For the most part yes... the cut will be cleaner (sliced by a machine). Some miniscule corrections nobody will probably notice except me and 1 other random person.
Question regarding battles; during Prussian turn he attacked Austria in Austrian territory, on the second round of battle Prussia rolled 4 reds and a bar and Austria rolled 1 red and 2 bars. Austria received 0 hits due to it blocking two hits, my question is couldn’t have Prussia not use its extra reds to assign hits to the fort anyway or the extra hits just get discarded after assignment if no designation was given originally?
In this first game round, the order of operations was unclear... it should be 1) remove misses, 2)address blocks, 3) assign hits.... the first few battles step 2 and 3 were reversed. So there might have been something screwy happening as a result of that flipflop. You should never be able to assign more hits than a target has HP except in the rare case of the double hit and no other targets are available in that front or rear zone, in which case the 2nd of the double would be wasted. Double Hits don't spill over to another zone. I think the battle flow gets smoother in the later game rounds.
@@pierceshelton2110 yes, it is 1 to 1. 1 Bar can block only 1 incoming Hit. And the blocking bars are assigned to dice BEFORE hits are assigned to their targets. This order of process was murky in the 1st few battles of this playthrough.
Is that how our playmat will look? It looks sick! :)
For the most part yes... the cut will be cleaner (sliced by a machine). Some miniscule corrections nobody will probably notice except me and 1 other random person.
Here's our Kickstarter: www.kickstarter.com/projects/nightingale-games/imperial-borders
Question regarding battles; during Prussian turn he attacked Austria in Austrian territory, on the second round of battle Prussia rolled 4 reds and a bar and Austria rolled 1 red and 2 bars. Austria received 0 hits due to it blocking two hits, my question is couldn’t have Prussia not use its extra reds to assign hits to the fort anyway or the extra hits just get discarded after assignment if no designation was given originally?
In this first game round, the order of operations was unclear... it should be 1) remove misses, 2)address blocks, 3) assign hits.... the first few battles step 2 and 3 were reversed. So there might have been something screwy happening as a result of that flipflop. You should never be able to assign more hits than a target has HP except in the rare case of the double hit and no other targets are available in that front or rear zone, in which case the 2nd of the double would be wasted. Double Hits don't spill over to another zone. I think the battle flow gets smoother in the later game rounds.
Okay so if I my opponent had only one unit and rolled a successful block but I rolled two hits in the correct zone would my second hit count?
@@pierceshelton2110 yes, it is 1 to 1. 1 Bar can block only 1 incoming Hit. And the blocking bars are assigned to dice BEFORE hits are assigned to their targets. This order of process was murky in the 1st few battles of this playthrough.
The guy's last name is '36'?
No, that's just his preferred "handle" in A&A circles.