It's surprisingly easy to do with just one card: Abominable Lieutenant A long forgotten card in wild that has no real use, but since the hero power only generates one scaling minion a turn, and it destroys it at the end of your turns, and gains stats off it, it's extremely easy to scale infinitely upwards
I played 45 turns with the spaceship priest, both heroes exploded and I consider the game that we both lost, I had almost 800 armor and 30 health, even so we both lost.
When 1000 damages is done, the game end for the "true" win. I achieved this with a rainbow DK deck featuring death rattle boosts and that legendary pirate that boost attack. Finally, Kil'Jaeden to prevent fatigue.
@@joshuahudson2170 With my DK deck, The hero power zombie alone had 8 attack from the start. So everything I threw at any opponents hit like a freight train. It took around 20 minutes. Halfway through Stormwind was just a punching bag.
I just played starship death knight and randomly discovered an undead that has the "hero powers are disabled" effect. Ez win. Had like 3 30 30 starships smacking the city in the face every turn.
With wild mill druid I deleted the city in 20 turns with +200 execs damage, equaling to 1200 DMG ( after you hit a 1000 damage mark city destroys itself ).
bro i first try destroyed it at around 1560 damage with the paladin return hand buff deck, the xilliax that doubles the damage each round and the titan that reduces damage taken by minions helps. Did it on turn 15
i destroyed the stormwind with paladin. i used spells that would eliminate the threat of massive minions of the city in late game, also silverhand recruit cards just to have some taunt to save some time.
It can be destroyed if you tie the game by turn count. This however is not counted as a win in tavern brawl, and you don’t get a pack if that was your first game
It's fairly easy. I just came in with my Wild Libram Paladin list and dealt 1010 damage first try. Once you've built a decent board, Stormwind doesn't have a lot of draw and board clears, so you can bludgeon them over time. Probably also have to do with 5 Librams of Divinity per turn over 20 turns.
I managed to get it somewhere around 500-600 with Clone Priest, and I probably could've gotten it higher with some tech cards geared towards the specifics. Still, shame that you don't get some kind of additional reward for defeating it.
I played a 1 blood 2 unholy control dk deck and dealt 1007 damage to Stormwind to destroy it. The oozes that was used in the video is probably a better idea than the snakes I used. The snakes I liked for cycling when I was still waiting for it to gain more attack but oozes would definitely give the dk deck even more healing (Ended the game at 100+ health)
well we all know you are about to destroy it. I got over 900 damage.. like 940 something & then we both blew up & I got "Tie" . I used that combo w/ new Velen and Saronite Chain Gang.
The fastest way is to copy the soldiers since when you copy them, they double their stats for the summoning effect, I dealt 1k damage in 22 turns with priest
I did it as plague death knight, spammed them with plagues and had the unit that makes undead be poisonous when summoned plus the unit that spawns a taunt undead minion at the end of turn, with lifesteal units included I kept my hp high and killed each unit they brought out with a poisonous taunt minion :) maxed out at 1000hp
I did it with Control Starship deathknight, got up to 250 hp, and about 80 armour, thats without launching my 25-28 starship. at any point in the game. 45 turns later the game just decided to blow us both up. I had a Maw and Paw on board, and I had about 5 The primus in hand. I had about 6 plagues in his deck, so I healed everytime. Can heal up to 45 hp with primus.
I did this by running questline warrior and running every pirate that destroys/steals the weapon. Once you steal the weapon though you can't attack for the rest of the game with your hero. Too bad it ended at 1000 though I wanted to try pushing for 100k.
Yeah, I leaned that jd you get them to 1k damage they die as well how I did it was with a shudder block *double the stats of all my minions in deck* combo with elemental shaman
Довольно легко это сделать я два раза его убил. Мог бы на всех классах просто было лень. Самое главное надо иметь хороший контроль два три разрушения оружия. И Титана Йогсарона. Когда враг где то в конце его колоды кидает двойной урон на своего юнита примерно 25-30 атака берем его в контроль и выносим босса.
