Red Alert 2: [YR] Re-Engagements - Mission 7

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 79

  • @CnCDune
    @CnCDune ปีที่แล้ว +19

    2:10 lol, that's not something you see in missions.
    3:37 someone messed up or overlooked something with the Houses' allies.
    Should've made the defences another House allied to the player so they don't shoot at you, while giving Power Plants to a House not allied to player so they can be captured.
    The trigger changing the Owner of the defences to player would still work, regardless of who actually owns them.
    Vanilla Allied mission 08 and 10 use the exact same trick for their abandoned buildings - player can only repair them, another trigger changes their Owner upon entry by player.
    23:59 ..umm, you can..?
    53:28 lol, almost done with the mission then Darkness crate

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +8

      Why the heck did I miss the shipyard? 😄

    • @Melvinb3k
      @Melvinb3k ปีที่แล้ว +7

      @@tg.Sacred yeah, you can make Dreadnoughts, makes life so much easier

    • @abuleil1117
      @abuleil1117 6 หลายเดือนก่อน

      I am really triggered!@@tg.Sacred

    • @abuleil1117
      @abuleil1117 6 หลายเดือนก่อน +1

      yea the darkness crate was such a good prank this time IMHO

  • @neotimekeeper6592
    @neotimekeeper6592 ปีที่แล้ว +16

    Hello, tg! A big thank you for keeping us entertained with your videos!

  • @stylesrj
    @stylesrj ปีที่แล้ว +5

    15:25
    I feel you there.
    Stupid Militia Rocket Squads in C&C 3 outranging my anti-infantry turrets... you're a freaking railgun on a tall tower! How can you be outranged by some insurgents with a goofy-looking twin RPG!?

  • @major-1168
    @major-1168 ปีที่แล้ว +9

    wdym you can't build a Naval Shipyard

  • @Izithel
    @Izithel ปีที่แล้ว +6

    Babe! Wake up! A new tgSacred video has dropped!

  • @Melvinb3k
    @Melvinb3k ปีที่แล้ว +5

    Great playthrough comrade!
    Also fk the blackout crate!

  • @bastiankraft3108
    @bastiankraft3108 ปีที่แล้ว +6

    24:00 .... but you can build a shipyard

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +2

      Silly me. 😅

  • @EgyptianSwag1991
    @EgyptianSwag1991 ปีที่แล้ว +3

    look man , I like your content , but why , just why would you waste all the building you could capture ??????

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +4

      It will drag the video longer. It was already long enough.

    • @EgyptianSwag1991
      @EgyptianSwag1991 ปีที่แล้ว

      @@tg.Sacred Ok fair enough 😃, it is just more fun to destroy the AI with all three tech available .

    • @DavidSmith-fm5lx
      @DavidSmith-fm5lx ปีที่แล้ว

      Great video Tg, lots of fun to watch.

  • @NguyenQuangLuan802
    @NguyenQuangLuan802 ปีที่แล้ว +5

    Good job, tgsacred, now you can go to Soviet Mission 8 by Nguyen Trong Dang edited, and remember, Howitzer is the best range when it come to elite, don't lose it, you will know the answer

  • @ComradKirich
    @ComradKirich ปีที่แล้ว +3

    "What is of great concern however is their capture of this Allised Superweapon"
    Me : "Innocent people are dying and you care only about superweapon. You fucking soviet cannibal"
    Me at the same time : "Storm Generator - is no so strong to concern, there are thing more disturbing. Psychic Dominator, for instance "

  • @shiroe2102
    @shiroe2102 ปีที่แล้ว +3

    i love the mission you have the option to recapture allied and the defenses but its too troublesome so bruteforce is the way xD

  • @diavoluxdiavolux3321
    @diavoluxdiavolux3321 ปีที่แล้ว +2

    How many objectives you want
    YES🤣🤣🤣🤣

  • @stylesrj
    @stylesrj ปีที่แล้ว +3

    So I noticed on many occasions the AI likes to use the Psychic Dominator to mind control civilian vehicles rather than say a stray tank or Flak Trak.
    Anyone who knows the code got a reason for that sort of weird priority of the AI? Because I've seen it used in the vanilla YR campaign as well, like in that Soviet level in London. Yuri wants those sports cars to be his... is he having a mid-life crisis?

  • @Vordikk
    @Vordikk ปีที่แล้ว +3

    Wait... 45:00 wtf? blue units are listening to you now? ah... allies still fell under your control after destroying Amplifier or Beacon it seems :)

    • @CnCDune
      @CnCDune ปีที่แล้ว

      The secret is PlayerControl=yes for a House.

