Thousand Sons in Warhammer 40K 10th Edition - Full Index and Datasheets Rules Review

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  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 200

  • @auspextactics
    @auspextactics  ปีที่แล้ว +27

    CORRECTIONS:
    - As a few of you have mentioned, I believe that Warp Sight doesn't actually allow the Rubrics/Scarabs to shoot out of line of sight as the tags specifically call out the aspiring sorcerer as having the tag, not the rubrics themselves. I don't THINK this changes even if they're joined by a psyker leader, but please let me know if I'm mistaken!
    - I also said the Mutalith Beast can use destined by fate to cancel a save, it can't as it's not a psyker.

    • @Joshbennoz
      @Joshbennoz ปีที่แล้ว +1

      You are correct the Maulerfiend also has a 42 dmg potential attack with free heroic intervention

    • @AzkuulaKtaktu
      @AzkuulaKtaktu ปีที่แล้ว

      "Model" and "unit" are indeed different words

    • @randompointlessthing
      @randompointlessthing ปีที่แล้ว +2

      Worth mentioning that you can take the arcane vortex on the DP for D2 & D4 attacks since his melee is a psychic weapon. Doesn't make the model good but it is fun. Per point though the buffed damage output of 10 Rubrics with InfM is better than 10 Scarabs with the Termie Sorc and if you can't get into rapid fire range you deal about the same amount of damage (assuming both are fishing for MWs). More fragile bodies however. So far InfM has been a staple in most my lists and his auto 6 has been so clutch for saves or damage/wounds. Killed a melee Wardog with the aspiring Sorc in combat after getting charged.

    • @christyrann7739
      @christyrann7739 ปีที่แล้ว +2

      Warp Sight honestly does not seen worth 2 CP

    • @randompointlessthing
      @randompointlessthing ปีที่แล้ว

      @@christyrann7739 but it is worth it for a free strat with cabal pts ;)

  • @gstellar96
    @gstellar96 ปีที่แล้ว +229

    Ahirman: I hate dust, its rough course and made up of my brothers

    • @sneakybeak4032
      @sneakybeak4032 ปีที่แล้ว +14

      And it gets EVERYWHERE!

    • @epicrabid1857
      @epicrabid1857 ปีที่แล้ว +5

      ​@@sneakybeak4032actually it stays perfectly in the suits of the fallen due to there airtight nature 🤓

    • @riven5677
      @riven5677 ปีที่แล้ว +5

      @@epicrabid1857and when it gets damaged

    • @antoninjanku3358
      @antoninjanku3358 ปีที่แล้ว

      ​@@sneakybeak4032except for Black library :D

    • @epicrabid1857
      @epicrabid1857 ปีที่แล้ว +2

      @@riven5677 well crap.

  • @roguevector1268
    @roguevector1268 ปีที่แล้ว +116

    Its a little known piece of the lore that Thousand Son Apothecaries are issued a vacuum cleaner as part of their medical equipment.

    • @allisdust9
      @allisdust9 3 หลายเดือนก่อน

      I call mine my Rubric Reclaimer

  • @MorphicGalaxy
    @MorphicGalaxy ปีที่แล้ว +91

    Thousand Sons are finally doing well, and have been a rather fun army to play. Hopefully we’ll get a good codex to be happy with!

    • @moderndavinci6599
      @moderndavinci6599 ปีที่แล้ว +1

      Honestly surprising, I expected the complete opposite after the put psychic powers to the firing line

    • @fernandozavaletabustos205
      @fernandozavaletabustos205 ปีที่แล้ว +2

      This was the favorite army of the late Johnathan "TotalBiscuit" Bain. RIP.

    • @namcobadguy6816
      @namcobadguy6816 ปีที่แล้ว

      i will never get to hear the words, "im totalbiscuit and im here to ask the question, WTF is Warhammer 40k Mechanicus" or Battle Sector or Boltgun
      @@fernandozavaletabustos205

  • @latayantheazran
    @latayantheazran ปีที่แล้ว +22

    Just yesterday i played them for my first game of 10th (1k points, 15 rubrics, 1 disc sorc, 5 termies, 20 tzaangors and 1 hellbrute) against necrons (basically the indomitus box crons with a few changes here and there). It wasnt a fair fight, and i kinda felt bad for my oponent. The moment i managed to take down the reanimator, his army just crumbled. Doombolt did some goddamn great damage, and both flamers and termies are crazy powerful if properly positioned

  • @dairewoods2544
    @dairewoods2544 ปีที่แล้ว +10

    I think the infernal master is seriously underrated. With arcane vortex, he's one of the most lethal HQs in the army. He's also the most cost-effective means of getting cabal points and hia auto six on a wound can generate alot of mortal wounds in melee

  • @neeumph9174
    @neeumph9174 ปีที่แล้ว +33

    He pumping out content like nothing. Truly a godsend

    • @dekai7992
      @dekai7992 ปีที่แล้ว +2

      *Gods-sent.

  • @AhzekBile
    @AhzekBile ปีที่แล้ว +9

    28:26 One thing about the Tzaangor Shaman @60 points it is the cheapest unit that gives you a Cabal Point, which is a significant consideration

    • @echo_ironside8006
      @echo_ironside8006 ปีที่แล้ว +5

      an Infernal master is 15pts more expensive and gives 2 cabal points. so idk if shaman is worth it for Cabal point purposes

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว +3

      for cabal points only magnus is worst points for points than the shaman. his only real use is to turn a max size squad of tzangor into a better but more expensive unit.