Lol i destroyed it on my first try in this brawl... I made a handbuff paladin deck. I put in Zilliax with the copy and double the attack each turn modules. After a few turns my Ziliaxes had like 500 atk each...It fell at 1250 health or something. I didn't even know it could be destroyed.... Ow, notable mention. I randomly got the old Rin from the Gongorzormu cheese... Which gave me the 7 seals and ultimately the demon that destroy their deck. So no removals after a certain point. Just the weapon and a hero power each turn. The stars trully aligned for this to happen... But i completely obliterated Stormwind! 😂😂😂😂
And all it took was an army of endless demons, so pretty much this was the bad end of Legion
it took me 1 game to destroy it with a libram paladin
After a Stormwind civil war.
Took me one time with a holy dranei priest.
No way he just casually destroyed whole city
Well, Burning Legion invaded it, you can say
Archimonde approves.
"casually"
It's surprisingly easy to do with just one card: Abominable Lieutenant
A long forgotten card in wild that has no real use, but since the hero power only generates one scaling minion a turn, and it destroys it at the end of your turns, and gains stats off it, it's extremely easy to scale infinitely upwards
or the cute hydra that double in stats each death, thats how i won
Stormwind : I can't be destroyed
The Horde entered the chat.
Deathwing entered the chat.
Stormwind left the chat.
It was damaged, not destroyed. XD
@@Imfaciem deathwing damaged it, the first time the horde came round though they DEFINITELY destroyed it
@@overmind3232 pretty sure only reason why deathwing didn't destroy it was because he didn't try hard enough... He could, easily.
This would be the PERFECT time to introduce a card called “Kazzak the Kited” that ends the game once it attacks face one time
There are multiple cards that end the match when played :D
Then it's easier to make the poison cards insta kill faces
You did it!! Just because you kept believing in the hearth of the cards! Awesome!
I've dealt 1005 dmg and the tavern brawl just ends in victory after that. 1005 HP seems to be the limit.
I manage to hit for 1012. I guess 1000 and up is enough.
I won on turn 20, dealing +400 damage, playing Libran Paladin, and the City just exploted for no reason.
I played 45 turns with the spaceship priest, both heroes exploded and I consider the game that we both lost, I had almost 800 armor and 30 health, even so we both lost.
When 1000 damages is done, the game end for the "true" win.
I achieved this with a rainbow DK deck featuring death rattle boosts and that legendary pirate that boost attack.
Finally, Kil'Jaeden to prevent fatigue.
I played a deck that could do it; but it would take forever so I called it quits. it's a little too front loaded for mechathun strat.
@@joshuahudson2170 With my DK deck, The hero power zombie alone had 8 attack from the start. So everything I threw at any opponents hit like a freight train. It took around 20 minutes. Halfway through Stormwind was just a punching bag.
just play wheel or rivendare
Took 13 turns, played wheel, then summoned the demon +2/+2 portal, then waited.
I got lucky with Yogg and waited 5 turns, ez
I actually did it with Libram Paladin...on my last turn before Fatigue death, no less.
I just played starship death knight and randomly discovered an undead that has the "hero powers are disabled" effect. Ez win. Had like 3 30 30 starships smacking the city in the face every turn.
Stone by stone, stormwind will fall
Forget the gameplay, the music composition is spot on!
13 turns with Warlock Wheel and +2/+2 portal, just add boardclears, draw, lifesteal and cost reduction
fukin' nice
Or just break the weapon/get rid of the hero power...
@@ML7WL oh you dirty... You must be half Murloc.
@@ML7WL the weapon returns. and from what i saw, it gains +1 more attack each time its destroyed.
@@nevermind5657 it gains attack faster to replenish lost attack up to I think +3. Just destroy it again once a couple of turns
"STORMWIND WILL FEEL MY PAINNNNN"
With wild mill druid I deleted the city in 20 turns with +200 execs damage, equaling to 1200 DMG ( after you hit a 1000 damage mark city destroys itself ).
Now this is legendary stuff
Hahah imagine make your Hero inmune for a turn and play Yogg roulete ending in the pyroblast
I used Line Cracker, then play 2x Beeeees on the turn Linecracker atacks to proc it's overkill 8 times
5 x 2^8 = 1280 dmg.
i went a bit overkill and did 5.5mill damage
If only we did this sooner, then maybe we wouldn't have gotten United in Stormwind
Quest Priester and end it with the shard.