    • @Vordikk
      @Vordikk ปีที่แล้ว

      @@CnCDune gotcha. Just i never saw that being used anywhere.

    • @CnCDune
      @CnCDune ปีที่แล้ว

      @@Vordikk Westwood used it in the Riot mission in TibSun Firestorm, RA2All05 for the Spies, RA2Sov03 for the Tesla Troopers, and wherever Tanya made an appearance in the original missions because asking the game if Tanya died didn't work directly - they had to ask if the House owning Tanya and only Tanya lost all units.

    • @Vordikk
      @Vordikk ปีที่แล้ว

      @@CnCDune lol, got it
      So they made shitty engine without possibility to track single unit death and then this
      LOL

    • @CnCDune
      @CnCDune ปีที่แล้ว

      @@Vordikk They kind of fixed it in YR.

  • @MYAceb
    @MYAceb ปีที่แล้ว +3

    Looks like both your patience and curiosity is out, is everything alright?
    Thanks for another video!

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +1

      Yeah, lack of interest from the community I guess. 😔

    • @MYAceb
      @MYAceb ปีที่แล้ว +1

      @@tg.Sacred That's a boomer. Still, thanks for finishing it.

  • @Kiwijr2579
    @Kiwijr2579 ปีที่แล้ว +2

    11:12 Well, that was a little excessive, don't you think, Yuri? Was that engineer a friend of yours? 😂

  • @liliwinnt6
    @liliwinnt6 ปีที่แล้ว +3

    23:17 that was two floating discs!

  • @angelbane
    @angelbane ปีที่แล้ว +9

    A great playthrough rough 😊 but overall top notch i want more tg !!!!

  • @kameel28
    @kameel28 ปีที่แล้ว +1

    Watching this with a good cup of coffee!

  • @kaloyankochev5545
    @kaloyankochev5545 ปีที่แล้ว +2

    Most. Impossible. Mission. Ever. Dunno how you did it, tg, but I am still to beat this mission on hard and I think I never will :(

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +5

      Use some tips on the video! Reposition the MCV, build bunkers with GI's and use the Shipyard which I didn't!

    • @DavidSmith-fm5lx
      @DavidSmith-fm5lx ปีที่แล้ว +2

      Also capturing the Allied power plants and airport help. Destroying the fountains gives a crate. If you discover the Nuke crate it appears on an island to the North East.

    • @VigilancePOI
      @VigilancePOI ปีที่แล้ว

      I did it in a funny and random way. I built >10 (like 12) Miners and (optional) some Kirovs (minimum 3, I used 6). Put the Kirovs in the top left of the map so they won't be attacked. Clear the map with the miners (they will go elite soon), starting from left side (unlock allied base), then bottom left (yuri base), then bottom (just garrisoned buildings), then go on the psychic amplifier from behind. Destroy main Yuri's base, then go for the Weather device (you'll find the power plants on your way). Save every move. The only difficulty is avoiding Disks, but they move in predefined paths, and the garrisoned buildings in bottom of the map (where you need Kirovs). Good luck!

  • @gergelyvastag7579
    @gergelyvastag7579 ปีที่แล้ว +2

    That was fun! But i wonder what will happen if you capture the airport, the intro said there will be some allied help

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +4

      Probably a group of GI's will arrive.

    • @gergelyvastag7579
      @gergelyvastag7579 ปีที่แล้ว +4

      @@tg.Sacred there is literally thousands of high tier enemy units
      Allies: there you go, 5gis, you're welcome:D

    • @defaulted9485
      @defaulted9485 ปีที่แล้ว

      @@gergelyvastag7579 I loved GI paradrops, but it's a different story when literally all the maps are littered with Floating Discs, Gatling Turrets, and Gatling Tanks in a bunker.
      Its like capturing the LA Airport on YR Allied mission 2.

  • @chrischawich4763
    @chrischawich4763 3 หลายเดือนก่อน

    * In Other Missons *
    tgScared: "Oh look i destroyed the defenses so i can capture the base and use it "
    *In This Mission *
    Mission Script: Capture the power plants so you can gain control and so the allies can send reinforcements
    tgScared: * Destroys everything *
    Concolor1:* Crying in the corner for spending hours fixing the reinforcement issues *

  • @abuleil1117
    @abuleil1117 6 หลายเดือนก่อน

    I will be very honest, this was the WORST gameplay I've seen so far in your videos, you triggered me so much 😭
    HOW DARE YOU DO THIS TO MY SIEGE CHOPPEERRRRRRRRR
    DEPLOY THEMMMMM!!!!