    • @AhzekBile
      @AhzekBile ปีที่แล้ว +1

      @@echo_ironside8006 Well I kinda meant on top of making the Tzaangor units better

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      the shaman is so good with a unit of 6 enlightened with the +1 to hit and FNP.

  • @vernpwns4143
    @vernpwns4143 ปีที่แล้ว +14

    Goat-bird people. Half goat, half bird, half people.

  • @sanakhtthefatetwister9116
    @sanakhtthefatetwister9116 ปีที่แล้ว +22

    One thing to note is that Warp Sight specifies psyker models which means only the sorcerers themselves would benefit from it, not their squad of rubricae

    • @jordanstrunk120
      @jordanstrunk120 ปีที่แล้ว +4

      Units led by Psyker models inherit the Psyker keyword from it.

    • @sanakhtthefatetwister9116
      @sanakhtthefatetwister9116 ปีที่แล้ว +4

      @@jordanstrunk120 units do, models do not

    • @Phosis9
      @Phosis9 ปีที่แล้ว +5

      @@jordanstrunk120 yeah they get Fly keyword if a Disc sorcerer joins them but it doesnt mean they fly. Some people are making this army better than it is capable of being. Like shooting Psychic boltguns out of LOS.

    • @luxsnkers6042
      @luxsnkers6042 ปีที่แล้ว

      @@Phosis9but this is something that you can do with Strats

    • @butcanyoudothis3320
      @butcanyoudothis3320 ปีที่แล้ว

      @@Phosis9 You can though. It's not one of the best stratagems we have, but it's pretty useful when needed lol

  • @Benjamin-xv9le
    @Benjamin-xv9le ปีที่แล้ว +3

    Arcane Vortex on a normal sorc is quite powerful. For a cost of 15 points it will kill >2 marines per Fires of the Abyss. If you get of a single Fires of the Abyss it wil (almost)l always repay its cost.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      i love it on the infernal master. i use his auto 6 on number of shots with his psychic torrent. best flamer in the game.

  • @davidwesley3707
    @davidwesley3707 ปีที่แล้ว +5

    Don’t think you can indirect a 10 man terms cuz the regular homies aren’t psykers

  • @Burdenist
    @Burdenist ปีที่แล้ว +5

    Probably the most fun sounding faction in 10e!

  • @Finn-zy9xm
    @Finn-zy9xm ปีที่แล้ว +6

    You can not give terminators the warpsight stratagem because it only affects psyker models which is only the scarab occult Terminator sorcerer.

    • @fm12user
      @fm12user ปีที่แล้ว +2

      And the aspiring sorceror

  • @TOOTHBRUSHDUCK
    @TOOTHBRUSHDUCK ปีที่แล้ว +5

    The big negative of Arhiman on disc is gaining the fly keyword which leaves him vulnerable to anti-fly

    • @OGXenos
      @OGXenos ปีที่แล้ว +1

      Very few people are going out of their way to get anti-fly. Primarily because NOBODY runs aircraft, but also because since Fly no longer just ignores terrain, there's very little reason to go out of your way to punish it.

    • @davidcox6454
      @davidcox6454 ปีที่แล้ว

      True enough but i wonder if people should bring some considering all of elders vehicles are flying. Probably not since most anti fly is only ap1 and don’t out compete lascannons or anything like that.

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว

      anti fly also kills jump packs and tau suits.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      the things that have anti-fly usually wound T4 models on a 2+ anyways

  • @Daniel-uq5cd
    @Daniel-uq5cd ปีที่แล้ว +6

    Warp sight doesn't work on terminators. The stratagem says psyker model. So only would affect the sargent or the character

    • @gillesmelet1044
      @gillesmelet1044 ปีที่แล้ว +2

      You may add them the sorcerer in terminator armor and he will share his psyker keyword with them

    • @Gw2Zoke
      @Gw2Zoke ปีที่แล้ว +2

      @@gillesmelet1044Still doesn’t work, the unit is psyker, but the models are still not psyker,

    • @gillesmelet1044
      @gillesmelet1044 ปีที่แล้ว

      @@Gw2Zoke please read Commentary Rules page 7 Keyword paragraph, on download section of Warhammer Community.
      Yes the full unit gains Psyker keyword, this sample is explicitely given by GW rules designer

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      i think thats not how they intended this rule to work but it is what it is.

    • @gillesmelet1044
      @gillesmelet1044 ปีที่แล้ว

      @@peterheinzo515 it's also bringing opportunities to the opponent : if they have antipsyker weapons they will hit the terminators more easily.
      Up to each TS player to decide : keep termies alone and don't benefit from a nice mechanism but don't suffer from some kind of weapons or pay 105 points more for the contrary.
      This is what we expect from a game : be free of using different options for a different cost, while trying to optimize our play to capitalize on strong points of our army while also trying to minimise the bad side effects

  • @vandamwtc
    @vandamwtc ปีที่แล้ว +2

    I'm so glad they're finally good. My first warhammer army way back in 2018.

