Game Engine Programming 074.1 - Brief introduction to importance sampling

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  • เผยแพร่เมื่อ 18 ม.ค. 2025

ความคิดเห็น • 7

  • @GameEngineSeries
    @GameEngineSeries  27 วันที่ผ่านมา +2

    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/GameEngineSeries/ . You’ll also get 20% off an annual premium subscription.

  • @balintcsefalvay9520
    @balintcsefalvay9520 17 วันที่ผ่านมา +1

    I discovered a small bug in your explanation:
    On a standard dice sum of numbers on each pair of opposite faces is 7. So the face with 2 dots should be located opposite to face with 5 dots. 🙂
    Btw congrats for finding a sponsor and keep making this amazing tutorials.

    • @GameEngineSeries
      @GameEngineSeries  17 วันที่ผ่านมา +1

      Ay caramba! That's what you get when you download images from the interwebz. Thanks for noticing 😄. Attention to details is key in programming, so you've got that going for you 😉.

  • @tlpue5
    @tlpue5 15 วันที่ผ่านมา +1

    i just discovered your channel and man thank you for all those videos! i have a question do you planning to implement multiplayer support to the engine in the future?

    • @GameEngineSeries
      @GameEngineSeries  15 วันที่ผ่านมา +1

      My pleasure! I don't have plans for multi-player support in short terms, but will probably implement it some day.

    • @tlpue5
      @tlpue5 14 วันที่ผ่านมา +1

      @@GameEngineSeries can be really good if engine could that feature! and one more thing what do you think about imgui? im thinking about using it for the editor ui.

    • @GameEngineSeries
      @GameEngineSeries  13 วันที่ผ่านมา +1

      I don't know. I haven't used imgui yet.