your chances of dying from the monster at night will be nullified. 3: I'm pretty sure that lab part is really important, so go explore after you beat the laser obby with tip 1. 4: After the laser obby, if you take a left, there will be a bomb tripwire in the entrance of the room. Go zoom out into the room to see it. You can jump over this. 5: Even though the monster will try to spook you at day, he can't possibly hurt you then. He will try to make noises and follow you. If he follows you, the chance of you dying from him at night will be larger, but sleep in (almost) any construction and you should be fine. 6: ALWAYS be on the lookout for numerous traps in the lab, they can be kinda everywhere. 7: In the lab, there will be a door in front of you. You will need a master hacking device, which is found in one of the rooms going down the stairs before the laser trap. If you go there and click it with a master hacking device in hand, you will have a little minigame. There will be two numbers per RED line on the right. You have to make both the numbers for both lines the same. You need to click the numbers and change them to do this. Do NOT take a right before you have done this. There will be a trap. 8: Day 6 is Game Over. There will be a hurricane surrounding the map and the monster will chase after you. You can not run. Make sure you escape before day 6. 9: After a player has killed 2 other players, the monster will be called ''Unknown'' He will then kill anyone who has killed the most players. 10: The monster's name is Stan.
Fake. On day 2, Alpha Squad (mercenaries) arrive. The first wave consists of: Sniper, Spotter, Medic, Gunner, Commander. On day 3, if you kill the mercenaries on day 2, elite mercenaries come. The second wave consists of: Operator, Specialist, Firebug, Ghost, Demolitionist. Kill both to get The Predator badge and The True Champion badge. PLEASE. GET SMARTER.
My, Tip If you Get a sniper rilfe Shoot the snipers but you get one bullet If Anyone has a gun aswell you track the snipers come to them close and shoot them.
you should play this again, also to get in the facility you break the vent and go in it to get inside, the plane is an escape that requires a plane propeller, a plane wheel, and a steering wheel. the facility is also rigged with traps so pay close to attention to hallways if you dont disable security with a master bypass console also you cant launch the plane at night, the mercenaries come on day 2, you most likely wont see this or play this again but you should.
Some information: (I know more but it would be a whole essay trying to type it out. But, here's the basics.) *Please like so Albert can see this.* 1. Day 2 is when the army men arrives at the island. There is 5 in total. 2. Escaping by the plane is the easiest way to escape. Once you jump off the big boat, you head Northeast, keep going straight until you see a bunch of generators. Once you made it there, you will need a fuse (there should be one there already), once you got your fuse you will need to power the warehouse. The fuse are moveable, make sure to turn on the generator before putting the fuse in. Once you made it in the warehouse, the one that's gated has the steering wheel, and the plane wheel. The warehouse that's not gated has the plane propeller. That's all you need. Head to the plane and escape. 3. Escaping by the facility is the 2nd hardest (You will need to get the 8 numbers from the observatory and go to the facility). Escaping by the boat is the hardest. (You will need fuel and a decoy). 4. The gun is used to kill players (for protection or for their items), you can also kill the army mens. 5. One of the army men is call a watcher? (I forgot its name) he has night vision goggles on. If you kill him the sniper is basically useless.
The hardest is truth as you have to collect all artifacts meaning you have to : -Avoid a gigantic snake -Explore the facility -Dive down a volcano -Fight a fucking flying head
here are a few more tips 1:they helicopter land near the boat 2: the fire in the boat spreads 3: when u kill the merceneries another set come named the elite mercineries 4:there is a drone that will help fight the merceneries 5:there is a radio object use that to comunicate with people cause you cant chat in the chat 6:always sleep in the light house it is the safest spot in the game 7: the flare is good for telling other where you are but it leads the mercineries to you
Here are items, tips, areas, and escapes. Items: (For Storyline Escape) Plane Steering Wheel, Propeller, Plane Wheel: Used for the Plane escape. Decoy Module, Fuel: Used for the Boat escape. Fuse: Used for the generator to power these areas. (Docks, Hangar, Observatory, Warehouse, Radio Tower). Escapes: 1: Plane This is a fairly easy escape. Requirements: (Plane Steering Wheel, Propeller, Plane Wheel). Go to the generator and use a fuse to power the Warehouse. The Warehouse has many parts, (and a chance to have all the parts). The plane already has fuel, so you wouldn't be needing it. Use all 3 parts, head to the plane next to the lighthouse, and escape. (2 people max). 2: Boat This is a bit of a challenge. Requirements: (Decoy Module, Fuel). Go to the generators and power the Warehouse. Head to the powered side of the Warehouse and take fuel. Head to the ship. There will be the armory on the boat with a keycard door closer to the entrance of the spawn. From here, you have 3 options depending on which one you would like to use. You would need a Keycard Level 2 (or up). To get it, you would need to go to the laboratory underground (the laser area) for the keycard sitting in the entrance near a table. You can also go to the docks, and get a code from the citadel painted (Death) on the wall. There should be a sticky note, telling you a 4 digit code. There will be a hole under the cabin and put the code down (like an iPhone passcode). You can use a master bypass console to hack through it (though it requires math with you are probably bad at). The last option is to macro-clip. To do this, you will need an fps capper (maybe putting on high quality), hug the wall, and equip and unequip your item parallel to the wall until you get through. Grab the decoy. Head to the docks and fuel the boat. There will be a Sea Monster when you go far from the island. Use the decoy at around 7 seconds. The decoy will distract the Sea Monster, and you will make your escape. (4 people max). 3: Facility This is difficult, depending on your brain capacity. Requirements: (Weapon, Level 3 Keycard (and up), Master Bypass Console). Go to the generators and power the Observatory. Head up the hill near the generator to an area with a huge telescope (you'll know what I mean). Enter the Observatory and find a computer upstairs and find pages with a series of numbers. Write these down by pressing M for a journal to write on. Head to the Laboratory underground. You would need a Master Bypass Console or a level 3 keycard (gained from the mercenaries). In a room, there is always a Master Bypass Console after you drop down 2 flights of stairs. Skip if you already have a level 3 keycard (or up). Walk into the laser room and spam click on the vent located on the ceiling (it will open before the 1st laser if you spam it fast enough). Walk through the vents and drop down. Walk to the door in the middle of the 2 doorways (or opposite of the laser room). Use the keycard or hack it. After the door opens, press the red button inside to deactivate all traps. Walk into the long hallways. Head to Wing A (located to the left after entering a large area with 2 separate places. Keep going further in until you see boxes and a portal place. You will see a red button in the center of the room. Press it. A door will open. Head to Wing B (the opposite room from Wing A). Keep walking in the hallway until you reach a small room on the left. Enter the numbers you got from the Observatory onto the screen. Press the circle in the middle when complete. It will take some time for the portal to open activate. After completion, escape. (can accommodate any amount of players). Tips: Stan is the monster. On Day 1, if you spot him, be on the move to get rid of him. Avoid using less light because it attracts him. There is a very low chance of him killing you on Day 2, but the chance increases as the days go by. To stop his attacks (when he looks at you and runs towards you), shift-lock and look at him. On Day 6, you can not escape because the storm blocked the ways of escape, so try to escape before then. (lol fortnite) In the laser room after the vent opens, don't jump during the climbing animation or you will jump off. The traps are tricky, especially the tripwire bombs. The tripwire bombs are deactivated when you shut down the security (in the protected room opposite of the laser room) but if you don't want to, you can deactivate them by hand by using third person and pressing on the fuse box or jumping over it. (Please just deactivate them). There is a crushing wall in the hallway leading to Wing A/B. It might seem harmless, but it can get you when you forget about them. Remember, if you shut off security, there will be no threats from traps. There will be a turret in the middle of the hallways in a wall. The only way is to use shift-lock and hug the left wall and walk across carefully. After that, the entrance to the intersections of Wing A/B is guarded with a turret (deactivated when button pressed). It will shoot when you are about to enter the intersection. To take care of it, you can only use these guns: Scoped Rifle (one hit turret), Sniper Rifle (2 hit turret), Proton Cannon (2 hit turret), Energy Lancer (2 hit turret), Light Machine Gun (varies), and a Gatling Gun (varies). After taking care of the turret, there will be a bomb trap in Wing A (after entering a white door) and Wing B with a turret). As soon as you are about to enter Wing B, there will be a bomb trap (deactivates with button). And after that, there will be a turret on the right top corner of the wall in the large hallway. To take care of this, the best way is to use an Energy Lancer. The Energy Lancer's bullet can go through walls (make sure nothing is blocking in front of it). Go into third person and stay a bit back from the wall that sides the turret. Aim and shoot (2 hit turret). You will be safe after that, but when going back, do not forget about the turret in the wall and the crushing wall. Repeat the steps on how to dodge them on your way back. There are still way more escapes to discover, and we have only scratched the surface. Anyways, I hope this helped.