  • @peterheinzo515
    @peterheinzo515 ปีที่แล้ว +1

    inwould start 10 termies with leader on the board, and invest in the crystal. its definitely worth the points to get a few more cabal points turn 1, if you can afford it. then you can teleport them into place exactly where you need them.

  • @timunderbakke8756
    @timunderbakke8756 ปีที่แล้ว +1

    My experience is that Thousand Sons scarab blob doesn’t hold up well to monster mash type lists. They also struggle to push enough damage into Custodes.
    Maybe I’m doing it wrong, but I haven’t been able to keep them getting their points worth. And no, I won’t shove the entire army in 6” or Magnus to try and play that game because then you lose on positioning

  • @Kibbet21
    @Kibbet21 ปีที่แล้ว +2

    Just played against them and man are regular sorcerers underrated that being untargetable is rough, same with the 0 out damage and use a cp for free with cabal points. the only real mistake my opponent playing them made was having ahriman in a unit of rubic with a sorcerer too

    • @orpheusepiphanes2797
      @orpheusepiphanes2797 ปีที่แล้ว

      All of the characters are really good choices but yeah the standard sorceror with his 18" bubble is *really* good

  • @reavern
    @reavern ปีที่แล้ว +3

    I must confess that the Psychic phase was never my forte in 9e, but I found this video very insightful and I’m looking forward to testing out what I’ve learned with my new Thousand Sons army.
    I just started this new army and reached 2000 points incredibly quickly (and relatively cheaply). I already owned a TS Boarding Patrol that I had originally bought in the Spring to add Rubric Marines to my Black Legion army, and the third Chaos Spawn I needed for the Blood Tithe bonus for 9e World Eaters (10e rendered that obsolete). I bought the TS Combat Patrol, Magnus, Ahriman, 3 Exalted Sorcerers, 5 more Scarab Occult Terminators, and I miraculously found a second TS BP box!
    I decided to convert an unused Sorcerer in Terminator Armour from my Black Legion collection to Thousand Sons as leader of the Scarab Terms, and I had a spare Forgefiend that I’ll also convert. With 40 Rubric Marines, my Thousand Sons army isn’t as diverse as my Black Legion or even my World Eaters army, but it looks amazing!

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      i was lucky to get the old start collecting box, that was great value. 10 rubes, 10 tzaangors and ahriman for 60€

    • @carolusmartellus2520
      @carolusmartellus2520 ปีที่แล้ว

      Yeah that's one of the big weaknesses of the Thousand Sons army : diversity. The actual model range is made of 6 boxes, 4 of which being characters. The rest is just filler so that you don't solely rely on Rubrics and Scarab Occults.
      I hope that Codex TS will bring another infantry unit that's not mutant or cultist.

  • @JI-fk8mz
    @JI-fk8mz ปีที่แล้ว +14

    Thousand Sons sounds much better in 10e. I’m intrigued 🤔 maybe it’s time for another army…

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      they were my first army 2,5 years ago (woowww time flies). YSK they are a pain to paint, but dont really require much skill to make them beautiful. its like a coloring book. as long as you pick out all the trim theyll be stunning. also the model range is tiny and thats probably not gonna change soon. atm i only play my tyranids because i completely destroyed my opponents in all 3 games i played with tsons so far. especially the turn dmg to 0 twice per phase on magnus just feels bad for the opponent.

    • @ReadThisIfYourG3y
      @ReadThisIfYourG3y ปีที่แล้ว

      Same apart from I started very recently

  • @marcobaldi9697
    @marcobaldi9697 ปีที่แล้ว

    Got my first game with them last week, truly fun to play, they feel brutal and tricky at the same time. I'm going to try a terminator heavy list with 3 5 man squads and no rubrics...

  • @KhorgosKhul
    @KhorgosKhul ปีที่แล้ว +4

    Maybe they'll fix the Death Guard too😢

  • @london463
    @london463 ปีที่แล้ว +4

    Warp Sight only effects Psyker Models, not Psyker Units

  • @Kellhound32
    @Kellhound32 ปีที่แล้ว +2

    Love the cabal mechanic, but this really seems problematic unless you are playing a 2000 point game. 7 points isn't going to get you very far. Without that you are just another space marine chapter.

  • @GodTheBear
    @GodTheBear ปีที่แล้ว

    I'm admittedly not a great 40k player, but my friend is, and next week I get to watch him take Magnus and my Thousand Sons for a spin. Stoked to see them do well.

  • @joecouture1880
    @joecouture1880 ปีที่แล้ว +2

    Cast echos of the warp on Magnus
    Then you can use Destined by Fate TWICE, once for free, to negate two saves? Wow that’s amazing

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      yes. and before that you can even reroll 2 saves (on for cabal points 1 for 1cp) if you have enough psykers in range of him

  • @Roeland666
    @Roeland666 ปีที่แล้ว +2

    Making one for DG and Ad Mech should be easy. "Wait until the next edition" lol

  • @garethdavies2093
    @garethdavies2093 ปีที่แล้ว +4

    Mutaliths being ~£150 each on ebay kind of makes their data card irrelevant :P Although I guess if you have some gathering dust somewhere nows the time to cash in.

    • @sambojinbojin-sam6550
      @sambojinbojin-sam6550 ปีที่แล้ว +2

      A Psychophage makes for a decent proxy. It's got tentacles, claws, and three "cannons" for WYSIWYG. Just add a few charm bracelets for bling and paint it up tzeentch'y.

