Splatt, my game list is 80% your recommendations. I say that to say this. I never comment, and i ALWAYS forget to like. I know likes help. I humbly ask you remind me to do so in your vids. Id like you to keep making these. I dont have the time to look through everything, you make it easy. I want to see you succeed. I like when i remember. But if i had to guess, ive watched every day for the past 1.5 maybe 2 years, since i found you, and have maybe liked 5 vids. I just dont remember. Sorry.
Might’ve been easier to just like 20-30 videos in the time it took you to explain why you haven’t. 🤦♂️ Personally, I’m tired of the obligatory constant reminders of liking and subscribing by TH-camrs, and usually skip the first minute if I’m paying attention.
Actually back in ancient Rome, the Romans used a consolidated scheme for city planning, developed for civil convenience. The basic plan consisted of a central forum with city services, surrounded by a compact, rectilinear grid of streets. Each square marked by four roads was called an insula, the Roman equivalent of a modern city block. So America effectively simply copied the Roman method, who themselves stole from and copied from the Greeks!
I think you would like this. Not because you would want to build it but because it is surprisingly informative. th-cam.com/video/Zk3z06f_a0s/w-d-xo.html
He's also not wrong about township and range. Americans definitely stole from the British who stole from the Romans who stole from the Greeks who stole from? However at each stage the system was improved.
Correct except for the end as the Romans did not copy nor steal anything from the Greeks because the Greeks were living among the Italians on the Italian peninsula long before Rome was even founded. During the dark age of Greece, famine and over population forced many Greeks to migrate to different locales with 2 of them being Italy and Sicily where the city states of Croton and Syracuse were founded. More were also founded but those 2 were the largest of them all. From there, Greek culture, architecture, technology, etc. was spread among the native Italians giving birth to a city-state of Greco Italian culture known as the Etruscans and it was this city-state that would heavily influence what Rome would become while also giving it an affinity for all things Greek.
There are a few things I think Banished missed that new colony survival games should implement. Coins: This game has it, nice to have as an alternative to just resources. Tech Tree: Love the slow progression through normal production, rather than a research building, nice to see. Resource deterioration: I assume this game has some, so you need to upgrade to preserve to keep large populations fed, better than having chicken and corn x100000kilos forever. Guards and crime: I hope this game gets this, unhappy or starving can turn to crime, or just low chance if too many idle. Guards increase happiness, and prevent theft. Gives more life to the village. Decoration stacking: Have a need for some kind of beautification of areas, avoid the 20 house block crammed into the village for the sake of efficiency. Have a deterioration of happiness/production the denser and less "beautiful" your village is to encourage diversity and variety. Love the preset farm tile sizes, makes calculating areas and outputs easy.
This game shows a lot of promise. I love Banished, and have heavily modded it. This game already looks like a slightly modded Banished....which is a good thing IMHO. Loving the Tech Tree to unlock things in the order that suits your situation, and style. Definitely one to watch!
It's cute and chill, management is important but you can still mostly enjoy the spectacle of the village running itself. I like the variety of buildings and research which makes for a good challenge while improving the industry and developing the village.
I don't get the developer's decision of pinpointing the settlement on the world map and then completely ignoring the geographic conditions of the place they went out of their way to show lol Latin America > generic US/European looking forest > Winter on January > 0°C in the fucking Amazon forest
Sorry, Splatty. I'm from Massachusetts. Boston was totally made in the old European Style. Yes, the streets were built on top of the old Cow Paths. Which is why there is still a law on the books that you can take your cow and let it graze on the Boston Common for One Hour a Day!
Found your channel this morning and let me say I am so happy that you link to each and every game you try. So many video creators in this space will play a game and not give one attempt to direct their audience towards the game they are playing if they're interested. That touch alone got me to sub.
And fun fact about cats, they actually do purr to heal you. They biologically have higher than usual amounts of lactic acid in their bodies, they adapted to use purring as a method to loosen their muscles to heal themselves and other cats.... and inevitably humans thru purring. So when a cat purrs near you it's literally trying to make you, and itself obviously, feel better. Ironically their adaptation to purr also took away their ability to roar and scare away predators due to changing their hyroid bone..... my guess is wolves didn't give a shit they could roar but purring after building up all that acid from running away sure helped them feel better....
