Solo Flawless Vesper's Host on Warlock (Revisited) - Easy 2 to 3 Phase Raneiks & 3-Phase Puppeteer

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 38

  • @MystikalManiak
    @MystikalManiak  13 วันที่ผ่านมา

    PSA: this is now a consistent 2-phase with ease with the ignition fix. Finally!
    Check here as to button/mechanic sequence where I nearly one phase him on Master: th-cam.com/video/is3ZmB_2MIk/w-d-xo.html
    Just throw in SoF grenade attack along with the Incinerator Snap to guarantee scorch stacks take and let the ignition fix do the rest while you Wardcliff spam.

  • @KernelPhoenix
    @KernelPhoenix 17 วันที่ผ่านมา

    The most clean and well thought out run I've seen. You helped me get my first solo flawless! Tysm 🙏

    • @MystikalManiak
      @MystikalManiak  16 วันที่ผ่านมา +1

      Woha!?! What! LFG!! That's amazing, you love to hear it. GG's!!

  • @Grimeo
    @Grimeo หลายเดือนก่อน

    Might very well be the cleanest warlock run I've seen

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน +1

      Truly appreciated, comments like these make it all worth it 🙏.

  • @stevewherry6205
    @stevewherry6205 หลายเดือนก่อน

    Now that was very very cool, great run, super clean and loved the loadouts. Great job. Sorry im not a glaive user but im going to give this a go is there any certain perk i need on the glaive?

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน +1

      Thanks for the kind words! 🙏
      The roll I mentioned on the other video is ideal. Lead from Gold + Frenzy Nez. If you're able to craft Nez, it's the ideal glaive imo and only craftable one with LfG. LfG does randomly roll on other glaives however (Greasy Luck, Albedo Wing, the Stasis one etc). Nez also doubles down with Wardcliff/Grand Overture for Arc Scavenger (not that you use much shots other than to get 2x armor charge just before dps @ Raneiks; can be done with Call as well like in this vid).
      On normal difficulty it's so forgiving. As you see I just sit in front of machine priest @ Raneiks and whittle him down with the Call, refreshing Resto every now and then. Every melee kill is one stab less per enemy type than on Master as well (1 for red bar, 2 for orange bar vs 2 and 3 respectively).
      Little tip to make the harder of the 2 bunker rooms @ Puppeteer (the one with less cover) trivial that I didn't show here:
      After triggering all panels and depositing operator back, toss Speaker helmet healing turret immediately on rooftop of bunker in middle of room and pop Song of Flame super. Sprint to scanner and rip around scanning till you find him. Down him with super abilities, if it's first room, grab nuke and drop it a bit closer to bunker, deposit scanner back (or could retrieve scanner from teleport room that is in same hallway as the next bunker room if time is tight, as he respawns there), otherwise jet to deposit the nuke. Makes the sniper shots inconsequential with the super DR + healing turret. The other room is super easy with just healing turret as there is much more cover and breaks in line of sight.
      Then to get super back, have a 5th build that is a super building loadout. The only change is Vesper is your exotic armor chest piece. Go to room where you teleport up to start room, after killing Servitor and adds, press yourself against the glass facing the same enemies in other teleport room. With 3x Dynamo on helmet and getting rift back quickly from Vesper, spam rifts and you can regen your super very fast before heading to dps. Added step....but if you're struggling with the harder of the 2 bomb rooms, this is an option.
      For Final Boss dps, monitoring where your health bar is at and dropping next rift when shield breaks is key. Also watching for x20 missiles and volley them asap after a Lost Signal weakening shot. I use Celestial over Incinerator for Radiance in Boss dps from distance (with ember fo Torches). Don't forget your Concussive Reload tonic.

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน +1

      I've uploaded an Unlisted video of me doing the above re the tougher bunker room and getting super back, so you can see visually. For a very safe, guaranteed approach, this is a pretty good play. I was doing this on Master difficulty, so ignore the Barrier Servitor, but everything else is the same. Use same spot to shoot panels etc. I deposit with 13 seconds left and hardly a scratch and that's on Master. On Normal would be OP. Description has the DIM Loadout for Vesper Super regen. The bomb room loadout is same as the Solo Flaw run. Speaker Helm/Song of Flame/Ember of Solace etc. Link below...
      th-cam.com/video/mpwQkIj-BmM/w-d-xo.html

    • @stevewherry6205
      @stevewherry6205 หลายเดือนก่อน

      @@MystikalManiak that is so helpful ty so much, i put the loadouts together last night and went and had some practice just to get used to the new loadouts ,loved them. will continue to practice and at the weekend when i have time i will go for the SF. will keep you updated.

