I learned most of tricks and tips by playing from 2013 (near 10k hours) and now some kid with 3 hours playtime got to learn from 10 minutes videos. They should be grateful to people like you. keep it up man.
I think it's Physics coz u need to take into account the velocity (yes both speed and direction) of the two enemies 😭🤣🤣 jabskaaskhajasmlgolslslka HHAHAHA
@@ninja-kq1ih the speed is irrelevant, only the distance matters. increasing distance will always increase the time to reach that point, regardless of speed. therefore, only the geometry matters.
@@Jadix the speed of what? When talking about speed i was referring to the speed of the first hero you hit with the shackles (the first axe). That's the point of getting close to him and slowing him with windrun- so you can position yourself around that first axe in such a way that the shackles will land on both enemies. If the first axe has haste, it would be hard to position yourself around him (harder compared to if you slow him with windrun).
During VP vs Team Spirit yesterday, Kyle mentions this video in the cast when Save hits the perfect shackleshot on Wraith King. Our boi Datohleong got some recognition!
Well, happy to see my name be the first on the shout out list, too bad that not time for watching stream right now, but still will continue supporting you , cheers
brooo i'm really glad that I get to discover your channel. I already subscribed to your channel weeks ago but damn you just amazed me more in your every video.
You should have mentioned the Adaptive strike stun whose stun duration can be increased, despite beeing at full agi by switching your treads&Vambrace to STR and/or by morphing into a hero with less agi&More STR right after you casted your stun and the projectile still travelling to its target. Since the Adaptive strike values are calculated upon impact the projectile will take your morphed hero form attributes to calculate its stun duration, thus If you cast your Stun at full agi, morph into a High STR hero, you'll get an almost full length stun.
I been playing dota2 for long but in reality it's pretty difficult to cast spell properly when you are in a clash. The proper way to learn it is to play and play and play, the more experience you gain the more better you will do.
Nice vid man! Some good Tips to try, they seems not very relevant at first place, but could be truley game changing, and I am glad I caught this one. One question tho, still don't realise the Tusk one very clearly, do I need to put cursor towards me or towards position I wanna get moved to by shards, feels kinda wierd watching it. Even tho I saw multiple times pro players abuse it, still looks like hard to execute for us 5k plebs 🥺
From the tusk section, those double arrows do not display on my screen - even though i have the option turned ON...any suggestions? Great vid as always mate :)
Leash in dota is so inconsistent... I hate how any leash prevents SB from using his ultimate yet a hero like Huskar for example can easily get out of it with ult. If it was just SB's charge then fine disable it when leashed but c'mon its an ult ability, it literally says "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim." Leash is described as preventing mobility yet allows heroes like huskar to completely ignore it with their ult, it shouldn't be castable to begin with like Nether Strike.
You are NOT right about shackles. The longer distance between your hero model and enemy hero model lets you lend stun with more accuracy, coz its easier for the game to find the edge. Pick TA try to apply psy-blades while u close to the target and whil you are a bit away. The logic with shackle is the same. You CAN cast it from the closer point but you almost always need to activate windrun to find the angle on the slowed enemy. Which you really dont want to do, because you almost always want to just stun, hit and AFTER the stun duration press windrun to reposition yourself or chase.
hey guys, for that Tusk trick, how to turn that green arrow on? I remember it used to be an Advanced option or something, but now cant find it anywhere..
I learned most of tricks and tips by playing from 2013 (near 10k hours)
and now some kid with 3 hours playtime got to learn from 10 minutes videos.
They should be grateful to people like you. keep it up man.
datohleong teaches me more than school does
In dota, that is ;-;
Since when school teaches us play Dota
If so, you have bigger problems than this.
@@bonifasiusadisuryanto5786 actually in peru we have a high school who teaches dota, maybe thats why are fcked up as a country, but hey, we have dota
@@alonsohidalgo4713 Jajajajj fuera huevon, fue un taller vacacional, no un curso.
