Inside Star Citizen: Dev Diary: Gavin Rothery

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 734

  • @laughablehalo6202
    @laughablehalo6202 2 หลายเดือนก่อน +287

    Gavin Rothery: Bane of Wallets

    • @k0mm4nd3r_k3n
      @k0mm4nd3r_k3n 2 หลายเดือนก่อน +6

      Gavin Walletbane

    • @Billy-bc8pk
      @Billy-bc8pk 2 หลายเดือนก่อน

      @@k0mm4nd3r_k3n Darth Walletbane.

    • @huga-t3j
      @huga-t3j 2 หลายเดือนก่อน

      a bunch of liberal m f - I add SC in every woke company list avaiable - get woke get broke

  • @poposterous236
    @poposterous236 2 หลายเดือนก่อน +392

    "I've got my dogs around me all day"
    this man is a genius

    • @Ace-Brigade
      @Ace-Brigade 2 หลายเดือนก่อน +8

      I too have that privilege but I am a developer.

    • @Luix_OS
      @Luix_OS 2 หลายเดือนก่อน +11

      Home office with cats is my style

    • @Erik3E
      @Erik3E 2 หลายเดือนก่อน +8

      I jsut dont work ✅

    • @LoftyAssertions
      @LoftyAssertions 2 หลายเดือนก่อน +4

      As a composer and sound designer my cats either ruin or enhance my work, there is NO in-between.

    • @Max_Flashheart
      @Max_Flashheart 2 หลายเดือนก่อน

      @@LoftyAssertions lol yes

  • @lurakin88
    @lurakin88 2 หลายเดือนก่อน +336

    I know it's for balancing, but it hurts seeing the RAFT all loaded up in the concept, and then in-game you're limited to 3 of the racks instead of all 5

    • @WALSRU
      @WALSRU 2 หลายเดือนก่อน +59

      JUSTICE FOR THE RAFT

    • @matuto1986
      @matuto1986 2 หลายเดือนก่อน +37

      Not to mention size 1 guns. You can't defend yourself against a mirai pulse 😂!

    • @itzpluto6415
      @itzpluto6415 2 หลายเดือนก่อน +35

      Yes please fix the raft. All that ship for hardly nothing useful.

    • @matuto1986
      @matuto1986 2 หลายเดือนก่อน +19

      Also:
      i) remove those orange clamps. All they do is make your life harder, since you have to go around them in order to attach/detach the cargo.
      ii) In the current patch, it's a given that you'll lose 25% of your cargo when detaching it from the Raft. The container is just going to clip throug the floor and it's your loss!

    • @TheTrueBrainfreezing
      @TheTrueBrainfreezing 2 หลายเดือนก่อน +15

      1- make it longer (like the concept) enough for 5 containers
      2- put the fuel pod on top (like the concept) and just say instead its the fuel for quantum / hydrogen, i dont care
      3- make it "look" flatter (like the concept)
      4- better armament for defense or at least, more armor
      5- PLEASE PLEASE PLEASE add another entry point, so at least when your elevator is broken for the 347th time, you can still get in and out without risking dying

  • @oggystew
    @oggystew 2 หลายเดือนก่อน +240

    This guy’s a legend, and what a great attitude.
    He must be protected.

    • @rayfighter
      @rayfighter 2 หลายเดือนก่อน +7

      enjoyed his character a lot, cool guy.

    • @k0mm4nd3r_k3n
      @k0mm4nd3r_k3n 2 หลายเดือนก่อน +2

      And paid. CIG pays talent, thank God.

    • @VaxxedNPC
      @VaxxedNPC 2 หลายเดือนก่อน

      this bri-ish bloke has fucked up teeth lmao no wonder we haven't seen him all these years on ISC until now.

  • @RoughGalaxyYT
    @RoughGalaxyYT 2 หลายเดือนก่อน +136

    I love hearing that people love working at CIG. Truly a rare Developer.

    • @Sharku427
      @Sharku427 2 หลายเดือนก่อน +6

      honestly, i hope these developers get all the free coffee, snacks and creative time off they need to work on this project. been a backer since 2014 and spending a little each year to fund this dream project cos thats what it is.
      im not even playing SC this year yet and i subcribed yesterday to fund the devs and i guess this video technically and check up on it again etc i love it.
      all of us pay their paychecks, we want a labor of love, those passiontly about this project do not care about how long it takes. so yeah i hope they treat those devs right imo gets us a better game, espeiclly creation artists like this guy should just be paid a blank check each month next to the CEOs and the people running the gig beceuse these people are the vision to fruition of a game quite litteraly.
      alright, edit : maybe not blank check the CEOs lol i think thats a bad idea but it already happends everywhere lol i guess is why i didnt blink twice on that sentence, but defintely these big leading creative artists deserve it imo.