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน +1

      Noice! Yeah it's just getting comfortable with each encounter to where everything is just second nature: positioning, timing of ability use, learning enemy behavior, mechanics obviously, like where the number panels are all located etc.
      Even when you're about to clear an encounter, esp first time, wipe on purpose. Was that a fluke or can I replicate? If I can replicate, I move on. Then put it all together 👌.
      Side note: if you're finding you're getting cooldowns between stabs with glaive where it just won't swing, a trick that overrides this is clicking sprint button (sorry, console gamer) at same time as stab. Then you're rapid fire stabbing all the time.

    • @stevewherry6205
      @stevewherry6205 หลายเดือนก่อน

      @@MystikalManiak i also am a console gamer any thank you, any tips are helpful, i am lets just say a senior gamer(60) and my reactions are a lot slower than you young guardians, but i have always wanted to give a SF a serious go and your strats and loadouts make so much sense i have decided to finish off FOTL class item farm with your loadouts to get used to them and to learn there strength then give the dungeon a damn good go. Yes i might be being way to ambitious, im thinking this would be the peak of my gaming skill to pull it off but screw it what have i got to lose right ..... lol

  • @adeshsharma583
    @adeshsharma583 8 วันที่ผ่านมา

    what roll do you have on the arc nez glaive?

  • @frankrogi5948
    @frankrogi5948 21 วันที่ผ่านมา

    can i ask you what your fragment are on final boss and why not prismatic, 3 arcane mele for radiant, protection fragment, hope fragment for faster rift, transedece for 5% more dps in start and all around devour for main room and healing nade for boomb room,, can you tell me why is solar better, im not main warlock and this dungeon is scary for hunter, so easiest SF clear and faster are warlock, i only cant decide solar or prismatic for final boss.

    • @MystikalManiak
      @MystikalManiak  21 วันที่ผ่านมา +1

      Np. I'm on Solar because of the combination of Helion aspect paired with Ashes and most importantly, Singeing fragments. Singeing makes you gain class ability for scorching targets and Helion with Ashes and Puppeteer being a boss, throw in Stag's class ability energy when shield is broken and you are guaranteed to have a rift as soon as shields break every single time. You simply aren't on Prismatic, but feel free to test it out, in my testing, was far less consistent.
      Ember of Solace also increases how long both Resto and Radiant last for. Touch of Flame aspect on Solar makes healing grenade x2 Resto instead of x1 on Prismatic, another important thing to consider (this goes for healing turret on Speaker helm as well, Resto both lasts longer and is stronger with Touch of Flame/Solace combo than on Prismatic).
      Obviously Karnstein gloves and Speaker helmet work just fine on Prismatic for the other parts of the encounter as they are pretty much subclass agnostic. Devour is nice, but one stab from Glaive after a finisher with Karnstein and you not only have 12 seconds (because of Solace again) of Resto x2, you get instant full health on kill (Cure x3) which is basically Devour plus continued healing afterward from Resto. In ad dense encounters, a glaive Karnstein Warlock is simply even more unkillable than a Devour Warlock (and often far easier to proc whenever you please). It can be easily used in encounters like Simmummah in Ghosts and Caiatl in Duality and make those rooms absolutely trivial and put you on God mode.
      The last fragment, Torches is for Radiance from melee hit (like Arcane Needle on Prismatic). I use Torches melee when I initially start dps for extra damage, then once Song of Flame is popped (I pop when he summons the nuke puppet), you have 25 seconds of Radiance (if you don't use abilities), it will also give you your melee back. Then after bomb deposit, use that next melee for more Radiance in second part of dps.
      The guaranteed rift on shield break is simply too strong to not use. Consistency over everything in SF runs. What gives you the most upper hand and what gives you most consistency. Hope this helps. I did use Prismatic initially when testing things out, but swapped off it after some testing.

    • @frankrogi5948
      @frankrogi5948 21 วันที่ผ่านมา

      @@MystikalManiak tnx you very much for that inside, im going to do this run today so tnx once again this is very helpful.

  • @RaindustZX
    @RaindustZX 16 วันที่ผ่านมา

    how is the glaive giving cure X3?

