This is simply one of the best sailing games out there. It's simply amazing, navigation and sailing 100% realistic but still approachable to gamers. I play Sea of Thieves and still play this game a lot for the realistic sailing.
Your tutorials on navigation has been incredibly helpful! Just watched a bunch of them this week and it expanded the amount of enjoyment I get from Sailwind.
Sailwind spoiled me on ship games. Unless the mechanics of actually getting around are at least that engaging I'm probably not interested. :P Here's hoping for Sailwind's success and maybe a bigger-budget sailing RPG in the future.
@@tonybodlovic5825 I was referring to what they are grouped as in the game, I didn’t want to be technical. In the game you can put any genoa or job on stays fore aft or between the masts
ive had my eye on this one for a while just havent picked it up yet. maybe if sea of thieves ever bans me for exploiting how their servers work. basically you can get a solo player world if you use macros and know how the servers work. their motto has always been "tools not rules" so if i know how their servers lock down after 24 hours so no new ships can join and via a mechanical keyboard and a macro i can keep myself from ever server merging off that locked server... thats a tool right? they did add safer seas but its so restrictive theres no point to that. though when you are the only ship on the seas as people on safer seas are realizing theres no one else for the constant pve to spawn on. so every trip between islands you do you will get skeleton ships or meglagons or krakens so yea its definitly not relaxing even if you dont have to worry about pvp theres so many pve spawns now.
@@tjw_ Sailing without combat doesn't hold much challenge in SoT, but it can still be a nice relaxing experience doing some merchant runs and fishing or whatever. Plus you can still fight skeleton ships. It also has the graphics advantage. Though for engaging sailing mechanics, Sailwind wins.
The only similarity between this and Sea of Thieves is that there are ships involved. This is a single-player empty world just about sailing and doing trading. Sea of Thieves is a multiplayer arcade game about pirates.
i honestly cant believe skull and bones was developed and released at all in a world where sea of thieves already exists, and now this Sailwind.... what is going on at game developer conferences
This is simply one of the best sailing games out there. It's simply amazing, navigation and sailing 100% realistic but still approachable to gamers. I play Sea of Thieves and still play this game a lot for the realistic sailing.
Your tutorials on navigation has been incredibly helpful! Just watched a bunch of them this week and it expanded the amount of enjoyment I get from Sailwind.
Glad to see you back. The beta for the next update is sounding promising.
Sailwind spoiled me on ship games. Unless the mechanics of actually getting around are at least that engaging I'm probably not interested. :P Here's hoping for Sailwind's success and maybe a bigger-budget sailing RPG in the future.
Agreed. Other sailing games are boring to me now.
Good vid mate, one small note. The sails you call “stray” are actually called “Stay” because they mount onto stays. 😉
Ah. The more you know...
@@tonybodlovic5825 I was referring to what they are grouped as in the game, I didn’t want to be technical. In the game you can put any genoa or job on stays fore aft or between the masts
You mentioned that mod for the lanterns. Can you provide a link for that please?
It’s on the Discord. There’s a link in the description box.
@DaltonReutlinger Yeah I found it by exploring the discord on my own lol. Thanks!
ive had my eye on this one for a while just havent picked it up yet. maybe if sea of thieves ever bans me for exploiting how their servers work. basically you can get a solo player world if you use macros and know how the servers work. their motto has always been "tools not rules" so if i know how their servers lock down after 24 hours so no new ships can join and via a mechanical keyboard and a macro i can keep myself from ever server merging off that locked server... thats a tool right? they did add safer seas but its so restrictive theres no point to that. though when you are the only ship on the seas as people on safer seas are realizing theres no one else for the constant pve to spawn on. so every trip between islands you do you will get skeleton ships or meglagons or krakens so yea its definitly not relaxing even if you dont have to worry about pvp theres so many pve spawns now.
What's the point of being on a server yourself at all? The other players and interaction is what makes the game fun?
@@tjw_ Sailing without combat doesn't hold much challenge in SoT, but it can still be a nice relaxing experience doing some merchant runs and fishing or whatever. Plus you can still fight skeleton ships. It also has the graphics advantage.
Though for engaging sailing mechanics, Sailwind wins.
The only similarity between this and Sea of Thieves is that there are ships involved. This is a single-player empty world just about sailing and doing trading. Sea of Thieves is a multiplayer arcade game about pirates.
What? Alternative? Not even close champ. Damn.
Unless they add combat, this is not really a pirate game
i honestly cant believe skull and bones was developed and released at all in a world where sea of thieves already exists, and now this Sailwind.... what is going on at game developer conferences