Great video But you haven't showcased anything from Authentic Warfare Mod that is visible to the audience from the get go from watching this video which is G28 weapon new sounds. People would not noticed that there's no hitmaker, body sfx any more so people might get confused what AW mod does. it's better to start with what was the most transformative which is the new weapon that I revamped in the last update Or you can showcase the mission in the night where some people will be curious why Nomad doesn't talk when he's using nvg's and stuff like that. Check the readme what was changed so you will have better idea what's currently available and thanks a lot for making such videos. Keep it up! :)
@7:34 hate that, that enemy comes out of nowhere.. soo lame. Or these random spawned in patrols. We try to image this being a good game by playing it and imagining things… but the foundation it’s build on will always be crap. Hopefully they will learn from their mistakes on the next one 🙄
I agree, it was very annoying especially when I couldn't hear their footsteps. But to be fair, I had to clear the area first on the road before advancing.
Great video mann!! Keep it up!! Subbed!!
Really appreciate BlackFlames!
Great video But you haven't showcased anything from Authentic Warfare Mod that is visible to the audience from the get go from watching this video which is G28 weapon new sounds. People would not noticed that there's no hitmaker, body sfx any more so people might get confused what AW mod does. it's better to start with what was the most transformative which is the new weapon that I revamped in the last update Or you can showcase the mission in the night where some people will be curious why Nomad doesn't talk when he's using nvg's and stuff like that. Check the readme what was changed so you will have better idea what's currently available and thanks a lot for making such videos. Keep it up! :)
Yes, you're right! I'll make a raw video without the sound effects soon. It's just been quite fun making the cinematic ones. Thanks!
@@eagleyezxgaming Yeah not doubt about that! Great showcase of Spartan Mod!
So, a 'realism' mod allows you to see through walls (i.e. x-ray vision)?
That's the feature Ubiflop added. The realism mod does other things if you look it.
@7:34 hate that, that enemy comes out of nowhere.. soo lame. Or these random spawned in patrols. We try to image this being a good game by playing it and imagining things… but the foundation it’s build on will always be crap. Hopefully they will learn from their mistakes on the next one 🙄
I agree, it was very annoying especially when I couldn't hear their footsteps. But to be fair, I had to clear the area first on the road before advancing.