    • @MystikalManiak
      @MystikalManiak  16 วันที่ผ่านมา

      Karnstein Armlet exotic gloves for Warlock have a Vampire perk. Any melee, powered or unpowered or glaive, steals health upon kill. This equates to immediate Cure x3 (full health) and Restoration after that for a duration. With Ember of Solace on, it's 12 full seconds of Resto x1. This timer can be refreshed at any time with any subsequent melee kill.
      To make it even better, if the melee kill is a finisher kill, you receive Resto x2 instead. After Resto x2 is acquired, you don't need to do another finisher to refresh, regular melee kills will upkeep Resto x2 after the initial finisher kill, unless the timer runs out, then you would need to do another finisher.
      Glaive Karnstein combo is subclass agnostic, doesn't matter what subclass you use it on, it works. You can get Resto x2 on Stasis or Prismatic even, works on them (though timer is shorter without Solace, I think 7 or 8 seconds, can't remember). The glaive also doesn't need to be a Solar one either, unlike with Ember of Empyrean builds on Solar Warlock, the one I use here is Arc Nez glaive. It also allows you to clear rooms without consuming any ammo which is great for double spesh builds.
      Lastly, when used on Prismatic, the glaive melee is considered a Kinetic attack and you build Prismatic very quickly.
      It is a little niche as it is ideal for ad dense, smaller cqc arenas and usually best when solo, as teammates can steal the kill you desperately needed for health (mainly with randos, as friends know what you're doing), but I've used it in large arena group settings too. In those settings I use my other guns more and treat it like an on demand health ability, like a sup'd up healing grenade, and usually use its projectiles more.

    • @MystikalManiak
      @MystikalManiak  16 วันที่ผ่านมา

      One other thing I forgot is if you use a healing nade, the Resto x1 (or Resto x2 with Touch of Flame Aspect) that it gives you can be refreshed with Karnstein/Glaive as well. So another way of kickstarting the loop.

  • @yourbrojohno
    @yourbrojohno หลายเดือนก่อน

    Are your frames uncapped? I play at capped 60 for witness cheese and im thinking the reason your raeniks dmg is so much higher doing the exact same rotation than mine is from more or less fps but im not sure.

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน

      I'm on PS5. I believe native for D2 is 4k/60. It only goes up to 120 in Crucible for PS5. So I've always been at 60. My Elgato cap card captures at 1080/60 through OBS.

    • @yourbrojohno
      @yourbrojohno หลายเดือนก่อน

      ​Thanks for the reply, yeah it could be I'm not throwing my melee and grenade at the split to start that ignition chain. I thought ignitions were ass now so I always start with a Gl shot to weaken and then go for wardcliff spam, I suppose the first few ignitions would still be doing insane dmg so I guess that's why. I'll try again now​@@MystikalManiak
      Edit: what's the fragment setup? Sorry for continuing to ask but this is by far the best damage I've seen on first boss and very impressive

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน

      No problem. Fragments are: Solace (for as long Karnstein Resto x2 as possible, 12 sec), and the classic 3 for ignitions: Ashes, Char, Eruption. Don't need any Empyrean cause glaive stabs re-up Resto once it's proc'd, whether x1 or x2.
      Touch of Flame Aspect so that healing nade has Resto x2 (Solace again plays here) for when you suppress before dps for safety. Icarus for obv reasons.
      Ah yes! I wish I knew you were trying to GL weaken. I completely gave up on that. I found with the small dps window, you're waaaaay better off getting all 7 Wardcliff shots off. I was thinking at first, if I weaken I'll do even better, but from my experience, trying to GL weaken was just a waste of time from Wardcliff shots and 7 shots did better every time than weaken with 6 shots. Which mathematically speaking, does make sense. 6 x 15% = 90% added to the 6 shots vs 100% of another 7th shot. That being said, in my experience, the difference was far greater than 10% and you're not even guaranteed hitting all servitors anyhow. There's just something about this encounter and the setup that GL weaken is just a detriment. Not sure why.
      Incinerator snap ignitions frankly are just bonus damage. Focus on being quick enough to get all 7 shots off. Def a speed thing with this dps. Triple arc loaders for the manual reloads.
      The least I've ever done is 40% of health bar, most was 70% in one phase. Consistently I'd say 45-55% depending on what the servitors decide to do (stay grouped up or split apart to sides). Don't get married to getting a 2-phase, but there's no reason it should take more than a comfortable 3 Phase.

