For making a bass with movement try automating the pitch wheel in serum and try using a seperate filter on the sound like the khs filter and then putting in separate automation for that. The separate filter can help you not feel stuck with the LFO and can help you find unique rhythms easier.
that's a good shout, LFOs are awesome, but a bit limiting when you want something to sound "alive" with actual variance from note to note. I'll give it a shot!
To make that short sound big like that I would use a multi band mono/stereo tool like ozone imager keeping the bass mono while widening it out (stereo) the higher end of the synth, then add a wide reverb with a REALLY short tail or an automation to cut the reverb off, Btw if you don’t have a multi band mono / stereo tool and can just have multiple tracks of the same synth layer but each one having it own “frequency range” I guess, like say you have a 2 of the same synth stacked one has all the high end cut out and the other has all the low end cut out with and eq, the low end track make mono and the high end track make more stereo Hope this help Ps the synth he’s using has a high cut on it with that short reverb which pushes the sound back, so it not just big (X,Y Axis) but it has depth (Z Axis)
@@WavePunkMusic My take on it is that he's got a bass sound with not much high end and he's added a very large reverb with the shortest decay or the reverb tail cut off. Also he probably put stereo widening on it like dimension expander
@@WavePunkMusic hey sorry for the late reply but pretty much how I get things to sound more distant and large is getting a eq cut the highs off and adding reverb, the more I cut from the high the more reverb I put on the sound, the more you cut and reverb the more the sound will sound distant (Z Axis) , give the reverb some stereo width to make it bigger and/or the over all sound more stereo width to make it sound bigger (X,Y Axis) If you automate the reverb wet knob and automate the high cut knob you can get a back and forth effect with sounds, like panning but front to back
For making a bass with movement try automating the pitch wheel in serum and try using a seperate filter on the sound like the khs filter and then putting in separate automation for that. The separate filter can help you not feel stuck with the LFO and can help you find unique rhythms easier.
that's a good shout, LFOs are awesome, but a bit limiting when you want something to sound "alive" with actual variance from note to note. I'll give it a shot!
@@WavePunkMusic when you want it to change from note to note, you can use the velocity and note field in serum.
To make that short sound big like that I would use a multi band mono/stereo tool like ozone imager keeping the bass mono while widening it out (stereo) the higher end of the synth, then add a wide reverb with a REALLY short tail or an automation to cut the reverb off,
Btw if you don’t have a multi band mono / stereo tool and can just have multiple tracks of the same synth layer but each one having it own “frequency range” I guess, like say you have a 2 of the same synth stacked one has all the high end cut out and the other has all the low end cut out with and eq, the low end track make mono and the high end track make more stereo
Hope this help
Ps the synth he’s using has a high cut on it with that short reverb which pushes the sound back, so it not just big (X,Y Axis) but it has depth (Z Axis)
wait explain the ps part again, I don't understand and I want to haha
@@WavePunkMusic My take on it is that he's got a bass sound with not much high end and he's added a very large reverb with the shortest decay or the reverb tail cut off. Also he probably put stereo widening on it like dimension expander
@@WavePunkMusic hey sorry for the late reply but pretty much how I get things to sound more distant and large is getting a eq cut the highs off and adding reverb, the more I cut from the high the more reverb I put on the sound, the more you cut and reverb the more the sound will sound distant (Z Axis) , give the reverb some stereo width to make it bigger and/or the over all sound more stereo width to make it sound bigger (X,Y Axis)
If you automate the reverb wet knob and automate the high cut knob you can get a back and forth effect with sounds, like panning but front to back