I am still annoyed over the fact that the Bow training map has tons of Melee units that can easily surround an archer and force you to either sit there and let your unit die or simply surrender.
Besides Ranged, I treat every other Training map as a Melee map. We need another ranged training map so i can stop putting in unequipped Dancers and Staff units just as filler/Auto training
14:48 - I remember they have a generic Wyvern Rider, which often have good Atk and high Def... and gave 'em Glacies, which runs off of the much comparatively lower Res stat Someone either had a goof or did a funny
I think Resonant Battles maps are somewhat influenced by the 'grind cash' DLC maps in Awakening/Fates. With the Thieves that never attack and just run away.
Shoutout to pheonixmaster1 for helping me with the tactic drills maps. Some i get but there are way to many that just don't click with me, and some of the drills can give a orb the first time
I like how some maps are references to the main games. Just goes to show how recognizable some of them are. And one thing I don't think was touched upon are the early GHB maps. Some of them definitely feel like puzzle maps since we didn't have all the tools we have now. Sometimes the solution would be to bring a previous GHB Hero. For example female Robin's map was before Ursula's in rotation and Robin came with Gronnwolf and Blue Tomebreaker, making her a good choice to battle Ursula with.
At the end I was expecting a short comment on the map design of some of the other side modes, specifically Mjolnir’s Strike. A deep dive into those side modes like Tap Battle, Grand Conquest, and Forging Bonds might make for an interesting future video to dissect the successful and failed experiments tweaking the FEH format.
My only complaint with maps in current FEH is that they keep putting Veldt's map and similar middle fingers in Seer's Snare, to the point that I don't want to bring cavs anymore. Also that VG map with the tree and the ledges, it only serves to waste time if you don't bring a flier or an ally happens to be one.
I remember really loving Legion's bound hero battle with his clones. GHB maps back then were hell. Shoot even when Xander and Camus finally returned. I still got cooked. Also the final map in the 1st TT was hell. Personally didn't had trouble but I seen runs end badly. The special training maps am I the only one who thought and tried having a Save without a weapon and a unit your training with the opposite range and put it on auto for free SP only for the AI to deliberately throw and get trapped?
I wonder if, at some point in the future, we could end up seeing ‘Neutral’ Divine Veins in PvE maps. As in, veins such as Haze or Green that affect both sides and don’t go away? I think there’s some potential there.
"let's stick a unit that turns off counter attacks and inflicts party wide debuffs without engagement, a unit that negates debuffs/status/bonus steal and has savior, a warp ninja that can jump you from the other side of the map, a bat unit that basically counters speed and melee builds, canto negate dragon unit behind a wall of bulky units. YOU CAN'T LOSE ONE UNIT Jesus Christ 😐
it may be unrelated to the maps but hold up is that loki with sutur in 8:28. as someone who doesn't care for the random assortment of organized letters that happen before you can finally play the map is loki really that old and just randomly kept being relevant even until now
IMO Reinhardt and Lyn completely ruined FEH map design. Every map had to have forest or trench tiles to slow everyone down and to stop them (or any cavalry unit) from being useful. This combined with extremely limited skill availability made cavs hand down the worst unit type in the game until very recently with OP bow cavs and Alphonse.
why fire emblem heroes not have models 3d trio askr and have solo chibi sprites i hate chibi grafics and animations delete chibi sprites and add better grafics more big characthers please
They never even brought back the gacha animations for certain Heroes like Marth and Roy. I always liked the uniqueness that brought to rolling in gacha.
Why did it take until this video for me to learn that book 1 maps were references to the mainline games 😂. I only ever thought the LHB maps were
2:00 as a big fan of glory holes the idea of not knowing what im putting in my body sounds great actually.
Oh.
Im sorry huh?
Ah yes, Lance fighter from Tactics drill Grandmaster 26 my beloved...
I am still annoyed over the fact that the Bow training map has tons of Melee units that can easily surround an archer and force you to either sit there and let your unit die or simply surrender.
Besides Ranged, I treat every other Training map as a Melee map. We need another ranged training map so i can stop putting in unequipped Dancers and Staff units just as filler/Auto training
29:26 'largely inflated BST which is nigh impossible to achieve and most likely remain impossible'
Let's hope so, huh.
I love having to jump through like 20 different hoops of artificial difficulty just for a Gold Hairpin
14:48 - I remember they have a generic Wyvern Rider, which often have good Atk and high Def... and gave 'em Glacies, which runs off of the much comparatively lower Res stat
Someone either had a goof or did a funny
god some of those old arena maps just gave me ptsd
Same here.