I prefer hand-drawn over low-poly, but that's expensive af, so I'm fine with this. I wonder (but doubt) if the buildings appearances change depending on where in the world the Seed is placed. So round, stick houses in Africa, yurts in Mongolia, adobe in North America, gravestones for Antarctica, etc. Pretty sure I saw a campfire in one of the build menus. I wonder if that works to warm up settlers, instead of them going home to remove the cold debuff? A warming hut would make a logical upgrade from that later on.
"Settlement Survival" has got to be the blandest title I've ever heard. Then again, I feel like these pop up on Steam several times every day so by now it's probably a bit tricky to keep things interesting. At least it does what it says on the tin.
Ya know, if it works like Banished does, then that blue radius that shows up every time you go to place a building probably indicates its operating range. So in the example from this vid, the woodcutter is not getting a lot of wood, it's probably because it's too close to the town and not close enough to forest areas
11:48 - dollars... is such a term that is used in every single game that even just uses Gold... it took me a second to realise that the coin icon really IS dollars... haha love your videos man. I hope to check this game out myself and maybe cover it too. Thanks to you for showing us all the videos and staying entertaining! 😎
You started on northern South America, no real winter around here, just rainy or dry seasons. That's why it's an easy start, no extreme temperatures. Reading the comments, so people think that the equator is in central america? Northern South América is not in the southern hemisphere. If it's north of Ecuador July and August are the hottest months.
Looks good... only problem i see immediatly is that for me some sizes just don't fit... the well is giant compared to the normal houses. 2x2 size would be better i think...
Life is Feudal, Forest Village is still one of the most complex city builders I've played... that isn't Dwarf Fortress anyway! We're all waiting for tarn to give us a real timeline. Modded out, Forest Village is insane, you literally need to mine chalk for the schools, otherwise all your children go without an education. lol
Life is Feudal was cool (the Your Own version). Hardcore and almost unplayable for anyone with basically social life, but cool.They dropped on the quality after going for MMO imo.
@@JayJayM57 There's a group of dedicated modders for Forest Village, chalk was just one example. There's hundreds of mods that make the game inexhaustible with content.
In the north of S. America the winter is more like a dry season than a cold season ... i can be wrong, but i belive that you can play in Europe or N. America if you take the hard dificult(winter can be more mortal)
@@zmaster1481 the northern part of South America is in the northern hemisphere. The ecuator is where Ecuador is, hence the name. I'm in venezuela and our summer is in July.
I do love me some low-poly, not quite as much as hand drawn but waaay more than photorealistic. I respect the talent and effort of photorealism but I don't like looking at it more often that not.
You should give Ostriv a go if you havent so far. They do have paths created naturally by the movement of the citizens (who btw can grow stuff in their private gardens and then sell to you). It has some other cool features which I ll leave you to discover on your own. :)
17:40 "full of apples and pears and oranges" 😲 I can't think of a place in the world that can commercially grow all 3 of those. I'm not saying there isn't such a place. . . .but I sure don't know of it. Pears and Oranges like VARY different climates to be commercially viable.
@@kelranaltrein Turkey is a country. . . not a city/town they Grow all 3 in the U.S. as well. . .but hundreds of miles apart. I live where Peaches, apricots, and apples are a Commercial crop, It's Almost too cold for peaches here and it is too hot for Pears (commercially) Oranges need a much milder winter then peaches, so I just don't see it being as he said. . . .that said, I've been wrong before and will be again. If you can name a place that grows all 3 apples and pears and oranges commercially within say 100 miles of each other I will be happy to concede you were right and I was wrong.
@@saoirse5308 100 miles? nope, don't know any... maybe Thailand? Some of their islands could grow all of this, in theory. And could meet the requirements of 100 miles.