ALBERT!!1 did u know theres an easter egg of a flamingo on top of the watch tower. I thought it was a item but it wasnt and also theres a generator which u need batteries for..
this was 3 years ago but here’s some tips > on day 2 do NOT go outside AT ALL, the reason it’s called the hunt is bc ur being hunted [yall are prisoners] > the helicopter is NOT friendly, it drops off mercenaries and [i think] hunts you >escape before day 6, 6 is insta death > fall asleep IN A BUILDING the chance of the monster killing you is smaller > if you see a group of houses, DO NOT sleep there, the monster likes that area > the lighthouse has a chance to have something useful, always check it > always check the water, items can be there [also if I’m not thinking of another game, be careful, there is something in the water] > always be careful in the lab, there are traps > in the laser part, there is a vent you need to spam click to open might add more once I finish my homework
When you get to the laser part, there’s a vent on the left upper side, you gotta click until it falls down than climb it. Than, there are traps when you go right, but... once you get there, it’ll be too late because you forgot to get a certain code to unlock the StarGate ending. Hint code is at : (OBSERVATORY)
The facility is a bit complex to escape but who cares first you need to find a code in the observatory in one of the pages on the computer, but don’t use the same one over and over again because it randomly generated. Then get into the facility and get past the laser by going through the vent. Then you will find a portal while traveling the facility, there is a control room, on the screen in the control room click on the numbers from the observatory (keep them in your journal) in ORDER then click the big red button. Next go to the portal and click on the pink button, the portal will power up and you are home free!
Actually, those soldiers on "Day 2: The Hunt" can be located and avoided once you actually have the *Heat Vision goggles.* These can be located mostly at the *observatory area (the science lab thingy to look at the **_sun_** )* with the Night Vision goggles, and some other areas I'm not aware of. The Heat Vision goggles can indicate or tell you if there's people around by showing them as a *yellow glowing figure.* This can also apply to players around you, but also shows the soldiers in the distance. Creepy, but you can know where they are. *Far, or close.*
Only one person can see it, i was with my friend and the demon spawned by the lighthouse, he was also facing the same direction and when it appeared i saw it. He didn't though.
Hey Albert here's is a tip for the lab lazer part have you watched resident evil there is a scene that revolves around that there is a hole in the ceiling jump through it then enter the door . Ur welcome I watch all u vids every day 😎
Albert, Isle 9 is comiong out, new everything will be added, here are a few tips on the escapes and even some tricks to outsmart the monster and mercenaries: Escapes: The Air (Plane): Grab a plane propellor, steering wheel and plane wheel from the Warehouse, Grand Lake shack and plane shed respectively. Only two people can escape via this method. The Sea (Boat): Go to the Radio Station, cavern or Facility to grab a level 2 keycard or Master Bypass Control. Break into the ships Lvl 2 door and grab Decoy Modules. Once this is done, go to the warehouse which is gated off (you'll need to power this with a fuse) and grab the fuel. Go to the docks and get on the boat. Five people can escape via this method. The Facility (or Lab as some say): Go to the Generators and power up the Observatory, go to the Observatory to get a special code. Once you have the code go to the Grand Lake and swim through a secret tunnel that goes to the caves leading you to the Facility OR go to the Radio Station and get the four digit code for the Docks and get into the Facility that way. Once in the Facility hallway (laser trap), look for a vent in the roof, click on it and enter through to escape the lasers. Jump down into the Facility itself and watch out for certain traps, please watch a full turtorial OR if you have hacking experience, hack into the Lvl 3 door to deactivate all traps. Once in the main foyer of the Facility, take a right to the traps activation door and wander down the hallway, take a left and open the door that leads to the right of the Junction room. Beware of a second turret if you don't have the traps disabled. Go through the hallway, and enter the code found in the Observatory to power of the Portal and leave. Monster and Mercenaries: The Mercenaries have a random patrol route, try and find Heat Vision Goggles or Experimental Vision Goggles, they help you trakc them down and you'll avoid them easier. If you plan to hunt the mercenaries, take out The Spotter first, who has a viewing distance of 1200 studs. All other Mercenaries, Commander, Medic, Sniper and Gunner have have a viewing distance of 300 studs. Should you decide to and succeed in killing the mercenaries you will receiving a message warning you. "You feel a heavy sense of read for the following day..." After the original Mercenaries are killed, Elite Mercenaries willarrive, who have greater health and are proven to be very deadly. The Operator weilds a Tactical Shotgun and an Assistance Drone, The Firebug weilds a Flamethrower, The Specialist wields a minigun and The Demolitionist weilds a Grenade Launcher, there is a fifth Elite Mercenaries called 'Ghost' who weilds a Revolver and turns invisible and can teleport behind you. Have a Ballistic Vest or Shotgun at the ready. All Elite Mercenaries have a viewing distance of 300 studs with the exception of the Operator Drone which has a distance of 1000 studs. The Monster can be picked out by surrounding sounds suck as eeire music, distant screams, sighting or no nature ambience. Do not fall asleep near or in these locations, you will be attacked. The Monster can be fought off during the night if dealt enough damage to by a weapon. It's health increases each night. From Day 3-5 the monster will levitate towards you due to the lack of sunlight, becoming faster each day. Simply looking at it scares it off. There is a secret monster that has a rare chance of appearing during a nightly encounter after becoming 'corrupted' (kill two players).
Some tips: the demon is named Stan, he attacks on day 3. The army men, mercenaries, are very smart, and can tune into chats on the radio. Also, if you tell them where exactly you are, they are smart enough to traverse to where you are. The game has changed a lot, now there are multiple groups of mercenaries, the second group, (final group) has a demoman, (he holds a grenade launcher), a gunner, (he holds a mingiun) and a firebug. (he holds a flame thrower, but I doubt you need to worry about him most of the time, as long as you don’t have only double barrel shotguns, your safe. Final tip, they all have bullet proof vests, so I would be careful if you approach them to use a double barrel, make sure you find a vest too. (these are my tips from update 8, hope you use these tips and play Isle again.)
