Two of the most important people in the development of GUIs and usable application interfaces. I love the precise nature that they explain some of the history of these thing. Legends.
Thank you to the guests and the computer history museum for documenting this amazing work. I grew up using all of these programs from 1984 onward and can remember their evolution. The access to the geniuses behind these innovations is endearing!
Great interview! Man, Andy Hertzfeld is the kind of guy that you can just spend all day with. His excitement is infectious. I would really love to meet him.
Phenomenal reasoning here between 32:00 and 33:51. Bill pretty much sums up the mental model for git and its diff-ing mechanism as a general working model. This is something very useful for UI/UX design.
Both are wonderful people. I wish we had more people really focusing on their craft rather than just pursuing careers for the careers sake nowadays. Apple must have been a wonderful workplace back in the early days.
legends, to be honest classic macos was extremely elegant from a ui perspective, I could operate the finder gui without leaving the keyboard and using the mouse. Os X still angers me deeply, os 6-9 the only operating system which was truly customisable and functionally resizable using a gui.
It absolutely affects the distance it takes to get from one point of screen to the other. If we take a 500dpi mouse and map it directly to screen pixels, it takes 1 inch to move the cursor 500 pixels on the screen. If we double the mouse resolution, the cursor moves also double amount on the screen. Of course this also depends on your OS mouse settings and other parameters. But basically this is how it is.
Too bad modern day software engineers no longer understand much of this. Now, it is not even clear if something is a button or not. The current OS and iOS is a disaster in terms of user interface.
I think you've got the wrong transcript file in the description, shouldn't it be this one instead? → www.computerhistory.org/collections/catalog/102743021
brilliant, brilliant, brilliant. I'm so lucky to remember all this (as a consumer) as it was unfolding.
Two of the most important people in the development of GUIs and usable application interfaces. I love the precise nature that they explain some of the history of these thing. Legends.
Thank you to the guests and the computer history museum for documenting this amazing work. I grew up using all of these programs from 1984 onward and can remember their evolution. The access to the geniuses behind these innovations is endearing!
Great interview! Man, Andy Hertzfeld is the kind of guy that you can just spend all day with. His excitement is infectious. I would really love to meet him.
Hertzfeld is awesome.
Atkinson a pure genius, Hertzfeld the best nerd of the world
These guys are legends.
These two are delightful to watch and listen to. Their enthusiasm and child like joy for their topic is so motivating.
Thank you immensely for documenting these two geniuses. They were part of changing our world.
The Macintosh would’ve been NOTHING without these two men. Apple pretty much owes everything to these two.
Phenomenal reasoning here between 32:00 and 33:51. Bill pretty much sums up the mental model for git and its diff-ing mechanism as a general working model. This is something very useful for UI/UX design.
We owe these guys so much
True legends! Thank you for this amazing video.
Their work was absolutely amazing!!!
Both are wonderful people. I wish we had more people really focusing on their craft rather than just pursuing careers for the careers sake nowadays. Apple must have been a wonderful workplace back in the early days.
legends, to be honest classic macos was extremely elegant from a ui perspective, I could operate the finder gui without leaving the keyboard and using the mouse. Os X still angers me deeply, os 6-9 the only operating system which was truly customisable and functionally resizable using a gui.
It absolutely affects the distance it takes to get from one point of screen to the other. If we take a 500dpi mouse and map it directly to screen pixels, it takes 1 inch to move the cursor 500 pixels on the screen. If we double the mouse resolution, the cursor moves also double amount on the screen. Of course this also depends on your OS mouse settings and other parameters. But basically this is how it is.
Legends
Watching the user use it and everytime Susan tried something and it didn't work, take notes. THIS is how things advance.
Damn! This was some great info. Loved it! Thanks.
55:39 - ResEdit!
Does anyone know what the name of the 68000 emulator used on the powerbook g3 was?
Alex Santos, not sure, but Mini vMac is a good one!
John Sculley "When the Mac was launched, it didn't do very much. It had MacPaint and MacWrite." Apple/Jobs didn't listen to these guys.
I did not mean that it was removed from the operating system. I just meant that for some high-DPI mice it removed the need to use mouse acceleration.
Too bad modern day software engineers no longer understand much of this. Now, it is not even clear if something is a button or not. The current OS and iOS is a disaster in terms of user interface.
why?
true
And soon they won't exist at all, thanks to AI.
This is an interrogation of two aliens.
I think you've got the wrong transcript file in the description, shouldn't it be this one instead? → www.computerhistory.org/collections/catalog/102743021
Still have a Data Rover 840. I bought not so long ago new from old stock.
Is it really Hypertalk?
Apple made the ipod breakout game
Modern mice have ultimately removed the need for mouse pointer acceleration as they ship with so high-resolution optical sensors. :)