  • @itz_antz8730
    @itz_antz8730 หลายเดือนก่อน +1

    Bait n switched Grand Overture in the first dmg phase💀

    • @MystikalManiak
      @MystikalManiak  หลายเดือนก่อน

      LMAO!! It's actually long pressing is bane of my existence. That was a triangle long press thinking GO was coming out 😂. In 1st encounter same thing picking up the nuke at doorway to Brig from first area. I always think I've pressed long enough 🤷‍♂️. I curse at myself all of the time in this game with long pressing.

    • @thebarrybarry
      @thebarrybarry 13 วันที่ผ่านมา

      What a class run ! Would you still use GO now we can’t pre load rockets off panels ? And do you need any particular perks on the Glaive ? Ggs my man

    • @MystikalManiak
      @MystikalManiak  13 วันที่ผ่านมา +1

      @thebarrybarry I just use Nez Whisper because of Frenzy and Lead from Gold combo, crafted. LfG plays into retaining ammo, though if you're just stabbing, you don't really use ammo. Karnstein works with any glaive melee period, any subclass. Glaive element does not matter, unlike weapons having to be Solar to extend Resto with Empyrean.
      As for GO, it's kinda up to you really. If you go in the little mini rooms left and right of the flag and kill from there with it, re-upping Resto with a stab when needed, shouldn't be too tough, just a nuisance/delay.
      I personally have started to use Levi's Breath in runs with clanmates. It increases survivability for not only yourself if solo, but the whole group since it completely stun locks the boss. You lose health waaaaay slower cause his sniper shots are the main thing that hurts you and you're eliminating them.
      Use Levi's Breath in first part of DPS in same spot (radar mast) or even from top of bunker spot. Then deposit bomb and have a loadout swap to Choir of One (off of a full ammo special (glaive) as its placeholder) and continue dps. You can do this from the mast with Stag/rift or do it from the bomb door, drop rift then swap to Sanguine/Choir build and shoot from safety of bunker. Since it is normal diff, I'd likely just use the radar mast spot like in this vid and forget about Sanguine/Surges. This may end up being a 4-phase instead, but you don't waste time doing GO kills. I've done 9M dmg in a comfy 2 phase with Levi/Choir with clanmates. It still does very well.
      If interested, I use this approach in my SF run on Master difficulty that I uploaded. How I would alter it is just do Choir with Rift/Stag like normal in 2nd phase up on the radar mast. Levi's can be done there too or done on top of bunker like I do on Master (since it is way more accurate than GO Volleys from distance).
      Master SF run: th-cam.com/video/qQ3x9lj7qLY/w-d-xo.html

    • @MystikalManiak
      @MystikalManiak  13 วันที่ผ่านมา

      @@thebarrybarry oh and side note: this is also now a consistent 2-phase with the ignition fix. I should prob pin a comment at the top about that. Just do both L1 and R1 at start of Wardcliff dps shenanigans and you guarantee scorch to ignite. That plus just 6 rockets off even you will be 2-phasing easy once you have the hang of it.
      See here: th-cam.com/video/is3ZmB_2MIk/w-d-xo.html

  • @leecorleone
    @leecorleone 16 วันที่ผ่านมา

    do you see warlock the easiest to do this on? struggling with warlock right now.

    • @MystikalManiak
      @MystikalManiak  16 วันที่ผ่านมา

      Depends. Technically Titan is considered easiest. Consecration one shots all puppets with ease and Titan stasis super is great for Raneiks dmg (read: braindead). Stasis itself with Artifact and Frost Armor build makes survivability easy as well on Titan.
      On Warlock, Speaker Helm makes a mockery of the bomb Rooms and Karnstein/Glaive combo makes ad dense rooms trivial. Puppeteer has been 2-phased on all 3 classes using the chaos method (jumping around, Anarchy + attrition orb GL + multiple supers), but how it is done here is the 'safe' method.
      I main Warlock and hardly touch my Titan at all (play maybe 20% on Hunter, esp in Pantheon he got used), so I'm biased. I also don't care for melee/berserker styles of play anyhow. Not my vibe, even in games like Borderlands. But I'd say it's def: Titan > Warlock (close second) > Hunter (distant 3rd) from what I've seen and read.
      What in particular are you struggling with, if you don't mind me asking?