I’m kinda liking the “water scenario” in oppose to the straight “back-rooms” scenario. It’s a nice change from continuously getting killed in a typical first person shooter.
@@OlGamer66 hundred percent, while I do still very much enjoy the back rooms I feel like a pool scenario brings back some childhood fears of nearly drowning in a swimming pool. Couple that with twisting corridors and fluctuating lights and a layout that makes no logical sense and you've got yourself a very nice bit of horror
These liminal spaces are straight up nightmare fuel. I couldn't fathom finding myself in a place like this and not going insane
I’m kinda liking the “water scenario” in oppose to the straight “back-rooms” scenario. It’s a nice change from continuously getting killed in a typical first person shooter.
@@OlGamer66 hundred percent, while I do still very much enjoy the back rooms I feel like a pool scenario brings back some childhood fears of nearly drowning in a swimming pool. Couple that with twisting corridors and fluctuating lights and a layout that makes no logical sense and you've got yourself a very nice bit of horror
This is very calming
Yeah is a cool little escape... instead of being a trigger happy boomer shooter, like Quake or Doom.
I wish I was there.