Albert, love your channel and you from AlbertStuff. Keep the awesome work. Just for you to know. You are my hero. Ps. Your videos help me in my sad days.
They all say this to beg for likes, he doesn’t even mean it. And they HAVE to say “small yter here” so kids will sub to HIM just because of the positivity. Little kids don’t understand, they are getting baited. Edit: LMAO HE CHANGED IT
*WARNING* The following comments below on a brand new Albert video are mostly people begging for likes or advertising their channel, including a fake MrBeast. Do not fall for these scams, and have a great day, kiddo.
8:45 Kaden: do you think if I didn't shave my face for long enough I could grow a beard that could work as a shirt so I would never have to where a shirt again? **silence** Albert: on that note-
Some more tips
1. If you get the plane parts, you can use them to repair the plane by the lighthouse so 2 players can escape
2. Stay indoors at night time. The demon tends to target players who end up drowsy and sleeping outdoors
3. When you spawn in the boat, exit the boat and turn left ON THE BOAT and go down the side, in the first doorway thing there is a flashlight
4. The lighthouse on occasion has a gun or something useful inside on the table
5. Snipers are very intelligent NPC's so trying to loophole them probably will not work
6. Apparently there is a way to escape using some sort of speed boat, but I have no idea
7. The plane in the warehouse thing is completely USELESS
8. For repairing the plane by the light house, you need (from memory) a plane wheel, a propeller, a steering wheel, a fuse (I think) and maybe some other stuff I am unsure of
9. The green portal does not kill you, it will teleport you somewhere on the map (random), from experience I was teleported to the observatory thing then sniped down.
10. THE PLANE (and boat?) LET YOU ESCAPE THE ISLAND SO YOU WIN THE GAME
If anyone has more questions you can ask. I might've forgotten something
(Like this please so people can see it) Also there are no jumpscares unless you get scared by being snipes because 1, its loud and 2, you literally get flung
[edit] i forgot to mention that you can only carry 3 items at once, backspace to drop 1 and these items randomly generate anywhere
(edit 2) wth this comment is still relevant 7 months later?
( ͡° ͜ʖ ͡°)
this game is some kind of camping game but no instructions, just survival by yourself and other people.
btw all the npcs are smart, the ones that walk will take a shortcut to you, and if you use the walkie talkie, they can track you, that means they know where you are so they can hide then kill you, or the sniper can.
1.does this game work on mobile
2. Are there jumpscares
3.are there multiple endings?
@@pilkers2 1.idk
2. kinda
3. Kinda, death or escape
pilkers2 yes to the last 2
Here are some tips
1: The helicopter is not friendly, day 2 is called “The hunt” because the soldiers are the people trying to find you and hunt you down. You guys are prisoners.
2: Some people have a gun, like Kaden did. They could aim at you and a text would pop up saying, “You feel a sniper scope watching you” so just in case, look around you.
3: The plane wheel is in the shed near the plane
4: Be aware that if a person in your team finds a gun, they could kill you.
Wait what’s the game called?
StarryCat Twins isle
OpticZZ Eye we need tips for hurricanes FLORIDAS GETTING HIT BY A HURRICANE
@StarryCat Twins Isle
StarryCat Twins it’s literally the title of the video-
Edited because I finally completed it, I believe:(do not read on if you want to solve it for yourself)
In the hallway with the lasers, there is vent on the ceiling you have to spam click and it will fall open, that is the only way to survive that hallway. Past that you will find some epiccc stuff.
One of these being a portal in wing B, you will have to open up wing B firstly in wing A by pressing a button. Once that is done you will need to find a code to launch the portal.
You can do this by powering up the Observatory, for this it requires atleast two fuses. One you will already find at the generator place near the Observatory itself on the beach.
Once this is done, flip the lever and it will turn on the generators and power up the Observatory.
Walk to the observatory and go to the second floors middle computer, it shall show recorded logs of what they were doing and why you are there in the first place. Use the scroll-wheel to go through them.
On the 2nd to last page of these recorded logs it will show the code you need to launch the portal, use M to open journal and write the code down.
From here simply return to the lab and put it in, enjoy the show.
(You can get this done all in day 1 if you are quick enough, I did it myself in day 1)
PS: when leaving the lab the lazer trap will launch once again, so you will have to open the vent and hide inside once more.
ItzRed I was gonna say this because it reminds me of resident evil
@Jordan Wilson scammer
@@ohboop758 so I'm not the only one who thinks that :D
ItzRed your god
@@linwithawin1310 You're welcome
For those of you who didn’t know, I talked to one of the devs, and Isle was based off a show called Lost. Lost wan an an interesting show, about a group of plane survivors who crashed on a mysterious, dangerous island. As they survived with power and teamwork, they discovered a group called The Others, and an old organization called The Dharma Initiative. The two groups split, and things erupted into chaos. You guys should check it out!
Ooo it sounds cool :0
The laser part is from resident evil the very first movie
Oh sorry I meant in multiple of the resident evil movies
Did it include demon hallucinations?
Because Isle does
Never played it btw
@@flowergirl4354 it doesnt have hallucinations
Hey Albert, if you go in the laser hall there is a vent on the roof spam click it and go up there.
Let's get this comment a lot of likes soo Albert see because he have small memey eyes also second.
aijsfhoasr ÒwÓ you can’t spam click?
Dominus you can spam click but you'll have the risk of you're finger hurting or you're device asking to switch controlkeys
Hi aurther Morgan y r u alive when u died in red dead redemption
Mtlanclot lance IKR
On day 2 there is soldiers on land, and if the building written with DEATH on it is powered (The building is the radio tower) You can hear the soldiers's radio's. You can hear stuff like "FOUND A SURVIVOR" "Target lost" "Keep an eye out for IT." "Heading to generator block" "Retreating" Etc, I just thought that it was pretty cool.
Powered radio tower is extremely useful for tracking mercs and killing them...
While you write the facts ilook at your picture then die of laughter
The mercs are the best enemies in any Roblox game ever.
The fact that they actually communicate with each other, and that they each have a specialization makes them feel oddly real for almost completely scripted antagonists.
[Operator Phoenix] yeah I think they die to Stan, but I remember killing the normal Merc then the elite Merc come, then at like day 4 or 5 Stan starts killing them in daylight
@[Operator Phoenix] they can, in fact stan is able to kill ALL of them, but its extremely rare.
Ok Albert Tip 1: always find shelter at night and the second day stay inside a building until you cant hear the helicopter anymore
Tip 2: dont go near the observatory after day 1 because the guards like to hang around there
Tip 3: beside the big boat there is a keycard so pick it up and go back to the boat and you can open one of the doors
Tip 4: if you follow the beachside of the side the keycard was you will pass by houses never seek shelter there the monster likes that place
Tip 5: after walking past the houses climb over a small hill and you will see a generator station go inside the glass room and pick up the fuse then go to the main generator and turn it on the put the fuse in the box
Tip 6: you can click inside the fusebox to move them around wich brings power to other places i reccomend switching it to the warehouse because you can find plane parts gasoline and many more fuses to power up more places
LIKE SO ALBERT CAN SEE
Where is the fuse box located? is it the small box next to the plane in the house?
-_oSPEECHLESS-_o Boi this is big brain time xD
TIP 8: Theres a level II keycard in a cave near a bridge, right beside watchtower
TIP 9: Press backspace to drop the item (only works when the item is in hold)
@Matthew Kasper im curious now, why?
