My friends may curse you for it, but thank you for introducing me to the lovely Shrieking Drake! I'm already running a Locust God deck that makes good use of Impact Tremors, so this would slot in perfectly!
Another combo there you could pull off is Barren Glory and a destroy enchantment spell to get leyline off the field and one other that you can ditch your hand with (ie Amnesia), its not turn 0 technically but it is before you draw anything on the first turn
Ah yes, the Show and Tell into Omniscience I was once part of a 4 player game of mono blue edh and we had a turn 1 show and tell into 4x omniscience (Yes, EVERYONE Had one in opening hand) We had a counterspell war into a 4 player top deck game Commanders were: Urza, Lord High Artificer Azami, Lady of Scrolls Baral, Chief of Compliance Talrand, Sky Summoner All 4 notorious for counterspells for days
The turn 0 Omniscience should definitely be followed up by a Hive Mind, an Opposition Agent, and Selective Memory. Play your opponents' entire decks on turn 0.
Here i was just having fun nuking the table on turn 2/3 with rowan scion of war, wall of blood and crackle with power. But no cant have my fair magic no more.
can also do free mana with leyline into a timetwister if you nee more cards of course smaller chances of getting what you need in both but perfect scenarios xD
Leyline and Lotus Petal are the big draws to do these. Technically, you could probably develop a list that, if you have the leyline, you can plot a path to win. It wouldn't be a very good deck, and it would be absolutely ended by a Chancellor of the Annex, or Force of Will.
According to googled magic math it's either 1 in 160 million times or 1 in 1.2 billion times drawing 7 cards. So I'm not entirely sure but either of those is a lot.
I do like deck, where playing the deck is more than just shuffling, mulligan and turn 0-2. But why not doing this stuff when you really want to win for once
@@FurrySpatulaIt's not so much this specific deck as much as it is the general power creep. A 100 card, singleton format pursuing turn 1, 2 or 3 wins is bad for the health of the game IMO.
I don't think Mitch likes having friends!
I can tell you why. Eddie. When in doubt, blame Eddie.
How to lose your friends for "$X"
My friends may curse you for it, but thank you for introducing me to the lovely Shrieking Drake! I'm already running a Locust God deck that makes good use of Impact Tremors, so this would slot in perfectly!
Another combo there you could pull off is Barren Glory and a destroy enchantment spell to get leyline off the field and one other that you can ditch your hand with (ie Amnesia), its not turn 0 technically but it is before you draw anything on the first turn
Ah yes, the Show and Tell into Omniscience
I was once part of a 4 player game of mono blue edh and we had a turn 1 show and tell into
4x omniscience (Yes, EVERYONE Had one in opening hand)
We had a counterspell war into a 4 player top deck game
Commanders were:
Urza, Lord High Artificer
Azami, Lady of Scrolls
Baral, Chief of Compliance
Talrand, Sky Summoner
All 4 notorious for counterspells for days
Magical Christmas land. Fun stuff
My turn 0 win is flipping the table
No doubt 😂
The turn 0 Omniscience should definitely be followed up by a Hive Mind, an Opposition Agent, and Selective Memory. Play your opponents' entire decks on turn 0.
When is Mitch gonna release a budget Commander CUBE list? 😃
Hi! Off topic, do you have CQ hats for sale?
Here i was just having fun nuking the table on turn 2/3 with rowan scion of war, wall of blood and crackle with power. But no cant have my fair magic no more.
can also do free mana with leyline into a timetwister if you nee more cards of course smaller chances of getting what you need in both but perfect scenarios xD
anyone know any around shadowborns?
This is cool but the chance of actually having all of them in your opening hand must be absolutely miniscule 🤣
Leyline and Lotus Petal are the big draws to do these. Technically, you could probably develop a list that, if you have the leyline, you can plot a path to win.
It wouldn't be a very good deck, and it would be absolutely ended by a Chancellor of the Annex, or Force of Will.
what are the odds to have this in your opening hand I wonder.
According to googled magic math it's either 1 in 160 million times or 1 in 1.2 billion times drawing 7 cards. So I'm not entirely sure but either of those is a lot.
I win on turn zero when I tell people the only decks I brought were Tergrid and Nadu.
It's a lonely life
Well thats broken but looks fun i would add emergency power and others like it to rest if needed
Never tell me the odds
I have a bad feeling about this.
force of will anyone ?
I do like deck, where playing the deck is more than just shuffling, mulligan and turn 0-2.
But why not doing this stuff when you really want to win for once
Just gonna ignore free counterspells?
essentially
Probably time to play "only pre-2020 cards" people chasing turn 0-3 wins is really gross and off-putting.
I would hope your playgroup would realize this is more of a thought experiment than an actual deck to build
@@FurrySpatulaIt's not so much this specific deck as much as it is the general power creep.
A 100 card, singleton format pursuing turn 1, 2 or 3 wins is bad for the health of the game IMO.
@@Choom89 hate to break it to you, but I was playing decks that were winning turn 3 in 2013 🤷♂️