  • @Vantud391
    @Vantud391 ปีที่แล้ว

    Directinh 2 Engineers all the ways just to die. How frustrate 😂
    Why enemies always got Superweapons at the start already, so unfair, unbalanced.
    Feel like Gatling just cheating with their range so far.

  • @jaykoandrew6854
    @jaykoandrew6854 ปีที่แล้ว

    Every maps in these Re-Engagements campaigns are so empty. However, Mental Omega is the opposite. Dont really like both tbh.

  • @Vordikk
    @Vordikk ปีที่แล้ว +4

    TG, mission 7, not 1 :P

    • @Sheersanctity
      @Sheersanctity ปีที่แล้ว +1

      i was confused by this also til i looked closer at the thumbnail lol

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +3

      ah
      😅

  • @redson8441
    @redson8441 ปีที่แล้ว

    Just use more gun turnet because ring of attack wilder than Soviet bunker

  • @omarmousselmal5876
    @omarmousselmal5876 ปีที่แล้ว

    I wish would you play red alert 3 after red alert 2

  • @ramadhanisme7
    @ramadhanisme7 ปีที่แล้ว +1

    You missed the shipyard 🤣🤣

  • @travellerdann426
    @travellerdann426 ปีที่แล้ว

    i played this mission before, placing bunker and deploying your siege chopper behind it on higher ground will helps you with base defenses.. about that ufo, deploy at least 5 flak track should be sufficient..
    and i placed wall around my conyard..

  • @Argi1000
    @Argi1000 ปีที่แล้ว

    I've got a question, why do you put GIs in the bunkers instead of conscripts? I know they are better units but does this also make a difference in bunkers? Also they cost more, so I would figure to put cheaper ones there

  • @Alex_1652
    @Alex_1652 ปีที่แล้ว

    You can actually complete this map without getting the mcv, its bit hard, but Yuri wont attack you actively *unless provoked*.

  • @aorusxtremem1_sam183
    @aorusxtremem1_sam183 ปีที่แล้ว

    HI TG why did you delete the installation video for red alert 2 + yuri's revenge
    I need help and I had saved your video and then you delete it??
    I want run Red alert 2 + yuri's Revenge Origin version on Windows 10

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว

      TH-cam deleted it and gave me a strike.

    • @aorusxtremem1_sam183
      @aorusxtremem1_sam183 ปีที่แล้ว +1

      @@tg.Sacred Sad, thanks for letting me know, any Idea where I can find the installation videos?

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว

      @@aorusxtremem1_sam183 No sorry. :(

  • @TheSeidTrens
    @TheSeidTrens ปีที่แล้ว +1

    Ayo bro🔥

  • @rendiorton499
    @rendiorton499 ปีที่แล้ว +1

    Ayo bro 🔥

  • @micheal2bro
    @micheal2bro ปีที่แล้ว

    Why you didn't capture Yuri barracks at first?
    It would help Alot in garrison buildings

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +5

      The ai sells it immediately when enemy units are close to it.

  • @cactuspro25
    @cactuspro25 ปีที่แล้ว

    Cant wait for the mental omega missions :)

  • @nicolaieismann117
    @nicolaieismann117 ปีที่แล้ว

    Why not capturing the yuri Baracks at the start?

  • @cyberneticdex69
    @cyberneticdex69 ปีที่แล้ว +1

    nothing new here .. just your average RA2 mission: first part is nearly impossible // 2nd part is easy cake...

  • @babulapiderazi1924
    @babulapiderazi1924 ปีที่แล้ว +1

    Why didnt you capture te Yuri barraks?

    • @4RL3_CCH1N0
      @4RL3_CCH1N0 ปีที่แล้ว +6

      The ai sells it when it detects nearby engineer going to capture it

    • @tg.Sacred
      @tg.Sacred  ปีที่แล้ว +2

      @@4RL3_CCH1N0 Correct!

    • @CnCDune
      @CnCDune ปีที่แล้ว +2

      @@4RL3_CCH1N0 That's really smart, making a trigger for that. It's such a brilliant detail.
      Of course, triggers can't chk for what type of unit is approaching (Engineer or MCV), but it's still a very nice detail still.

    • @babulapiderazi1924
      @babulapiderazi1924 ปีที่แล้ว

      @@4RL3_CCH1N0 ah i see. Ist that Trigger also there before you cap the Allied one?

    • @stylesrj
      @stylesrj ปีที่แล้ว

      @@CnCDune
      They can't check? I guess it's only in later games the AI knows when it's an Engineer and thus sells rather than let it capture the building?

  • @Dell96kill
    @Dell96kill ปีที่แล้ว +2

    Siege chopper the best cheese AI