    • @Stormyy6310
      @Stormyy6310 2 หลายเดือนก่อน +1

      @@Sharku427 yeah I truly hope they do because if on top of the snail pace progress we have the devs are forced to crunch a lot and don't have very good condition that's awful

    • @RosscoAW
      @RosscoAW 2 หลายเดือนก่อน +3

      lmao literally almost every game developer inherently loves being a game developer, or they'd get a job outside the games industry that's far better paying, with far better hours, an actual chance at unionization, little to none of the literally soul-crushing crunch and burnout that's inherent to game development timelines (when investors are involved), and doesn't require that they move to some of the by definition most expensive housing/rental markets that have ever existed in the history of the human species (given game development studios are located very "centrally" in large metropolitan areas capable of supporting the intensive labour requirements of game development), where the projects they're working on aren't 4-8 year projects wrapped in multiple redundant layers of NDA's that will almost certainly result in most of the work they do for most of the projects they work on being shitcanned and NDA'ed into oblivion long, long before you're even legally allowed to discuss your job with anybody that knows how social media works.
      Being a game developer is something you only do for a non-trivial length of time if you unironically *love, with your whole entire chest, what you're doing.* Or you go get more money with an easier job in literally any other tech related industry that isn't gaming where your resume as a game dev is also inherently much more impressive to the average non-tech worker who will be responsible for hiring you to begin with.
      This sentiment is frankly as silly and infantile and indicative of having no idea how absolutely incredibly difficult being a game dev (and game dev itself) is as whinging about CIG being "slow" or "poorly managed." They just bely that you literally do not know what you are talking about to begin with and should probably just not be talking on it.

    • @hariszark7396
      @hariszark7396 2 หลายเดือนก่อน +1

      Because everyone else is working in a dungeon getting tortured?

    • @gimilkhad8169
      @gimilkhad8169 2 หลายเดือนก่อน

      @@RosscoAW tell us how you really feel

  • @KareemHarper
    @KareemHarper 2 หลายเดือนก่อน +192

    Jared is a real one helping him get the lint off his black shirt so my man Gavin looked crisp on camera with the old tape trick. Bravo.

    • @JerkyEvergreen
      @JerkyEvergreen 2 หลายเดือนก่อน +9

      Jared is the soul of SC

    • @Anjelus
      @Anjelus 2 หลายเดือนก่อน +1

      1000%

    • @huga-t3j
      @huga-t3j 2 หลายเดือนก่อน

      a bunch of liberal m f - I add SC in every woke company list avaiable - get woke get broke

  • @project.jericho
    @project.jericho 2 หลายเดือนก่อน +119

    Anyone else note the voice dub 'Alberto Petronio'...

    • @CMDR_aRcADe
      @CMDR_aRcADe 2 หลายเดือนก่อน +5

      Yeah I was trying to figure out what he actually said lol

    • @escaflownae86
      @escaflownae86 2 หลายเดือนก่อน +2

      lol same I heard that and played it a few times to figure it out lol

    • @chiburek2769
      @chiburek2769 2 หลายเดือนก่อน +2

      @@escaflownae86 Bro, MISC R.A.P.T.O.R. is coming!

    • @Maverrick2140
      @Maverrick2140 2 หลายเดือนก่อน +2

      so .. Jared getting death stares by Alberto Petronio ... (for probably butchering his name ?) ^^

  • @WhiskeyTangoFoxtrot_YT
    @WhiskeyTangoFoxtrot_YT 2 หลายเดือนก่อน +39

    I love the transition from concept art to in-engine recreation.

  • @HunterSteel29
    @HunterSteel29 2 หลายเดือนก่อน +30

    I'm a simple man. I see Perseus in thumbnail. I click.

    • @hugopeliks3749
      @hugopeliks3749 2 หลายเดือนก่อน

      I was happy when I saw it 😂

  • @GnomeKr
    @GnomeKr 2 หลายเดือนก่อน +46

    Getting blueballed with Perseus by CIG themselves is like breaking up with the love or your life through a dm on discord

    • @ArchonHLI
      @ArchonHLI 2 หลายเดือนก่อน +9

      Owning a Perseus is pain. But not as much pain as the BMM owners...