@@kelranaltrein He says "Ever fruit and vegetable was grown in my home town" just before "full of apples and pears and oranges" Seems like 100 miles is a reasonable limit for "My home town" I really think he just misspoke and meant apples and pears and (Cherries) or apples and pears and (Grapes) and just said oranges by mistake, but if the place exists . . . . .I'd like to know about it. Learning you didn't know what you didn't even know you didn't know is always a good thing. 👍
Not a bad looking game, I'll have to keep an eye on it. Currently it looks pretty basic but as development goes along it could really flesh out and hopefully add something unique to separate it from similar games.
I want you to have more subscribers because you're the only game reviewer I genuinely enjoy watching; but you're currently at 669k and that's a funny number
"It does it more gooder." I don't know Splatty, maybe continue to tackle English before moving onto Spanish. LOL You're the best! Always awesome to watch, even on games I'm not that interested in. Never change my dude!
Your turkey call sounded very much like the turkey from Age of Empires, which I can only assume means that it's pretty accurate :P (I aced a World History quiz in 9th grade based on stuff I learned in an Age of Empires campaign. I had been absent when the material was taught and hadn't had time to study, which is why I had to rely on information provided to me by a computer game, but hey, it was on point!)
This looks like interesting game, I love this type of city builder games. Disasters... I want to see how "well" these are balanced. Games like these usually disasters are horribly balanced into the gameplay itself. The Universim is a good example; you usually get a massive firestorm or Hurricane go through your town before you even have access to Fire station to turn off fires without rain spell usage or before bunkers for hurricane safety. P.S Problem with indie games and what not these days is that every god damn one of these games are asset pack flipflops put together thinking its their own made game. Which it isnt if its made by using ready assets or bought assets. Assets are nothing but assets waiting to be turned into your own products.
And the american " square " system comes from the Roman castra and encampments organization. Look up cardo and decumanus. Sorry for being annoying, but my being italian forced me to do it.
Not all south america is on the southern hemisphere. Colombia, Venezuela, Suriname, northern Brazil, etc are above the ecuator. I live in Venezuela near where the seeds are, July is the hottest month of the year.
Does anyone know of any games in this kind of civilization builder genre that you can go from like basic tribe level to futuristic space level or something?
is there combat in this game? i just find city layout for medieval colony games without combat, feel lacking.. especially since you don't have to adjust your layout with an eye on mounting a defense against internal and external aggression. it just feels weird and automatically breaks immersion.
This is not so much "Banished Inspired" as it is "Banished 2.0". Looks interesting, I wonder if any of the Banished devs or modding community is involved, can't find much information on the company developing this one.
That turkey call is shockingly good. Holy crap!
and funny!
I love it… Not sure what’s better, his turkey 🦃 gobble or his Rick impersonation… lol
I have turkeys that regularly visit my neighborhood way out in the sticks. His call sounds very similar to a few of the Jakes.
18:47
Splatt, my game list is 80% your recommendations. I say that to say this. I never comment, and i ALWAYS forget to like. I know likes help. I humbly ask you remind me to do so in your vids. Id like you to keep making these. I dont have the time to look through everything, you make it easy. I want to see you succeed. I like when i remember. But if i had to guess, ive watched every day for the past 1.5 maybe 2 years, since i found you, and have maybe liked 5 vids. I just dont remember. Sorry.
Might’ve been easier to just like 20-30 videos in the time it took you to explain why you haven’t. 🤦♂️
Personally, I’m tired of the obligatory constant reminders of liking and subscribing by TH-camrs, and usually skip the first minute if I’m paying attention.
same. i like it when creators make it fun
Some people have smooth brain
Same bro hahahah
What is the other 69%?
Actually back in ancient Rome, the Romans used a consolidated scheme for city planning, developed for civil convenience. The basic plan consisted of a central forum with city services, surrounded by a compact, rectilinear grid of streets. Each square marked by four roads was called an insula, the Roman equivalent of a modern city block. So America effectively simply copied the Roman method, who themselves stole from and copied from the Greeks!
