Wow this is cool! question: if i get into your patreon, do i get to see the full decklist you're using? Also, i'm not into the tcg yet, does this deck also work in master duel?
@@nightmarevalkyrie Not quite sure about the ratio just yet. Haven't give that much thought actually. I was thinking something like 3 Cowrie, 2 Small World and 1 Prosperity. If it were up to me, I would use at least 6 Cowrie, but sadly the game doesn't work like that. Maybe one day (let's hope soon) BW will get some extra support like a good searcher that doesn't banish face down, a field spell and some omninegation. *fingers crossed*
Yea why resonators have new support that allows them to one card combo and has all searchers into guaranteed omni negate every time? We need our own cynet mining
Doesn't this take up a ton of extra deck space though? The ED is already so tight, and we already have Simoon + Sudri + small world as starters- is it really necessary/better to use Vata too? Especially with 2 more brick monsters in deck
Soo super unrelated to this video but... In the simoon combo that ends on 6 monsters, wouldn't it be better to overlay bwad and dis pater into varudras going first?
Its a good deck, but I still see it being vulnerable to multiple hand traps. The combo line seems super linear, and has multiple critical choke points. But im going to test it to see if i can hammer out all the weak points and correct them. To clarify, im not saying your combo is bad or weak. Its good, but the deck has inherent weaknesses that are hard to compensate.
Wenn man vata und einen von denen beiden, zonda oder kunai auf der Hand hat, und sonst keinen anderen blackwing, gibt es dann noch iwas zu machen? Oder komplett brick?
Vata und kunai ist immer noch full combo aber vata und zonda auf der hand wäre brick es sei denn du kriegst zonda iwie aufs feld indem du ein Bystial tributierst oder zonda iwie discardest
Bro, ich lerne das Deck gerade und es macht mega Spaß. Bin durch master Duell darauf gekommen, da ich mir da noch kein Mermail Deck bauen kann. Nun hohle ich mir das Deck sogar für das TCG rran
You missed the point but k. Force lets you go for a bigger board possibly by searching extenders. Ulti falcon protection is irrelevant here. All of the choke points are prior to its activation. It only prevents nib, and it doesn't even do that because they can chain it, also if they have nib they would've used it a while ago. So the protection here isn't that important
Ja, die One Card Combo ist ganz nett. Ich würde aber nur deswegen eigentlich nicht beiden Bricks spielen wollen. Bieten sie auch Vorteile in anderen Combos, um auch nach Handtraps weiterzuspielen? Das ist ja eher das Problem. Es ist selten, dass wir keine Handtrap fressen. Deshalb finde ich es viel wichtiger durch mehrere Handtraps spielen zu können als eine One Card Combo zu haben.
Sie sind halt nicht wirklich direkt bricks, in der Vergangenheit hatten wir oft das Problem das wir mit zu wenig blackwings auf der hand gebricked haben, weshalb wir dann zb nicht mal simoons Effekt aktivieren konnten. Außerdem hardraw kunai zu haben ist auch mega gut, da du ihn von der hand Specialn kannst. Alleine diese 2 karten zu spielen macht das deck so was von mehr konstant. Handtraps frisst dieses deck jz umso besser und spielt noch besser um nibiru herum. Allein weil du diese karten spielst, spielt ein simoon automatisch durch 2 imperms durch (imperm auf sudri und imperm auf vata)…ich persönlich spiele regelmäßig durch 2 handtraps durch und hin und wieder auch durch 3-4. blackwing ist nur so krass weil es keine chokepoint hat. Das deck ist aber nur so gut wie der Pilot. Ich biete auch Coaching an für viele die Probleme gegen handtraps haben. LG
Naja. Chokepoints hat jedes Deck irgendwo. Bei uns ist es der Wise Strix (bzw Brave Strix). Das wissen nur die meisten nicht und schmeißen ihre Handtraps auf unsere kleinen Blackwings Sudhri und Vata. Aber auch Vata kann bei einer schlechten Hand kritisch werden. Ich finde aber deine neue Kali Yuga Combo ziemlich konstant. Man braucht letztlich nur drei Blackwings, darunter einer Stufe 4. Das bekommt man recht konstant aufs Feld. Ich spiele deshalb aktuell auch einen Bora. Ist ein guter Extender, wenn man nach Handtraps noch einen benötigt und kann in manchen Combos auch gut kommen, da man ihn bspw gratis mit Zephyros bouncen kann, wenn man gerade keinen der beiden Wirbelwinde hat.
Kali yuga was never my winning condition…i never needed it. Its more of a suprise factor and the best answer for decks that love to play boardbreakers, like droplets, drnm or evenly matched
@@TheKanak just kidding bro, but its intersting how every time there is less and less synchrons xD, but still dont mind me, just kidding about that, it is nice extender combo
Issue with king calamity is, that its first of all to easy to stop and some decks like runick or labyrinth don’t really care for king calamity…i hate kali yuga myself but it’s unfortunately too strong and too easy to summon him
@@TheKanak true that, it's more easy to summon but it's more resource wasting, calamity is the opposite, you need to set it up but if something goes to shit you'll end up with a pretty strong end board nonetheless from my testings, I guess it's different play styles lol
@@PlusquamPerfekt256 it’s more consistent, has more extenders, plays better through hand traps , puts up bigger bodies, and has better follow up ¯\_(ツ)_/¯.