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว +2

      I plan on using a forgefiend magnets and random bits to make a demon engines one. mostly I don't trust gw to not get rid of the mutalith when the codex comes out as it was a super unloved model and is only used by two factions and barely used by either until recently.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      cool guys owned the mvb when it was still trash.

    • @NathR-nq4bg
      @NathR-nq4bg 11 หลายเดือนก่อน

      whose paying 150 for them an not just buying from GW or element games for 55? :S:S:S

  • @HeartlessNinny1
    @HeartlessNinny1 ปีที่แล้ว +11

    Tzangors are viable? Now I've seen everything

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว +2

      only until someone looks at them and they die.

    • @HeartlessNinny1
      @HeartlessNinny1 ปีที่แล้ว +1

      @@valwenventureco9285 haha, fair enough

    • @Ahriman_362
      @Ahriman_362 ปีที่แล้ว

      You had to use them in 8th if you wanted to play tsons. They were okay back then to alpha strike and wrap tough targets. Conga line was still a thing back then

  • @blueishdergon
    @blueishdergon ปีที่แล้ว +12

    Now if only GW would restock the Mutalith…

    • @sarcasticlittleass
      @sarcasticlittleass ปีที่แล้ว +4

      I ordered mine instantly when I saw the Index, apparently that was fast enough :D.

    • @iamunrated1247
      @iamunrated1247 ปีที่แล้ว

      That’s what you metaslaves get :) or rather don’t HAHA

    • @OGXenos
      @OGXenos ปีที่แล้ว +2

      War Dogs: "First time?"

  • @kitcat8862
    @kitcat8862 ปีที่แล้ว +2

    Finally...
    Its been 1000 years...

  • @Midnight_fire17.09
    @Midnight_fire17.09 11 หลายเดือนก่อน

    So i bought a squad rubrics and magnus because I love the models and started to think about playing the table top game. Would you guys go on with another squad rubrics and two squads of Tzangors or would you go with scarab occult terminators or smth else?

  • @sladenfaust2223
    @sladenfaust2223 ปีที่แล้ว +1

    Could you cover potential allies for TS?

  • @RevanR
    @RevanR ปีที่แล้ว +1

    "Killer queen has already touched the notification of this video!"

  • @keyanklupacs6333
    @keyanklupacs6333 ปีที่แล้ว +1

    You should do an Aeldari unit tier list soon!

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 ปีที่แล้ว

    This was the favorite army of the late Johnathan "TotalBiscuit" Bain. RIP.

  • @Reliken
    @Reliken ปีที่แล้ว +2

    long-awaited! gosh i do hate the new 7e cults though, i hope the codex ditches them and doesn't build all the detachments around them... "cult of magic." yeah, it's called the Thousand Sons!

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      why? the cults existed last edition too? i bet my MVB there will be 9 cults again in the codex.

    • @Reliken
      @Reliken ปีที่แล้ว

      @@peterheinzo515 i said 7e. it was 7th edition that introduced the new "9 cults" and officially did away with the old 5 cults of prospero.
      i dislike them because they are unoriginal and don't really make much sense in the lore. cult of duplicity, cult of scheming, cult of manipulation? those three are all the same thing. prophecy and time? mutation and change? magic and knowledge? From a gameplay perspective, nine is simply too many to differentiate between in a fair/balanced way. In 7th, 8th, and 9th, there was always 1 good cult (duplicity), 1-2 decent cults (time and magic), and the other 6-7 all sucked and unequivocally were bad and weren't worth taking.
      in the old lore, having just 5 cults was easier to make unique and different and balance against each other. from a lore perspective, each actually meant something - your affinity for schools of psychic powers and, generally, your personality. these new cults don't represent anything but Tzeentch memes for the lulz.
      i would much rather we ditch the "Nine (Get It??? Tzeentch!!! lol!) Cults" and replace them with any type of legion organization that actually tells a story or has character or personality to it. I don't think GW will retcon the nine cults out of existence (though I'd love if they did), but I don't want each one of our 5 detachments to just be these boring cults. Give me Cult of Ahriman, Warpmeld Pact, Brotherhood of Dust, and Daemonologists instead, each filling a vastly different role and playstyle, not just three different flavors of lying...

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      @@Reliken i am reliken and i would rather have less options, thats why i am mad.

  • @gamersunited8481
    @gamersunited8481 ปีที่แล้ว +1

    Sounds like I got into these guys just in time

  • @EmeraldPaladin777
    @EmeraldPaladin777 ปีที่แล้ว +1

    Arcane Vortex would make the demon prince's melee quite frightening...

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว

      the big thing is pushing there sweep into killing marines in one failed save and there strike takes out even light characters in one with damage 4.

  • @josephgallant4884
    @josephgallant4884 ปีที่แล้ว

    Auspex what faction do you play?

  • @bilobeutlin7400
    @bilobeutlin7400 ปีที่แล้ว

    Hey guys, need some advice for my rubrics. I finished my demons and started my old collection sons. I have 30 marines, and wanna play them cause i love the models. 20 have flamer, 5 have boltguns. Dont know how i should build the last 5. and should i play them as a 5er unit or 10er unit?
    Other stuff are 10 termis+leader, ahriman, Magnus, Vortex and sourcerer as well.
    thx for help. :)

  • @oathbound_a8961
    @oathbound_a8961 ปีที่แล้ว

    Destined by fate is hilarious as a strategem tho, imagine your enemy is ballsy enough to field a Falchion or something like that and you just go 'nope'

  • @AhzekBile
    @AhzekBile ปีที่แล้ว +1

    55:21 Is there any reason you couldn't use your Sorcerer's psychic ranged attacks with the Firing Deck?