7:56 centaur: "...and i took that personally"
lands shackle with an angle
datlheong: physiiics
geometry: sad
math: clinically depressed
I think it's Physics coz u need to take into account the velocity (yes both speed and direction) of the two enemies 😭🤣🤣 jabskaaskhajasmlgolslslka HHAHAHA
HELLO please chekcout my tutorial video by web deveploment! It is time to start your own IT carer!
@@ninja-kq1ih the speed is irrelevant, only the distance matters. increasing distance will always increase the time to reach that point, regardless of speed.
therefore, only the geometry matters.
@@Jadix the speed of what? When talking about speed i was referring to the speed of the first hero you hit with the shackles (the first axe). That's the point of getting close to him and slowing him with windrun- so you can position yourself around that first axe in such a way that the shackles will land on both enemies. If the first axe has haste, it would be hard to position yourself around him (harder compared to if you slow him with windrun).
During VP vs Team Spirit yesterday, Kyle mentions this video in the cast when Save hits the perfect shackleshot on Wraith King. Our boi Datohleong got some recognition!
5:12 I did this but the next camp I waved to has 4 stacks and I got stuck XD
maaaaagiic
from “maaagic” tô “phyyyysics”.
this is what i call science
saaaayyyyannn
Super saaaayyyyaaan
Expectations : game-breaking skill tips
Reality : FEED PROPERLY
6. That's also applicable for Spectre and Alche in Dire, I always do that
Finally DTL knows how use Tusk shard with the green arrow after countless times I tried to tell him during his LIVE stream...
hahahahah
Magic, Physics, what next
logic
Noted' im gonna use omni slash to creeps from today
the earth spirit remnant completely change phoenix egg is extremely mind blowing to me, i have never seen that happen ever
That has to be a bug because I have never seen anything like it in previous patches. I could see it being patched out soon.
This clip makes Herald more scary than it used to be..
Well, happy to see my name be the first on the shout out list, too bad that not time for watching stream right now, but still will continue supporting you , cheers
MAAAAGIIIC
boosting 10 years of gameplay in 10minutes
brooo i'm really glad that I get to discover your channel. I already subscribed to your channel weeks ago but damn you just amazed me more in your every video.
That 5 spirit is all we've been waiting
bruh i learned more from this than those dota subscription services. subbed.
that tusk tip was very useful now I can finally try to play that hero and prolly not wall myself everytime
YOU: - PHYSICS
ME: - back to 4th grade twice because of physics
Now, it is physicsssssssssssssss
Also megicccccccccccccccc
You should have mentioned the Adaptive strike stun whose stun duration can be increased, despite beeing at full agi by switching your treads&Vambrace to STR and/or by morphing into a hero with less agi&More STR right after you casted your stun and the projectile still travelling to its target. Since the Adaptive strike values are calculated upon impact the projectile will take your morphed hero form attributes to calculate its stun duration, thus If you cast your Stun at full agi, morph into a High STR hero, you'll get an almost full length stun.
I been playing dota2 for long but in reality it's pretty difficult to cast spell properly when you are in a clash. The proper way to learn it is to play and play and play, the more experience you gain the more better you will do.
I think it's not a bug. Just out of range maybe but very close
I guess the next work would be "Aliennnnsssss."
always so educational
2:50 more room for error :thinking:
No spinning trick? But you've promised!
Well articulated and informative.
Keep it up Bro
Datoleong did better than my own university and I don't even play dota anymore.
los heraldos : esta informacion vale millones
After physics go logic datohhh
Nais shackles trick, now try it in between creep wave
Underrated channel this DATOHLEONG
Nice vid man! Some good Tips to try, they seems not very relevant at first place, but could be truley game changing, and I am glad I caught this one. One question tho, still don't realise the Tusk one very clearly, do I need to put cursor towards me or towards position I wanna get moved to by shards, feels kinda wierd watching it. Even tho I saw multiple times pro players abuse it, still looks like hard to execute for us 5k plebs 🥺
Nice guides actually gj dude
I’m a quickcast player and I play tuskar support sometimes and land those shard tricks a lot..
Not that I’m saying I didn’t fail miserably sometimes
Awesome video man! Good stuff! :D
this channel rules man
8:00 does he play dota half game with full radiant and dire by himself? what a gamer moment
Remnant movement time does not depend on range you cast it. It is always the same unless it is used as You show in the video)
You forgot the Shadow Demon.