@@supskyalr More consistent- nah More extenders- cool useless if your combo got stoped (it will) Plays better through HT- hell naw one imperm/veiler/ash/mourner screws the deck. Bigger Bodies- yes but who cares,BW got high enough beaters to kill already. Better follow up- i can see that.
@@PlusquamPerfekt256 I’ve played both decks brother. Bw often have to play pot of prosp or small world to make it more consistent. Pure Bw also dies to ash and imperms. Raidraptor has raiders wing which makes the xyz untargetable from veiler imperm. Has a searchable Omni negate in combo so safe from evenly and plays much better thru Nib. Has an actual one card starter. Has a board wipe and burn. You finish the combo with like 4-5 cards in hand vs black wings you pretty much use your whole hand and hope they can’t break your board.
Wow this is cool! question: if i get into your patreon, do i get to see the full decklist you're using? Also, i'm not into the tcg yet, does this deck also work in master duel?
Hey, yes you do! This deck will be available on patreon this Sunday when i attend the next regional 💪 i don’t know when it come to master duel though
Yeah man 100% recommended, kanak’s content is top tier. He’s super humble and will always have new stuff the community pulls up
It's reliant on the new Raidraptor cards, so we kinda just have to wait and hope they come into Master Duel sooner rather than later.
And other rogue synchro decks as well@@alainr.29
4:05 "Yea what if it gets Ash, What if it gets Imperm" - Yea get the f*k outta here
Mahboy Kanak is prepapred 😅
It’s really cool that the Kali-Yuga version now is not only more powerful and more consistent, but it can definitely play through multiple hand traps.
Say you "brick" Zonda in hand, but you also draw Swallow's Cowrie. Now you can bring Simoon to hand and send Zonda to grave.
I love seeing comments for Cowrie, I saw someone else say super poly for Garuda, cowrie Garuda search simoon draw 1 also
What do you run cowrie at?
@@nightmarevalkyrie Not quite sure about the ratio just yet. Haven't give that much thought actually. I was thinking something like 3 Cowrie, 2 Small World and 1 Prosperity. If it were up to me, I would use at least 6 Cowrie, but sadly the game doesn't work like that. Maybe one day (let's hope soon) BW will get some extra support like a good searcher that doesn't banish face down, a field spell and some omninegation. *fingers crossed*
Yea why resonators have new support that allows them to one card combo and has all searchers into guaranteed omni negate every time? We need our own cynet mining
Insane 🔥 cooking as usual
You make Crow and Shay look like Rex and Weevil! Well done man!
🤣🤣🤣🤣🤣 what does that even mean🤣🤣🤣🤣
Doesn't this take up a ton of extra deck space though? The ED is already so tight, and we already have Simoon + Sudri + small world as starters- is it really necessary/better to use Vata too? Especially with 2 more brick monsters in deck
@@tyfallon this deck already has several tops world wide (nationals and regionals) since i posted it…trust me on this one :)
Blackwings Kings of the Sky! 👑 🦅
Can you show us gameplay of you going second with this version of Kali Yuga build
Kanak could we see a vid or go into plays where you get hand trapped then work through it? Think that be a cool vid that ppl will watch too
Bro I'm overjoyed each time you come through with this kind of combo 🔥. Great cooking !
Damnn! I see you used those 2 on a better idea this is awesome and thats why your the best hahahah Blackwing best deck!!! Literalllll
thoughts dragoon with secrets village and then go kali yuga
Soo super unrelated to this video but... In the simoon combo that ends on 6 monsters, wouldn't it be better to overlay bwad and dis pater into varudras going first?
Yeah that would make the board even stronger but i dont like to give up more space in the extra deck
Its a good deck, but I still see it being vulnerable to multiple hand traps. The combo line seems super linear, and has multiple critical choke points. But im going to test it to see if i can hammer out all the weak points and correct them.
To clarify, im not saying your combo is bad or weak. Its good, but the deck has inherent weaknesses that are hard to compensate.
Wenn man vata und einen von denen beiden, zonda oder kunai auf der Hand hat, und sonst keinen anderen blackwing, gibt es dann noch iwas zu machen? Oder komplett brick?
Vata und kunai ist immer noch full combo aber vata und zonda auf der hand wäre brick es sei denn du kriegst zonda iwie aufs feld indem du ein Bystial tributierst oder zonda iwie discardest
Bro, ich lerne das Deck gerade und es macht mega Spaß. Bin durch master Duell darauf gekommen, da ich mir da noch kein Mermail Deck bauen kann. Nun hohle ich mir das Deck sogar für das TCG rran
Sehr stark, freut mich!:)
Have you tried floating into force strix instead of ultimate falcon?
Ultimate Falcon is protection
You missed the point but k. Force lets you go for a bigger board possibly by searching extenders.