Acctualy i stayed in the observatory two days
with a friend it was safe
Nobody: Kaden: hopefully we wake up in the same bed ;) Flamingo: 😳
People who ship them: hahaah
@@galaxygaming5587 wait, people ship them? That's kind of gross
@@islandofdespairroleplay3398 ikr, albert has a girlfriend
people can u understand a joke lol
.
0:13 10 Most Adorable Anime Scenes
thats actually so cute omg
OOO- im eating apple sauce *blem*
IK THAT SCENE WAS SO CUTE
It's that little "Nyum" hst triggered me into a faint or cuteness
sooooooooooooooooooooo cutw
Another tip
When you get to the laser area, theres a vent up there. Find it and get inside It. Also Albert, remember to spam click the vent until it opens.
Like so Albert can see.
Bacon Of the Universe u is the is the smart is yes E
Wassup
Thomas Diaz definitely not
Smart is yes of yes ya yes
*lIkE sO aLbeRt cAN sEe*
There's a vent above the laser room that when clicked a lot opens, you can go through it and skip the lasers
That room was from resident evil series
Ya.. I saw that toooooo
Its true
Gah it’s to late
zanixs no it was in the final chapter (2017)
One more thing, if it comes up saying "you feel something watching you" that means the red eyed monster called Stan will target you and he can kill you on day 3 all the way to day 5 (you automatically die on day 6 if your character loses hope. You character will let the sea monster kill you as the storm is flooding the island.)
The storm can't flood the island, there's a lake and an ocean surrounding it. On day 6, your character says that the storm has sealed off all chances of escape (because they only know about the plane and boat, according to game lore). Then some creature, I assume stan or maybe some other strange force, kills you.
It's stan, not the leviathan (sea monster) that kills you on day six.
@@alphabextical3598 how the hell can a big sea monster snap my neck without having to time it
@@nametime8938 I feel like if you get the portal or truth ending there should be some extra dialogue. Like your character saying they attempt to get to the portal but stan kills them before they do or if you did the truth ending where you charcter just gives up saying something about how they can't get some artifacts due to the weather conditions.
i thought stan was only in identity fraud
1:10
“This feels like we’re playing rust’s games”
*I MISS HIMM*
SAMEEE
IHateMySon Fan me too :(((
IHateMySon Fan who is rust?
Me too :(
OMG HATEMYSON!!!!
Albert tip for the lazer part there is a vent in the roof look for it befor the lazer turns on when it does click on it and climb up into it be careful for traps.
Like this right now and salute
UnKnow_Nuke I’ve been trying to get inside the facility thanks.
Try not to jump on the second laser, it just goes up, so it won't even touch you
Lazy rat
Those were the resident evil the final chapter lasers try watching the laser scene.
Lazy Rat wrong, jump on the second laser, the laser only goes up when you jump
@@tacohunt6464 Oh, ok, I thought it goes up only when comes to the player
Yes
So the sniper message you got, those are mercenaries. On Day 2, the helicopter will land at the boat and drop 5 men. Gunner with a LMG, Sniper, Commander(killing slows down mercenaries),Medic which heals people, and Spotter which gives out your location in a big radius. Killing all Mercs will give you a following message, "You feel a heavy sense of dread the following day." That's the elite mercenaries message. The next day, 5 more will drop at ship. Most of them have armor. Specialist has a Gatling Gun, Ghost has a revolver and will teleport to players, Operator has a shotgun and a Assistant Drone following him, Demolitionist has a grenade launcher, and Firebug has a Flamethrower. Operator's Drone will begin to fire at player's who shoot at Operator, so take out the drone first. Any weapons wielded by mercenaries will be dropped and can be picked up, containing full ammo. The Creature with red eyes is Stan. Stan will watch you on days 1-2. On day 3 he will begin to try to kill players. If you sleep in his territory you will get a scene,"You wake up to a noise..." "You fumble for your gun." It will select a random weapon in your inventory and you must click on stan before he reaches you. He will be more aggressive as the days go by. Looking at him will scare him away. Best tip is to go to watchtower for the Scoped Rifle. Then head to lab. In the hallway you must click on the vent until it falls. Then crawl through the vents into the lab. Make sure you have a Master Bypass Console on you. Watch out for tripwires. There is a long hallway to the right coming out of the laser hall. Watch out for the. Slicing Trap, wait for it to drop then go. In the hallway, STICK TO THE LEFT WALL. Failing to do so will open a wall at the end containing a Turret, firing many bullets, killing anybody that is non-cautious. Scoped rifle will be needed next room.. In the next room, look through the doorway. At the top of the ceiling will be a Junction Turret. Fire at it with the scoped rifle. The turret shoots fast. Stay behind the boxes, moving past will cause the turret to shoot at you. Watch out for tripwires too.
Underrated giga - comment
Wow having this info I might consider playing isle
And uh players can snipe you to
It chooses the gun with the most damage *regardless of ammo* for night encounters
Also it shoots automatically
Sad bro spent so much time on this comment just for flamingo to never touch this game again
Does anybody ever feel like a jumpscare is about to pop up any second?
thank for deh lieks
NJQueen
yea
Yeah and it's so unnerving
oof
Yeah it's so creepy
ik
6:38
Albert: “it’s gonna make us fall asleep”
Kaden: “but what if we wake up in the same bed?”
Albert: *almost chokes on his monster energy drink*
"ya know, we're *fRIenDs* "
Haha, that part killed me 😂😂😂
you have come back from the dead. 🥀👌
,>%%!
- WhenTheLightsGoOut - let it happen man
How to get all the endings. (If don't want tips, don't read this)
To get the Boat Ending you need Decoy (which can be found in the Ship room close to the flashlight, you need level 2 keycard to enter the room) and fuel. You will not die in boat if you put decoy and fuel on it. (If you only put Fuel, a shark will game end you)
To fix Plane you need plane wheel, propeller and steering wheel. (Fuse is not needed)
Factory ending you need to get pass the lasers by clicking the vent on ceiling multiple times until it opens, its easier like that. You'll also need a code which can be found on the Observatory, but you'll need to put power on it. That's where fuse is used at, put fuse on the generators (one of the parts on the map) until Observatory has energy, the code for Factory's Portal is on Observatory's pc. Watch out for traps though. (In generators part, it will probably take you 1-3 tries to get the Fuse on the right place)
Is it on the wiki
Is it on the wiki
I say stfu
Is there a wiki though?
Its not factory it’s facility, it’s not a shark it’s the leviathan
Albert, this is a tip, always search water, you can find an energy lancer, which is a railgun looking gun. I think it's really strong. Edit: Under the boat that you spawn in and the area with the floaties.
There are almost no fixed spawns in isle, so it may not spawn there, and that does 99 damage a shot and pierces stuff
When he stopped talking and said “did you hear that sound?” My microwave beeped 😂
"Did you hear that sound?"
Microwave: beep beep b*tch get your cold food with hot a*s bowl you wanted cOME GET IT
Brittany Hartloff NO CURSING ON THE NOT SO CHRISTIAN ROBLOX CHANNEL
@@izukumidoriya6644 YEA
WAIT, IS IT REAL XDDDDDDDD
Gee Mabel how long has it been since you visited Stan?
