It's interesting how Ms Yuriko and Needleman were both such inconsequential throwaway characters in the video games, but in the cartoon they're been paired up and turned into some of the most dangerous and efficient villains to work for Dr Regal and Nebula. Good writing can salvage any character.
Yep. I loved how much more fleshed out and expressive the characters were in the show. They all had great screentime and moments compared to what little the spites and portraits did in the games.
Love seeing NT get some love, I know a lot of people hated it but I loved it and I have a lot of nostalgia for it. Especially the soundtrack! So thank you!
@@petergriscom3431I'm saying... If we got an NT 2 that brought the same level of polish that going from EXE 1 to 2 brought, we'd have a masterpiece. Even for what it is, it was experimental in a fun way that got a lot right.
@@squirtle0528 Definitely, I loved how challenging it was, it was one of those games where finishing it felt like an accomplishment. It also delivered a lot of things that were unique to it, like sliding between a grounded Navi's legs to avoid contact damage, or defeating enemies quickly with their own chip to refill your ammo and keep the combo going, or upgrading your buster to a monstrous level.
Network Transmission has such a fantastic OST. I love the addition of guitar in the section at 0:41. It fits perfectly, making that part feel more energetic and dramatic without being overpowering. Very well done as always.
This was definitely one of the better themes of Network Transmission in my opinion, alongside the Undernet and BrightMan, SwordMan, and StarMan's stages, and this remix is super good! Keep up the good work, Koki!
I've just noticed that your recent arrangements don't have that trademark reverb you used in your early works. Honestly, that's quite the improvement! Back then, I could barely hear the bass and percussion with all that reverb in the background.
Amazing job as usual! I'd like to know, do you take commission? I'd like to commission you "Cool water" from MMZ2 if you think you can make something of it
I love this but it missing that iconic whistle that happens.... still amazing work it just oh that whistle how it was musical equivalent of jumpimg it to tall grass and playing explorer...
It's interesting how Ms Yuriko and Needleman were both such inconsequential throwaway characters in the video games, but in the cartoon they're been paired up and turned into some of the most dangerous and efficient villains to work for Dr Regal and Nebula. Good writing can salvage any character.
That anime was amazing with how much fun they had with the characters.
Yep. I loved how much more fleshed out and expressive the characters were in the show. They all had great screentime and moments compared to what little the spites and portraits did in the games.
Love seeing NT get some love, I know a lot of people hated it but I loved it and I have a lot of nostalgia for it. Especially the soundtrack! So thank you!
I wish we got a sequel. I think that with a few balance tweaks to chips and the custom gauge, it'd get the love it deserves.
@@petergriscom3431I'm saying...
If we got an NT 2 that brought the same level of polish that going from EXE 1 to 2 brought, we'd have a masterpiece. Even for what it is, it was experimental in a fun way that got a lot right.
@@squirtle0528 Definitely, I loved how challenging it was, it was one of those games where finishing it felt like an accomplishment. It also delivered a lot of things that were unique to it, like sliding between a grounded Navi's legs to avoid contact damage, or defeating enemies quickly with their own chip to refill your ammo and keep the combo going, or upgrading your buster to a monstrous level.
The fun thing about your remixes is that sometimes I discover Megaman games I had never heard of
I don’t care what anyone says about network transmission. I liked it. Thank you for sharing this remix!
Network Transmission has such a fantastic OST. I love the addition of guitar in the section at 0:41. It fits perfectly, making that part feel more energetic and dramatic without being overpowering. Very well done as always.
This was definitely one of the better themes of Network Transmission in my opinion, alongside the Undernet and BrightMan, SwordMan, and StarMan's stages, and this remix is super good! Keep up the good work, Koki!
Keep creating! Glad to see love for the battle network series still is alive.
Oh this is absolutely wonderful! 😎🎶
This is amazing 😍 I love you Koki
I always loved Network Transmission, and the Soundtrack is a big part of that. Awesome stuff!
Welcome back, sensei
I've just noticed that your recent arrangements don't have that trademark reverb you used in your early works.
Honestly, that's quite the improvement! Back then, I could barely hear the bass and percussion with all that reverb in the background.
One of the best tunes from the game! I can't wait for Pharaoh Man and Gravity Man themes
Oooh yes! I'm all for MMNT remixes. Great job! 😎
The goat never forgets.
Amazing job as usual! I'd like to know, do you take commission? I'd like to commission you "Cool water" from MMZ2 if you think you can make something of it
😮 Amazing I can't stop listening 👏.
Awesome 💖💖💖💖
I love this but it missing that iconic whistle that happens.... still amazing work it just oh that whistle how it was musical equivalent of jumpimg it to tall grass and playing explorer...
Oooooh, this is a good one.
Awesome! Please do either IceMan.EXE or QuickMan.EXE stage next!
The turning point after Gutsman your chipsets git gud, so groovy nabbing chips here
Yes. Please, Water Service Bureau, I beg of you.
We're going to a long time ago in the distant future, in a different reality.
Mail Call!
IT'S OPENING HOUR!!!!! FROM ANTONBLAST IS OUT NOW!!!!!!!
聴いたことないな、と思ったらゲームキューブのやつか
Great mix, but it's not quite the same without the groovin' crickets