I knew it can be destroyed at 1000 damages, i played shudderwock, i couldn't die.
My deck was full of asteroids deaming 30 damages.
Elemental druid using therazane to make some 12 000000/12 000000 work well XD
There's actually another easy way, just do questline priest
of course they can.
Step one: pick "Warlock"
Step two: "Wheel of death"
Profit
bro i first try destroyed it at around 1560 damage with the paladin return hand buff deck, the xilliax that doubles the damage each round and the titan that reduces damage taken by minions helps. Did it on turn 15
I went excavation warlock to try just stealing the boss Hp but nothing happens
I gained 7, but the city didn't lose anything
This was nicely won with magnetic rogue with old mimirons head.
I made an immortal loop with Deathknight, Amalgum, thunderbringer and blood moon and got bored after a few hundred. may try adding giant owl..
Yeah, my second attempt was pure Kil'jaeden rush, nothing but ramp and draw, your minions grow faster than Stormwind's, easy victory.
I just blew it up with Mecha'thun
i found out yes, did over 1000 damage to that city and it blew up
what did you win for doing it
@GAME7ROCK standard hand buff paladin
that a cool way, i got lucky with a cool Hand buff Deathknight, RNGesus was with me. (haven't been able to redo it after)
Never trust the cook, always a spy
I'd love to take this for a spin. Deck code?
Edwin Vancleef approves this
Riverdare: go back and ur death will be fast
Beat it with earthen paladin, just pump out 30/30 each turn
If theres one who can do it its the cook.
This is definitely for payback for the untied in stormwind expansion.
It gets destroyed if you concede or die too
Demon by demon, stormwind shall fall!
i destroyed the stormwind with paladin. i used spells that would eliminate the threat of massive minions of the city in late game, also silverhand recruit cards just to have some taunt to save some time.
It can be destroyed if you tie the game by turn count. This however is not counted as a win in tavern brawl, and you don’t get a pack if that was your first game
Found out you can destroy stormwind via handbuff paladin (keeping zillax alive). Just need to do total 1k damage and it explodes.
It's fairly easy. I just came in with my Wild Libram Paladin list and dealt 1010 damage first try. Once you've built a decent board, Stormwind doesn't have a lot of draw and board clears, so you can bludgeon them over time. Probably also have to do with 5 Librams of Divinity per turn over 20 turns.
I managed to get it somewhere around 500-600 with Clone Priest, and I probably could've gotten it higher with some tech cards geared towards the specifics. Still, shame that you don't get some kind of additional reward for defeating it.
Mill druid ft unkilliax and cube
Me, who lead a legion invasion with Kil'Jaeden: Why of course
Yes, I ran infinite Shudder shaman and destroyed it after 1k damage.
I still had meteors in my deck too.
I did it also with Kil'Jaeden, but Stormwind copied mine and I had to face giant demons in additions of the soldiers 😂
How do you fight the city, and how do you win?
tavern brawl. and you win by either dealing 1000 damage or losing before turn 45.
@@nevermind5657 Thanks
@@zeno6554 oh and i should mention, that the health at stormwind has to be 1k or over. if you overload that integer, the stormwind wont die.
I've dealt 1099 damage with Mill Druid. (It took that much fatigue damage)
I played a 1 blood 2 unholy control dk deck and dealt 1007 damage to Stormwind to destroy it. The oozes that was used in the video is probably a better idea than the snakes I used. The snakes I liked for cycling when I was still waiting for it to gain more attack but oozes would definitely give the dk deck even more healing (Ended the game at 100+ health)
well we all know you are about to destroy it. I got over 900 damage.. like 940 something & then we both blew up & I got "Tie" . I used that combo w/ new Velen and Saronite Chain Gang.
i used draenei buffs onto the 1 mana amalgam that keeps stats
I forgot how I killed him but it capped when I hit him up to 1000+ hp
The fastest way is to copy the soldiers since when you copy them, they double their stats for the summoning effect, I dealt 1k damage in 22 turns with priest
Legion: true ending
I did it with Quest Warlock personally lol
I just used exodia pally, works just as well
I did it as plague death knight, spammed them with plagues and had the unit that makes undead be poisonous when summoned plus the unit that spawns a taunt undead minion at the end of turn, with lifesteal units included I kept my hp high and killed each unit they brought out with a poisonous taunt minion :) maxed out at 1000hp
I destroyed Stormwind with the bloodplague of Hakkar
if you have a minster wich doubles in attack each turn than it is a lot easier.