    • @Gw2Zoke
      @Gw2Zoke ปีที่แล้ว +2

      I don’t know of a reason why you can’t

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว +2

      you can.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      you can, but dont want to since you dont get cabal points for sorcerers in transports

  • @Fortunes.Fool.
    @Fortunes.Fool. ปีที่แล้ว

    How would y’all build the marines? Half bolters, half flamers? Maybe a few 5 man squads of flamers almost like 30k support squads?

    • @bradleymartinez185
      @bradleymartinez185 ปีที่แล้ว +1

      Most people I've seen so 1 maybe 2 Flamer bricks and the rest bolters

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      more flamers than bolters. flamers do much more damage and are bomb at overwatch.

  • @ethankopiness3915
    @ethankopiness3915 ปีที่แล้ว

    38:07 you can do it on the melee hit and get d3 mortals. Not a huge deal but i did it once in my 5 games

  • @antoninjanku3358
    @antoninjanku3358 ปีที่แล้ว

    What about LoC (Lord of Change) how good is he in 2k list? (With magnus, ahriman amd some scarabs + rubrics) :)

  • @Hazardous-Sheep
    @Hazardous-Sheep ปีที่แล้ว +2

    Wait why or how would the forgefiend get +12 attacks?

    • @RagnellAvalon
      @RagnellAvalon ปีที่แล้ว +1

      you can take 2 ectoplasma cannons in place of the 2 hades autocannons it normally has, which is each d3 [BLAST], so it adds 1 to the result for every model in the enemy unit; if the enemy unit has 20 models, it will get +4 attacks for *each* of those Blasts (i.e. d3+4, d3+4, d3+4) which is +12 attacks

    • @Hazardous-Sheep
      @Hazardous-Sheep ปีที่แล้ว +1

      @@RagnellAvalon Ah i didn't know that blast procs for each gun.

    • @RagnellAvalon
      @RagnellAvalon ปีที่แล้ว +1

      @@Hazardous-Sheep yeah, if you have multiple weapons with blast profiles they all go off, so you can get really bananas stuff like this

  • @AzraelXJM
    @AzraelXJM ปีที่แล้ว +1

    Interesting you say Warp Flamers are the better option on Rubrics, in the tournament lists I've seen do well they seem to take a unit of Warp Flamers led by Ahriman and the remaining units all take the Inferno Bolters. May just be that existing TSons players had Bolter Rubrics built, but would like to keen an eye on that as I've got an unopened Boarding Patrol with two more squads to make.

    • @randompointlessthing
      @randompointlessthing ปีที่แล้ว +1

      You really want a mix. Flamers on their own put out more firepower and are great with Ahriman if not a little fragile for their pts. They're ideal overwatch units also. The Bolters can be another good target to make psychic weapons and stack buffs on (Often 10 with the Infernal master) and for small 5 man back field units they're better with bolters since they often won't be in range of thing at 12". So far I own 10 flamer and 20 bolter Rubrics, i could see myself getting more flamers in the future for options but for the most part I have enough in my collection and tend to run 25-30 of what i've got.

    • @AhzekBile
      @AhzekBile ปีที่แล้ว

      I've done the math, even with Ensorcelled Infusion the Rubric do just about the same damage with the bolters as the warpflamers with no strat. The advantage of the bolters is range which must be relevant. Maybe a majority of opponents are playing ranged and you need the extra 12" to actually hit or maybe if you let melee armies get to close, the Rubricae are just getting slaughtered. Haven't played enough to know yet

    • @QuinnMLH
      @QuinnMLH ปีที่แล้ว

      Probably just the case that whilst warpflamers do more damage they have to get within 12'' which isn't easy, especially as you dont want to take Rhinos and only one leader can take Umbralefic crystal enhancement. A few 5 man Rubric squads can do long ranged damage, and get a free soulreaper cannon each. Plus they generate a cabal point each taken as small 5man squads. I guess another argument is that if you just want some bodyguards for a sorceror or infernal master then a 5man bolter squad is a bit more all purpose.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว +1

      imo the flamers are so good. i only get 1 5man unit with bolter/src with a normal sorc. attached to hold home objective.

  • @emperoramp9305
    @emperoramp9305 11 หลายเดือนก่อน

    So is the 0CP Cabal ability also restricted to Battle Tactics like the rest?

  • @MrGeorge102
    @MrGeorge102 8 หลายเดือนก่อน

    By far my favorite faction cause my favorite character is in this (Ahriman). ALLL IS DUST!

  • @panpan3303
    @panpan3303 ปีที่แล้ว +2

    All is dust, my brethren

  • @TheRabbit68
    @TheRabbit68 ปีที่แล้ว

    This video would drop right when the Court of the Crimson King box set gets back in stock on Amazon....I'm about to make a dumb financial decision...