Ulti falcon protection is irrelevant here. All of the choke points are prior to its activation. It only prevents nib, and it doesn't even do that because they can chain it, also if they have nib they would've used it a while ago. So the protection here isn't that important
We rockin
one card combos are very powerful
Already figured this out
Still wait for Release in master duell
Ja, die One Card Combo ist ganz nett. Ich würde aber nur deswegen eigentlich nicht beiden Bricks spielen wollen. Bieten sie auch Vorteile in anderen Combos, um auch nach Handtraps weiterzuspielen? Das ist ja eher das Problem. Es ist selten, dass wir keine Handtrap fressen. Deshalb finde ich es viel wichtiger durch mehrere Handtraps spielen zu können als eine One Card Combo zu haben.
Sie sind halt nicht wirklich direkt bricks, in der Vergangenheit hatten wir oft das Problem das wir mit zu wenig blackwings auf der hand gebricked haben, weshalb wir dann zb nicht mal simoons Effekt aktivieren konnten. Außerdem hardraw kunai zu haben ist auch mega gut, da du ihn von der hand Specialn kannst. Alleine diese 2 karten zu spielen macht das deck so was von mehr konstant. Handtraps frisst dieses deck jz umso besser und spielt noch besser um nibiru herum. Allein weil du diese karten spielst, spielt ein simoon automatisch durch 2 imperms durch (imperm auf sudri und imperm auf vata)…ich persönlich spiele regelmäßig durch 2 handtraps durch und hin und wieder auch durch 3-4. blackwing ist nur so krass weil es keine chokepoint hat. Das deck ist aber nur so gut wie der Pilot.
Ich biete auch Coaching an für viele die Probleme gegen handtraps haben.
LG
Naja. Chokepoints hat jedes Deck irgendwo. Bei uns ist es der Wise Strix (bzw Brave Strix). Das wissen nur die meisten nicht und schmeißen ihre Handtraps auf unsere kleinen Blackwings Sudhri und Vata. Aber auch Vata kann bei einer schlechten Hand kritisch werden. Ich finde aber deine neue Kali Yuga Combo ziemlich konstant. Man braucht letztlich nur drei Blackwings, darunter einer Stufe 4. Das bekommt man recht konstant aufs Feld. Ich spiele deshalb aktuell auch einen Bora. Ist ein guter Extender, wenn man nach Handtraps noch einen benötigt und kann in manchen Combos auch gut kommen, da man ihn bspw gratis mit Zephyros bouncen kann, wenn man gerade keinen der beiden Wirbelwinde hat.
Guys i dont see brave strix in master duel
Somebody stole my Blackwing deck 😞
At least they have a good taste
@@NaF3x97true af man
@@NaF3x97💀💀💀
Lol@@NaF3x97
What about imperm on Brave strix?
Kali yuga was never my winning condition…i never needed it. Its more of a suprise factor and the best answer for decks that love to play boardbreakers, like droplets, drnm or evenly matched
Boom like this
Blackwings best deck
bro this will become raidraptor deck☠️
Because of 4 extra deck monsters?😅
@@TheKanak just kidding bro, but its intersting how every time there is less and less synchrons xD, but still dont mind me, just kidding about that, it is nice extender combo
so we play 6 bricks now? hook me up blackwing best deck!!
It’s not 6 bricks at all
crazy haha
Too much Kali Yuga, it's time for calamity builds to dethrone Kali locks build as the most competitive viable decks
Issue with king calamity is, that its first of all to easy to stop and some decks like runick or labyrinth don’t really care for king calamity…i hate kali yuga myself but it’s unfortunately too strong and too easy to summon him
@@TheKanak true that, it's more easy to summon but it's more resource wasting, calamity is the opposite, you need to set it up but if something goes to shit you'll end up with a pretty strong end board nonetheless from my testings, I guess it's different play styles lol
@@giuseppevaccaro7521 well yeah my centurion blackwing version is pretty version
Calamity is just too weak compared to Yuga sadly
@@euanmcdowall6109 not with the right techs , it can be more versatile and less prone to bricking
Pure raid raptor better
Nah
🤣🤣🤣🤣🤣🤣🤣🤣🤣
@@PlusquamPerfekt256 it’s more consistent, has more extenders, plays better through hand traps , puts up bigger bodies, and has better follow up ¯\_(ツ)_/¯.
@@supskyalr More consistent- nah
More extenders- cool useless if your combo got stoped (it will)
Plays better through HT- hell naw one imperm/veiler/ash/mourner screws the deck.
Bigger Bodies- yes but who cares,BW got high enough beaters to kill already.
Better follow up- i can see that.
@@PlusquamPerfekt256 I’ve played both decks brother. Bw often have to play pot of prosp or small world to make it more consistent. Pure Bw also dies to ash and imperms.
Raidraptor has raiders wing which makes the xyz untargetable from veiler imperm. Has a searchable Omni negate in combo so safe from evenly and plays much better thru Nib. Has an actual one card starter. Has a board wipe and burn. You finish the combo with like 4-5 cards in hand vs black wings you pretty much use your whole hand and hope they can’t break your board.
Funny how certain people still don’t get it and instead complain about hand traps such as nib where we are laughing now at it