1009 with an optimized Astral Automaton deck using Gravity Lapse.
what do win in game after defeating stormwind? card back? a card?
I did the same thing (used Kiljaeden to get to 1000+ damage) with Triple Blood DK...
How did you get the Stormwind Hero power?? I'm so curious
There’s a 6(?) mana minion that copies the opponent’s hero power. My guess is he used that one
Probably the continuation of the previous video where they got it with the minion that swaps hero power.
Congratulations
I did it with Control Starship deathknight, got up to 250 hp, and about 80 armour, thats without launching my 25-28 starship. at any point in the game.
45 turns later the game just decided to blow us both up. I had a Maw and Paw on board, and I had about 5 The primus in hand. I had about 6 plagues in his deck, so I healed everytime. Can heal up to 45 hp with primus.
Try to make minion with almost maximum damage. Then attack two times this boss and his HP go negative i think and it will die
libram pala with lifesteal twin spell done job for me so easy
Impressive
But have you tried turning it into a Ragnaros?
I only got like 250 damage in before my yogg played wheel of death
I did this by running questline warrior and running every pirate that destroys/steals the weapon. Once you steal the weapon though you can't attack for the rest of the game with your hero. Too bad it ended at 1000 though I wanted to try pushing for 100k.
Destroyed consistently with plot twist kil’jeaden warlock
I did it on my first attempt with my ladder deck... Very easy with the power level of current HS.
What about priest quest and wheel? :D They would do it and you can win with Stormwind hp 1 XD
I got him first run by elemental mage. Got lucky with that spell that do damage and summon minion. Summoned dragon that doubles it damages every turn
I destroyed storm wind with a Libram paladin deck. 1000 damage after 33 turns.
K'thun 800/800 and Bran
wheel of death baby get rekt!
Qué modo es esto?
I did it with rainbow dk, I had over 100hp and a board full of 60/60 with toxicity + 14pests in its empty deck
It's very easy with Mechathun or a paladin hero power OTK.
Deal 1000 damage to destroy it, or lose game for win
Libram Pally 1st try, no a drop of sweat.
Yeah I’ve done it with a ramp Druid kiljaden deck was really easy hen you get kiljaden out turn 4
Yeah, I leaned that jd you get them to 1k damage they die as well how I did it was with a shudder block *double the stats of all my minions in deck* combo with elemental shaman
Hostage mage. No need of copy hero power, 14 turns, 1000 damage. Easy
Have done it with astralmechanoid priest several times. Its actually pretty easy witn it.
I destroyed it with the wheel of death
It was Kil'Jaeden all along 😅
1009 damage with jades
Did over 10k with a mill combo
Довольно легко это сделать я два раза его убил. Мог бы на всех классах просто было лень. Самое главное надо иметь хороший контроль два три разрушения оружия. И Титана Йогсарона. Когда враг где то в конце его колоды кидает двойной урон на своего юнита примерно 25-30 атака берем его в контроль и выносим босса.
I destroyed it twice with my first two tries with 0 effort as mill Druid :)))
I hit 1000 and the game ended, sonyes
Lol i destroyed it on my first try in this brawl... I made a handbuff paladin deck. I put in Zilliax with the copy and double the attack each turn modules. After a few turns my Ziliaxes had like 500 atk each...It fell at 1250 health or something. I didn't even know it could be destroyed....
Ow, notable mention. I randomly got the old Rin from the Gongorzormu cheese... Which gave me the 7 seals and ultimately the demon that destroy their deck. So no removals after a certain point. Just the weapon and a hero power each turn. The stars trully aligned for this to happen... But i completely obliterated Stormwind! 😂😂😂😂
I played 7 highkepper ras. More ethical
It's easy to destroy stormwind, just use libram paladin lol.
this is too easy