    • @GnomeKr
      @GnomeKr 2 หลายเดือนก่อน +4

      @@ArchonHLI I dont even own Perseus, I just want to see it in game

    • @theDynoD
      @theDynoD 2 หลายเดือนก่อน

      My poor bmm 😥

    • @synthetictv5340
      @synthetictv5340 2 หลายเดือนก่อน +1

      @@ArchonHLI owning none of these cool ships is pain

    • @adrianbarreto4225
      @adrianbarreto4225 2 หลายเดือนก่อน

      i have the orion... 😢

  • @DawnstealerGaming
    @DawnstealerGaming 2 หลายเดือนก่อน +50

    Gavin being all Gavin-y with his Gavinness. "Don't get precious with it" was seriously hands down the best art advice I ever got when I was going through school. And Whale Mug™ seriously needs to be available in the store

    • @LoftyAssertions
      @LoftyAssertions 2 หลายเดือนก่อน +2

      Yeah that really is great advice for art in general, it's really hard to see or hear our work as a picture or song, instead of a layer of attempts and issues to be improved

  • @HybridVAudio
    @HybridVAudio 2 หลายเดือนก่อน +33

    Ah, a man of culture I see. I, too, am partial to big orange space lumps.

    • @enderchicken1
      @enderchicken1 2 หลายเดือนก่อน

      Yo, Hybrid!

    • @maddietourmaline46
      @maddietourmaline46 2 หลายเดือนก่อน

      They just look so dependable and purpose-built.

  • @WesleyXXIII
    @WesleyXXIII 2 หลายเดือนก่อน +13

    Perseus in the thumbnail.
    Me "don't do that, don't give me hope"

    • @TiberusV
      @TiberusV 2 หลายเดือนก่อน +2

      Life is pain.

    • @Billy-bc8pk
      @Billy-bc8pk 2 หลายเดือนก่อน +1

      It's on the docket after the Galaxy, so at the very least it's coming within two years.

    • @1scrub2
      @1scrub2 2 หลายเดือนก่อน

      ​@@TiberusVAnyone telling you different is selling something.

  • @DCDoerek
    @DCDoerek 2 หลายเดือนก่อน +78

    As he said: "Time flies, when you're having Fun"...
    Having Fun since 2018...

    • @chadsoucek4678
      @chadsoucek4678 2 หลายเดือนก่อน +3

      As he says “you just get on with it” well it’s REALLY time for them to get on with it

    • @hariszark7396
      @hariszark7396 2 หลายเดือนก่อน +1

      Me too.
      With other games though.
      😉

    • @knightshroom2393
      @knightshroom2393 2 หลายเดือนก่อน

      2014

    • @huga-t3j
      @huga-t3j 2 หลายเดือนก่อน

      a bunch of liberal m f - I add SC in every woke company list avaiable - get woke get broke

  • @akivasha2514
    @akivasha2514 2 หลายเดือนก่อน +56

    12:46 " Mirai Guardian" play it on 0,25 speed

    • @Cheesebread42
      @Cheesebread42 2 หลายเดือนก่อน +5

      0.25 speed didn't help but the lip sync matches up

    • @kookiespace
      @kookiespace 2 หลายเดือนก่อน +3

      @@Cheesebread42 But the first syllable he's making a plosive motion. I thought he said "Polaris" actually 🤔

    • @darkmatter1337
      @darkmatter1337 2 หลายเดือนก่อน +4

      Nah it's the Mirai Guardian

    • @dragontactician7575
      @dragontactician7575 2 หลายเดือนก่อน +2

      yep i heard mirai guardian as well with the actual sound

    • @UPLYNXED
      @UPLYNXED 2 หลายเดือนก่อน

      I thought he said Merchantman

  • @HughJazz69696
    @HughJazz69696 2 หลายเดือนก่อน +5

    this may be my favorite interview-ish episode. He just loves what he does and it shows.

  • @slayervictor
    @slayervictor 2 หลายเดือนก่อน +8

    It's awesome to see a company give a shoutout to their valued employees

  • @TheDivision7
    @TheDivision7 2 หลายเดือนก่อน +11

    Gavin Rothery. The Guy behind the upcoming and existing Ships! I salute to you! o7

  • @stannistargaryen
    @stannistargaryen 2 หลายเดือนก่อน +6

    If you haven't checked it out you should check out Gavin Rothery's Sci- Fi movie that he wrote and directed called Archive. Its really good. he's amazing artist as well.

  • @LoftyAssertions
    @LoftyAssertions 2 หลายเดือนก่อน +2

    I'm so glad this man gets to have this job and this life.
    Also, as a professional composer and sound designer, it's extremely rare to hear about developers who genuinely enjoy working at their company, the only time I EVER have is a few friends at Larian.
    Yet there's so many devs at CIG who clearly genuinely love the project and their jobs and left many entirely different careers to be there, it's titanically valuable in this industry, it HAS to be because of the lack of publishers and strict financial overhead from investors, the publishers are typically the reason a game can be made at all, but also the reason we sleep under the desk for months and can't ship it solid and completed.
    Going past that and directly to the players during development, and being able to extend that development for tech innovation is just... unthinkably good, never thought it would happen.

  • @wazzuppoo
    @wazzuppoo 2 หลายเดือนก่อน +120

    road to pyro year 10!

