Cryo driller with CT scout is very strong but I'm not such a big fan of this combination. Cryo minelets is good for freezing crowds but CT doesn't seem to compliment it that well - tasers/cryo bolts would go better.
I think the delay of the minelets when you shoot it on a enemy is what makes it a bad option to freeze crouds. The effect is too weak, and the lingering cold effect is too weak and short.
It helps that cryo bolts do continuous freezing, instead of the burst that minelets provide. Means that if your timing is off with minelets, then you get no/less value from CT
Taser bolts with fire or cryo make it work, you can get a lot of damage boosting the elec and fire. Fire bolts are good for clearing trash too. I end up liking boomerangs as grenade but any one of scouts grenades would be great with conductive thermals
I have a question, what perks would you bring for a solo mission, the blue ones? I feel like playing solo or with randoms require you to play with higher senses a lot.
I would usually still bring dash and iron will. But if you have Bosco you can probably skip iron will and get heightened senses or maybe even berserker
least modded drg gamer
Cryo driller with CT scout is very strong but I'm not such a big fan of this combination. Cryo minelets is good for freezing crowds but CT doesn't seem to compliment it that well - tasers/cryo bolts would go better.
I think the delay of the minelets when you shoot it on a enemy is what makes it a bad option to freeze crouds. The effect is too weak, and the lingering cold effect is too weak and short.
It helps that cryo bolts do continuous freezing, instead of the burst that minelets provide. Means that if your timing is off with minelets, then you get no/less value from CT
That's pretty much what ended up happening, minelets too slow and needing to rely on boomerangs to kill things
and you also cannot freeze mid-air enemies without relying on terrain manipulation
maybe use it more for crowd control?
What secondary and granade would you bring for a conductive thermals build? Assuming you don't have a driller.
Taser bolts with fire or cryo make it work, you can get a lot of damage boosting the elec and fire. Fire bolts are good for clearing trash too. I end up liking boomerangs as grenade but any one of scouts grenades would be great with conductive thermals
I have a question, what perks would you bring for a solo mission, the blue ones? I feel like playing solo or with randoms require you to play with higher senses a lot.
Iron will for if you get downed and have a source of healing near for free revive, and dash to get out of sticky situations/slowdown.
I would usually still bring dash and iron will. But if you have Bosco you can probably skip iron will and get heightened senses or maybe even berserker