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I discovered a small bug in your explanation: On a standard dice sum of numbers on each pair of opposite faces is 7. So the face with 2 dots should be located opposite to face with 5 dots. 🙂 Btw congrats for finding a sponsor and keep making this amazing tutorials.
Ay caramba! That's what you get when you download images from the interwebz. Thanks for noticing 😄. Attention to details is key in programming, so you've got that going for you 😉.
i just discovered your channel and man thank you for all those videos! i have a question do you planning to implement multiplayer support to the engine in the future?
@@GameEngineSeries can be really good if engine could that feature! and one more thing what do you think about imgui? im thinking about using it for the editor ui.
To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/GameEngineSeries/ . You’ll also get 20% off an annual premium subscription.
I discovered a small bug in your explanation:
On a standard dice sum of numbers on each pair of opposite faces is 7. So the face with 2 dots should be located opposite to face with 5 dots. 🙂
Btw congrats for finding a sponsor and keep making this amazing tutorials.
Ay caramba! That's what you get when you download images from the interwebz. Thanks for noticing 😄. Attention to details is key in programming, so you've got that going for you 😉.
i just discovered your channel and man thank you for all those videos! i have a question do you planning to implement multiplayer support to the engine in the future?
My pleasure! I don't have plans for multi-player support in short terms, but will probably implement it some day.
@@GameEngineSeries can be really good if engine could that feature! and one more thing what do you think about imgui? im thinking about using it for the editor ui.
I don't know. I haven't used imgui yet.