I think you would like this. Not because you would want to build it but because it is surprisingly informative.
th-cam.com/video/Zk3z06f_a0s/w-d-xo.html
And Romans were big on fast-food as many of their apartments were so small they had no cooking services.
@@Reoh0z They had outside open kitchens i think. So in a way you are correct. Just much more healthy than Fast food and no delievery^^
He's also not wrong about township and range. Americans definitely stole from the British who stole from the Romans who stole from the Greeks who stole from? However at each stage the system was improved.
Correct except for the end as the Romans did not copy nor steal anything from the Greeks because the Greeks were living among the Italians on the Italian peninsula long before Rome was even founded. During the dark age of Greece, famine and over population forced many Greeks to migrate to different locales with 2 of them being Italy and Sicily where the city states of Croton and Syracuse were founded. More were also founded but those 2 were the largest of them all. From there, Greek culture, architecture, technology, etc. was spread among the native Italians giving birth to a city-state of Greco Italian culture known as the Etruscans and it was this city-state that would heavily influence what Rome would become while also giving it an affinity for all things Greek.
That turkey call deserves my like.
There are a few things I think Banished missed that new colony survival games should implement.
Coins: This game has it, nice to have as an alternative to just resources.
Tech Tree: Love the slow progression through normal production, rather than a research building, nice to see.
Resource deterioration: I assume this game has some, so you need to upgrade to preserve to keep large populations fed, better than having chicken and corn x100000kilos forever.
Guards and crime: I hope this game gets this, unhappy or starving can turn to crime, or just low chance if too many idle. Guards increase happiness, and prevent theft. Gives more life to the village.
Decoration stacking: Have a need for some kind of beautification of areas, avoid the 20 house block crammed into the village for the sake of efficiency. Have a deterioration of happiness/production the denser and less "beautiful" your village is to encourage diversity and variety.
Love the preset farm tile sizes, makes calculating areas and outputs easy.
9:50 "that seems like a good place for a well. I think I placed it well."
All is well that ends well and this well is a well example of wellness! ;)
Well said, my man.
Im welling up with excitement of these well thought out word placements.
@@HazardWolfCorp Weye?
Take your upvote. It was well deserved.
This game shows a lot of promise. I love Banished, and have heavily modded it. This game already looks like a slightly modded Banished....which is a good thing IMHO. Loving the Tech Tree to unlock things in the order that suits your situation, and style. Definitely one to watch!
18:49 I've had a rly exhausting day, so i kinda fell asleep with my headset on. Thanks for the abrupt awakening and instant heart attack! :)
It's cute and chill, management is important but you can still mostly enjoy the spectacle of the village running itself. I like the variety of buildings and research which makes for a good challenge while improving the industry and developing the village.
I don't get the developer's decision of pinpointing the settlement on the world map and then completely ignoring the geographic conditions of the place they went out of their way to show lol
Latin America > generic US/European looking forest > Winter on January > 0°C in the fucking Amazon forest
I was thinking the same thing, January in the southern hemisphere is the middle of summer.
Snow/Winter in the Equator, come on, if you are not at the top of a huge ass mountain you won't see snow near the Equator at all
Early Access though, might just not have been a focus as of yet. Get basic gameplay to work, then add fancy features.
Sorry, Splatty. I'm from Massachusetts. Boston was totally made in the old European Style. Yes, the streets were built on top of the old Cow Paths. Which is why there is still a law on the books that you can take your cow and let it graze on the Boston Common for One Hour a Day!
do someone actually do that? bring a cow to graze on the Boston Common? would love to see that and peoples reaction to it.
0:37 Yeah I'm with Splat here. If he didn't mention the Banished-esque gameplay there, I would've just skipped the game.
That turkey call is the best I've ever heard 😂
All those decoration choices, I know a special Welsh Dragon chap who could really enjoy a little of that. Form before function, and all. ;D
"I am sorry this happened to you..."
-sombre female voice starts singing
Splat starts laughing XD
What should we name our game?
Well, what's it about?
You start a settlement and try to survive.
BRILLIANT
Found your channel this morning and let me say I am so happy that you link to each and every game you try. So many video creators in this space will play a game and not give one attempt to direct their audience towards the game they are playing if they're interested. That touch alone got me to sub.