U need to spam click the vent up top in the laser room
Edit: thanks for the likes
I also noticed the vent I think he's right
respect the vents
I respect the vents
respect our venterans
@@kofiilicious yess
1:52 *the most logical thing I’ve ever heard from eartwo- I mean albert
The kawaii potato which is also a BTS fangirl BTS is trash imo
I'm editing this
@@nicolashaha8146 Your trash
@@finnybinny3767 bts sucks
kyra true tho-
"I think we will wake up in the same bed or something"
Albertstuff: 👁️👄👁️
Albert: KADEN DO NOT MESS THIS UP.
Also Albert: “messes up”
Albert again : oH mAn ThATS HaRd
Cringey name and pfp
Ho Max Say that in your head instead. Your very rude, plus, your name is cringe.
Ho Max
says a guy that name is “Ho Max”
Hey uhhh it's Kaden not Kayden
I reporting all the hate comments cuz that's my job! We need to make TH-cam more safe for kids ppl!
Albert heres a tip on how to escape through the laboratory
1: on the frst day go to the generators and power the observatory and go in it
- also in the generators if you click on the fuse after you placed it and click on some other empty spot you can move it
- when your in the observatory find the computer thats turned on
-scroll to the last page using your mouse wheel and look at the code and write it somewhere for later
2: get a scoped rifle
3: go into the laboratory
4: be careful to not get caught on a trap
- also when you are in the laboratory enterance where you have to avoid the lasers above the hallway theres a vent that you have to spam click to open
- when your in the lab always look carefully because there are trip wires
- also look out for the turrets
5: when you blow up the turret go through the left path and youll find a button that opens a door
- go back and go through the door you opened
-also be carefull because theres a turret
6: when you are at the portal room enterance go to the room on the left and enter the code from the observatory
7: then go in the portal
also dont sleep outside because the deamons will get you
- or if you sleep at night make sure you have some kind of gun so you can shoot it
8: end the video and chill in ur house with some kind of drink
LIKE SO ALBER CAN SEE
FrostiGlaci scoped rifle shoots turret ;-;
Dude you left out like, 5 steps
Also sorry for my terrible grammer
@@laverne_iv feel free to say what i missed so i can correct myself
@FrostiGlaci if your far away from the turret you can shoot it safely without it killing you
7:15 Kaden: Reloads Shotgun
Flamingo: AWAFAQW QR DON'T SHOOT ME!!
Got an ad when I clicked 😂
Mah wolf friend it’s noice to meet yu =3
damn if only he knew how deep the rabbit hole of isle goes
Yes. Isle is a simulation.
@@oshawottgaming3692 yea
8:04 the corner you can see the eyes
𝙐𝙃 𝙊𝙃
Nah sorry my sleep paralysis demon kinda uhh....
Yeah I saw it
Ru row Raggy
Wtf Is happening
P
13:56 Albert if you look at the top theres a ventilation grid you need to spam click
Kaden: Imagine us waking up in the same bed-
Albert: *W H E E Z E*
Kaden: As friends! Haha..
Nice save, lmao
Blooming Blossom unless?
yeet 😘🙂
Hahaha
Ha!
GAYYYYYYYYY7YYYYYYY66YYYY66666YYYYYYYYY
Mmmm fan art does wonders
When Ablert said "I heard a clicking noise" i jumped and said "THE LOOK-SEE!!"
Could you make a video with the whole flamingo crew? Like play eviction notice or something with Adam, Kayden, Kirsten, Paige, Temprist, and everybody?
edit: Jesus Christ a year later and this comment has 600 likes why
TOTALLY AGREE
What about PAIGE?!
@@rhithabumblebee bam there
@@jinxed9592 cooOOOl
Yesss get this to the top!!!
Few tips:
1: At the laser part, when the first laser is coming, a vent on the ceiling somewhere will open if you spam click enough. Go look for it before stepping inside of the laser trap. This will bring you farther. You can always go back and do the obby again and pick up anything anyone who has died, has dropped.
2: ALWAYS sleep inside almost any building (including the lab), and your chances of dying from the monster at night will be nullified.
3: I'm pretty sure that lab part is really important, so go explore after you beat the laser obby with tip 1.
4: After the laser obby, if you take a left, there will be a bomb tripwire in the entrance of the room. Go zoom out into the room to see it. You can jump over this.
5: Even though the monster will try to spook you at day, he can't possibly hurt you then. He will try to make noises and follow you. If he follows you, the chance of you dying from him at night will be larger, but sleep in (almost) any construction and you should be fine.
6: ALWAYS be on the lookout for numerous traps in the lab, they can be kinda everywhere.
7: In the lab, there will be a door in front of you. You will need a master hacking device, which is found in one of the rooms going down the stairs before the laser trap. If you go there and click it with a master hacking device in hand, you will have a little minigame. There will be two numbers per RED line on the right. You have to make both the numbers for both lines the same. You need to click the numbers and change them to do this. Do NOT take a right before you have done this. There will be a trap.
8: Day 6 is Game Over. There will be a hurricane surrounding the map and the monster will chase after you. You can not run. Make sure you escape before day 6.
9: After a player has killed 2 other players, the monster will be called ''Unknown'' He will then kill anyone who has killed the most players.
10: The monster's name is Stan.
albert, when you get to the glass thing in the facility there will be a vent. if you click long enough it will open up and you will be able to move on
Life gives u lemons
“YOU JUST SAID MY REAL LIFE NAME 😦”
*N∅∅∅∅0000⁰⁰⁰⁰°*
14:26
You can click the little gray vent on top of the tunnel, it will become a ladder and you can go through the vents
ik it
On day 2 "The Hunt" that means the guards are there and on day 3 they start setting up snippers around the map.
Also the stalker starts to stalk you more and can kill you if he stalked you and you don’t sleep in a shelter for the night.
Bruh I saw guards on day one and almost got shot down
you can kill the stalker in sleep if you have a gun and ammo but you need two clips
Fake. On day 2, Alpha Squad (mercenaries) arrive. The first wave consists of: Sniper, Spotter, Medic, Gunner, Commander. On day 3, if you kill the mercenaries on day 2, elite mercenaries come. The second wave consists of: Operator, Specialist, Firebug, Ghost, Demolitionist. Kill both to get The Predator badge and The True Champion badge.
PLEASE. GET SMARTER.
give us the earthworm sally theme song or im gonna turn your apple sauce into roblox vacation rotten apple apple sauce
*lE gAsP*
**GaSp**
*Big gAsP* HOLY HECC
GAsP!!!!!1!1!1!
@@somepersonwhohasadog6130 What s your user in roblox if you play it?
He’s actually wearing the shirt that the mercenaries wear
That’s convenient
Adam:Maybe we'll wake up in the same bed
Albert: * Chokes on his water *
Me: * INSERT LENNY FACE *
Kaden: what if we wake up in the same bed?
Me: (͡ ° ͜ʖ ͡°)
Albert: *chokes on water*
Me: ( ͡o ͜ʖ ͡o)
( ͡° ͜ʖ ͡°)
Wait.. Kaden's playing with him?
Its Kaden not adam
K A D E N.
6:38
Kaden: “Maybe we’ll wake up in the same bed or something..”
Albert: **Almost spits out drink**
Exactly this is the part where i accidently started shipping them or if not probably when they were playing build a boat that other time
Niihnsbsugb S8hsnh8sh8n I was starting to ship them and stopped
ok that gave me romantic vibes
My, Tip If you Get a sniper rilfe Shoot the snipers but you get one bullet If Anyone has a gun aswell you track the snipers come to them close and shoot them.