  • @deathsaurus6699
    @deathsaurus6699 ปีที่แล้ว

    Actually pissed I had bought 2 leviathans right before the info that they were going to ledgends was released. Actually wasted $160 on shit I can't even use anymore

  • @slavicsoup7762
    @slavicsoup7762 ปีที่แล้ว

    Where do I find the Thousand Sons Sorcerer & Sorcerer in Terminator Armor models? I can only find the Exalted Sorcerers.

    • @wephilips6651
      @wephilips6651 11 หลายเดือนก่อน

      They don’t exist. Terminator one is a conversion using scarab and generic csm terminator lord

  • @harleybruijn4458
    @harleybruijn4458 ปีที่แล้ว

    Can you use echoes from the warp for the overwatch stratagem? In combination with the flamers that looks really powerful.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      raw yes, but some tournaments ruled it differently, they made it so 1 unit can never shoot overwatch twice with the same unit for any reason. so you can do it but not on the same unit. also you have to declare it at the start of the phase

  • @d.t.m8393
    @d.t.m8393 ปีที่แล้ว +1

    Just a pair of corrections:
    11:00 You can't use Destined By Fate on Mutalith Vortex Beasts or Vehicles since they all lack the PSYKER keyword.
    13:30 You can't use Warpsight to fire Indirectly with a whole Scarab unit. The stratagem affects Psyker models(so just the Aspiring Sorcerer and any attached Terminator Sorcerer), not units.
    Also not so much a technical correction, but Infernal Masters are incredibly popular in Tsons armies. You see more of them in lists than Exalted Sorcerers normally. Not only is the 2d6 auto-hits less of a casino-cannon than the Exalted(with his d6 shots at d3 damage -Necron players literally spent all of 9th edition complaining about their Doomsday Cannon with a similar utterly random profile!) but his Overwatch is great, and while his personal 6 rule isn't amazing, it still forces through a decent number of MWs over the course of a game(especially in melee and/or with Arcane Vortex). He's also among the cheapest source of Cabal Point generation you can get at 37.5pts per Cabal Point which is a huge upside in an army which often feels like it's struggling to get enough CP to fuel it's army rule beyond Turns 1-2.
    The only real issue I'm having with Tsons in 10th from an enjoyment standpoint is the Cabal Point system. Rather than a rule that rewards you for playing the faction, it feels an obstacle that you as a Tsons player have to try hard to overcome.
    -Took a unit that doesn't generate Cabal Points? Get punished with less Cabal Points!
    -Put a unit in a Transport? Get punished with less Cabal Points!
    -Put a unit in Reserve? Get punished with less Cabal Points!
    -Use your flying Daemon Princes special teleport rule or the Umbralefic Crystal? Get punished with less Cabal Points!
    -Lose units during the course of the game? Get punished with less Cabal Points!
    Of all the army rules in 10th edition, I don't think any are as punitive and/or restrictive to list design as Cabal Points. 🤷‍♂

    • @auspextactics
      @auspextactics  ปีที่แล้ว

      Thanks for the carefully explained insights, much appreciated. Will add them to a pinned correction above :)

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว

      I am not a fan of the infernal master, the exalted sorcerer improving invulnerable saves and having better range helps, the regular sorcerers grant
      lethal hits.
      upside the crystal dosen't effect your cabal points, but the rest do. it would be nice if at least being in a vehicle didn't ruin it.

    • @d.t.m8393
      @d.t.m8393 ปีที่แล้ว

      @@valwenventureco9285 Can I get some clarification as to why the Crystal doesn't affect your Cabal Points? As far as I can tell, the Crystal is a rule that triggers in the Command Phase meaning you need to use it in part 1 of your Command Phase(the part before Battle Shock, more specifically the part where you gain a CP and "resolve any other Command Phase rules" as per the Core Rulebook).
      And as per the rules glossary, since Cabal Point generation happens at the [end] of your Command Phase, it falls under the rules for "Rules Used at the End of the Command Phase" on page 13 and therefore happens at the end of the Battle-Shock step(aka part 2 of the Command Phase).
      So since units needs to be on the table for part 2 of the Command Phase to generate CP and the Crystal moves your unit off-table in part 1 of the Command Phase, how would the unit qualify to generate Cabal Points?
      Also, a nitpick: but what do you mean Exalted Sorcerers have better range? Astral Blast is 18". Screamer Invocation is also 18". They've the same range no?

    • @ghostpants7282
      @ghostpants7282 ปีที่แล้ว

      You say that none are as restrictive to a list as cabal points but the astra militarum suffers the same if not worse with their order system. Seeing as you have to take enough officers to give orders to your units to allow them to function all the while struggling with the fact battle shock can cuck you out of them. the orders system has the same effects as what you listed with cabal points but also short of lord solar or a tank commander your orders only work on half your army.

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว

      correction the crystal is awful as well.

  • @Grastiars1
    @Grastiars1 11 หลายเดือนก่อน

    I’m just getting into Thousand Sons and I gotta admit that I am scared of wasting my money in buying them and just getting tabled because they seem to be lacking on defensive stats

  • @easchole9410
    @easchole9410 ปีที่แล้ว

    Arcane vortex on TS Daemon prince with wings

  • @ravenwhiteduck6460
    @ravenwhiteduck6460 10 หลายเดือนก่อน

    Wait the psyker phase is gone entirely?