The call to nature's silliest bird at 18:48 and 18:56
I wonder if your seeds were all near the equator due to the difficulty level being easy /shrug
It does the higher the difficulty places you higher up north
i was thinking the same thing. and as difficulty rises, being further from the equator and in more extreme climates.
Really hope to see this become a series
Wow. I like how the starting placement adds a sort of encampment look instead of just plopping people into the grass with absolutely nothing.
And fun fact about cats, they actually do purr to heal you. They biologically have higher than usual amounts of lactic acid in their bodies, they adapted to use purring as a method to loosen their muscles to heal themselves and other cats.... and inevitably humans thru purring. So when a cat purrs near you it's literally trying to make you, and itself obviously, feel better. Ironically their adaptation to purr also took away their ability to roar and scare away predators due to changing their hyroid bone..... my guess is wolves didn't give a shit they could roar but purring after building up all that acid from running away sure helped them feel better....
I prefer hand-drawn over low-poly, but that's expensive af, so I'm fine with this.
I wonder (but doubt) if the buildings appearances change depending on where in the world the Seed is placed. So round, stick houses in Africa, yurts in Mongolia, adobe in North America, gravestones for Antarctica, etc.
Pretty sure I saw a campfire in one of the build menus. I wonder if that works to warm up settlers, instead of them going home to remove the cold debuff? A warming hut would make a logical upgrade from that later on.
😎😎😄😄 The gravestones comment for Antartica made me laugh!
Come on splat those houses ain't got no back yard
the real truth is, splattercat is actually a turkey, he's been keeping it hidden all this time
"Settlement Survival" has got to be the blandest title I've ever heard. Then again, I feel like these pop up on Steam several times every day so by now it's probably a bit tricky to keep things interesting. At least it does what it says on the tin.
"Mouse&Keyboard Game" lmao
@@PierreLucSex “Video Game”
How about “Jump Man” for a Mario rip off?
@@ColinTimmins why not Fist Plumber ?
Seems like there are dozens of the Banished clones out there
Mega like for turkey call) I hope that turkey told you that you do good turkey call before you shot it)
Your turkey call reminds me of my uncle's turkey farm.
My pet turkey started barking at the computer, so I can confirm that you got a good turkey call.
the game: playing chill background music
splatty: I'M SORRY IT HAPPENED TO YA
cracked me up big time :D
Ya know, if it works like Banished does, then that blue radius that shows up every time you go to place a building probably indicates its operating range. So in the example from this vid, the woodcutter is not getting a lot of wood, it's probably because it's too close to the town and not close enough to forest areas
Splat out here showing off new indie games *and* edumacatin' us about ye olde times in the process. Doing great work. =D
Splatty is allll about the edumacatin
Holy crap, your Turkey call is fucking on point!
The turkey call is ridiculously realistic
11:48 - dollars... is such a term that is used in every single game that even just uses Gold... it took me a second to realise that the coin icon really IS dollars... haha love your videos man. I hope to check this game out myself and maybe cover it too. Thanks to you for showing us all the videos and staying entertaining! 😎
I love your “Rick” impersonation… lol =]
Im recording that turkey call for the spring season, because damn that was awesome
This looks pretty good! Will watch this in depth later.
i was eating when he made his turkey noise and almost died lol
*gives you heimlich manoeuvre*
You started on northern South America, no real winter around here, just rainy or dry seasons. That's why it's an easy start, no extreme temperatures.
Reading the comments, so people think that the equator is in central america? Northern South América is not in the southern hemisphere. If it's north of Ecuador July and August are the hottest months.
Looks good... only problem i see immediatly is that for me some sizes just don't fit... the well is giant compared to the normal houses. 2x2 size would be better i think...
I agree. Hopefully that's something they will be able to adjust once they realize it's a problem.
yup, the building models are way too big for unbalanced
He placed the Well well :P
Life is Feudal, Forest Village is still one of the most complex city builders I've played... that isn't Dwarf Fortress anyway! We're all waiting for tarn to give us a real timeline. Modded out, Forest Village is insane, you literally need to mine chalk for the schools, otherwise all your children go without an education. lol
That dumb and more akin to a fetish than anything else..