Who is the game made by?
A guy in the scary tribe group
you should play this again, also to get in the facility you break the vent and go in it to get inside, the plane is an escape that requires a plane propeller, a plane wheel, and a steering wheel. the facility is also rigged with traps so pay close to attention to hallways if you dont disable security with a master bypass console also you cant launch the plane at night, the mercenaries come on day 2, you most likely wont see this or play this again but you should.
0:12
That’s actually adorable
It is xD
Get everybody in a server and we can all figure it out
0:13 this part was weirdly cute
him eating apple sauce is the only reason i exist to this day.
Mmmm apples soup
num!
@@illiyas08 mun
Petition for Albert and Caden to make a 1 hour video on this
|
v
Realix i would honestly be so scared
Live stream
I really find the game interesting and I’d play it but I get paranoid of people super easily and slowly secluded myself from people like a little rat
Some information: (I know more but it would be a whole essay trying to type it out. But, here's the basics.) *Please like so Albert can see this.*
1. Day 2 is when the army men arrives at the island. There is 5 in total.
2. Escaping by the plane is the easiest way to escape. Once you jump off the big boat, you head Northeast, keep going straight until you see a bunch of generators. Once you made it there, you will need a fuse (there should be one there already), once you got your fuse you will need to power the warehouse. The fuse are moveable, make sure to turn on the generator before putting the fuse in. Once you made it in the warehouse, the one that's gated has the steering wheel, and the plane wheel. The warehouse that's not gated has the plane propeller. That's all you need. Head to the plane and escape.
3. Escaping by the facility is the 2nd hardest (You will need to get the 8 numbers from the observatory and go to the facility). Escaping by the boat is the hardest. (You will need fuel and a decoy).
4. The gun is used to kill players (for protection or for their items), you can also kill the army mens.
5. One of the army men is call a watcher? (I forgot its name) he has night vision goggles on. If you kill him the sniper is basically useless.
Facility is obviously the hardest, the boat is easy AF.
Yuna Gamerz Facility can be done in 1 day. The boat is the hardest since you have to do a lot of walking and going back and forth.
The hardest is truth as you have to collect all artifacts meaning you have to :
-Avoid a gigantic snake
-Explore the facility
-Dive down a volcano
-Fight a fucking flying head
Facility is the easiest, just go from power to obsrrvatory and facility is a free win
6* days of you hold a high dps gub
Bro you have to play with kirsten adam AND kayden
Edit: like so he can see this
*and Paige
and they should play on a myth game with a myth!
EEEEEEEEEEEEEEEE BOI
YAASSSSSSSSS
Balen Osman YESS
here are a few more tips
1:they helicopter land near the boat
2: the fire in the boat spreads
3: when u kill the merceneries another set come named the elite mercineries
4:there is a drone that will help fight the merceneries
5:there is a radio object use that to comunicate with people cause you cant chat in the chat
6:always sleep in the light house it is the safest spot in the game
7: the flare is good for telling other where you are but it leads the mercineries to you
Kaden and Albert: *Does/ Says something gay*
Everyone: 👀👀👀👀👀👀👀👀
Everyone: Writes fan fiction
I like how the other comment are 3 months, weeks, and days old
Your creepy
Everyone: *Lemme write that down-*
Magic they are not gay bro
When everyone is begging for the earthworm sally theme song....
But no one is asking for the next *_MAKING MY WAY DOWNTOWN_* song 😔
Making my way downtown
With disgusting gacha fans
They’re wildly bad
Ay, Jorji, Papers Please
Making my way downtown with deathman he’s gonna get a ban
@@CrazSN ..., boiii
Jorji!!!!!! Be careful with drugs and stuff next time or youl be DETAINED!!!!!!!!!!
Kaden: I didn't realize that o w o was removed on roblox
ME: You just said owo in the worst way possible
he did tho
uwu coincidence
Kaden=furry?
EEEE
Timestamp?
Here are items, tips, areas, and escapes.
Items: (For Storyline Escape)
Plane Steering Wheel, Propeller, Plane Wheel: Used for the Plane escape.
Decoy Module, Fuel: Used for the Boat escape.
Fuse: Used for the generator to power these areas. (Docks, Hangar, Observatory, Warehouse, Radio Tower).
Escapes:
1: Plane
This is a fairly easy escape. Requirements: (Plane Steering Wheel, Propeller, Plane Wheel).
Go to the generator and use a fuse to power the Warehouse. The Warehouse has many parts, (and a chance to have all the parts). The plane already has fuel, so you wouldn't be needing it. Use all 3 parts, head to the plane next to the lighthouse, and escape. (2 people max).
2: Boat
This is a bit of a challenge. Requirements: (Decoy Module, Fuel).
Go to the generators and power the Warehouse. Head to the powered side of the Warehouse and take fuel. Head to the ship. There will be the armory on the boat with a keycard door closer to the entrance of the spawn. From here, you have 3 options depending on which one you would like to use. You would need a Keycard Level 2 (or up). To get it, you would need to go to the laboratory underground (the laser area) for the keycard sitting in the entrance near a table. You can also go to the docks, and get a code from the citadel painted (Death) on the wall. There should be a sticky note, telling you a 4 digit code. There will be a hole under the cabin and put the code down (like an iPhone passcode). You can use a master bypass console to hack through it (though it requires math with you are probably bad at). The last option is to macro-clip. To do this, you will need an fps capper (maybe putting on high quality), hug the wall, and equip and unequip your item parallel to the wall until you get through. Grab the decoy. Head to the docks and fuel the boat. There will be a Sea Monster when you go far from the island. Use the decoy at around 7 seconds. The decoy will distract the Sea Monster, and you will make your escape. (4 people max).
3: Facility
This is difficult, depending on your brain capacity. Requirements: (Weapon, Level 3 Keycard (and up), Master Bypass Console).
Go to the generators and power the Observatory. Head up the hill near the generator to an area with a huge telescope (you'll know what I mean). Enter the Observatory and find a computer upstairs and find pages with a series of numbers. Write these down by pressing M for a journal to write on. Head to the Laboratory underground. You would need a Master Bypass Console or a level 3 keycard (gained from the mercenaries). In a room, there is always a Master Bypass Console after you drop down 2 flights of stairs. Skip if you already have a level 3 keycard (or up). Walk into the laser room and spam click on the vent located on the ceiling (it will open before the 1st laser if you spam it fast enough). Walk through the vents and drop down. Walk to the door in the middle of the 2 doorways (or opposite of the laser room). Use the keycard or hack it. After the door opens, press the red button inside to deactivate all traps. Walk into the long hallways. Head to Wing A (located to the left after entering a large area with 2 separate places. Keep going further in until you see boxes and a portal place. You will see a red button in the center of the room. Press it. A door will open. Head to Wing B (the opposite room from Wing A). Keep walking in the hallway until you reach a small room on the left. Enter the numbers you got from the Observatory onto the screen. Press the circle in the middle when complete. It will take some time for the portal to open activate. After completion, escape. (can accommodate any amount of players).
Tips:
Stan is the monster. On Day 1, if you spot him, be on the move to get rid of him. Avoid using less light because it attracts him. There is a very low chance of him killing you on Day 2, but the chance increases as the days go by. To stop his attacks (when he looks at you and runs towards you), shift-lock and look at him.
On Day 6, you can not escape because the storm blocked the ways of escape, so try to escape before then. (lol fortnite)
In the laser room after the vent opens, don't jump during the climbing animation or you will jump off.