    • @TylerSL92
      @TylerSL92 2 หลายเดือนก่อน +11

      “Coming soon”

    • @blaqbastion1501
      @blaqbastion1501 2 หลายเดือนก่อน +1

      @@TylerSL92High Fidelity

    • @MrJohnni9999
      @MrJohnni9999 2 หลายเดือนก่อน +6

      Entitled player year 10!

    • @jehg82
      @jehg82 2 หลายเดือนก่อน +3

      Around the corner 😂😊

    • @royzevisionneur2045
      @royzevisionneur2045 2 หลายเดือนก่อน +1

      Finding Tony Z year 20

  • @DigThat32
    @DigThat32 2 หลายเดือนก่อน +49

    That interior at 11:34 is the hotness

    • @BGIANAKy
      @BGIANAKy 2 หลายเดือนก่อน

      You just skipped to that part lol?

    • @stopicantaim6920
      @stopicantaim6920 2 หลายเดือนก่อน

      @@BGIANAKybros watching in 2x

    • @MeakisTV
      @MeakisTV 2 หลายเดือนก่อน +1

      Gavin is great for that, If you watch his movie Archive, you will notice a lot of interiour design like it

    • @rayfighter
      @rayfighter 2 หลายเดือนก่อน +1

      I dig that

    • @El1qt
      @El1qt 2 หลายเดือนก่อน

      What ship is that? The nautilus?

  • @Kn1ghton
    @Kn1ghton 2 หลายเดือนก่อน +9

    12:23 Stardis spotted again. 🤩

  • @Zeoran
    @Zeoran 2 หลายเดือนก่อน +16

    I have MAD respect for the concept artists at CIG. EVERY ship/vehicle we fall in love with & buy in the pledge store is because of their work. They don't get enough love, so I'm very happy they were finally showcased in ISC.

    • @RebelScumThis
      @RebelScumThis 2 หลายเดือนก่อน

      All CIG does is sell you on artwork

  • @Justinl12086
    @Justinl12086 2 หลายเดือนก่อน +4

    There is so much cool stuff in this episode!

  • @hawkshaw2
    @hawkshaw2 2 หลายเดือนก่อน +6

    With the RAFT you can see peak utilitarian design language.

  • @Drrolfski
    @Drrolfski 2 หลายเดือนก่อน +6

    NGL, Gavin Rothery is da man. Many of his ships are true visual gems.

  • @therealearlgrey
    @therealearlgrey 2 หลายเดือนก่อน +2

    The ships are so cool in Star Citizen. Crazy amount of detail and so much variety. All the artists involved are SO talented.

  • @piedpiper1172
    @piedpiper1172 2 หลายเดือนก่อน +16

    Thank you for featuring Gavin. Please add flak to the game so his designs are actually able to live up to their vision. Seeing the Hammerhead concept in particular highlights the criticality of this need: the HH is *explicitly* stated as able to provide “unparalleled anti-fighter firepower” and act as “a flak screen for carrier groups.” Similarly, the Bengal is explicitly stated as carrying Size 7 flak cannons-it is a canonical weapon you have shown animations for in multiple trailers and movies, and one Chris himself stated as planned early on.
    Right now, and at really almost all points in the game’s history, the HH and all multicrew ships have been unable to defend themselves from fighters-often unable to defeat even a single fighter. This is entirely because flak isn’t in the game.
    You keep telling us you want the cinematic, WW2 in space “we all grew up watching.” Please add WW2’s single most common anti-fighter weapon: flak. Few things are more cinematic that large ships pumping out flak screens as fighters dance on the edge of destruction-which is probably why you have used it in your own media!
    It should even be just as it was in WW2: proximity fuse aoe, but low impact compared to normal shells. In SC, this translates to a weapon that’s great at splashing damage onto fighters via near misses, but has the lowest alpha and dps of any weapon in its size class. Ballistic flak should do slightly more damage on a slightly larger aoe than energy flak.
    This prevents flak from becoming the new default-as it would be awful for using against a 890J, but also gives us a sandbox where a fully crewed 890J isn’t literally a free kill for a mantis and gladius pair.
    Crewed Turrets even already have exclusive access to auto gimbal as an option. This makes balancing their accuracy pretty easy to do-literally values in a spreadsheet. I suggest that an auto gimbal flak cannon should have roughly 5% accuracy vs a maneuvering Razor that’s at the edge of size 4 laser cannon range (so it would better odds vs something like a Gladius, but worse vs a Merlin, though neither a Merlin nor Razor will have much threat with their smaller and fewer weapons from that far). This should climb to about 90% accuracy at 40% of the S4 Laser Cannon range, and fall off again to about 2% at point blank. This creates a screen effect on fighters-but allows them to dance on the edge, or attempt to get under the enemy guns by crossing that screen (where they are then trapped, and thus extremely vulnerable to any escort).
    It would make almost every ship in the game instantly pvp survivable of not viable. Players wanting to focus on PvE could meaningfully attempt to defend themselves from small ambushes, and players seeking PvP would finally have uses for ships bigger than the Hornet.
    A crewed caterpillar could actually defend itself from 1-2 gank fighters, but still wouldn’t be a powerhouse, and those two fighters, if they’re good, could still win. A crewed RAFT would actually have a chance-not a fantastic one, but no longer zero-to survive the run out of atmosphere when attacked by a lone fighter. What’s more cinematic than a cargo ship desperately fending off a pirate as it struggles to escape to deep space???
    A gladius should be able to dance at the edge of its cannon range and apply dps to a hammerhead. But that Hammerhead should be able to choose to equip itself-or be escorted by a friend-with a weapon dedicated to hitting fighters. This makes it about skill and preparation: the flak gunner & flak boat pilot vs the knife edge skill of the fighter pilot(s).
    Please. This is not some new ship request. It’s not a major art or system Request. You already have art for flak explosions, you already have the system for cannons that fire explosives-they were in prior patches but designed as anti-ship weapons, and you already have proximity hit detection thanks to the many missiles that use proximity instead of contact! You could even call them variants of existing cannons-so no new art there-literally the same velocity, lifetime, heat, ammo count, range, etc. Just add some “-F” (flak) or “-AF” (anti-fighter) or what ever the narrative team wants as a designation to the end of the current cannon names. (Deadbolt V - AF, etc).
    I think it should be restricted to crewed turrets long run, but maybe that’s not a system you have. It would be better to have pilot and turret gunner controlled flak on the 890J than to have none at all.
    Sincerely, a backer who exclusively owns (several) fighters. I want everyone’s ships to be viable. I want to have player encounters that are more cinematic and more interesting. I want that before you’re backed into a corner of neutering fighters entirely.