Life is Feudal was cool (the Your Own version). Hardcore and almost unplayable for anyone with basically social life, but cool.They dropped on the quality after going for MMO imo.
i don`t know i`m with nassim here. when there`s a will there`s way. no chalk they the can use something else or not write at all.
@@JayJayM57 There's a group of dedicated modders for Forest Village, chalk was just one example. There's hundreds of mods that make the game inexhaustible with content.
@@dolorlux4612 ok i will look at it but i think school should be able to walk without chalk. chalk should just increase the proficiency.
I'm really impressed with how well thought out thsi game is. usually indie games need a very long time to get close to that level.
Nice!
Thanks for showcasing. ^^
This looks a lot like kingdoms & Castles with country selection and nicer graphics.
Pescador is spanish for fisherman. Pescadero is a person who sells fish.
Damn that call was good.
Sooo glad I’ve discovered this channel. Going to have to find your twitch as well!!
I have found many good games through this channel
In the north of S. America the winter is more like a dry season than a cold season ... i can be wrong, but i belive that you can play in Europe or N. America if you take the hard dificult(winter can be more mortal)
Also being in the southern hemisphere it would be summer....
@@zmaster1481 the northern part of South America is in the northern hemisphere. The ecuator is where Ecuador is, hence the name. I'm in venezuela and our summer is in July.
wow some people get calls from Turkey
but I never quite heard such a nice turkey's call
I do love me some low-poly, not quite as much as hand drawn but waaay more than photorealistic. I respect the talent and effort of photorealism but I don't like looking at it more often that not.
I love the art style way more than Banished.
You should give Ostriv a go if you havent so far. They do have paths created naturally by the movement of the citizens (who btw can grow stuff in their private gardens and then sell to you). It has some other cool features which I ll leave you to discover on your own. :)
My Dad would throw feed grain under my window in the Mornings so the Turkeys would Gang up and Feast... and you cannot sleep through that noise...!...
I also grew up in a town that everything revolded around a fruit tree, in my case peach trees
also that was a good turkey call indeed lol
Splattercat more like splatterturkey lol
I think you can only choose southern hemisphere because that is where the Americans and Europeans settled in the 15-18 hundreds
17:40 "full of apples and pears and oranges" 😲 I can't think of a place in the world that can commercially grow all 3 of those. I'm not saying there isn't such a place. . . .but I sure don't know of it. Pears and Oranges like VARY different climates to be commercially viable.
Man... are you seriously don't know about Turkey? They grow all of this and many more.
@@kelranaltrein Turkey is a country. . . not a city/town they Grow all 3 in the U.S. as well. . .but hundreds of miles apart. I live where Peaches, apricots, and apples are a Commercial crop, It's Almost too cold for peaches here and it is too hot for Pears (commercially) Oranges need a much milder winter then peaches, so I just don't see it being as he said. . . .that said, I've been wrong before and will be again. If you can name a place that grows all 3 apples and pears and oranges commercially within say 100 miles of each other I will be happy to concede you were right and I was wrong.
@@saoirse5308 100 miles? nope, don't know any... maybe Thailand? Some of their islands could grow all of this, in theory. And could meet the requirements of 100 miles.
@@kelranaltrein He says "Ever fruit and vegetable was grown in my home town" just before "full of apples and pears and oranges" Seems like 100 miles is a reasonable limit for "My home town" I really think he just misspoke and meant apples and pears and (Cherries) or apples and pears and (Grapes) and just said oranges by mistake, but if the place exists . . . . .I'd like to know about it. Learning you didn't know what you didn't even know you didn't know is always a good thing. 👍
Not a bad looking game, I'll have to keep an eye on it. Currently it looks pretty basic but as development goes along it could really flesh out and hopefully add something unique to separate it from similar games.
The square city design in the US is thanks to William Penn, though definitely not the inventor of the layout.
