First game, you could tell it was going to be sketchy when your ally infested his own building instead of your stun tower in the start, letting it die for no gain. When you started worrying about your Swann going for fast gas, he had spent a whopping 80 minerals on permanent gas income.
That first game I am almost sure your ally had the alexander ready as he left the game. I think if you had spent the 6000 minerals on bunkers or cannons the second he left the game you probably could have held, you died with the 6000 minerals unspent. but it was very hectic. avenger muts with bouncing attack seem to wreck un-upgraded stukov infantry :( holding the next 2 hybrid waves with just zeraltul a brused stalker and 3 bunkers was hardcore :P
So I would theorize that Swann didn’t want his own static D turned against him right? Also do you think Zeratul p3 would’ve been better? In my experience his DPS exceeds his army DPS against this mutation since he can blink in and out just making tornadoes.
He spent the entire game looking at his own base. This is the kind of player that I will start pinging his own units and saying condescending shit in chat like "do stuff."
Whats the best way to get Ascension 1000? Im just getting back into SC2, and Im wondering what the fastest way is/best speedrunning map and best Commander is for the fastest map etc..
even if imminent domain doesnt kick in for a full wall in, can you still make a maze of ebay/pyolon to make it hard for amon units to go through (like a gauntlet)? Not sure if it would be worth it though.
Oh boy, why do these clowns play StukovP3. Why are they giving my boy such bad reputation. P3 is perfectly fine, its these clowns that are so bad with it. No, it is not slow, you have 3 powerful spells for early game waves and then adding bunkers to keep with growing difficulty. Build them in efficient shape to not block spawns, keep with upgrades and always send them into upcoming waves before they spawn. Just add bunkers and don't waste resources on anything else (aside upgrades and some detection).
CtG: play at night to get better allies.
Ally: Hold my Apocalisk!
First game, you could tell it was going to be sketchy when your ally infested his own building instead of your stun tower in the start, letting it die for no gain.
When you started worrying about your Swann going for fast gas, he had spent a whopping 80 minerals on permanent gas income.
That first game I am almost sure your ally had the alexander ready as he left the game.
I think if you had spent the 6000 minerals on bunkers or cannons the second he left the game you probably could have held, you died with the 6000 minerals unspent. but it was very hectic.
avenger muts with bouncing attack seem to wreck un-upgraded stukov infantry :(
holding the next 2 hybrid waves with just zeraltul a brused stalker and 3 bunkers was hardcore :P
TwoTuuu just makes the wall in the recent Raynor video. Just let the ebays burn to Eminent Domain to take place.
So I would theorize that Swann didn’t want his own static D turned against him right? Also do you think Zeratul p3 would’ve been better?
In my experience his DPS exceeds his army DPS against this mutation since he can blink in and out just making tornadoes.
First ally was expecting a carry, apparently. That guy would probably struggle on a standard hard map.
He spent the entire game looking at his own base. This is the kind of player that I will start pinging his own units and saying condescending shit in chat like "do stuff."
Whats the best way to get Ascension 1000? Im just getting back into SC2, and Im wondering what the fastest way is/best speedrunning map and best Commander is for the fastest map etc..
P3 zera and spamming VT I guess
even if imminent domain doesnt kick in for a full wall in, can you still make a maze of ebay/pyolon to make it hard for amon units to go through (like a gauntlet)? Not sure if it would be worth it though.
Nexus co-op JInaraa, gooo :3
definitely harder than this past week's mutation. NA ppl will def struggle with this one.
Oh boy, why do these clowns play StukovP3. Why are they giving my boy such bad reputation. P3 is perfectly fine, its these clowns that are so bad with it. No, it is not slow, you have 3 powerful spells for early game waves and then adding bunkers to keep with growing difficulty. Build them in efficient shape to not block spawns, keep with upgrades and always send them into upcoming waves before they spawn. Just add bunkers and don't waste resources on anything else (aside upgrades and some detection).