I'd seen this in a lot of places (many people hav been playing it) but I dunno why I never came back to the original to comment. Amazing work!!! It's neat how you were able to work in the pointdevice "mechanic" into a danmakufu script. Your patterns are amazing as always, capturing the essence of the character while also providing a fun way to dodge. I was quite fond in particular of Doremy's attacks.
Holy frick this is probably the best LoLK fanscript I've seen in terms of danmaku design! Not only did every pattern felt 100% true to the character and was still very Touhou-like, it's perfectly balanced unlike the original LoLK! I can't count how many spells I really liked; every time I thought, "Wow! This pattern's really cool!" the next one was just even better. I can't wait to see your future scripts. Superb job dude!
Junko ruins everything. I have made a decent amount of changes since the first video. If any pattern looks similar in difficulty to the one on Normal in the last video, it most likely means I have rebalanced that pattern. Most of the Junko deaths are out of my sheer stupidity, I usually don't find those patterns that hard. (This video is kind of unprofessional now that it became more popular than the first one).
Thats some amazing patterns you made! Pretty much all of these look better then the ones from the original game and coming up with so many ideas is a huge feat.
These are great looking patterns, really giving me the itch to pick up danmakufu again. Feels obvious now but I've never considered just riffing on existing bosses. seems really fun to come up with new patterns that still feel in-character like that
How did I only discover this now? This is awesome! Love the patterns! I especially love how Junko’s last Spell Card doesn’t have a name - a nice touch!
2:00
"Hey, that's my [STARBOW BREAK]!!"
-flan when she saw this
13:21 Junko taking "First and Last Nameless Danmaku" a bit too literally there
hmm where name go?
the card is so strong it dont have name
0:50 Giving me deez nice Sakuya vibes
I'd seen this in a lot of places (many people hav been playing it) but I dunno why I never came back to the original to comment. Amazing work!!! It's neat how you were able to work in the pointdevice "mechanic" into a danmakufu script. Your patterns are amazing as always, capturing the essence of the character while also providing a fun way to dodge. I was quite fond in particular of Doremy's attacks.
your patterns are really amazing! they're so unique and fresh!!
Thanks for the compliments and glad you enjoyed! It means a lot to me.
13:21 *PURIFIED*
Holy frick this is probably the best LoLK fanscript I've seen in terms of danmaku design! Not only did every pattern felt 100% true to the character and was still very Touhou-like, it's perfectly balanced unlike the original LoLK! I can't count how many spells I really liked; every time I thought, "Wow! This pattern's really cool!" the next one was just even better. I can't wait to see your future scripts. Superb job dude!
Thanks, glad to hear you like it! Means a lot to me.
*Simple Danmaku for Silencing Crying Children*
This is actually very well made! Even junko!
Thanks!
very nicely done!
Thanks!
Junko ruins everything.
I have made a decent amount of changes since the first video. If any pattern looks similar in difficulty to the one on Normal in the last video, it most likely means I have rebalanced that pattern.
Most of the Junko deaths are out of my sheer stupidity, I usually don't find those patterns that hard.
(This video is kind of unprofessional now that it became more popular than the first one).
So this is just a mod for refighting bosses?
@@Loner098 It's not a LoLK mod. This is made in another engine.
Your patterns remind me of that touhou thousand mobile game.
Thousand night amnaesis?
@@killerso_0138 yeah
especially you're talented in making geometric patterns like Doremy's or Junko''s. they looks so brilliant
Marisa with Reimu speed? *MMMMMFGH.....*
Now that i see it, she has a Reimu sized Hitbox
Thats some amazing patterns you made! Pretty much all of these look better then the ones from the original game and coming up with so many ideas is a huge feat.
Thank you!
These are great looking patterns, really giving me the itch to pick up danmakufu again. Feels obvious now but I've never considered just riffing on existing bosses. seems really fun to come up with new patterns that still feel in-character like that
How did I only discover this now? This is awesome! Love the patterns! I especially love how Junko’s last Spell Card doesn’t have a name - a nice touch!
Thanks, I'm glad you like it!
it's so cute that each character's face ks shown on the right side :)
16:12 Hecatia stole Marisa's spell card from Touhou 8
Hecatia stole the precious spell card
The thumbnail will be my nightmare
I can already imagine my restarts even if im not playing
What a nice script, huh?
When LolK Zun is not hard enough so you made your own:
HAHAHAHA jk i love it remind of thousan night anamnesis
I LOVE THAT SCRIPT >w<
NEWSUB :3
I can already imagine my restarts even if im not playing