The traps are tricky, especially the tripwire bombs. The tripwire bombs are deactivated when you shut down the security (in the protected room opposite of the laser room) but if you don't want to, you can deactivate them by hand by using third person and pressing on the fuse box or jumping over it. (Please just deactivate them). There is a crushing wall in the hallway leading to Wing A/B. It might seem harmless, but it can get you when you forget about them. Remember, if you shut off security, there will be no threats from traps. There will be a turret in the middle of the hallways in a wall. The only way is to use shift-lock and hug the left wall and walk across carefully. After that, the entrance to the intersections of Wing A/B is guarded with a turret (deactivated when button pressed). It will shoot when you are about to enter the intersection. To take care of it, you can only use these guns: Scoped Rifle (one hit turret), Sniper Rifle (2 hit turret), Proton Cannon (2 hit turret), Energy Lancer (2 hit turret), Light Machine Gun (varies), and a Gatling Gun (varies). After taking care of the turret, there will be a bomb trap in Wing A (after entering a white door) and Wing B with a turret). As soon as you are about to enter Wing B, there will be a bomb trap (deactivates with button). And after that, there will be a turret on the right top corner of the wall in the large hallway. To take care of this, the best way is to use an Energy Lancer. The Energy Lancer's bullet can go through walls (make sure nothing is blocking in front of it). Go into third person and stay a bit back from the wall that sides the turret. Aim and shoot (2 hit turret). You will be safe after that, but when going back, do not forget about the turret in the wall and the crushing wall. Repeat the steps on how to dodge them on your way back.
There are still way more escapes to discover, and we have only scratched the surface.
Anyways, I hope this helped.
Nobody:
Absolutely no one:
Albert: *iM eaTinG aPpLEsAuce*
Kelly Greene yEs -
Overused
very nic
yes queen
Its been 3 minutes since this was uploaded when u commented what
ALBERT!!1 did u know theres an easter egg of a flamingo on top of the watch tower. I thought it was a item but it wasnt and also theres a generator which u need batteries for..
@Noah Lilly yes me not fully english
@Nicholas Miller no just no
video: **is quiet**
Albert: _conversation noises_
this was 3 years ago but here’s some tips
> on day 2 do NOT go outside AT ALL, the reason it’s called the hunt is bc ur being hunted [yall are prisoners]
> the helicopter is NOT friendly, it drops off mercenaries and [i think] hunts you
>escape before day 6, 6 is insta death
> fall asleep IN A BUILDING the chance of the monster killing you is smaller
> if you see a group of houses, DO NOT sleep there, the monster likes that area
> the lighthouse has a chance to have something useful, always check it
> always check the water, items can be there [also if I’m not thinking of another game, be careful, there is something in the water]
> always be careful in the lab, there are traps
> in the laser part, there is a vent you need to spam click to open
might add more once I finish my homework
When you get to the laser part, there’s a vent on the left upper side, you gotta click until it falls down than climb it. Than, there are traps when you go right, but... once you get there, it’ll be too late because you forgot to get a certain code to unlock the StarGate ending. Hint code is at : (OBSERVATORY)
Hint: There is a master bypass console in the facility. Grab it and hack security and thats it.
14:06
You were walking against the wall and your leg stuck out and just barely nicked it. Like so Albert sees.
I feel like some animations would ruin that part.
Example: The cartoon idle animation sticks its arms out, and can probably push the player back.
Hero Draws Yeah that’s true
Hero Draws you need to spam clicks the vent then climb up
@@ztuttergod Yup
At the top of the light tower there's a flamingo HE HAS TO SEE THIS
The code changes i think
in every server,the code is different.
Wait, there's a Flamingo on the top of the tower?
i saw the flamingo, i don’t think the code changes because i kept seeing the same pink (i forgot what animal) whenever i re played
pls play this game again it's been 3 years
^
“I’m eating apple sauce!” *yoshi eat sound effect*
*says n word
*gasp*
Ikr i heard that
Rawm
I LOVE APPLE SAUCER
Hello fellow gamer scrollin down the comments,
have a fantastic rest of your day!
Love comin from a small youtuber :)
ScopeShot *thank :)*
did anyone ask for that E
You are not small... compared to me you are very big
You have 2000 subs look at mine
Yah small hehe
Plz sub to mc crazy xo
When you ran out of toilet paper in...
2019: oh shoot I’ll get more
2020: 0:12
xD
I’m eating apple sauce tho was adorable
Don’t forget to eat applesauce first
😂
BAHA THAT MADE ME WHEEZE
Albert:“Dude I hear so many weird noises I hate this music”
Kaden: “HUHHHHHH”
Albert: has heart attack
**posted some minutes ago**
Me : oh maybe I'll be the fir-
Everyone : are you sure about that
grgrrlol oωo very nice
grgrrlol oωo posted one second ago : already too thousand comments
LOL LIFE SUCKS NOW
Literally some people stayed all night or all day just to wait until Albert post a video.
Ik this is a joke, but it's impossible to be first, neither is eatly. You're on time though.
14:09 I swear I heard Kaiden said "Ahhh thats terrifying babe!" GUYS IM NOT CRAZY! IM WATCHING THIS WITH HEADSET ON!
He said Dude
He said dude but I also hear babe
He said dude
I think it’s dude but I understood babe too xD so no ur not crazy =3
I think he started saying babe and ended as dude or vice versa??
The Laser room has something in The ceiling something you can open it aka click it
I know everythin in this game
E
E
E
E
The facility is a bit complex to escape but who cares first you need to find a code in the observatory in one of the pages on the computer, but don’t use the same one over and over again because it randomly generated. Then get into the facility and get past the laser by going through the vent. Then you will find a portal while traveling the facility, there is a control room, on the screen in the control room click on the numbers from the observatory (keep them in your journal) in ORDER then click the big red button. Next go to the portal and click on the pink button, the portal will power up and you are home free!
“Maybe we’ll end up in the same bed”
Flamingo: almost chokes
Me: *yes let the ship sail please*
Hi
Ya
Stop shipping actual people you clown 🤡
Potatomac Plays I ship who I want UvU
It's not like a ship ended a real life relationship eddsworld *chough*
ALBERT, THERE IS AN OPEN VENT IN THE LASER ROOM ON TOP.
LIKE THIS SO ALBERT WILL NOTICE!
blankpr I’ve been seeing this everywhere in the comments so I don’t think all these same comments are necessary
Whenever I feel sad I watch your videos and then I feel happy again, thanks flamingo :)
Bruh that villager "huh" noise made me laugh 😂
Actually, those soldiers on "Day 2: The Hunt" can be located and avoided once you actually have the *Heat Vision goggles.* These can be located mostly at the *observatory area (the science lab thingy to look at the **_sun_** )* with the Night Vision goggles, and some other areas I'm not aware of. The Heat Vision goggles can indicate or tell you if there's people around by showing them as a *yellow glowing figure.* This can also apply to players around you, but also shows the soldiers in the distance. Creepy, but you can know where they are. *Far, or close.*
BRO the little “num” when he ate the apple sauce I cried THANK YOU ALBERTS EDITOR FOR PUTTING WHOLESOME MOMENTS 🥺🥺
Yoooo sameee i was waiting for someone to say sum
It made me want apple sauce
ARC Costello lmao fr
ME TOOOO
@@picklegirl392 hello
You should use an rthro head, rthro torso rthro hands
And use the korblox death speaker legs
That should help u
(no hair)
How ?