    • @mattp1337
      @mattp1337 2 หลายเดือนก่อน +1

      Pretty sure there's a small team that's been working on new ammo types since last year, including flak. Best guess is it would arrive with the Perseus next year, since being able to use a variety of ammo types is one of the Perseus's strengths, IIRC.

    • @Billy-bc8pk
      @Billy-bc8pk 2 หลายเดือนก่อน

      @@mattp1337 Yep, I think there are six new ammo types coming; flechette is one of them, and plasma is another, not sure about the other four, but flak would be awesome.

  • @navanafti
    @navanafti 2 หลายเดือนก่อน +5

    I didn't realize that Jared Huckaby was still in Concept Phase. I'm interested to see what he looks like once he's through the development phase!

    • @gum__
      @gum__ 2 หลายเดือนก่อน +1

      He'll probably get released early access first... you know to work all the bugs out 😉

    • @huga-t3j
      @huga-t3j 2 หลายเดือนก่อน

      a bunch of liberal m f - I add SC in every woke company list avaiable - get woke get broke

  • @La_Vache_Francaise
    @La_Vache_Francaise 2 หลายเดือนก่อน +10

    12:22 there is the Doctor who TARDIS from the inside star citizen about the jump points

    • @Traxtyl
      @Traxtyl 2 หลายเดือนก่อน +1

      Thanks !
      I was wondering what it was 😁

  • @Morphologis
    @Morphologis 2 หลายเดือนก่อน +5

    Ladies and Gentlemen, the man on who's back the funding of Star Citizen and Squadron 42 rests (at least in some large part). Semi-joking aside, man is a legend.

  • @zizhdizzabagus456
    @zizhdizzabagus456 2 หลายเดือนก่อน +7

    Ships are good. Can I ask when you gonna start making a game tho?

  • @IXxJordan
    @IXxJordan 2 หลายเดือนก่อน +6

    I know there was shots of the ships in the video, but an end credits list of all of the ships hes had input in would have been nice

  • @Ryukaschien
    @Ryukaschien 2 หลายเดือนก่อน +10

    12:45
    1. The word starts with a relaxed lip press, so it could either be:
    B or M, with a mild P potential if it wasn't so relaxed
    2. His tongue touches the upper mouth in-between, so there's a consonant there for D, T, N, and perhaps a few other letters for a 3 syllable word
    3. And an O is the first vowel that comes in the word after the first letter is sounded. (Or maybe AU)
    So take that what you will lol

    • @tullan1652
      @tullan1652 2 หลายเดือนก่อน +1

      Sounded/looked like Pioneer, to me.

    • @unnaturalflavors
      @unnaturalflavors 2 หลายเดือนก่อน +2

      Looks like he says "Murai" and a very short name. However, it seems more like the name of an upcoming/unreleased ship without the manufacturer.

    • @Merciful_Angel
      @Merciful_Angel 2 หลายเดือนก่อน +6

      I thought maybe Bengal, given the sound effect used too.

