Will Wright - Gamifying the World: From SimCity to the Future (GSummit SF 2013)

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  • เผยแพร่เมื่อ 16 ต.ค. 2024
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    Recorded at GSummit SF 2013
    Exceptional games like SimCity, The Sims and Spore have set the standard for blending real life with games. They've managed to simplify super complicated concepts (like urban planning) while maintaining the dynamism and interrelations that help educate and entertain hundreds of millions of people worldwide. What lessons can we take from these games -- and decades of experience designing for fun -- to create engagement for large audiences with complex models and issues? How can we make simple everyday interactions more compelling and use them as teachable moments to energize society? Can everything really be fun -- and what are the secrets for balancing detail and simplicity? Join game design legend Will Wright as he re-imagines how the world becomes a more fun and engaging place, sharing his vision for the future and powerful design insight.

ความคิดเห็น • 4

  • @jordanrivas7398
    @jordanrivas7398 9 ปีที่แล้ว +2

    Amazing talk. Will Wright delivers one or two huge, paradigm shifting thoughts in less than a half hour. One of my favorite thinkers and speakers.

  • @blauwzakjecrack
    @blauwzakjecrack ปีที่แล้ว

    24:05 i had the same experience with observing the beauty of the world trough video games. The Witcher 3 had amazing nature scenery for a game that i appreciated very much,and that love expanded to enjoy the beauty of nature irl.

  • @Trojance
    @Trojance 9 ปีที่แล้ว +2

    Great developer, hope he creates more innovative games in the future.

  • @blauwzakjecrack
    @blauwzakjecrack ปีที่แล้ว

    2013 was 4 years ago, and sim tower seemed to auto-destruct for me after x period of playing. (edit->) 13:44 Ahh thats why..