  • @Arkus
    @Arkus ปีที่แล้ว

    Are you sure the Umbralefic Crystal can let you Alpha Strike turn 1? I thought it places units into reserves and then they are restricted by the Deep Strike rule of not until turn 2.

    • @brandonbarker4565
      @brandonbarker4565 ปีที่แล้ว

      I was at a Warhammer tournament and there was no issue with doing it turn 1

    • @ethankopiness3915
      @ethankopiness3915 ปีที่แล้ว

      It doesnt put them in reserves

    • @TauEnjoyer
      @TauEnjoyer ปีที่แล้ว +3

      @@ethankopiness3915 it does put them in reserves.. but i think you can play them right after, since this happens during the command phase
      "Thousand Sons model only. Once per battle, in your
      Command phase, you can remove the bearer’s unit
      from the battlefield. If you do, in the Reinforcements
      step of your next Movement phase, set that unit back
      up anywhere on the battlefield that is more than 9"
      horizontally away from all enemy models."

    • @ethankopiness3915
      @ethankopiness3915 ปีที่แล้ว

      @TauEnjoyer you quoted the ability not saying they go in reserves to try and say they go in reserves? Odd choice

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      haha, you can use the crystal to tp them into reserves but you dont have to.

  • @TheonlyHostName
    @TheonlyHostName ปีที่แล้ว

    Twist of Fate does not ignore an Invul-save? I can understand FNP since that is not an armour save but Invul? Can any T-Sons player confirm?

    • @w4iph
      @w4iph ปีที่แล้ว

      I've been told that Invul is not an armor save, so it doesnt negate invuls

    • @TheonlyHostName
      @TheonlyHostName ปีที่แล้ว

      @@w4iph Thank you. Guess my necrons wont die extremly hard against my friend then. Or atleast not as hard as they did

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      you only cannot take armor saves after that. so a flamer unit with ahriman can wound a tank on 5s, rerolling and the tank doesnt get a save. 10 flamer rubrics can really melt a leman russ

    • @timunderbakke8756
      @timunderbakke8756 ปีที่แล้ว

      My play group has been treating ToF as not impacting invulns

  • @w4iph
    @w4iph ปีที่แล้ว +1

    With the TS Hellbrute within 9 inches of 2 psykers, one with Lotd of Forbidden Lore, you can use Weaver of Fates 4 times with 5 Cabal points, twice in the enemy shooting phase, and twice in the enemy charge phase, due to the HB refund

    • @valwenventureco9285
      @valwenventureco9285 ปีที่แล้ว +2

      and since you can use the weaver reroll on anyone in range you can reroll two saves per phase and if you have a single big target like magnus you can got him with a free strat and reduce damage to zero twice in one phase.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      yeah thats just too much. my poor opponent playing guard shot a rogal dorn, 3 russes and all his heavy weapons teams at magnus and he wasnt even bracketed.

  • @TruthBlackheart
    @TruthBlackheart ปีที่แล้ว +1

    Hey Auspex I have seen rumblings of putting Arcane vortex on an infernal master. Using the Screamers invocation focused witchfire you get 2D6 attacks S7 AP-2 2D. He can also his glimpse of fate ability to put out mortal wounds if you choose devastating wounds.

  • @evilmonkeylords
    @evilmonkeylords ปีที่แล้ว +1

    Space wolves next? 😅

    • @Lomhow
      @Lomhow ปีที่แล้ว

      Lol

  • @butcanyoudothis3320
    @butcanyoudothis3320 ปีที่แล้ว +6

    ALL IS DUST 🗣️🗣️🗣️🗣️

    • @Jackscase
      @Jackscase ปีที่แล้ว

      WE MAKING IT OUTTA THE COMBAT PATROL WITH THIS ONE 💯💯🔥🔥

  • @specialneedspanda
    @specialneedspanda ปีที่แล้ว

    i was expecting you to get to the cultists line and just say "...just don't. These shouldn't be here."

  • @RohenBlackwolf
    @RohenBlackwolf ปีที่แล้ว

    I think you could argue, that the ritual Twist of fate also disables the invulnable save, as it states that the armour savinf throws cannot be done. By that I think the entier dice throw connecting to the armour save is to be jumped over and as the invulnable save is a modification on the armour save it is jumped as well. The German version of the spell also states the throw as well. I'm a bit unsure about it and maybe I have missunderstod something there.

    • @christyrann7739
      @christyrann7739 ปีที่แล้ว

      Invulnerable save and armor save are Two different things though.

    • @christyrann7739
      @christyrann7739 ปีที่แล้ว

      It’s not a modification, it is instead of.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      your poor opponents… you misplayed that.

    • @RohenBlackwolf
      @RohenBlackwolf ปีที่แล้ว

      @@peterheinzo515 No worries, I havened played with the tousand sons in 10th yet (my army is still a bit small). My Necrons did see some action in two very nice games.

  • @CrabbieCrapple
    @CrabbieCrapple ปีที่แล้ว +2

    Hot and quite frankly, bad takes when discussing infernal master. Outside of Ahriman they're the most efficient cabal points per point. Arcane vortex on him completely changes the attack too, now it's two guaranteed mortal wounds, able to reroll on objectives to fish for 2 mortal wounds on sixes.
    This guy with the upgrade alone can wipe entire squads in overwatch, incredibly easily and reliably if they dare to step on an objective.