    • @daftdigit
      @daftdigit 2 หลายเดือนก่อน +1

      Bengal !! go off the noise

    • @mehrdadk1980
      @mehrdadk1980 2 หลายเดือนก่อน

      seems to me more like "Orion"

  • @MidnightWolfSDJ
    @MidnightWolfSDJ 2 หลายเดือนก่อน

    Thank you Gavin for your hard work and dedication to the project. Honestly the ship sales all start with a great concept artist! CIG makes good money because of your talent! Keep up the great work and keep being you! It was a pleasure to see true joy and happiness in you with what you do for a living.

  • @SkullJelly
    @SkullJelly 2 หลายเดือนก่อน +3

    I'm getting older here. I'm now 52 and really wonder when a stable, not laggy, optimized game will be released. I've built the highest end PC one can build every 4 years. And I still get under 70 FPS. I bought in day one, been a subscriber, own so much SC stuff. I pray I can play this game like it should be played before I die, any clue when?

  • @Tribalwerewolf
    @Tribalwerewolf 2 หลายเดือนก่อน +34

    Zeus at. 6:18

  • @lildeep.
    @lildeep. 2 หลายเดือนก่อน +5

    i was excited to see actual concept drawings and unreleased designs, but not just pictures from website..

  • @RobJ-Lob
    @RobJ-Lob 2 หลายเดือนก่อน

    Gavin, all my respect for your work and tremendous contributions at bringing to us your vision of the future.
    For what I've seen, you are undoubtedly one of the most talented artist of this century according to me and my love for Sci-Fi and spaceships. Thank you so much! And keep it up please!

  • @Mercurio-Morat-Goes-Bughunting
    @Mercurio-Morat-Goes-Bughunting หลายเดือนก่อน

    04:55 Metrics are the thing that makes open city modding so much fun .... everything has to fit so everything has to be to the correct scale and allow sufficient space for NPC pathing, to actually work where it's supposed to work. So you look at the volumes you need for the objects and spaces which go inside then build around that. It's so much more interesting than just slapping together an instanced interior which is separate and on a completely different scale from the exterior. ...and, to be sure, a LOT of players notice these interior-exterior scale conflicts which is why the open city style of modding (e.g. Oblivion, Fallout NV, Skyrim, Fallout IV, etc.) became so popular.

  • @mitcharbiter3371
    @mitcharbiter3371 2 หลายเดือนก่อน +1

    Super interesting video! Spaceship lust....
    I am floored by his depth and breadth of starship design. 🤯
    HH, Raft, Kraken, Cutter, Raven, Eclipse, F8C, Valkyrie, Ares, Gladius, ... .
    Goosebumps from the last scene with the HH jumping out.

  • @Original_Soundtrack-
    @Original_Soundtrack- 2 หลายเดือนก่อน +1

    Please do not forget to add cars flying in the sky and also strange creatures on other planets, as well as the city and other worlds. Thank you.

  • @alter8652
    @alter8652 2 หลายเดือนก่อน

    Gavin, thank you for your work. It is enjoyed everyday.

  • @kaeptnstyle4844
    @kaeptnstyle4844 หลายเดือนก่อน +1

    Say about Star Citizen whatever you want, but they do make some of the coolest Wallpapers out there!

  • @olli9876
    @olli9876 2 หลายเดือนก่อน

    You just gotta love Gavin’s passion and enthusiasm

  • @parkerxgps
    @parkerxgps 2 หลายเดือนก่อน

    Gavin's creativity has clearly been a boon to our space game. Thanks Gavin and CIG!

  • @eltreum1
    @eltreum1 2 หลายเดือนก่อน

    A lot of favorites in there. I am a big fan of the Gladius and got the Pirate edition for my collection too. Argo has a special place in my heart too for its character and style with that beautiful shade of orange. Cheers Gavin, the ships are awesome.

  • @Joshua-ql8yw
    @Joshua-ql8yw 2 หลายเดือนก่อน

    Loved this. I hope you guys make more "behind the scenes" videos.

  • @dadoudou935
    @dadoudou935 2 หลายเดือนก่อน

    Wow, moi qui suit la depuis 2013, j'en ai utilisé (et acheté) des ship créer par lui, mais je vois surtout un regard de passionné, je vois la même passion qu'il a dans sa création que nous a jouer à SC ... et comme il dit "on ne vois pas le temps passé" Merci de mettre les créateurs en avant pour notre si fantastique jeu.

  • @thatirishguyyy
    @thatirishguyyy 2 หลายเดือนก่อน

    I love that window behind Gavin!