I want you to have more subscribers because you're the only game reviewer I genuinely enjoy watching; but you're currently at 669k and that's a funny number
"It does it more gooder." I don't know Splatty, maybe continue to tackle English before moving onto Spanish. LOL You're the best! Always awesome to watch, even on games I'm not that interested in. Never change my dude!
January in SA is summer and on that part of the map, winter is none existant
banished clone No.7453 - but nearly every one made is good, will check this out =)
Your turkey call sounded very much like the turkey from Age of Empires, which I can only assume means that it's pretty accurate :P
(I aced a World History quiz in 9th grade based on stuff I learned in an Age of Empires campaign. I had been absent when the material was taught and hadn't had time to study, which is why I had to rely on information provided to me by a computer game, but hey, it was on point!)
If you mod out Banished out the wazoo, you may find yourself with this game.
Sold with that one line, done!
This looks like a bleak Banished copy :)
21:54 What is spinning the sawmill wheel?
This looks like interesting game, I love this type of city builder games.
Disasters... I want to see how "well" these are balanced. Games like these usually disasters are horribly balanced into the gameplay itself. The Universim is a good example; you usually get a massive firestorm or Hurricane go through your town before you even have access to Fire station to turn off fires without rain spell usage or before bunkers for hurricane safety.
P.S
Problem with indie games and what not these days is that every god damn one of these games are asset pack flipflops put together thinking its their own made game. Which it isnt if its made by using ready assets or bought assets. Assets are nothing but assets waiting to be turned into your own products.
You can change the locations with difficulty aswell hot regions easy lill colder medium difficulty and coldest regions with Hard difficulty
And the american " square " system comes from the Roman castra and encampments organization. Look up cardo and decumanus.
Sorry for being annoying, but my being italian forced me to do it.
Looks good, love the colors, games need more colors.
Yeah the equator seed is most likely the difficulty thing. Except they skipped guam
well carpenters were used as emergency doctors on pirate ships
I love these kind of games but they lack what these games had 20 years ago in games like settlers. Soldiers, AI opponents and PVP.
They used the Dutch method of town design in grids in the USA
January, in the Southern Hemisphere, is Summer. Do the devs not know this?
Not all south america is on the southern hemisphere. Colombia, Venezuela, Suriname, northern Brazil, etc are above the ecuator. I live in Venezuela near where the seeds are, July is the hottest month of the year.
18:00
Did you just put a water wheel in a lake? lmfao
I only think that is strange the temperature to the location of the colony
this looks great.
Does anyone know of any games in this kind of civilization builder genre that you can go from like basic tribe level to futuristic space level or something?
low poly graphics also means your computer wont lag as much running the game!
Maybe later expansions will have more of the map.
The fact the first six houses aren’t symmetrical really erks my nerve 🤚🏼😂😂
You like the word Dude
Ok Splat you grew up in a orchard town so now I blame you for those horrid unripe pears in fruit cocktail, good day sir!
Check out Urban Strife, homey!
is there combat in this game?
i just find city layout for medieval colony games without combat, feel lacking.. especially since you don't have to adjust your layout with an eye on mounting a defense against internal and external aggression.
it just feels weird and automatically breaks immersion.
I wish more city builders were without grids, like Foundation. on the other hand, then I'd probably be broke...
Pescadores, not pescaderos. but close enough! important to practice or that knowledge just kinda slips away
i saw a setting that said plant on the forester, so i am assuming you have to toggle from cut to plant?
That one house realy botthered me x|
Hold up did they steal the soap icon straight from Anno 1800?
like Banished but with actual colors
SplatTurkeyGaming
🖤
its always the southernhemosphere, but winter is in january and planting starts in march D: sus
This is not so much "Banished Inspired" as it is "Banished 2.0". Looks interesting, I wonder if any of the Banished devs or modding community is involved, can't find much information on the company developing this one.
where does splatty live? spanish speaking tulky hunting, fishing, serounded by nature. it sounds beutiful.
Am I seeing things, or was there a sword in the stone in the lake during the intro?