    • @auspextactics
      @auspextactics  ปีที่แล้ว +1

      That's fair, thanks for the counterpoint. I had a look through top placing thousand sons lists and the vast majority decided to run him. Fully agree his flamer does look good on paper.

    • @CrabbieCrapple
      @CrabbieCrapple ปีที่แล้ว

      @@auspextactics kudos to you for taking it on board and doing the research!
      To be fair too, it's one of those thousand sons combo that are buffs layered on top of buffs, and might not seem obvious until you actually see it on the tabletop. But when you do... it's devastating

  • @sierraandrews9921
    @sierraandrews9921 ปีที่แล้ว +1

    Ahh I'm gutted. I misread the infernal master Glimpse of Eternity, thinking you could use it anywhere in your army like an eldar fate die, that's how it worked in 9th. Darn, I'm really gonna miss using that guy :/ cos without that, yeah he's kinda useless.

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      if you pay the points to make his flamer D2 hes quite fun. not great, but okay. i always include ahriman and 1 terminator sorc, usually 1 exalted on foot and then either a regular sorcerer or an infernal master, depending on points

    • @sierraandrews9921
      @sierraandrews9921 ปีที่แล้ว

      @@peterheinzo515 Yeah that was my thinking. Cos a 2d6 7 -1 2 flamer is pretty nutty xD BUT I could also just replace that with like a disk sorcerer who also has a flamer attack, and gives the unit a 4+ invln AND has that movement reduction ability for enemies.
      It's just a real shame, but yeah I still might run him from time to time just cos the big flamer is funi and I have a kitbashed mini for mine

  • @AspectPL
    @AspectPL ปีที่แล้ว +1

    I think TS are so strong rn that their codex will reduce their power at least by a little bit.

  • @Damnedlegion40k
    @Damnedlegion40k ปีที่แล้ว +2

    Add a comment...🎉

    • @Damnedlegion40k
      @Damnedlegion40k 3 หลายเดือนก่อน +1

      Tzeetch will's it 😅

  • @_Sour
    @_Sour ปีที่แล้ว

    16:30 REPOSITIONED UNITS (Rules that are triggered by or apply to Reserves units or units that are ‘set up on the battlefield as Reinforcements’ are also triggered by and apply to a repositioned unit when it is set back up.) still a great rule but I dont think you can come in turn one

  • @christyrann7739
    @christyrann7739 ปีที่แล้ว +2

    Still don’t like the changes. We are way better but so boring now. Magic fingerguns just isn’t fun.

  • @H_elios
    @H_elios ปีที่แล้ว

    Shadow wizard money gang.

  • @nicholassmith7984
    @nicholassmith7984 ปีที่แล้ว

    I just wish Psykers weren't so completely dull this edition. Having arbitrarily prescribed powers strips a lot of utility, especially with every unit in the game getting a special rule now anyway.

  • @timberknuckle8281
    @timberknuckle8281 ปีที่แล้ว

    2nd??

  • @Ng-zg4dq
    @Ng-zg4dq ปีที่แล้ว

    👍

  • @ChumblesMumbles
    @ChumblesMumbles ปีที่แล้ว

    It's getting dusty in here.....

  • @teehongyee4074
    @teehongyee4074 ปีที่แล้ว

    first :D

  • @AzkuulaKtaktu
    @AzkuulaKtaktu ปีที่แล้ว

    EVEN YOU think that Tsons can fire their bolters Indirect. Smh. Do u even read bro? Warp Sight says PSYKER MODEL

    • @AzkuulaKtaktu
      @AzkuulaKtaktu ปีที่แล้ว

      Amazing how every single TH-cam channel has made this mistake. Boggles the mind

    • @peterheinzo515
      @peterheinzo515 ปีที่แล้ว

      im pretty sure thats what they intended the strat to do though. becaus RAW it’s completely useless.

    • @AzkuulaKtaktu
      @AzkuulaKtaktu ปีที่แล้ว

      @@peterheinzo515 I'm pretty sure it is written as intended.

  • @zenex1741
    @zenex1741 ปีที่แล้ว

    Still wouldn't call Magnus auto-include, he's too big of a target so you rarely have him where you need him unless you're trading units and expect him to die next turn. You're better off running 3 forgefiends instead. The detachment rule sucks too.

    • @timunderbakke8756
      @timunderbakke8756 ปีที่แล้ว

      oh no, I would call Magnus auto include. And I am a nearly 100% Thousand Sons player. He just pulls his weight and then some. The real issue is finding other solid high strength firepower that also generates cabal points

    • @zenex1741
      @zenex1741 ปีที่แล้ว

      @@timunderbakke8756 It's maybe because I've only played him into Necrons so far, but he doesn't punch hard enough for the points cost.

    • @wephilips6651
      @wephilips6651 11 หลายเดือนก่อน

      I don’t know how to use him and it’s really frustrating. He often gets shot of the bored and his damage out put I find woeful. I had him in melee and he couldn’t kill a single wulfen. In twi games he’s been in melee for me he’s rolled x7 Dice with sustained hits needing 2+ to hit and 2+ to wound and I only managed to wound once. Every d3 attack I roll a one. In all the games I’ve used him he’s barely inflicted 5 wounds before dying. But I just used a forgefiend and in 15 hit rolls I rolled 5 1s