  • @123reivaj
    @123reivaj 2 หลายเดือนก่อน +2

    *Great video! :D*
    _Are CIG planning to update designs that are already outdated and that feel inferior to newly made ships?_
    _For example, the Starfarer and the Gladiator?_ °

  • @mdsf01
    @mdsf01 2 หลายเดือนก่อน

    A true artist! His stills are art. The HammerHead and Kraken ones are my favorites.

  • @stepasidecitizen3747
    @stepasidecitizen3747 2 หลายเดือนก่อน

    it's always nice to see person who is passionate about his job

  • @Hairyloft
    @Hairyloft หลายเดือนก่อน

    Love the Gavin Rothery episodes, what a legend

  • @AdolfoWWolf
    @AdolfoWWolf 2 หลายเดือนก่อน

    Man i could hear him talk about his projects for an entire hour, really well put together presentation guys, and these ships look fantastic, that concept to final product presentation in the beginning got me a few times, specially the Terrapin. Great job all.

  • @sennemaa59769
    @sennemaa59769 2 หลายเดือนก่อน

    A very gentle sympatic person. 😊

  • @firstjayjay
    @firstjayjay 2 หลายเดือนก่อน +1

    Thank you for designing my kraken. Now I just hope I get to fly it before I die. I'm not freshly beaked.....

  • @TrevdawgBD
    @TrevdawgBD 2 หลายเดือนก่อน

    Love your ships! A large part of what makes Star Citizen so cool is the awesome ships, and yours are the best!

  • @pixel.citizen
    @pixel.citizen 2 หลายเดือนก่อน

    Gavin is the man. So many great designs, not to mention his work on Moon

  • @anthony_hw
    @anthony_hw 2 หลายเดือนก่อน

    Gavin's '80s sci-fi art aesthetic is--MWA! 😘

  • @KipKil1igan
    @KipKil1igan 2 หลายเดือนก่อน +1

    4.0 has been coming for 5 years now

  • @SEASCUM-NAVY
    @SEASCUM-NAVY 2 หลายเดือนก่อน

    Thx Gavin/Jared
    Very interesting episode ❤
    He really feels it

  • @a.k.1902
    @a.k.1902 2 หลายเดือนก่อน

    Incredible work. Thanks for sharing!

  • @Nemethon
    @Nemethon 2 หลายเดือนก่อน

    From my own experience in the games business. If you enjoy your job, you simply do it better. That is some important part.

  • @Fire-Bound
    @Fire-Bound 2 หลายเดือนก่อน

    whoa the Zeus MK2 ES looks incredible! so glad i got one!

  • @IRememberEverything
    @IRememberEverything 2 หลายเดือนก่อน

    Argo has some of the best design flavor - love this guy's work.

  • @game4u2b
    @game4u2b 2 หลายเดือนก่อน

    Guy had a dream job luky him and he´s doing great stuff to 4 the community of the game. Thx 4 all off this.

  • @OKAnulujj
    @OKAnulujj 2 หลายเดือนก่อน

    Amazing interview! Maybe you will make a series with designers. Would be nice to watch😊

  • @TheStumafoo
    @TheStumafoo 2 หลายเดือนก่อน

    As much as I’m mad at this game is taking so freaking long you gotta admire the talent behind it

  • @gregbagel791
    @gregbagel791 หลายเดือนก่อน

    Glad to meet the guy who designed my favorite the gladius and know it’s his favorite too! But I have to ask, why did you guys not give it folding wings?? It’s a “navy” plane after all! And the utility and space utilization would be amazing!

  • @Lord_Bora
    @Lord_Bora 2 หลายเดือนก่อน

    Love to see people thriving and doing what they love. That's where your best work happens

  • @Mor4me
    @Mor4me 2 หลายเดือนก่อน

    For the raft how about:
    One big cargo plane/plate/deck
    2 rows of 5 for 320 scu
    A practical mid spot

  • @asiftalpur3758
    @asiftalpur3758 2 หลายเดือนก่อน +12

    Everytime Jared mentions Pyro i die a little inside.

  • @lurakin88
    @lurakin88 2 หลายเดือนก่อน +1

    This guy is awesome. big fan of his work and attitude

  • @Warjack1992
    @Warjack1992 2 หลายเดือนก่อน

    You are all doing a awesome job but please do more Ship commercials again, i just love them so much!

  • @zyloctal
    @zyloctal 2 หลายเดือนก่อน

    Wow some of the most iconic ships, my respects SIR!!!

  • @varlmorgaine3700
    @varlmorgaine3700 2 หลายเดือนก่อน +1

    Love Star Citizen and happy to support the development

  • @orimoreau3138
    @orimoreau3138 2 หลายเดือนก่อน +1

    So.. when is it releasing?

  • @Sarsour_
    @Sarsour_ 2 หลายเดือนก่อน

    What an awesome episode! Thanks!!

  • @eyestonedaniel
    @eyestonedaniel 2 หลายเดือนก่อน

    You have some amazing people working there. I can't wait to see what's coming in the future!