Ok thats cool and all but...
Shut up the mercs are ai and the hitbox isnt changed
The nostalgia of Isle 8 is making me itch.
8:05 did he not see the black figure with red eyes watching him?!?
HES FRIENDS WITH DA MONSTER INSIDE OF THE GAMEEEEE
Stan is hereee
Only one person can see it, i was with my friend and the demon spawned by the lighthouse, he was also facing the same direction and when it appeared i saw it. He didn't though.
No I dont
0:14 that sound affect made it look so cute XD yoshi +albert= yalbert/albshi
.....i just made it sound like a ship wait omg XD
CrystalKitty 974 alshi lol
Don't. Please. Just. Stop.
Oh meh gawd XD
That's a sound effect on Roblox.
At that laser part, theres a Vent up there, then u can go
the way alert said please sounded sad :c 5:18
Hey Albert here's is a tip for the lab lazer part have you watched resident evil there is a scene that revolves around that there is a hole in the ceiling jump through it then enter the door . Ur welcome I watch all u vids every day 😎
Angel2raww That was exactly what I was thinking when they were in the room with lasers.
Bad
Me was playing minecraft
Me was with my cat in mine craft
Me was finding my home
Me find home
But
I see flamingo new vid
Me click
You were finding ur way home? Like Minecraft The Way Home?
@@theoatmaster7501 wow epic alpharad gamer!!!
Ahhh... another day with Albert
*SCREAMING*
Albert, Isle 9 is comiong out, new everything will be added, here are a few tips on the escapes and even some tricks to outsmart the monster and mercenaries:
Escapes:
The Air (Plane): Grab a plane propellor, steering wheel and plane wheel from the Warehouse, Grand Lake shack and plane shed respectively. Only two people can escape via this method.
The Sea (Boat): Go to the Radio Station, cavern or Facility to grab a level 2 keycard or Master Bypass Control. Break into the ships Lvl 2 door and grab Decoy Modules. Once this is done, go to the warehouse which is gated off (you'll need to power this with a fuse) and grab the fuel. Go to the docks and get on the boat. Five people can escape via this method.
The Facility (or Lab as some say): Go to the Generators and power up the Observatory, go to the Observatory to get a special code. Once you have the code go to the Grand Lake and swim through a secret tunnel that goes to the caves leading you to the Facility OR go to the Radio Station and get the four digit code for the Docks and get into the Facility that way. Once in the Facility hallway (laser trap), look for a vent in the roof, click on it and enter through to escape the lasers. Jump down into the Facility itself and watch out for certain traps, please watch a full turtorial OR if you have hacking experience, hack into the Lvl 3 door to deactivate all traps. Once in the main foyer of the Facility, take a right to the traps activation door and wander down the hallway, take a left and open the door that leads to the right of the Junction room. Beware of a second turret if you don't have the traps disabled. Go through the hallway, and enter the code found in the Observatory to power of the Portal and leave.
Monster and Mercenaries:
The Mercenaries have a random patrol route, try and find Heat Vision Goggles or Experimental Vision Goggles, they help you trakc them down and you'll avoid them easier.
If you plan to hunt the mercenaries, take out The Spotter first, who has a viewing distance of 1200 studs. All other Mercenaries, Commander, Medic, Sniper and Gunner have have a viewing distance of 300 studs. Should you decide to and succeed in killing the mercenaries you will receiving a message warning you. "You feel a heavy sense of read for the following day..."
After the original Mercenaries are killed, Elite Mercenaries willarrive, who have greater health and are proven to be very deadly. The Operator weilds a Tactical Shotgun and an Assistance Drone, The Firebug weilds a Flamethrower, The Specialist wields a minigun and The Demolitionist weilds a Grenade Launcher, there is a fifth Elite Mercenaries called 'Ghost' who weilds a Revolver and turns invisible and can teleport behind you. Have a Ballistic Vest or Shotgun at the ready. All Elite Mercenaries have a viewing distance of 300 studs with the exception of the Operator Drone which has a distance of 1000 studs.
The Monster can be picked out by surrounding sounds suck as eeire music, distant screams, sighting or no nature ambience. Do not fall asleep near or in these locations, you will be attacked. The Monster can be fought off during the night if dealt enough damage to by a weapon. It's health increases each night. From Day 3-5 the monster will levitate towards you due to the lack of sunlight, becoming faster each day. Simply looking at it scares it off. There is a secret monster that has a rare chance of appearing during a nightly encounter after becoming 'corrupted' (kill two players).
Some tips: the demon is named Stan, he attacks on day 3. The army men, mercenaries, are very smart, and can tune into chats on the radio. Also, if you tell them where exactly you are, they are smart enough to traverse to where you are. The game has changed a lot, now there are multiple groups of mercenaries, the second group, (final group) has a demoman, (he holds a grenade launcher), a gunner, (he holds a mingiun) and a firebug. (he holds a flame thrower, but I doubt you need to worry about him most of the time, as long as you don’t have only double barrel shotguns, your safe. Final tip, they all have bullet proof vests, so I would be careful if you approach them to use a double barrel, make sure you find a vest too. (these are my tips from update 8, hope you use these tips and play Isle again.)
Another tip: Isle is a simulation. Also, he's not a demon, he's a monster.
Please, PLEASE go play the game.
@@oshawottgaming3692 don’t spoil the ending for new players doesn’t matter to me since I have already completed i since I’m a island legend 3 star
Ah, some calming scp containment breach background music.
Albert, love your channel and you from AlbertStuff. Keep the awesome work. Just for you to know. You are my hero.
Ps. Your videos help me in my sad days.
Lol ur weird
@@AaBb-yg8ih you too with a name like that
They all say this to beg for likes, he doesn’t even mean it. And they HAVE to say “small yter here” so kids will sub to HIM just because of the positivity. Little kids don’t understand, they are getting baited.
Edit: LMAO HE CHANGED IT
wholesome comment is best comment
Bruh you know he will never see this lmao
Me on a zoom call and my teacher say "Do you have any questions?" Albert out of nowhere "No, not at all." Me realizing i left youtube on;
Making my way downtown with Kaden,
*he probably lives in a den*
"Jeez I almost Choked to death" -Albert Einstein 2019
Fortnut trash
Albert Einstein isn’t alive in 2019
Blue Bopped Hawk really man just really?
Blue Bopped Hawk r/wooooooosh
Blue hawk you dont get it
*WARNING*
The following comments below on a brand new Albert video are mostly people begging for likes or advertising their channel, including a fake MrBeast. Do not fall for these scams, and have a great day, kiddo.
I know
And I freaking hate it
Thanks...
*KIDDO*
Brong
Cool thanks
Inaccurate statement
8:45
Kaden: do you think if I didn't shave my face for long enough I could grow a beard that could work as a shirt so I would never have to where a shirt again?
**silence**
Albert: on that note-
Respect the veteran, Earth Worm Sally, by leaving one *chill face* down below
D
)
D
D
)
D
D
)
D
D
)
D
D
)
D
*Hunter was here*
:)
“You just said my real life name”
“OH NOOOOO”
“i need a apple sauce”
*yum*
i’m eating applesauce*
Wapple swacuse
0:14 That is so wholesome
This game has so much lore, in the caves there’s a giant snake monster and stuff. There’s also artifacts which an agent targets you if you get.
There’s also a god