Hi! i know you have probably quit monogame but i have a quick question if its okay! how would you make collisions scroll like with the camera made at the end of last episode? im trying to implement it but keep doing the maths wrong 😅
I'll make a video on this in the future :) For now, here's an old XNA (the predecessor of MonoGame) tutorial that could help: th-cam.com/video/9CbNsW9xUv8/w-d-xo.html&ab_channel=Oyyou
@@codingwithsphere this tutorial seems to change the rotation based on input, how do I change the rotation independent of the movement, is there any rotation property of the sprites in Monogame?
I've been watching through your mono game series and have been really enjoying it. I hope to see more of it. I've learned a lot.
Glad to hear !
Good job! I would love to see more mechanics related to game feeling like coyote jump, jump buffering etc!
Would be good you could make a video when the character is going up and down in diagonal in a platform using polygons.
fantastic stuff
Hi! i know you have probably quit monogame but i have a quick question if its okay! how would you make collisions scroll like with the camera made at the end of last episode? im trying to implement it but keep doing the maths wrong 😅
That awsome tutorial, Will you share the source code?
I have a question. How do I make something look towards the mouse in monogame
I'll make a video on this in the future :)
For now, here's an old XNA (the predecessor of MonoGame) tutorial that could help:
th-cam.com/video/9CbNsW9xUv8/w-d-xo.html&ab_channel=Oyyou
@@codingwithsphere thank you boss
@@codingwithsphere this tutorial seems to change the rotation based on input, how do I change the rotation independent of the movement, is there any rotation property of the sprites in Monogame?