  • @ELuciferC
    @ELuciferC 2 หลายเดือนก่อน

    I knew he had a hand in many of the ships concept art but wow! He really has touched most of our ships or influenced them in some way or another. Really liked this episode.

  • @ChadVerrall
    @ChadVerrall 2 หลายเดือนก่อน

    I love all of his work, he is amazing. Really enjoyed this highlight.

  • @pinkchacal
    @pinkchacal 2 หลายเดือนก่อน

    Gavin has been obsessing over me for years... Ever since I found out he was the concept artist for Kraken and my favorite ship brand: Crusader. Mainly the Ares duo. Thanks Gavin and don't stop please !!!!!

  • @hellcat5music
    @hellcat5music 2 หลายเดือนก่อน

    Nothing like passion for what you do. :D SPACESHIP!!

  • @Xanaduswells
    @Xanaduswells 2 หลายเดือนก่อน +1

    How about not delaying 4.0 like literally every other patch thanks.

  • @senn4237
    @senn4237 2 หลายเดือนก่อน

    I love concept art as well. Considering that is most of what Star Citizen still is.

  • @christianmolick8647
    @christianmolick8647 2 หลายเดือนก่อน

    Didn't get time for the remade Mustang. Got mine expecting to melt it, but the new lines made me keep it. Now the latest 3.24 has brought back its prime flight performance.

  • @JawasRandomStuff
    @JawasRandomStuff 2 หลายเดือนก่อน

    inside star citizen is amazing and at it's core will always be jared

  • @aguspuig6615
    @aguspuig6615 2 หลายเดือนก่อน +5

    >Puts Perseus in thumbnail
    >Somehow brings back the ''hey look at this cool guy for a while episode'' format
    >Shows only existinc concept art and existing in game assets
    >Refuses to even show a small teaser of anything new
    Im reaching my breaking point guys

    • @armada9562
      @armada9562 2 หลายเดือนก่อน +3

      They showed us briefly the Zeus Mk2 in-game, it looks amazing

    • @alandab
      @alandab 2 หลายเดือนก่อน +1

      You weren't looking hard enough.

    • @Billy-bc8pk
      @Billy-bc8pk 2 หลายเดือนก่อน

      They teased a Raft variant in the concepts a lot; it could be a sign of things to come?

  • @ValterUngerson
    @ValterUngerson 2 หลายเดือนก่อน

    Much respect and love to Star Citizen

  • @KometVonHelvetien
    @KometVonHelvetien 2 หลายเดือนก่อน

    Somehow this man has designed all the ships I adore. Perseus, Galaxy, Ironclad and Cutter my beloved

  • @rhadiem
    @rhadiem 2 หลายเดือนก่อน

    Great job, he's designed some of my favorites.

  • @eyestonedaniel
    @eyestonedaniel 2 หลายเดือนก่อน

    This is so sick! I wanna see more small to medium ships from RSI!

  • @xenrin
    @xenrin 2 หลายเดือนก่อน

    I love Argo ship designs and hope we see more in the game. I was surprised that the Vulture was Drake instead of Argo, but maybe we will see an Argo variant as well. I'm also hoping to see more Argo mining ships to compete with the Prospector, maybe something midway between a Prospector and a Mole, but still able to operated solo or with a crewmate. Maybe a refining ship? Argo should have a ship for each industrial role so players can have a cohesive fleet of ships.

  • @00avenger00
    @00avenger00 2 หลายเดือนก่อน

    The man has an eye for a space ship that's for sure!

  • @CBadger
    @CBadger 2 หลายเดือนก่อน

    2:55 At least there's one good thing about deadlines at CIG, it's more of a "whenever you've got chance" instead of a "on my desk by next week" kinda system. Must be great.

  • @TheKingRidge
    @TheKingRidge 2 หลายเดือนก่อน

    I've been going through this frame by frame for entirely too long, here's what I've come up with so far as a possibility...
    He starts with an inhale signified by the raising of his shoulders, but before he closes his mouth the start to drop, indicating a potential vowel.
    Then what appears to be a plosive followed by a diphthong. I think he's saying Aopoa for the first part. Given that most ships are referenced by manufacturer name first, Aopoa seems to fit best with the assumption he started vocalizing before his first mouth closure.
    Then it looks like he has two more syllables to say before coming to a rest.
    I also ran the "roar" sound through a spectrogram to see if there was a hidden message in the audio, but couldn't find one.
    I may be way off base, but figured I would share my best guess to start, see if others had any ideas.

  • @navillus7
    @navillus7 2 หลายเดือนก่อน

    What a legend. Gavin is my role model.

  • @vagabondprime1691
    @vagabondprime1691 2 หลายเดือนก่อน

    Seriously incredible work, and such a cool conversation!