❌
Disruption then immediately cast Soul Catcher
✅
Disruption then wait until its done then cast Soul Catcher.
Ive never made any of these mistakes, nor have I played any of these characters
AA last tip was amazing
I don't play dota anymore but this is interesting
I love the way he says his name
I only waited for maaaaagiiiiiiic
xDDD
I am not casting them wrong, you do!
Does the pheonix earth spirit thing work when one of them is on the opposit side??
Physics????? who are you??? where is my magiccccc???
Lol, the five spirits.
From the tusk section, those double arrows do not display on my screen - even though i have the option turned ON...any suggestions?
Great vid as always mate :)
nice tips. good job
“phyyyysics”
AA is disgustingly op atm
10. cast a COVID? ohh cold feet got it..
very informative bro
Leash in dota is so inconsistent... I hate how any leash prevents SB from using his ultimate yet a hero like Huskar for example can easily get out of it with ult. If it was just SB's charge then fine disable it when leashed but c'mon its an ult ability, it literally says "Spirit Breaker slips into the nether realm, reappearing next to his hapless victim." Leash is described as preventing mobility yet allows heroes like huskar to completely ignore it with their ult, it shouldn't be castable to begin with like Nether Strike.
6- You just watch pro replays. There's a lot of heroes you can cast spells efficiently
You mean less room for error right? At pango tips
9:37 i subscribed because of this
Nice tips 💯🙂
Physics is pointless, dude. Its Geometry
Ey i have some little tips on earthspirit remnant combo tho.
The cold feet one os genius
How do you activate double arrow for Tuskar trick ? It seems so useful we can do trick %100 success with this double arrow thing
uppp!
always been a legend!
what is the correct way to land Mirana's arrow ???
Am i the only one who apply all datohleong tips and still stuck in archon?
Adapt.
That’s good archon is good
The reason why u stucking in archon because that rank full of smurf bro.. just try to be better
I cant relate because im a quickast user..
You are NOT right about shackles. The longer distance between your hero model and enemy hero model lets you lend stun with more accuracy, coz its easier for the game to find the edge.
Pick TA try to apply psy-blades while u close to the target and whil you are a bit away. The logic with shackle is the same.
You CAN cast it from the closer point but you almost always need to activate windrun to find the angle on the slowed enemy. Which you really dont want to do, because you almost always want to just stun, hit and AFTER the stun duration press windrun to reposition yourself or chase.
Wahh terima kasih Dato!
Easiest way to improve my dota 2 game play🤤
there's a reason why i play none of the heroes you demo here lol
02:58 ... how did he chance the swashbuckle direction
how many of you waited all till the last second just to see if there's any surprises?
Came here for Tusk shards only 😂
how do you show the double arrow on tusk?
ive been playing dota for years, i didnt know that green arrow guide thing on tuskar, is there a settings option to see that green arrow guide?
+
The 2 man shackle is not physics. Its just because your shackling bots not real player 🤷🏼♂️😂
6:40 well you not wrong but math and geometry
I wouldn't recommend come too close to axe with windranger. Especially after early game
Place a coffee on them
9:36 was good
hey guys, for that Tusk trick, how to turn that green arrow on? I remember it used to be an Advanced option or something, but now cant find it anywhere..
Actually, that's geometry, not physics... More specifically, trigonometry ;-)
my team mates are noob AF that's why I have to pick LVL 6 of Wraith King every single time :D
What is that Maplestory sounding outro song? :o
sounds like uncle roger.
Shards are vector targeting now?
Thank you! ✌️😄✌️🇧🇬
No magic?
Can we use time walk of faceless void to escape from dream coil ?
You are leashed, cannot use movement skills.
@@Fera-gr5mm thanks
Nice tips!;)
hey guys this is TATOLEUM
Stay in school guys 2 man shackle is not about physics its about geometry
Usefull tips
I don't get the weird cursor thing on Tusk. Like, what?? How do I activate that?
@5:20 and also switching PT to int before cast