Double wall map
At least one of the less obnoxious year 1 maps stayed while the worst ones got axed
I think Resonant Battles maps are somewhat influenced by the 'grind cash' DLC maps in Awakening/Fates. With the Thieves that never attack and just run away.
i told you these maps are rigged
Not as rigged as the gacha itself
13:38 In my opinion that's the best map simply for the chokepoint, just gotta remember the two pegasus units and its a easy farming experience
Shoutout to pheonixmaster1 for helping me with the tactic drills maps. Some i get but there are way to many that just don't click with me, and some of the drills can give a orb the first time
I like how some maps are references to the main games. Just goes to show how recognizable some of them are.
And one thing I don't think was touched upon are the early GHB maps. Some of them definitely feel like puzzle maps since we didn't have all the tools we have now. Sometimes the solution would be to bring a previous GHB Hero. For example female Robin's map was before Ursula's in rotation and Robin came with Gronnwolf and Blue Tomebreaker, making her a good choice to battle Ursula with.
At the end I was expecting a short comment on the map design of some of the other side modes, specifically Mjolnir’s Strike. A deep dive into those side modes like Tap Battle, Grand Conquest, and Forging Bonds might make for an interesting future video to dissect the successful and failed experiments tweaking the FEH format.
My only complaint with maps in current FEH is that they keep putting Veldt's map and similar middle fingers in Seer's Snare, to the point that I don't want to bring cavs anymore.
Also that VG map with the tree and the ledges, it only serves to waste time if you don't bring a flier or an ally happens to be one.
I remember really loving Legion's bound hero battle with his clones. GHB maps back then were hell. Shoot even when Xander and Camus finally returned. I still got cooked. Also the final map in the 1st TT was hell. Personally didn't had trouble but I seen runs end badly.
The special training maps am I the only one who thought and tried having a Save without a weapon and a unit your training with the opposite range and put it on auto for free SP only for the AI to deliberately throw and get trapped?
I wonder if, at some point in the future, we could end up seeing ‘Neutral’ Divine Veins in PvE maps. As in, veins such as Haze or Green that affect both sides and don’t go away? I think there’s some potential there.
Defensive terrain? I completely forgot that existed
Honestly, from my experience playing FEH, Book 8 Chapter 1, Part 5 was…funny to me. In fact, Emblem Celica can one turn it on Lunatic!🤣
Relay Defense mentioned!! 🎉
Never again please
7:29 thats a THING?????????? WHAT
It's my first time hearing about it too. So when your units stand on those, they get bonuses to their defence and res? lol?
*Niðhoggr and Læraðr BHB*
"let's stick a unit that turns off counter attacks and inflicts party wide debuffs without engagement, a unit that negates debuffs/status/bonus steal and has savior, a warp ninja that can jump you from the other side of the map, a bat unit that basically counters speed and melee builds, canto negate dragon unit behind a wall of bulky units. YOU CAN'T LOSE ONE UNIT
Jesus Christ 😐
My TH-cam captioned Aether Raids as AIDS 😂 seems about right 19:17
The way you prove that you've been playing this game for a long fuckin time is by showing off your OG Virion
I seriously want to know sometimes what there thought process was when it comes to certain maps.
We need a new game mode with bigger maps that is actually challenging
I thought it was pretty cool when feh tried to be a fire emblem game but then they started doing all that oc mess
Wait what? Who chokepoints training maps? Just auto battle with mystic boost seal on lol
Honestly one of the most worthwhile sacred seals to forge/enhance from the start
@@redshepherd32 Yeah as B slot it was always not very worth it but as seal it's one of the goat.
no way you are getting sponsired again bro wtf 😭
Just found out about captain skills from this vid, as a feh player I don't read -___-
Yeah! Get that sponsorship money!
Some of the new years and the wind tribe maps have fates map refrances
1:10 schezo!!!
These maps smell ngl
it may be unrelated to the maps but hold up is that loki with sutur in 8:28. as someone who doesn't care for the random assortment of organized letters that happen before you can finally play the map is loki really that old and just randomly kept being relevant even until now
Yeah lol. She's been around since Book 2-ish. She originally released in ver. 2.10
IMO Reinhardt and Lyn completely ruined FEH map design. Every map had to have forest or trench tiles to slow everyone down and to stop them (or any cavalry unit) from being useful. This combined with extremely limited skill availability made cavs hand down the worst unit type in the game until very recently with OP bow cavs and Alphonse.
I spotted my wife Chloé in the video! : D
Chloe weak ass. Should go for Panette since she has that juicy strenght lol.
why fire emblem heroes not have models 3d trio askr and have solo chibi sprites i hate chibi grafics and animations delete chibi sprites and add better grafics more big characthers please
With how large the character cast is, we wouldn't get to most of the characters we currently have in the game.
They never even brought back the gacha animations for certain Heroes like Marth and Roy. I always liked the uniqueness that brought to rolling in gacha.